| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #include "RenderAPI/BsCommandBuffer.h" |
| 4 | #include "Managers/BsCommandBufferManager.h" |
| 5 | |
| 6 | namespace bs { namespace ct |
| 7 | { |
| 8 | void CommandSyncMask::addDependency(const SPtr<CommandBuffer>& buffer) |
| 9 | { |
| 10 | if (buffer == nullptr) |
| 11 | return; |
| 12 | |
| 13 | mMask |= getGlobalQueueMask(buffer->getType(), buffer->getQueueIdx()); |
| 14 | } |
| 15 | |
| 16 | UINT32 CommandSyncMask::getGlobalQueueMask(GpuQueueType type, UINT32 queueIdx) |
| 17 | { |
| 18 | UINT32 bitShift = 0; |
| 19 | switch (type) |
| 20 | { |
| 21 | case GQT_GRAPHICS: |
| 22 | break; |
| 23 | case GQT_COMPUTE: |
| 24 | bitShift = 8; |
| 25 | break; |
| 26 | case GQT_UPLOAD: |
| 27 | bitShift = 16; |
| 28 | break; |
| 29 | default: |
| 30 | break; |
| 31 | } |
| 32 | |
| 33 | return (1 << queueIdx) << bitShift; |
| 34 | } |
| 35 | |
| 36 | UINT32 CommandSyncMask::getGlobalQueueIdx(GpuQueueType type, UINT32 queueIdx) |
| 37 | { |
| 38 | switch (type) |
| 39 | { |
| 40 | case GQT_COMPUTE: |
| 41 | return 8 + queueIdx; |
| 42 | case GQT_UPLOAD: |
| 43 | return 16 + queueIdx; |
| 44 | default: |
| 45 | return queueIdx; |
| 46 | } |
| 47 | } |
| 48 | |
| 49 | UINT32 CommandSyncMask::getQueueIdxAndType(UINT32 globalQueueIdx, GpuQueueType& type) |
| 50 | { |
| 51 | if(globalQueueIdx >= 16) |
| 52 | { |
| 53 | type = GQT_UPLOAD; |
| 54 | return globalQueueIdx - 16; |
| 55 | } |
| 56 | |
| 57 | if(globalQueueIdx >= 8) |
| 58 | { |
| 59 | type = GQT_COMPUTE; |
| 60 | return globalQueueIdx - 8; |
| 61 | } |
| 62 | |
| 63 | type = GQT_GRAPHICS; |
| 64 | return globalQueueIdx; |
| 65 | } |
| 66 | |
| 67 | CommandBuffer::CommandBuffer(GpuQueueType type, UINT32 deviceIdx, UINT32 queueIdx, bool secondary) |
| 68 | :mType(type), mDeviceIdx(deviceIdx), mQueueIdx(queueIdx), mIsSecondary(secondary) |
| 69 | { |
| 70 | |
| 71 | } |
| 72 | |
| 73 | SPtr<CommandBuffer> CommandBuffer::create(GpuQueueType type, UINT32 deviceIdx, UINT32 queueIdx, |
| 74 | bool secondary) |
| 75 | { |
| 76 | return CommandBufferManager::instance().create(type, deviceIdx, queueIdx, secondary); |
| 77 | } |
| 78 | }} |