1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #pragma once |
4 | |
5 | #include "BsCorePrerequisites.h" |
6 | |
7 | namespace bs |
8 | { |
9 | /** @addtogroup Renderer-Internal |
10 | * @{ |
11 | */ |
12 | |
13 | /** |
14 | * Factory class for creating Renderer objects. Implement this class for any custom renderer classes you may have, and |
15 | * register it with renderer manager. |
16 | * |
17 | * @see RendererManager |
18 | */ |
19 | class BS_CORE_EXPORT RendererFactory |
20 | { |
21 | public: |
22 | virtual ~RendererFactory() = default; |
23 | |
24 | /** Creates a new instance of the renderer. */ |
25 | virtual SPtr<ct::Renderer> create() = 0; |
26 | |
27 | /** Returns the name of the renderer this factory creates. */ |
28 | virtual const String& name() const = 0; |
29 | }; |
30 | |
31 | /** @} */ |
32 | } |