1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #pragma once |
4 | |
5 | #include "BsCorePrerequisites.h" |
6 | #include "Importer/BsImportOptions.h" |
7 | #include "Text/BsFont.h" |
8 | |
9 | namespace bs |
10 | { |
11 | /** @addtogroup Text |
12 | * @{ |
13 | */ |
14 | |
15 | /** Determines how is a font rendered into the bitmap texture. */ |
16 | enum class BS_SCRIPT_EXPORT(m:Text,api:bsf,api:bed) FontRenderMode |
17 | { |
18 | Smooth, /*< Render antialiased fonts without hinting (slightly more blurry). */ |
19 | Raster, /*< Render non-antialiased fonts without hinting (slightly more blurry). */ |
20 | HintedSmooth, /*< Render antialiased fonts with hinting. */ |
21 | HintedRaster /*< Render non-antialiased fonts with hinting. */ |
22 | }; |
23 | |
24 | /** Represents a range of character code. */ |
25 | struct BS_SCRIPT_EXPORT(m:Text,pl:true,api:bsf,api:bed) CharRange |
26 | { |
27 | CharRange() = default; |
28 | CharRange(UINT32 start, UINT32 end) |
29 | : start(start), end(end) |
30 | { } |
31 | |
32 | UINT32 start = 0; |
33 | UINT32 end = 0; |
34 | }; |
35 | |
36 | /** Import options that allow you to control how is a font imported. */ |
37 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Text,api:bsf,api:bed) FontImportOptions : public ImportOptions |
38 | { |
39 | public: |
40 | FontImportOptions() = default; |
41 | |
42 | /** Determines font sizes that are to be imported. Sizes are in points. */ |
43 | BS_SCRIPT_EXPORT() |
44 | Vector<UINT32> fontSizes = { 10 }; |
45 | |
46 | /** Determines character index ranges to import. Ranges are defined as unicode numbers. */ |
47 | BS_SCRIPT_EXPORT() |
48 | Vector<CharRange> charIndexRanges = { CharRange(33, 166) }; // Most used ASCII characters |
49 | |
50 | /** Determines dots per inch scale that will be used when rendering the characters. */ |
51 | BS_SCRIPT_EXPORT() |
52 | UINT32 dpi = 96; |
53 | |
54 | /** Determines the render mode used for rendering the characters into a bitmap. */ |
55 | BS_SCRIPT_EXPORT() |
56 | FontRenderMode renderMode = FontRenderMode::HintedSmooth; |
57 | |
58 | /** Determines whether the bold font style should be used when rendering. */ |
59 | BS_SCRIPT_EXPORT() |
60 | bool bold = false; |
61 | |
62 | /** Determines whether the italic font style should be used when rendering. */ |
63 | BS_SCRIPT_EXPORT() |
64 | bool italic = false; |
65 | |
66 | /** Creates a new import options object that allows you to customize how are fonts imported. */ |
67 | BS_SCRIPT_EXPORT(ec:T) |
68 | static SPtr<FontImportOptions> create(); |
69 | |
70 | /************************************************************************/ |
71 | /* SERIALIZATION */ |
72 | /************************************************************************/ |
73 | public: |
74 | friend class FontImportOptionsRTTI; |
75 | static RTTITypeBase* getRTTIStatic(); |
76 | RTTITypeBase* getRTTI() const override; |
77 | }; |
78 | |
79 | /** @} */ |
80 | } |