1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
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2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #include "GUI/BsGUIContent.h" |
4 | |
5 | namespace bs |
6 | { |
7 | const UINT32 GUIContent::IMAGE_TEXT_SPACING = 3; |
8 | |
9 | const HSpriteTexture& GUIContent::getImage(GUIElementState state) const |
10 | { |
11 | switch (state) |
12 | { |
13 | case GUIElementState::Normal: |
14 | return images.normal; |
15 | case GUIElementState::Hover: |
16 | return images.hover; |
17 | case GUIElementState::Active: |
18 | return images.active; |
19 | case GUIElementState::Focused: |
20 | case GUIElementState::FocusedHover: |
21 | return images.focused; |
22 | case GUIElementState::NormalOn: |
23 | return images.normalOn; |
24 | case GUIElementState::HoverOn: |
25 | return images.hoverOn; |
26 | case GUIElementState::ActiveOn: |
27 | return images.activeOn; |
28 | case GUIElementState::FocusedOn: |
29 | case GUIElementState::FocusedHoverOn: |
30 | return images.focusedOn; |
31 | default: |
32 | return images.normal; |
33 | } |
34 | } |
35 | } |