| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsPrerequisites.h" |
| 6 | #include "Utility/BsModule.h" |
| 7 | #include "GUI/BsShortcutKey.h" |
| 8 | |
| 9 | namespace bs |
| 10 | { |
| 11 | /** @addtogroup GUI-Internal |
| 12 | * @{ |
| 13 | */ |
| 14 | |
| 15 | /** |
| 16 | * Allows you to register global keyboard shortcuts that trigger callbacks when a certain key, or a key combination is |
| 17 | * pressed. |
| 18 | */ |
| 19 | class BS_EXPORT ShortcutManager : public Module<ShortcutManager> |
| 20 | { |
| 21 | public: |
| 22 | ShortcutManager(); |
| 23 | ~ShortcutManager(); |
| 24 | |
| 25 | /** Registers a new shortcut key and a callback to be called when the shortcut key is triggered. */ |
| 26 | void addShortcut(const ShortcutKey& key, std::function<void()> callback); |
| 27 | |
| 28 | /** Removes an existing shortcut key (it's callback will no longer be triggered when this combination is pressed). */ |
| 29 | void removeShortcut(const ShortcutKey& key); |
| 30 | |
| 31 | private: |
| 32 | /** Triggered whenever a user presses a button. */ |
| 33 | void onButtonDown(const ButtonEvent& event); |
| 34 | |
| 35 | UnorderedMap<ShortcutKey, std::function<void()>, ShortcutKey::Hash, ShortcutKey::Equals> mShortcuts; |
| 36 | HEvent mOnButtonDownConn; |
| 37 | }; |
| 38 | |
| 39 | /** @} */ |
| 40 | } |