| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// | 
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| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// | 
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| 3 | #pragma once | 
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| 4 |  | 
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| 5 | #include "Prerequisites/BsPrerequisitesUtil.h" | 
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| 6 |  | 
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| 7 | namespace bs | 
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| 8 | { | 
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| 9 | /** @addtogroup Internal-Utility | 
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| 10 | *  @{ | 
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| 11 | */ | 
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| 12 |  | 
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| 13 | /** @addtogroup General-Internal | 
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| 14 | *  @{ | 
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| 15 | */ | 
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| 16 |  | 
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| 17 | /** Data common to all event connections. */ | 
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| 18 | class BaseConnectionData | 
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| 19 | { | 
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| 20 | public: | 
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| 21 | BaseConnectionData() = default; | 
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| 22 |  | 
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| 23 | virtual ~BaseConnectionData() | 
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| 24 | { | 
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| 25 | assert(!handleLinks && !isActive); | 
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| 26 | } | 
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| 27 |  | 
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| 28 | virtual void deactivate() | 
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| 29 | { | 
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| 30 | isActive = false; | 
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| 31 | } | 
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| 32 |  | 
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| 33 | BaseConnectionData* prev = nullptr; | 
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| 34 | BaseConnectionData* next = nullptr; | 
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| 35 | bool isActive = true; | 
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| 36 | UINT32 handleLinks = 0; | 
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| 37 | }; | 
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| 38 |  | 
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| 39 | /** Internal data for an Event, storing all connections. */ | 
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| 40 | struct EventInternalData | 
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| 41 | { | 
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| 42 | EventInternalData() = default; | 
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| 43 |  | 
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| 44 | ~EventInternalData() | 
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| 45 | { | 
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| 46 | BaseConnectionData* conn = mConnections; | 
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| 47 | while (conn != nullptr) | 
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| 48 | { | 
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| 49 | BaseConnectionData* next = conn->next; | 
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| 50 | bs_free(conn); | 
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| 51 |  | 
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| 52 | conn = next; | 
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| 53 | } | 
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| 54 |  | 
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| 55 | conn = mFreeConnections; | 
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| 56 | while (conn != nullptr) | 
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| 57 | { | 
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| 58 | BaseConnectionData* next = conn->next; | 
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| 59 | bs_free(conn); | 
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| 60 |  | 
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| 61 | conn = next; | 
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| 62 | } | 
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| 63 |  | 
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| 64 | conn = mNewConnections; | 
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| 65 | while (conn != nullptr) | 
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| 66 | { | 
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| 67 | BaseConnectionData* next = conn->next; | 
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| 68 | bs_free(conn); | 
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| 69 |  | 
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| 70 | conn = next; | 
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| 71 | } | 
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| 72 | } | 
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| 73 |  | 
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| 74 | /** Appends a new connection to the active connection array. */ | 
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| 75 | void connect(BaseConnectionData* conn) | 
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| 76 | { | 
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| 77 | conn->prev = mLastConnection; | 
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| 78 |  | 
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| 79 | if (mLastConnection != nullptr) | 
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| 80 | mLastConnection->next = conn; | 
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| 81 |  | 
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| 82 | mLastConnection = conn; | 
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| 83 |  | 
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| 84 | // First connection | 
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| 85 | if (mConnections == nullptr) | 
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| 86 | mConnections = conn; | 
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| 87 | } | 
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| 88 |  | 
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| 89 | /** | 
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| 90 | * Disconnects the connection with the specified data, ensuring the event doesn't call its callback again. | 
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| 91 | * | 
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| 92 | * @note	Only call this once. | 
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| 93 | */ | 
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| 94 | void disconnect(BaseConnectionData* conn) | 
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| 95 | { | 
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| 96 | RecursiveLock lock(mMutex); | 
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| 97 |  | 
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| 98 | conn->deactivate(); | 
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| 99 | conn->handleLinks--; | 
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| 100 |  | 
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| 101 | if (conn->handleLinks == 0) | 
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| 102 | free(conn); | 
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| 103 | } | 
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| 104 |  | 
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| 105 | /** Disconnects all connections in the event. */ | 
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| 106 | void clear() | 
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| 107 | { | 
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| 108 | RecursiveLock lock(mMutex); | 
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| 109 |  | 
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| 110 | BaseConnectionData* conn = mConnections; | 
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| 111 | while (conn != nullptr) | 
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| 112 | { | 
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| 113 | BaseConnectionData* next = conn->next; | 
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| 114 | conn->deactivate(); | 
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| 115 |  | 
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| 116 | if (conn->handleLinks == 0) | 
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| 117 | free(conn); | 
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| 118 |  | 
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| 119 | conn = next; | 
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| 120 | } | 
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| 121 |  | 
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| 122 | mConnections = nullptr; | 
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| 123 | mLastConnection = nullptr; | 
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| 124 | } | 
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| 125 |  | 
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| 126 | /** | 
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| 127 | * Called when the event handle no longer keeps a reference to the connection data. This means we might be able to | 
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| 128 | * free (and reuse) its memory if the event is done with it too. | 
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| 129 | */ | 
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| 130 | void freeHandle(BaseConnectionData* conn) | 
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| 131 | { | 
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| 132 | RecursiveLock lock(mMutex); | 
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| 133 |  | 
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| 134 | conn->handleLinks--; | 
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| 135 |  | 
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| 136 | if (conn->handleLinks == 0 && !conn->isActive) | 
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| 137 | free(conn); | 
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| 138 | } | 
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| 139 |  | 
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| 140 | /** Releases connection data and makes it available for re-use when next connection is formed. */ | 
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| 141 | void free(BaseConnectionData* conn) | 
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| 142 | { | 
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| 143 | if (conn->prev != nullptr) | 
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| 144 | conn->prev->next = conn->next; | 
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| 145 | else | 
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| 146 | mConnections = conn->next; | 
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| 147 |  | 
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| 148 | if (conn->next != nullptr) | 
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| 149 | conn->next->prev = conn->prev; | 
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| 150 | else | 
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| 151 | mLastConnection = conn->prev; | 
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| 152 |  | 
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| 153 | conn->prev = nullptr; | 
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| 154 | conn->next = nullptr; | 
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| 155 |  | 
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| 156 | if (mFreeConnections != nullptr) | 
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| 157 | { | 
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| 158 | conn->next = mFreeConnections; | 
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| 159 | mFreeConnections->prev = conn; | 
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| 160 | } | 
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| 161 |  | 
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| 162 | mFreeConnections = conn; | 
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| 163 | mFreeConnections->~BaseConnectionData(); | 
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| 164 | } | 
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| 165 |  | 
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| 166 | BaseConnectionData* mConnections = nullptr; | 
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| 167 | BaseConnectionData* mLastConnection = nullptr; | 
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| 168 | BaseConnectionData* mFreeConnections = nullptr; | 
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| 169 | BaseConnectionData* mNewConnections = nullptr; | 
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| 170 |  | 
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| 171 | RecursiveMutex mMutex; | 
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| 172 | bool mIsCurrentlyTriggering = false; | 
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| 173 | }; | 
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| 174 |  | 
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| 175 | /** @} */ | 
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| 176 | /** @} */ | 
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| 177 |  | 
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| 178 | /** @addtogroup General | 
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| 179 | *  @{ | 
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| 180 | */ | 
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| 181 |  | 
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| 182 | /** Event handle. Allows you to track to which events you subscribed to and disconnect from them when needed. */ | 
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| 183 | class HEvent | 
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| 184 | { | 
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| 185 | public: | 
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| 186 | HEvent() = default; | 
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| 187 |  | 
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| 188 | explicit HEvent(SPtr<EventInternalData> eventData, BaseConnectionData* connection) | 
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| 189 | :mConnection(connection), mEventData(std::move(eventData)) | 
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| 190 | { | 
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| 191 | connection->handleLinks++; | 
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| 192 | } | 
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| 193 |  | 
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| 194 | ~HEvent() | 
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| 195 | { | 
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| 196 | if (mConnection != nullptr) | 
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| 197 | mEventData->freeHandle(mConnection); | 
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| 198 | } | 
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| 199 |  | 
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| 200 | /** Disconnect from the event you are subscribed to. */ | 
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| 201 | void disconnect() | 
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| 202 | { | 
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| 203 | if (mConnection != nullptr) | 
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| 204 | { | 
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| 205 | mEventData->disconnect(mConnection); | 
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| 206 | mConnection = nullptr; | 
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| 207 | mEventData = nullptr; | 
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| 208 | } | 
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| 209 | } | 
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| 210 |  | 
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| 211 | /** @cond IGNORE */ | 
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| 212 |  | 
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| 213 | struct Bool_struct | 
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| 214 | { | 
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| 215 | int _Member; | 
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| 216 | }; | 
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| 217 |  | 
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| 218 | /** @endcond */ | 
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| 219 |  | 
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| 220 | /** | 
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| 221 | * Allows direct conversion of a handle to bool. | 
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| 222 | * | 
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| 223 | * @note | 
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| 224 | * Additional struct is needed because we can't directly convert to bool since then we can assign pointer to bool | 
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| 225 | * and that's wrong. | 
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| 226 | */ | 
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| 227 | operator int Bool_struct::*() const | 
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| 228 | { | 
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| 229 | return (mConnection != nullptr ? &Bool_struct::_Member : 0); | 
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| 230 | } | 
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| 231 |  | 
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| 232 | HEvent& operator=(const HEvent& rhs) | 
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| 233 | { | 
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| 234 | mConnection = rhs.mConnection; | 
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| 235 | mEventData = rhs.mEventData; | 
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| 236 |  | 
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| 237 | if (mConnection != nullptr) | 
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| 238 | mConnection->handleLinks++; | 
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| 239 |  | 
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| 240 | return *this; | 
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| 241 | } | 
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| 242 |  | 
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| 243 | private: | 
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| 244 | BaseConnectionData* mConnection = nullptr; | 
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| 245 | SPtr<EventInternalData> mEventData; | 
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| 246 | }; | 
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| 247 |  | 
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| 248 | /** @} */ | 
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| 249 |  | 
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| 250 | /** @addtogroup Internal-Utility | 
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| 251 | *  @{ | 
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| 252 | */ | 
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| 253 |  | 
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| 254 | /** @addtogroup General-Internal | 
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| 255 | *  @{ | 
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| 256 | */ | 
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| 257 |  | 
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| 258 | /** | 
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| 259 | * Events allows you to register method callbacks that get notified when the event is triggered. | 
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| 260 | * | 
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| 261 | * @note	Callback method return value is ignored. | 
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| 262 | */ | 
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| 263 | // Note: I could create a policy template argument that allows creation of | 
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| 264 | // lockable and non-lockable events in the case mutex is causing too much overhead. | 
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| 265 | template <class RetType, class... Args> | 
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| 266 | class TEvent | 
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| 267 | { | 
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| 268 | struct ConnectionData : BaseConnectionData | 
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| 269 | { | 
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| 270 | public: | 
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| 271 | void deactivate() override | 
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| 272 | { | 
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| 273 | func = nullptr; | 
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| 274 |  | 
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| 275 | BaseConnectionData::deactivate(); | 
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| 276 | } | 
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| 277 |  | 
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| 278 | std::function<RetType(Args...)> func; | 
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| 279 | }; | 
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| 280 |  | 
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| 281 | public: | 
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| 282 | TEvent() | 
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| 283 | :mInternalData(bs_shared_ptr_new<EventInternalData>()) | 
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| 284 | { } | 
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| 285 |  | 
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| 286 | ~TEvent() | 
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| 287 | { | 
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| 288 | clear(); | 
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| 289 | } | 
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| 290 |  | 
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| 291 | /** Register a new callback that will get notified once the event is triggered. */ | 
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| 292 | HEvent connect(std::function<RetType(Args...)> func) | 
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| 293 | { | 
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| 294 | RecursiveLock lock(mInternalData->mMutex); | 
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| 295 |  | 
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| 296 | ConnectionData* connData = nullptr; | 
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| 297 | if (mInternalData->mFreeConnections != nullptr) | 
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| 298 | { | 
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| 299 | connData = static_cast<ConnectionData*>(mInternalData->mFreeConnections); | 
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| 300 | mInternalData->mFreeConnections = connData->next; | 
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| 301 |  | 
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| 302 | new (connData)ConnectionData(); | 
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| 303 | if (connData->next != nullptr) | 
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| 304 | connData->next->prev = nullptr; | 
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| 305 |  | 
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| 306 | connData->isActive = true; | 
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| 307 | } | 
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| 308 |  | 
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| 309 | if (connData == nullptr) | 
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| 310 | connData = bs_new<ConnectionData>(); | 
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| 311 |  | 
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| 312 | // If currently iterating over the connection list, delay modifying it until done | 
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| 313 | if(mInternalData->mIsCurrentlyTriggering) | 
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| 314 | { | 
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| 315 | connData->prev = mInternalData->mNewConnections; | 
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| 316 |  | 
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| 317 | if (mInternalData->mNewConnections != nullptr) | 
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| 318 | mInternalData->mNewConnections->next = connData; | 
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| 319 |  | 
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| 320 | mInternalData->mNewConnections = connData; | 
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| 321 | } | 
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| 322 | else | 
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| 323 | { | 
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| 324 | mInternalData->connect(connData); | 
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| 325 | } | 
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| 326 |  | 
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| 327 | connData->func = func; | 
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| 328 |  | 
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| 329 | return HEvent(mInternalData, connData); | 
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| 330 | } | 
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| 331 |  | 
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| 332 | /** Trigger the event, notifying all register callback methods. */ | 
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| 333 | void operator() (Args... args) | 
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| 334 | { | 
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| 335 | // Increase ref count to ensure this event data isn't destroyed if one of the callbacks | 
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| 336 | // deletes the event itself. | 
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| 337 | SPtr<EventInternalData> internalData = mInternalData; | 
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| 338 |  | 
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| 339 | RecursiveLock lock(internalData->mMutex); | 
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| 340 | internalData->mIsCurrentlyTriggering = true; | 
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| 341 |  | 
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| 342 | ConnectionData* conn = static_cast<ConnectionData*>(internalData->mConnections); | 
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| 343 | while (conn != nullptr) | 
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| 344 | { | 
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| 345 | // Save next here in case the callback itself disconnects this connection | 
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| 346 | ConnectionData* next = static_cast<ConnectionData*>(conn->next); | 
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| 347 |  | 
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| 348 | if (conn->func != nullptr) | 
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| 349 | conn->func(std::forward<Args>(args)...); | 
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| 350 |  | 
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| 351 | conn = next; | 
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| 352 | } | 
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| 353 |  | 
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| 354 | internalData->mIsCurrentlyTriggering = false; | 
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| 355 |  | 
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| 356 | // If any new connections were added during the above calls, add them to the connection list | 
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| 357 | if(internalData->mNewConnections != nullptr) | 
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| 358 | { | 
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| 359 | BaseConnectionData* lastNewConnection = internalData->mNewConnections; | 
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| 360 | while (lastNewConnection != nullptr) | 
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| 361 | lastNewConnection = lastNewConnection->next; | 
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| 362 |  | 
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| 363 | BaseConnectionData* currentConnection = lastNewConnection; | 
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| 364 | while(currentConnection != nullptr) | 
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| 365 | { | 
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| 366 | BaseConnectionData* prevConnection = currentConnection->prev; | 
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| 367 | currentConnection->next = nullptr; | 
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| 368 | currentConnection->prev = nullptr; | 
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| 369 |  | 
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| 370 | mInternalData->connect(currentConnection); | 
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| 371 | currentConnection = prevConnection; | 
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| 372 | } | 
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| 373 |  | 
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| 374 | internalData->mNewConnections = nullptr; | 
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| 375 | } | 
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| 376 | } | 
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| 377 |  | 
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| 378 | /** Clear all callbacks from the event. */ | 
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| 379 | void clear() | 
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| 380 | { | 
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| 381 | mInternalData->clear(); | 
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| 382 | } | 
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| 383 |  | 
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| 384 | /** | 
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| 385 | * Check if event has any callbacks registered. | 
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| 386 | * | 
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| 387 | * @note	It is safe to trigger an event even if no callbacks are registered. | 
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| 388 | */ | 
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| 389 | bool empty() const | 
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| 390 | { | 
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| 391 | RecursiveLock lock(mInternalData->mMutex); | 
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| 392 |  | 
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| 393 | return mInternalData->mConnections == nullptr; | 
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| 394 | } | 
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| 395 |  | 
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| 396 | private: | 
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| 397 | SPtr<EventInternalData> mInternalData; | 
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| 398 | }; | 
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| 399 |  | 
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| 400 | /** @} */ | 
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| 401 | /** @} */ | 
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| 402 |  | 
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| 403 | /** @addtogroup General | 
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| 404 | *  @{ | 
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| 405 | */ | 
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| 406 |  | 
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| 407 | /************************************************************************/ | 
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| 408 | /* 							SPECIALIZATIONS                      		*/ | 
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| 409 | /* 	SO YOU MAY USE FUNCTION LIKE SYNTAX FOR DECLARING EVENT SIGNATURE   */ | 
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| 410 | /************************************************************************/ | 
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| 411 |  | 
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| 412 | /** @copydoc TEvent */ | 
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| 413 | template <typename Signature> | 
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| 414 | class Event; | 
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| 415 |  | 
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| 416 | /** @copydoc TEvent */ | 
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| 417 | template <class RetType, class... Args> | 
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| 418 | class Event<RetType(Args...) > : public TEvent <RetType, Args...> | 
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| 419 | { }; | 
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| 420 |  | 
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| 421 | /** @} */ | 
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| 422 | } | 
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| 423 |  | 
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