1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #pragma once |
4 | |
5 | #include "Prerequisites/BsPrerequisitesUtil.h" |
6 | |
7 | namespace bs |
8 | { |
9 | /** @addtogroup Internal-Utility |
10 | * @{ |
11 | */ |
12 | |
13 | /** @addtogroup General-Internal |
14 | * @{ |
15 | */ |
16 | |
17 | /** Data common to all event connections. */ |
18 | class BaseConnectionData |
19 | { |
20 | public: |
21 | BaseConnectionData() = default; |
22 | |
23 | virtual ~BaseConnectionData() |
24 | { |
25 | assert(!handleLinks && !isActive); |
26 | } |
27 | |
28 | virtual void deactivate() |
29 | { |
30 | isActive = false; |
31 | } |
32 | |
33 | BaseConnectionData* prev = nullptr; |
34 | BaseConnectionData* next = nullptr; |
35 | bool isActive = true; |
36 | UINT32 handleLinks = 0; |
37 | }; |
38 | |
39 | /** Internal data for an Event, storing all connections. */ |
40 | struct EventInternalData |
41 | { |
42 | EventInternalData() = default; |
43 | |
44 | ~EventInternalData() |
45 | { |
46 | BaseConnectionData* conn = mConnections; |
47 | while (conn != nullptr) |
48 | { |
49 | BaseConnectionData* next = conn->next; |
50 | bs_free(conn); |
51 | |
52 | conn = next; |
53 | } |
54 | |
55 | conn = mFreeConnections; |
56 | while (conn != nullptr) |
57 | { |
58 | BaseConnectionData* next = conn->next; |
59 | bs_free(conn); |
60 | |
61 | conn = next; |
62 | } |
63 | |
64 | conn = mNewConnections; |
65 | while (conn != nullptr) |
66 | { |
67 | BaseConnectionData* next = conn->next; |
68 | bs_free(conn); |
69 | |
70 | conn = next; |
71 | } |
72 | } |
73 | |
74 | /** Appends a new connection to the active connection array. */ |
75 | void connect(BaseConnectionData* conn) |
76 | { |
77 | conn->prev = mLastConnection; |
78 | |
79 | if (mLastConnection != nullptr) |
80 | mLastConnection->next = conn; |
81 | |
82 | mLastConnection = conn; |
83 | |
84 | // First connection |
85 | if (mConnections == nullptr) |
86 | mConnections = conn; |
87 | } |
88 | |
89 | /** |
90 | * Disconnects the connection with the specified data, ensuring the event doesn't call its callback again. |
91 | * |
92 | * @note Only call this once. |
93 | */ |
94 | void disconnect(BaseConnectionData* conn) |
95 | { |
96 | RecursiveLock lock(mMutex); |
97 | |
98 | conn->deactivate(); |
99 | conn->handleLinks--; |
100 | |
101 | if (conn->handleLinks == 0) |
102 | free(conn); |
103 | } |
104 | |
105 | /** Disconnects all connections in the event. */ |
106 | void clear() |
107 | { |
108 | RecursiveLock lock(mMutex); |
109 | |
110 | BaseConnectionData* conn = mConnections; |
111 | while (conn != nullptr) |
112 | { |
113 | BaseConnectionData* next = conn->next; |
114 | conn->deactivate(); |
115 | |
116 | if (conn->handleLinks == 0) |
117 | free(conn); |
118 | |
119 | conn = next; |
120 | } |
121 | |
122 | mConnections = nullptr; |
123 | mLastConnection = nullptr; |
124 | } |
125 | |
126 | /** |
127 | * Called when the event handle no longer keeps a reference to the connection data. This means we might be able to |
128 | * free (and reuse) its memory if the event is done with it too. |
129 | */ |
130 | void freeHandle(BaseConnectionData* conn) |
131 | { |
132 | RecursiveLock lock(mMutex); |
133 | |
134 | conn->handleLinks--; |
135 | |
136 | if (conn->handleLinks == 0 && !conn->isActive) |
137 | free(conn); |
138 | } |
139 | |
140 | /** Releases connection data and makes it available for re-use when next connection is formed. */ |
141 | void free(BaseConnectionData* conn) |
142 | { |
143 | if (conn->prev != nullptr) |
144 | conn->prev->next = conn->next; |
145 | else |
146 | mConnections = conn->next; |
147 | |
148 | if (conn->next != nullptr) |
149 | conn->next->prev = conn->prev; |
150 | else |
151 | mLastConnection = conn->prev; |
152 | |
153 | conn->prev = nullptr; |
154 | conn->next = nullptr; |
155 | |
156 | if (mFreeConnections != nullptr) |
157 | { |
158 | conn->next = mFreeConnections; |
159 | mFreeConnections->prev = conn; |
160 | } |
161 | |
162 | mFreeConnections = conn; |
163 | mFreeConnections->~BaseConnectionData(); |
164 | } |
165 | |
166 | BaseConnectionData* mConnections = nullptr; |
167 | BaseConnectionData* mLastConnection = nullptr; |
168 | BaseConnectionData* mFreeConnections = nullptr; |
169 | BaseConnectionData* mNewConnections = nullptr; |
170 | |
171 | RecursiveMutex mMutex; |
172 | bool mIsCurrentlyTriggering = false; |
173 | }; |
174 | |
175 | /** @} */ |
176 | /** @} */ |
177 | |
178 | /** @addtogroup General |
179 | * @{ |
180 | */ |
181 | |
182 | /** Event handle. Allows you to track to which events you subscribed to and disconnect from them when needed. */ |
183 | class HEvent |
184 | { |
185 | public: |
186 | HEvent() = default; |
187 | |
188 | explicit HEvent(SPtr<EventInternalData> eventData, BaseConnectionData* connection) |
189 | :mConnection(connection), mEventData(std::move(eventData)) |
190 | { |
191 | connection->handleLinks++; |
192 | } |
193 | |
194 | ~HEvent() |
195 | { |
196 | if (mConnection != nullptr) |
197 | mEventData->freeHandle(mConnection); |
198 | } |
199 | |
200 | /** Disconnect from the event you are subscribed to. */ |
201 | void disconnect() |
202 | { |
203 | if (mConnection != nullptr) |
204 | { |
205 | mEventData->disconnect(mConnection); |
206 | mConnection = nullptr; |
207 | mEventData = nullptr; |
208 | } |
209 | } |
210 | |
211 | /** @cond IGNORE */ |
212 | |
213 | struct Bool_struct |
214 | { |
215 | int _Member; |
216 | }; |
217 | |
218 | /** @endcond */ |
219 | |
220 | /** |
221 | * Allows direct conversion of a handle to bool. |
222 | * |
223 | * @note |
224 | * Additional struct is needed because we can't directly convert to bool since then we can assign pointer to bool |
225 | * and that's wrong. |
226 | */ |
227 | operator int Bool_struct::*() const |
228 | { |
229 | return (mConnection != nullptr ? &Bool_struct::_Member : 0); |
230 | } |
231 | |
232 | HEvent& operator=(const HEvent& rhs) |
233 | { |
234 | mConnection = rhs.mConnection; |
235 | mEventData = rhs.mEventData; |
236 | |
237 | if (mConnection != nullptr) |
238 | mConnection->handleLinks++; |
239 | |
240 | return *this; |
241 | } |
242 | |
243 | private: |
244 | BaseConnectionData* mConnection = nullptr; |
245 | SPtr<EventInternalData> mEventData; |
246 | }; |
247 | |
248 | /** @} */ |
249 | |
250 | /** @addtogroup Internal-Utility |
251 | * @{ |
252 | */ |
253 | |
254 | /** @addtogroup General-Internal |
255 | * @{ |
256 | */ |
257 | |
258 | /** |
259 | * Events allows you to register method callbacks that get notified when the event is triggered. |
260 | * |
261 | * @note Callback method return value is ignored. |
262 | */ |
263 | // Note: I could create a policy template argument that allows creation of |
264 | // lockable and non-lockable events in the case mutex is causing too much overhead. |
265 | template <class RetType, class... Args> |
266 | class TEvent |
267 | { |
268 | struct ConnectionData : BaseConnectionData |
269 | { |
270 | public: |
271 | void deactivate() override |
272 | { |
273 | func = nullptr; |
274 | |
275 | BaseConnectionData::deactivate(); |
276 | } |
277 | |
278 | std::function<RetType(Args...)> func; |
279 | }; |
280 | |
281 | public: |
282 | TEvent() |
283 | :mInternalData(bs_shared_ptr_new<EventInternalData>()) |
284 | { } |
285 | |
286 | ~TEvent() |
287 | { |
288 | clear(); |
289 | } |
290 | |
291 | /** Register a new callback that will get notified once the event is triggered. */ |
292 | HEvent connect(std::function<RetType(Args...)> func) |
293 | { |
294 | RecursiveLock lock(mInternalData->mMutex); |
295 | |
296 | ConnectionData* connData = nullptr; |
297 | if (mInternalData->mFreeConnections != nullptr) |
298 | { |
299 | connData = static_cast<ConnectionData*>(mInternalData->mFreeConnections); |
300 | mInternalData->mFreeConnections = connData->next; |
301 | |
302 | new (connData)ConnectionData(); |
303 | if (connData->next != nullptr) |
304 | connData->next->prev = nullptr; |
305 | |
306 | connData->isActive = true; |
307 | } |
308 | |
309 | if (connData == nullptr) |
310 | connData = bs_new<ConnectionData>(); |
311 | |
312 | // If currently iterating over the connection list, delay modifying it until done |
313 | if(mInternalData->mIsCurrentlyTriggering) |
314 | { |
315 | connData->prev = mInternalData->mNewConnections; |
316 | |
317 | if (mInternalData->mNewConnections != nullptr) |
318 | mInternalData->mNewConnections->next = connData; |
319 | |
320 | mInternalData->mNewConnections = connData; |
321 | } |
322 | else |
323 | { |
324 | mInternalData->connect(connData); |
325 | } |
326 | |
327 | connData->func = func; |
328 | |
329 | return HEvent(mInternalData, connData); |
330 | } |
331 | |
332 | /** Trigger the event, notifying all register callback methods. */ |
333 | void operator() (Args... args) |
334 | { |
335 | // Increase ref count to ensure this event data isn't destroyed if one of the callbacks |
336 | // deletes the event itself. |
337 | SPtr<EventInternalData> internalData = mInternalData; |
338 | |
339 | RecursiveLock lock(internalData->mMutex); |
340 | internalData->mIsCurrentlyTriggering = true; |
341 | |
342 | ConnectionData* conn = static_cast<ConnectionData*>(internalData->mConnections); |
343 | while (conn != nullptr) |
344 | { |
345 | // Save next here in case the callback itself disconnects this connection |
346 | ConnectionData* next = static_cast<ConnectionData*>(conn->next); |
347 | |
348 | if (conn->func != nullptr) |
349 | conn->func(std::forward<Args>(args)...); |
350 | |
351 | conn = next; |
352 | } |
353 | |
354 | internalData->mIsCurrentlyTriggering = false; |
355 | |
356 | // If any new connections were added during the above calls, add them to the connection list |
357 | if(internalData->mNewConnections != nullptr) |
358 | { |
359 | BaseConnectionData* lastNewConnection = internalData->mNewConnections; |
360 | while (lastNewConnection != nullptr) |
361 | lastNewConnection = lastNewConnection->next; |
362 | |
363 | BaseConnectionData* currentConnection = lastNewConnection; |
364 | while(currentConnection != nullptr) |
365 | { |
366 | BaseConnectionData* prevConnection = currentConnection->prev; |
367 | currentConnection->next = nullptr; |
368 | currentConnection->prev = nullptr; |
369 | |
370 | mInternalData->connect(currentConnection); |
371 | currentConnection = prevConnection; |
372 | } |
373 | |
374 | internalData->mNewConnections = nullptr; |
375 | } |
376 | } |
377 | |
378 | /** Clear all callbacks from the event. */ |
379 | void clear() |
380 | { |
381 | mInternalData->clear(); |
382 | } |
383 | |
384 | /** |
385 | * Check if event has any callbacks registered. |
386 | * |
387 | * @note It is safe to trigger an event even if no callbacks are registered. |
388 | */ |
389 | bool empty() const |
390 | { |
391 | RecursiveLock lock(mInternalData->mMutex); |
392 | |
393 | return mInternalData->mConnections == nullptr; |
394 | } |
395 | |
396 | private: |
397 | SPtr<EventInternalData> mInternalData; |
398 | }; |
399 | |
400 | /** @} */ |
401 | /** @} */ |
402 | |
403 | /** @addtogroup General |
404 | * @{ |
405 | */ |
406 | |
407 | /************************************************************************/ |
408 | /* SPECIALIZATIONS */ |
409 | /* SO YOU MAY USE FUNCTION LIKE SYNTAX FOR DECLARING EVENT SIGNATURE */ |
410 | /************************************************************************/ |
411 | |
412 | /** @copydoc TEvent */ |
413 | template <typename Signature> |
414 | class Event; |
415 | |
416 | /** @copydoc TEvent */ |
417 | template <class RetType, class... Args> |
418 | class Event<RetType(Args...) > : public TEvent <RetType, Args...> |
419 | { }; |
420 | |
421 | /** @} */ |
422 | } |
423 | |