| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #include "Input/BsInputConfiguration.h" |
| 4 | |
| 5 | namespace bs |
| 6 | { |
| 7 | |
| 8 | UINT32 VirtualButton::NextButtonId = 0; |
| 9 | |
| 10 | Map<String, UINT32> VirtualAxis::UniqueAxisIds; |
| 11 | UINT32 VirtualAxis::NextAxisId = 0; |
| 12 | |
| 13 | VIRTUAL_BUTTON_DESC::VIRTUAL_BUTTON_DESC(ButtonCode buttonCode, ButtonModifier modifiers, bool repeatable) |
| 14 | :buttonCode(buttonCode), modifiers(modifiers), repeatable(repeatable) |
| 15 | { } |
| 16 | |
| 17 | VIRTUAL_AXIS_DESC::VIRTUAL_AXIS_DESC(UINT32 type) |
| 18 | :type(type) |
| 19 | { } |
| 20 | |
| 21 | VirtualButton::VirtualButton(const String& name) |
| 22 | { |
| 23 | Map<String, UINT32>& uniqueButtonIds = getUniqueButtonIds(); |
| 24 | |
| 25 | auto findIter = uniqueButtonIds.find(name); |
| 26 | |
| 27 | if(findIter != uniqueButtonIds.end()) |
| 28 | buttonIdentifier = findIter->second; |
| 29 | else |
| 30 | { |
| 31 | buttonIdentifier = NextButtonId; |
| 32 | uniqueButtonIds[name] = NextButtonId++; |
| 33 | } |
| 34 | } |
| 35 | |
| 36 | Map<String, UINT32>& VirtualButton::getUniqueButtonIds() |
| 37 | { |
| 38 | static Map<String, UINT32> uniqueButtonIds; |
| 39 | return uniqueButtonIds; |
| 40 | } |
| 41 | |
| 42 | VirtualAxis::VirtualAxis(const String& name) |
| 43 | { |
| 44 | auto findIter = UniqueAxisIds.find(name); |
| 45 | |
| 46 | if (findIter != UniqueAxisIds.end()) |
| 47 | axisIdentifier = findIter->second; |
| 48 | else |
| 49 | { |
| 50 | axisIdentifier = NextAxisId; |
| 51 | UniqueAxisIds[name] = NextAxisId++; |
| 52 | } |
| 53 | } |
| 54 | |
| 55 | void InputConfiguration::registerButton(const String& name, ButtonCode buttonCode, ButtonModifier modifiers, bool repeatable) |
| 56 | { |
| 57 | Vector<VirtualButtonData>& btnData = mButtons[buttonCode & 0x0000FFFF]; |
| 58 | |
| 59 | INT32 idx = -1; |
| 60 | for(UINT32 i = 0; i < (UINT32)btnData.size(); i++) |
| 61 | { |
| 62 | if (btnData[i].name == name) |
| 63 | { |
| 64 | idx = (INT32)i; |
| 65 | break; |
| 66 | } |
| 67 | } |
| 68 | |
| 69 | if(idx == -1) |
| 70 | { |
| 71 | idx = (INT32)btnData.size(); |
| 72 | btnData.push_back(VirtualButtonData()); |
| 73 | } |
| 74 | |
| 75 | VirtualButtonData& btn = btnData[idx]; |
| 76 | btn.name = name; |
| 77 | btn.desc = VIRTUAL_BUTTON_DESC(buttonCode, modifiers, repeatable); |
| 78 | btn.button = VirtualButton(name); |
| 79 | } |
| 80 | |
| 81 | void InputConfiguration::unregisterButton(const String& name) |
| 82 | { |
| 83 | Vector<UINT32> toRemove; |
| 84 | |
| 85 | for(UINT32 i = 0; i < BC_Count; i++) |
| 86 | { |
| 87 | for(UINT32 j = 0; j < (UINT32)mButtons[i].size(); j++) |
| 88 | { |
| 89 | if(mButtons[i][j].name == name) |
| 90 | toRemove.push_back(j); |
| 91 | } |
| 92 | |
| 93 | UINT32 numRemoved = 0; |
| 94 | for(auto& toRemoveIdx : toRemove) |
| 95 | { |
| 96 | mButtons[i].erase(mButtons[i].begin() + toRemoveIdx - numRemoved); |
| 97 | |
| 98 | numRemoved++; |
| 99 | } |
| 100 | |
| 101 | toRemove.clear(); |
| 102 | } |
| 103 | } |
| 104 | |
| 105 | void InputConfiguration::registerAxis(const String& name, const VIRTUAL_AXIS_DESC& desc) |
| 106 | { |
| 107 | VirtualAxis axis(name); |
| 108 | |
| 109 | if (axis.axisIdentifier >= (UINT32)mAxes.size()) |
| 110 | mAxes.resize(axis.axisIdentifier + 1); |
| 111 | |
| 112 | mAxes[axis.axisIdentifier].name = name; |
| 113 | mAxes[axis.axisIdentifier].desc = desc; |
| 114 | mAxes[axis.axisIdentifier].axis = axis; |
| 115 | } |
| 116 | |
| 117 | void InputConfiguration::unregisterAxis(const String& name) |
| 118 | { |
| 119 | for (UINT32 i = 0; i < (UINT32)mAxes.size(); i++) |
| 120 | { |
| 121 | if (mAxes[i].name == name) |
| 122 | { |
| 123 | mAxes.erase(mAxes.begin() + i); |
| 124 | i--; |
| 125 | } |
| 126 | } |
| 127 | } |
| 128 | |
| 129 | bool InputConfiguration::_getButtons(ButtonCode code, UINT32 modifiers, Vector<VirtualButton>& btns, Vector<VIRTUAL_BUTTON_DESC>& btnDesc) const |
| 130 | { |
| 131 | const Vector<VirtualButtonData>& btnData = mButtons[code & 0x0000FFFF]; |
| 132 | |
| 133 | bool foundAny = false; |
| 134 | for(UINT32 i = 0; i < (UINT32)btnData.size(); i++) |
| 135 | { |
| 136 | if((((UINT32)btnData[i].desc.modifiers) & modifiers) == ((UINT32)btnData[i].desc.modifiers)) |
| 137 | { |
| 138 | btns.push_back(btnData[i].button); |
| 139 | btnDesc.push_back(btnData[i].desc); |
| 140 | foundAny = true; |
| 141 | } |
| 142 | } |
| 143 | |
| 144 | return foundAny; |
| 145 | } |
| 146 | |
| 147 | bool InputConfiguration::_getAxis(const VirtualAxis& axis, VIRTUAL_AXIS_DESC& axisDesc) const |
| 148 | { |
| 149 | if (axis.axisIdentifier >= (UINT32)mAxes.size()) |
| 150 | return false; |
| 151 | |
| 152 | axisDesc = mAxes[axis.axisIdentifier].desc; |
| 153 | return true; |
| 154 | } |
| 155 | } |