| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #include "Prerequisites/BsPrerequisitesUtil.h" |
| 4 | #include "Allocators/BsFrameAlloc.h" |
| 5 | #include "Error/BsException.h" |
| 6 | |
| 7 | namespace bs |
| 8 | { |
| 9 | UINT8* FrameAlloc::MemBlock::alloc(UINT32 amount) |
| 10 | { |
| 11 | UINT8* freePtr = &mData[mFreePtr]; |
| 12 | mFreePtr += amount; |
| 13 | |
| 14 | return freePtr; |
| 15 | } |
| 16 | |
| 17 | void FrameAlloc::MemBlock::clear() |
| 18 | { |
| 19 | mFreePtr = 0; |
| 20 | } |
| 21 | |
| 22 | #if BS_DEBUG_MODE |
| 23 | FrameAlloc::FrameAlloc(UINT32 blockSize) |
| 24 | :mBlockSize(blockSize), mFreeBlock(nullptr), mNextBlockIdx(0), mTotalAllocBytes(0), |
| 25 | mLastFrame(nullptr) |
| 26 | { |
| 27 | } |
| 28 | #else |
| 29 | FrameAlloc::FrameAlloc(UINT32 blockSize) |
| 30 | : mBlockSize(blockSize), mFreeBlock(nullptr), mNextBlockIdx(0), mTotalAllocBytes(0), mLastFrame(nullptr) |
| 31 | { |
| 32 | } |
| 33 | #endif |
| 34 | |
| 35 | FrameAlloc::~FrameAlloc() |
| 36 | { |
| 37 | for(auto& block : mBlocks) |
| 38 | deallocBlock(block); |
| 39 | } |
| 40 | |
| 41 | UINT8* FrameAlloc::alloc(UINT32 amount) |
| 42 | { |
| 43 | #if BS_DEBUG_MODE |
| 44 | amount += sizeof(UINT32); |
| 45 | #endif |
| 46 | UINT32 freeMem = 0; |
| 47 | if(mFreeBlock != nullptr) |
| 48 | freeMem = mFreeBlock->mSize - mFreeBlock->mFreePtr; |
| 49 | |
| 50 | if(amount > freeMem) |
| 51 | allocBlock(amount); |
| 52 | |
| 53 | UINT8* data = mFreeBlock->alloc(amount); |
| 54 | |
| 55 | #if BS_DEBUG_MODE |
| 56 | mTotalAllocBytes += amount; |
| 57 | |
| 58 | UINT32* storedSize = reinterpret_cast<UINT32*>(data); |
| 59 | *storedSize = amount; |
| 60 | |
| 61 | return data + sizeof(UINT32); |
| 62 | #else |
| 63 | return data; |
| 64 | #endif |
| 65 | } |
| 66 | |
| 67 | UINT8* FrameAlloc::allocAligned(UINT32 amount, UINT32 alignment) |
| 68 | { |
| 69 | #if BS_DEBUG_MODE |
| 70 | amount += sizeof(UINT32); |
| 71 | #endif |
| 72 | |
| 73 | UINT32 freeMem = 0; |
| 74 | UINT32 freePtr = 0; |
| 75 | if(mFreeBlock != nullptr) |
| 76 | { |
| 77 | freeMem = mFreeBlock->mSize - mFreeBlock->mFreePtr; |
| 78 | |
| 79 | #if BS_DEBUG_MODE |
| 80 | freePtr = mFreeBlock->mFreePtr + sizeof(UINT32); |
| 81 | #else |
| 82 | freePtr = mFreeBlock->mFreePtr; |
| 83 | #endif |
| 84 | } |
| 85 | |
| 86 | UINT32 alignOffset = (alignment - (freePtr & (alignment - 1))) & (alignment - 1); |
| 87 | if ((amount + alignOffset) > freeMem) |
| 88 | { |
| 89 | // New blocks are allocated on a 16 byte boundary, ensure enough space is allocated taking into account |
| 90 | // the requested alignment |
| 91 | |
| 92 | #if BS_DEBUG_MODE |
| 93 | alignOffset = (alignment - (sizeof(UINT32) & (alignment - 1))) & (alignment - 1); |
| 94 | #else |
| 95 | if (alignment > 16) |
| 96 | alignOffset = alignment - 16; |
| 97 | else |
| 98 | alignOffset = 0; |
| 99 | #endif |
| 100 | |
| 101 | allocBlock(amount + alignOffset); |
| 102 | } |
| 103 | |
| 104 | amount += alignOffset; |
| 105 | UINT8* data = mFreeBlock->alloc(amount); |
| 106 | |
| 107 | #if BS_DEBUG_MODE |
| 108 | mTotalAllocBytes += amount; |
| 109 | |
| 110 | UINT32* storedSize = reinterpret_cast<UINT32*>(data + alignOffset); |
| 111 | *storedSize = amount; |
| 112 | |
| 113 | return data + sizeof(UINT32) + alignOffset; |
| 114 | #else |
| 115 | return data + alignOffset; |
| 116 | #endif |
| 117 | } |
| 118 | |
| 119 | void FrameAlloc::free(UINT8* data) |
| 120 | { |
| 121 | // Dealloc is only used for debug and can be removed if needed. All the actual deallocation |
| 122 | // happens in clear() |
| 123 | |
| 124 | #if BS_DEBUG_MODE |
| 125 | if(data) |
| 126 | { |
| 127 | data -= sizeof(UINT32); |
| 128 | UINT32* storedSize = reinterpret_cast<UINT32*>(data); |
| 129 | mTotalAllocBytes -= *storedSize; |
| 130 | } |
| 131 | #endif |
| 132 | } |
| 133 | |
| 134 | void FrameAlloc::markFrame() |
| 135 | { |
| 136 | void** framePtr = (void**)alloc(sizeof(void*)); |
| 137 | *framePtr = mLastFrame; |
| 138 | mLastFrame = framePtr; |
| 139 | } |
| 140 | |
| 141 | void FrameAlloc::clear() |
| 142 | { |
| 143 | if(mLastFrame != nullptr) |
| 144 | { |
| 145 | assert(mBlocks.size() > 0 && mNextBlockIdx > 0); |
| 146 | |
| 147 | free((UINT8*)mLastFrame); |
| 148 | |
| 149 | UINT8* framePtr = (UINT8*)mLastFrame; |
| 150 | mLastFrame = *(void**)mLastFrame; |
| 151 | |
| 152 | #if BS_DEBUG_MODE |
| 153 | framePtr -= sizeof(UINT32); |
| 154 | #endif |
| 155 | |
| 156 | UINT32 startBlockIdx = mNextBlockIdx - 1; |
| 157 | UINT32 numFreedBlocks = 0; |
| 158 | for (INT32 i = startBlockIdx; i >= 0; i--) |
| 159 | { |
| 160 | MemBlock* curBlock = mBlocks[i]; |
| 161 | UINT8* blockEnd = curBlock->mData + curBlock->mSize; |
| 162 | if (framePtr >= curBlock->mData && framePtr < blockEnd) |
| 163 | { |
| 164 | UINT8* dataEnd = curBlock->mData + curBlock->mFreePtr; |
| 165 | UINT32 sizeInBlock = (UINT32)(dataEnd - framePtr); |
| 166 | assert(sizeInBlock <= curBlock->mFreePtr); |
| 167 | |
| 168 | curBlock->mFreePtr -= sizeInBlock; |
| 169 | if (curBlock->mFreePtr == 0) |
| 170 | { |
| 171 | numFreedBlocks++; |
| 172 | |
| 173 | // Reset block counter if we're gonna reallocate this one |
| 174 | if (numFreedBlocks > 1) |
| 175 | mNextBlockIdx = (UINT32)i; |
| 176 | } |
| 177 | |
| 178 | break; |
| 179 | } |
| 180 | else |
| 181 | { |
| 182 | curBlock->mFreePtr = 0; |
| 183 | mNextBlockIdx = (UINT32)i; |
| 184 | numFreedBlocks++; |
| 185 | } |
| 186 | } |
| 187 | |
| 188 | if (numFreedBlocks > 1) |
| 189 | { |
| 190 | UINT32 totalBytes = 0; |
| 191 | for (UINT32 i = 0; i < numFreedBlocks; i++) |
| 192 | { |
| 193 | MemBlock* curBlock = mBlocks[mNextBlockIdx]; |
| 194 | totalBytes += curBlock->mSize; |
| 195 | |
| 196 | deallocBlock(curBlock); |
| 197 | mBlocks.erase(mBlocks.begin() + mNextBlockIdx); |
| 198 | } |
| 199 | |
| 200 | UINT32 oldNextBlockIdx = mNextBlockIdx; |
| 201 | allocBlock(totalBytes); |
| 202 | |
| 203 | // Point to the first non-full block, or if none available then point the the block we just allocated |
| 204 | if (oldNextBlockIdx > 0) |
| 205 | mFreeBlock = mBlocks[oldNextBlockIdx - 1]; |
| 206 | } |
| 207 | else |
| 208 | { |
| 209 | mFreeBlock = mBlocks[mNextBlockIdx - 1]; |
| 210 | } |
| 211 | } |
| 212 | else |
| 213 | { |
| 214 | #if BS_DEBUG_MODE |
| 215 | if (mTotalAllocBytes.load() > 0) |
| 216 | BS_EXCEPT(InvalidStateException, "Not all frame allocated bytes were properly released." ); |
| 217 | #endif |
| 218 | |
| 219 | if (mBlocks.size() > 1) |
| 220 | { |
| 221 | // Merge all blocks into one |
| 222 | UINT32 totalBytes = 0; |
| 223 | for (auto& block : mBlocks) |
| 224 | { |
| 225 | totalBytes += block->mSize; |
| 226 | deallocBlock(block); |
| 227 | } |
| 228 | |
| 229 | mBlocks.clear(); |
| 230 | mNextBlockIdx = 0; |
| 231 | |
| 232 | allocBlock(totalBytes); |
| 233 | } |
| 234 | else if(mBlocks.size() > 0) |
| 235 | mBlocks[0]->mFreePtr = 0; |
| 236 | } |
| 237 | } |
| 238 | |
| 239 | FrameAlloc::MemBlock* FrameAlloc::allocBlock(UINT32 wantedSize) |
| 240 | { |
| 241 | UINT32 blockSize = mBlockSize; |
| 242 | if(wantedSize > blockSize) |
| 243 | blockSize = wantedSize; |
| 244 | |
| 245 | MemBlock* newBlock = nullptr; |
| 246 | while (mNextBlockIdx < mBlocks.size()) |
| 247 | { |
| 248 | MemBlock* curBlock = mBlocks[mNextBlockIdx]; |
| 249 | if (blockSize <= curBlock->mSize) |
| 250 | { |
| 251 | newBlock = curBlock; |
| 252 | mNextBlockIdx++; |
| 253 | break; |
| 254 | } |
| 255 | else |
| 256 | { |
| 257 | // Found an empty block that doesn't fit our data, delete it |
| 258 | deallocBlock(curBlock); |
| 259 | mBlocks.erase(mBlocks.begin() + mNextBlockIdx); |
| 260 | } |
| 261 | } |
| 262 | |
| 263 | if (newBlock == nullptr) |
| 264 | { |
| 265 | UINT32 alignOffset = 16 - (sizeof(MemBlock) & (16 - 1)); |
| 266 | |
| 267 | UINT8* data = (UINT8*)reinterpret_cast<UINT8*>(bs_alloc_aligned16(blockSize + sizeof(MemBlock) + alignOffset)); |
| 268 | newBlock = new (data) MemBlock(blockSize); |
| 269 | data += sizeof(MemBlock) + alignOffset; |
| 270 | newBlock->mData = data; |
| 271 | |
| 272 | mBlocks.push_back(newBlock); |
| 273 | mNextBlockIdx++; |
| 274 | } |
| 275 | |
| 276 | mFreeBlock = newBlock; // If previous block had some empty space it is lost until next "clear" |
| 277 | |
| 278 | return newBlock; |
| 279 | } |
| 280 | |
| 281 | void FrameAlloc::deallocBlock(MemBlock* block) |
| 282 | { |
| 283 | block->~MemBlock(); |
| 284 | bs_free_aligned16(block); |
| 285 | } |
| 286 | |
| 287 | void FrameAlloc::setOwnerThread(ThreadId thread) |
| 288 | { |
| 289 | } |
| 290 | |
| 291 | BS_THREADLOCAL FrameAlloc* _GlobalFrameAlloc = nullptr; |
| 292 | |
| 293 | BS_UTILITY_EXPORT FrameAlloc& gFrameAlloc() |
| 294 | { |
| 295 | if (_GlobalFrameAlloc == nullptr) |
| 296 | { |
| 297 | // Note: This will leak memory but since it should exist throughout the entirety |
| 298 | // of runtime it should only leak on shutdown when the OS will free it anyway. |
| 299 | _GlobalFrameAlloc = new FrameAlloc(); |
| 300 | } |
| 301 | |
| 302 | return *_GlobalFrameAlloc; |
| 303 | } |
| 304 | |
| 305 | BS_UTILITY_EXPORT UINT8* bs_frame_alloc(UINT32 numBytes) |
| 306 | { |
| 307 | return gFrameAlloc().alloc(numBytes); |
| 308 | } |
| 309 | |
| 310 | BS_UTILITY_EXPORT UINT8* bs_frame_alloc_aligned(UINT32 count, UINT32 align) |
| 311 | { |
| 312 | return gFrameAlloc().allocAligned(count, align); |
| 313 | } |
| 314 | |
| 315 | BS_UTILITY_EXPORT void bs_frame_free(void* data) |
| 316 | { |
| 317 | gFrameAlloc().free((UINT8*)data); |
| 318 | } |
| 319 | |
| 320 | BS_UTILITY_EXPORT void bs_frame_free_aligned(void* data) |
| 321 | { |
| 322 | gFrameAlloc().free((UINT8*)data); |
| 323 | } |
| 324 | |
| 325 | BS_UTILITY_EXPORT void bs_frame_mark() |
| 326 | { |
| 327 | gFrameAlloc().markFrame(); |
| 328 | } |
| 329 | |
| 330 | BS_UTILITY_EXPORT void bs_frame_clear() |
| 331 | { |
| 332 | gFrameAlloc().clear(); |
| 333 | } |
| 334 | } |
| 335 | |