| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #include "Debug/BsBitmapWriter.h" |
| 4 | |
| 5 | namespace bs |
| 6 | { |
| 7 | #pragma pack(push, 2) // Align to 2byte boundary so we don't get extra 2 bytes for this struct |
| 8 | |
| 9 | struct |
| 10 | { |
| 11 | UINT16 ; |
| 12 | UINT32 ; |
| 13 | UINT32 ; |
| 14 | UINT32 ; |
| 15 | UINT32 ; |
| 16 | UINT32 ; |
| 17 | UINT32 ; |
| 18 | UINT16 ; |
| 19 | UINT16 ; |
| 20 | UINT32 ; |
| 21 | UINT32 ; |
| 22 | UINT32 ; |
| 23 | UINT32 ; |
| 24 | UINT32 ; |
| 25 | UINT32 ; |
| 26 | |
| 27 | }; |
| 28 | |
| 29 | #pragma pack(pop) |
| 30 | |
| 31 | void BitmapWriter::rawPixelsToBMP(const UINT8* input, UINT8* output, UINT32 width, UINT32 height, UINT32 bytesPerPixel) |
| 32 | { |
| 33 | UINT16 bmpBytesPerPixel = 3; |
| 34 | if(bytesPerPixel >= 4) |
| 35 | bmpBytesPerPixel = 4; |
| 36 | |
| 37 | UINT32 padding = (width * bmpBytesPerPixel) % 4; |
| 38 | if(padding != 0) |
| 39 | padding = 4 - padding; |
| 40 | |
| 41 | UINT32 rowPitch = (width * bmpBytesPerPixel) + padding; |
| 42 | UINT32 dataSize = height * rowPitch; |
| 43 | |
| 44 | BMP_HEADER ; |
| 45 | header.BM = 0x4d42; |
| 46 | header.size_of_file = sizeof(header) + dataSize; |
| 47 | header.reserve = 0000; |
| 48 | header.offset_of_pixel_data = 54; |
| 49 | header.size_of_header = 40; |
| 50 | header.width = width; |
| 51 | header.hight = height; |
| 52 | header.num_of_color_plane = 1; |
| 53 | header.num_of_bit_per_pix = bmpBytesPerPixel * 8; |
| 54 | header.compression = 0; |
| 55 | header.size_of_pix_data = dataSize; |
| 56 | header.h_resolution = 2835; |
| 57 | header.v_resolution = 2835; |
| 58 | header.num_of_color_in_palette = 0; |
| 59 | header.important_colors = 0; |
| 60 | |
| 61 | // Write header |
| 62 | memcpy(output, &header, sizeof(header)); |
| 63 | output += sizeof(header); |
| 64 | |
| 65 | // Write bytes |
| 66 | UINT32 widthBytes = width * bytesPerPixel; |
| 67 | |
| 68 | // BPP matches so we can just copy directly |
| 69 | if(bmpBytesPerPixel == bytesPerPixel) |
| 70 | { |
| 71 | for(INT32 y = height - 1; y >= 0 ; y--) |
| 72 | { |
| 73 | UINT8* outputPtr = output + y * rowPitch; |
| 74 | |
| 75 | memcpy(outputPtr, input, widthBytes); |
| 76 | memset(outputPtr + widthBytes, 0, padding); |
| 77 | |
| 78 | input += widthBytes; |
| 79 | } |
| 80 | } |
| 81 | else if(bmpBytesPerPixel < bytesPerPixel) // More bytes in source than supported in BMP, just truncate excess data |
| 82 | { |
| 83 | for(INT32 y = height - 1; y >= 0 ; y--) |
| 84 | { |
| 85 | UINT8* outputPtr = output + y * rowPitch; |
| 86 | |
| 87 | for(UINT32 x = 0; x < width; x++) |
| 88 | { |
| 89 | memcpy(outputPtr, input, bmpBytesPerPixel); |
| 90 | outputPtr += bmpBytesPerPixel; |
| 91 | input += bytesPerPixel; |
| 92 | } |
| 93 | |
| 94 | memset(outputPtr, 0, padding); |
| 95 | } |
| 96 | } |
| 97 | else // More bytes in BMP than in source (BMP must be 24bit minimum) |
| 98 | { |
| 99 | for(INT32 y = height - 1; y >= 0 ; y--) |
| 100 | { |
| 101 | UINT8* outputPtr = output + y * rowPitch; |
| 102 | |
| 103 | for(UINT32 x = 0; x < width; x++) |
| 104 | { |
| 105 | memcpy(outputPtr, input, bytesPerPixel); |
| 106 | |
| 107 | // Fill the empty bytes with the last available byte from input |
| 108 | UINT32 remainingBytes = bmpBytesPerPixel - bytesPerPixel; |
| 109 | while(remainingBytes > 0) |
| 110 | { |
| 111 | memcpy(outputPtr + (bmpBytesPerPixel - remainingBytes), input, 1); |
| 112 | remainingBytes--; |
| 113 | } |
| 114 | |
| 115 | outputPtr += bmpBytesPerPixel; |
| 116 | input += bytesPerPixel; |
| 117 | } |
| 118 | |
| 119 | memset(outputPtr, 0, padding); |
| 120 | } |
| 121 | } |
| 122 | } |
| 123 | |
| 124 | UINT32 BitmapWriter::getBMPSize(UINT32 width, UINT32 height, UINT32 bytesPerPixel) |
| 125 | { |
| 126 | UINT16 bmpBytesPerPixel = 3; |
| 127 | if(bytesPerPixel >= 4) |
| 128 | bmpBytesPerPixel = 4; |
| 129 | |
| 130 | UINT32 padding = (width * bmpBytesPerPixel) % 4; |
| 131 | if(padding != 0) |
| 132 | padding = 4 - padding; |
| 133 | |
| 134 | UINT32 rowPitch = (width * bmpBytesPerPixel) + padding; |
| 135 | UINT32 dataSize = height * rowPitch; |
| 136 | |
| 137 | return sizeof(BMP_HEADER) + dataSize; |
| 138 | } |
| 139 | } |