| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "Prerequisites/BsPrerequisitesUtil.h" |
| 6 | |
| 7 | namespace bs |
| 8 | { |
| 9 | /** @addtogroup Debug |
| 10 | * @{ |
| 11 | */ |
| 12 | |
| 13 | /** Utility class for generating BMP images. */ |
| 14 | class BS_UTILITY_EXPORT BitmapWriter |
| 15 | { |
| 16 | public: |
| 17 | /** |
| 18 | * Generates bytes representing the BMP image format, from a set of raw RGB or RGBA pixels. |
| 19 | * |
| 20 | * @param[in] input The input set of bytes in RGB or RGBA format. Starting byte represents the top left pixel of the image |
| 21 | * and following pixels need to be set going from left to right, row after row. |
| 22 | * @param[out] output Preallocated buffer where the BMP bytes will be stored. Use getBMPSize() to retrieve the size needed for this buffer. |
| 23 | * @param[in] width The width of the image in pixels. |
| 24 | * @param[in] height The height of the image in pixels. |
| 25 | * @param[in] bytesPerPixel Number of bytes per pixel. 3 for RGB images and 4 for RGBA images. Other values not supported. |
| 26 | */ |
| 27 | static void rawPixelsToBMP(const UINT8* input, UINT8* output, UINT32 width, UINT32 height, UINT32 bytesPerPixel); |
| 28 | |
| 29 | /** |
| 30 | * Returns the size of the BMP output buffer that needs to be allocated before calling rawPixelsToBMP(). |
| 31 | * |
| 32 | * @param[in] width The width of the image in pixels. |
| 33 | * @param[in] height The height of the image in pixels. |
| 34 | * @param[in] bytesPerPixel Number of bytes per pixel. 3 for RGB images and 4 for RGBA images. Other values not supported. |
| 35 | * |
| 36 | * @return Size of the BMP output buffer needed to write a BMP of the specified size & bpp. |
| 37 | */ |
| 38 | static UINT32 getBMPSize(UINT32 width, UINT32 height, UINT32 bytesPerPixel); |
| 39 | }; |
| 40 | |
| 41 | /** @} */ |
| 42 | } |