1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #pragma once |
4 | |
5 | #include "Prerequisites/BsPrerequisitesUtil.h" |
6 | |
7 | namespace bs |
8 | { |
9 | /** @addtogroup Filesystem |
10 | * @{ |
11 | */ |
12 | |
13 | /** Utility class for dealing with files. */ |
14 | class BS_UTILITY_EXPORT FileSystem |
15 | { |
16 | public: |
17 | /** |
18 | * Opens a file and returns a data stream capable of reading or writing to that file. |
19 | * |
20 | * @param[in] fullPath Full path to a file. |
21 | * @param[in] readOnly (optional) If true, returned stream will only be readable. |
22 | */ |
23 | static SPtr<DataStream> openFile(const Path& fullPath, bool readOnly = true); |
24 | |
25 | /** |
26 | * Opens a file and returns a data stream capable of reading and writing to that file. If file doesn't exist new |
27 | * one will be created. |
28 | * |
29 | * @param[in] fullPath Full path to a file. |
30 | */ |
31 | static SPtr<DataStream> createAndOpenFile(const Path& fullPath); |
32 | |
33 | /** |
34 | * Returns the size of a file in bytes. |
35 | * |
36 | * @param[in] fullPath Full path to a file. |
37 | */ |
38 | static UINT64 getFileSize(const Path& fullPath); |
39 | |
40 | /** |
41 | * Deletes a file or a folder at the specified path. |
42 | * |
43 | * @param[in] fullPath Full path to a file or a folder.. |
44 | * @param[in] recursively (optional) If true, folders will have their contents deleted as well. Otherwise an |
45 | * exception will be thrown for non-empty folders. |
46 | */ |
47 | static void remove(const Path& fullPath, bool recursively = true); |
48 | |
49 | /** |
50 | * Moves a file or a folder from one to another path. This can also be used as a rename operation. |
51 | * |
52 | * @param[in] oldPath Full path to the old file/folder. |
53 | * @param[in] newPath Full path to the new file/folder. |
54 | * @param[in] overwriteExisting (optional) If true, any existing file/folder at the new location will be |
55 | * overwritten, otherwise an exception will be thrown if a file/folder already exists. |
56 | */ |
57 | static void move(const Path& oldPath, const Path& newPath, bool overwriteExisting = true); |
58 | |
59 | /** |
60 | * Makes a copy of a file or a folder in the specified path. |
61 | * |
62 | * @param[in] oldPath Full path to the old file/folder. |
63 | * @param[in] newPath Full path to the new file/folder. |
64 | * @param[in] overwriteExisting (optional) If true, any existing file/folder at the new location will be |
65 | * overwritten, otherwise an exception will be thrown if a file/folder already exists. |
66 | */ |
67 | static void copy(const Path& oldPath, const Path& newPath, bool overwriteExisting = true); |
68 | |
69 | /** |
70 | * Creates a folder at the specified path. |
71 | * |
72 | * @param[in] fullPath Full path to a full folder to create. |
73 | */ |
74 | static void createDir(const Path& fullPath); |
75 | |
76 | /** |
77 | * Returns true if a file or a folder exists at the specified path. |
78 | * |
79 | * @param[in] fullPath Full path to a file or folder. |
80 | */ |
81 | static bool exists(const Path& fullPath); |
82 | |
83 | /** |
84 | * Returns true if a file exists at the specified path. |
85 | * |
86 | * @param[in] fullPath Full path to a file or folder. |
87 | */ |
88 | static bool isFile(const Path& fullPath); |
89 | |
90 | /** |
91 | * Returns true if a folder exists at the specified path. |
92 | * |
93 | * @param[in] fullPath Full path to a file or folder. |
94 | */ |
95 | static bool isDirectory(const Path& fullPath); |
96 | |
97 | /** |
98 | * Returns all files or folders located in the specified folder. |
99 | * |
100 | * @param[in] dirPath Full path to the folder to retrieve children files/folders from. |
101 | * @param[out] files Full paths to all files located directly in specified folder. |
102 | * @param[out] directories Full paths to all folders located directly in specified folder. |
103 | */ |
104 | static void getChildren(const Path& dirPath, Vector<Path>& files, Vector<Path>& directories); |
105 | |
106 | /** |
107 | * Iterates over all files and directories in the specified folder and calls the provided callback when a |
108 | * file/folder is iterated over. |
109 | * |
110 | * @param[in] dirPath Directory over which to iterate |
111 | * @param[in] fileCallback Callback to call whenever a file is found. If callback returns false iteration stops. Can be null. |
112 | * @param[in] dirCallback Callback to call whenever a directory is found. If callback returns false iteration stops. Can be null. |
113 | * @param[in] recursive If false then only the direct children of the provided folder will be iterated over, |
114 | * and if true then child directories will be recursively visited as well. |
115 | * @return True if iteration finished iterating over all files/folders, or false if it was |
116 | * interrupted by a callback returning false. |
117 | */ |
118 | static bool iterate(const Path& dirPath, std::function<bool(const Path&)> fileCallback, |
119 | std::function<bool(const Path&)> dirCallback = nullptr, bool recursive = true); |
120 | |
121 | /** |
122 | * Returns the last modified time of a file or a folder at the specified path. |
123 | * |
124 | * @param[in] fullPath Full path to a file or a folder. |
125 | */ |
126 | static std::time_t getLastModifiedTime(const Path& fullPath); |
127 | |
128 | /** Returns the path to the currently working directory. */ |
129 | static Path getWorkingDirectoryPath(); |
130 | |
131 | /** Returns the path to a directory where temporary files may be stored. */ |
132 | static Path getTempDirectoryPath(); |
133 | |
134 | private: |
135 | /** Copy a single file. Internal function used by copy(). */ |
136 | static void copyFile(const Path& oldPath, const Path& newPath); |
137 | /** Remove a single file. Internal function used by remove(). */ |
138 | static void removeFile(const Path& path); |
139 | /** Move a single file. Internal function used by move(). */ |
140 | static void moveFile(const Path& oldPath, const Path& newPath); |
141 | }; |
142 | |
143 | /** |
144 | * Locks access to files on the same drive, allowing only one file to be read at a time, per drive. This prevents |
145 | * multiple threads accessing multiple files on the same drive at once, ruining performance on mechanical drives. |
146 | */ |
147 | class BS_UTILITY_EXPORT FileScheduler final |
148 | { |
149 | public: |
150 | /** |
151 | * Locks access and doesn't allow other threads to get past this point until access is unlocked. Any scheduled |
152 | * file access should happen past this point. |
153 | */ |
154 | static void lock(const Path& path) |
155 | { |
156 | // Note: File path should be analyzed and determined on which drive does the path belong to. Locks can then |
157 | // be issued on a per-drive basis, instead of having one global lock. This would allow multiple files to be |
158 | // accessed at the same time, as long as they're on different drives. |
159 | mMutex.lock(); |
160 | } |
161 | |
162 | /** |
163 | * Unlocks access and allows another thread to lock file access. Must be provided with the same file path as |
164 | * lock(). |
165 | */ |
166 | static void unlock(const Path& path) |
167 | { |
168 | mMutex.unlock(); |
169 | } |
170 | |
171 | /** |
172 | * Returns a lock object that immediately locks access (same as lock()), and then calls unlock() when it goes |
173 | * out of scope. |
174 | */ |
175 | static Lock getLock(const Path& path) |
176 | { |
177 | return Lock(mMutex); |
178 | } |
179 | |
180 | private: |
181 | static Mutex mMutex; |
182 | }; |
183 | |
184 | /** @} */ |
185 | } |
186 | |