| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// | 
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| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// | 
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| 3 | #include "Animation/BsAnimation.h" | 
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| 4 | #include "Animation/BsAnimationManager.h" | 
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| 5 | #include "Animation/BsAnimationClip.h" | 
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| 6 | #include "Animation/BsAnimationUtility.h" | 
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| 7 | #include "Scene/BsSceneObject.h" | 
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| 8 | #include "Animation/BsMorphShapes.h" | 
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| 9 |  | 
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| 10 | namespace bs | 
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| 11 | { | 
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| 12 | AnimationClipInfo::AnimationClipInfo(const HAnimationClip& clip) | 
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| 13 | : clip(clip) | 
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| 14 | { } | 
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| 15 |  | 
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| 16 | AnimationProxy::AnimationProxy(UINT64 id) | 
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| 17 | : id(id) | 
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| 18 | { } | 
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| 19 |  | 
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| 20 | AnimationProxy::~AnimationProxy() | 
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| 21 | { | 
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| 22 | clear(); | 
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| 23 | } | 
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| 24 |  | 
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| 25 | void AnimationProxy::clear() | 
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| 26 | { | 
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| 27 | if (layers == nullptr) | 
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| 28 | return; | 
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| 29 |  | 
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| 30 | for(UINT32 i = 0; i < numLayers; i++) | 
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| 31 | { | 
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| 32 | AnimationStateLayer& layer = layers[i]; | 
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| 33 | for(UINT32 j = 0; j < layer.numStates; j++) | 
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| 34 | { | 
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| 35 | AnimationState& state = layer.states[j]; | 
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| 36 |  | 
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| 37 | if(state.curves != nullptr) | 
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| 38 | { | 
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| 39 | { | 
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| 40 | UINT32 numCurves = (UINT32)state.curves->position.size(); | 
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| 41 | for (UINT32 k = 0; k < numCurves; k++) | 
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| 42 | state.positionCaches[k].~TCurveCache(); | 
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| 43 | } | 
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| 44 |  | 
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| 45 | { | 
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| 46 | UINT32 numCurves = (UINT32)state.curves->rotation.size(); | 
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| 47 | for (UINT32 k = 0; k < numCurves; k++) | 
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| 48 | state.rotationCaches[k].~TCurveCache(); | 
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| 49 | } | 
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| 50 |  | 
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| 51 | { | 
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| 52 | UINT32 numCurves = (UINT32)state.curves->scale.size(); | 
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| 53 | for (UINT32 k = 0; k < numCurves; k++) | 
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| 54 | state.scaleCaches[k].~TCurveCache(); | 
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| 55 | } | 
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| 56 |  | 
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| 57 | { | 
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| 58 | UINT32 numCurves = (UINT32)state.curves->generic.size(); | 
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| 59 | for (UINT32 k = 0; k < numCurves; k++) | 
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| 60 | state.genericCaches[k].~TCurveCache(); | 
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| 61 | } | 
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| 62 | } | 
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| 63 |  | 
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| 64 | if(skeleton != nullptr) | 
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| 65 | { | 
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| 66 | UINT32 numBones = skeleton->getNumBones(); | 
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| 67 | for (UINT32 k = 0; k < numBones; k++) | 
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| 68 | state.boneToCurveMapping[k].~AnimationCurveMapping(); | 
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| 69 | } | 
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| 70 |  | 
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| 71 | if(state.soToCurveMapping != nullptr) | 
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| 72 | { | 
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| 73 | for(UINT32 k = 0; k < numSceneObjects; k++) | 
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| 74 | state.soToCurveMapping[k].~AnimationCurveMapping(); | 
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| 75 | } | 
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| 76 |  | 
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| 77 | state.~AnimationState(); | 
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| 78 | } | 
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| 79 |  | 
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| 80 | layer.~AnimationStateLayer(); | 
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| 81 | } | 
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| 82 |  | 
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| 83 | for(UINT32 i = 0; i < numMorphShapes; i++) | 
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| 84 | { | 
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| 85 | morphShapeInfos[i].shape.~SPtr<MorphShape>(); | 
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| 86 | } | 
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| 87 |  | 
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| 88 | // All of the memory is part of the same buffer, so we only need to free the first element | 
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| 89 | bs_free(layers); | 
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| 90 | layers = nullptr; | 
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| 91 | genericCurveOutputs = nullptr; | 
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| 92 | sceneObjectInfos = nullptr; | 
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| 93 | sceneObjectTransforms = nullptr; | 
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| 94 |  | 
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| 95 | numLayers = 0; | 
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| 96 | numGenericCurves = 0; | 
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| 97 | } | 
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| 98 |  | 
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| 99 | void AnimationProxy::rebuild(const SPtr<Skeleton>& skeleton, const SkeletonMask& mask, | 
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| 100 | Vector<AnimationClipInfo>& clipInfos, const Vector<AnimatedSceneObject>& sceneObjects, | 
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| 101 | const SPtr<MorphShapes>& morphShapes) | 
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| 102 | { | 
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| 103 | this->skeleton = skeleton; | 
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| 104 | this->skeletonMask = mask; | 
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| 105 |  | 
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| 106 | // Note: I could avoid having a separate allocation for LocalSkeletonPoses and use the same buffer as the rest | 
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| 107 | // of AnimationProxy | 
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| 108 | if (skeleton != nullptr) | 
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| 109 | skeletonPose = LocalSkeletonPose(skeleton->getNumBones()); | 
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| 110 |  | 
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| 111 | numSceneObjects = (UINT32)sceneObjects.size(); | 
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| 112 | if (numSceneObjects > 0) | 
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| 113 | sceneObjectPose = LocalSkeletonPose(numSceneObjects, true); | 
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| 114 | else | 
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| 115 | sceneObjectPose = LocalSkeletonPose(); | 
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| 116 |  | 
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| 117 | rebuild(clipInfos, sceneObjects, morphShapes); | 
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| 118 | } | 
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| 119 |  | 
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| 120 | void AnimationProxy::rebuild(Vector<AnimationClipInfo>& clipInfos, const Vector<AnimatedSceneObject>& sceneObjects, | 
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| 121 | const SPtr<MorphShapes>& morphShapes) | 
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| 122 | { | 
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| 123 | clear(); | 
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| 124 |  | 
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| 125 | bs_frame_mark(); | 
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| 126 | { | 
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| 127 | FrameVector<bool> clipLoadState(clipInfos.size()); | 
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| 128 | FrameVector<AnimationStateLayer> tempLayers; | 
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| 129 | UINT32 clipIdx = 0; | 
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| 130 | for (auto& clipInfo : clipInfos) | 
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| 131 | { | 
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| 132 | UINT32 layer = clipInfo.state.layer; | 
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| 133 | if (layer == (UINT32)-1) | 
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| 134 | layer = 0; | 
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| 135 | else | 
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| 136 | layer += 1; | 
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| 137 |  | 
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| 138 | auto iterFind = std::find_if(tempLayers.begin(), tempLayers.end(), | 
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| 139 | [&](auto& x) | 
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| 140 | { | 
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| 141 | return x.index == layer; | 
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| 142 | }); | 
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| 143 |  | 
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| 144 | bool isLoaded = clipInfo.clip.isLoaded(); | 
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| 145 | clipLoadState[clipIdx] = isLoaded; | 
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| 146 |  | 
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| 147 | if (iterFind == tempLayers.end()) | 
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| 148 | { | 
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| 149 | tempLayers.push_back(AnimationStateLayer()); | 
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| 150 | AnimationStateLayer& newLayer = tempLayers.back(); | 
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| 151 |  | 
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| 152 | newLayer.index = layer; | 
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| 153 | newLayer.additive = isLoaded && clipInfo.clip->isAdditive(); | 
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| 154 | } | 
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| 155 |  | 
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| 156 | clipIdx++; | 
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| 157 | } | 
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| 158 |  | 
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| 159 | std::sort(tempLayers.begin(), tempLayers.end(), | 
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| 160 | [&](auto& x, auto& y) | 
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| 161 | { | 
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| 162 | return x.index < y.index; | 
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| 163 | }); | 
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| 164 |  | 
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| 165 | numLayers = (UINT32)tempLayers.size(); | 
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| 166 | UINT32 numClips = (UINT32)clipInfos.size(); | 
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| 167 | UINT32 numBones; | 
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| 168 |  | 
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| 169 | if (skeleton != nullptr) | 
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| 170 | numBones = skeleton->getNumBones(); | 
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| 171 | else | 
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| 172 | numBones = 0; | 
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| 173 |  | 
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| 174 | UINT32 numPosCurves = 0; | 
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| 175 | UINT32 numRotCurves = 0; | 
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| 176 | UINT32 numScaleCurves = 0; | 
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| 177 |  | 
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| 178 | clipIdx = 0; | 
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| 179 | for (auto& clipInfo : clipInfos) | 
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| 180 | { | 
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| 181 | bool isLoaded = clipLoadState[clipIdx++]; | 
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| 182 | if (!isLoaded) | 
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| 183 | continue; | 
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| 184 |  | 
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| 185 | SPtr<AnimationCurves> curves = clipInfo.clip->getCurves(); | 
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| 186 | numPosCurves += (UINT32)curves->position.size(); | 
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| 187 | numRotCurves += (UINT32)curves->rotation.size(); | 
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| 188 | numScaleCurves += (UINT32)curves->scale.size(); | 
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| 189 | } | 
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| 190 |  | 
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| 191 | numGenericCurves = 0; | 
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| 192 | if(clipInfos.size() > 0 && clipLoadState[0]) | 
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| 193 | { | 
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| 194 | SPtr<AnimationCurves> curves = clipInfos[0].clip->getCurves(); | 
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| 195 | numGenericCurves = (UINT32)curves->generic.size(); | 
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| 196 | } | 
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| 197 |  | 
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| 198 | UINT32* mappedBoneIndices = (UINT32*)bs_frame_alloc(sizeof(UINT32) * numSceneObjects); | 
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| 199 | for (UINT32 i = 0; i < numSceneObjects; i++) | 
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| 200 | mappedBoneIndices[i] = -1; | 
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| 201 |  | 
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| 202 | UINT32 numBoneMappedSOs = 0; | 
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| 203 | if (skeleton != nullptr) | 
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| 204 | { | 
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| 205 | for (UINT32 i = 0; i < numSceneObjects; i++) | 
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| 206 | { | 
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| 207 | if (sceneObjects[i].so.isDestroyed(true)) | 
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| 208 | continue; | 
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| 209 |  | 
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| 210 | // Empty string always means root bone | 
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| 211 | if (sceneObjects[i].curveName.empty()) | 
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| 212 | { | 
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| 213 | UINT32 rootBoneIdx = skeleton->getRootBoneIndex(); | 
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| 214 | if (rootBoneIdx != (UINT32)-1) | 
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| 215 | { | 
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| 216 | mappedBoneIndices[i] = rootBoneIdx; | 
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| 217 | numBoneMappedSOs++; | 
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| 218 | } | 
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| 219 | } | 
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| 220 | else | 
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| 221 | { | 
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| 222 | for (UINT32 j = 0; j < numBones; j++) | 
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| 223 | { | 
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| 224 | if (skeleton->getBoneInfo(j).name == sceneObjects[i].curveName) | 
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| 225 | { | 
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| 226 | mappedBoneIndices[i] = j; | 
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| 227 |  | 
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| 228 | numBoneMappedSOs++; | 
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| 229 | break; | 
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| 230 | } | 
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| 231 | } | 
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| 232 | } | 
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| 233 | } | 
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| 234 | } | 
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| 235 |  | 
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| 236 | if (morphShapes != nullptr) | 
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| 237 | { | 
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| 238 | numMorphChannels = morphShapes->getNumChannels(); | 
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| 239 | numMorphVertices = morphShapes->getNumVertices(); | 
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| 240 |  | 
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| 241 | numMorphShapes = 0; | 
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| 242 | for (UINT32 i = 0; i < numMorphChannels; i++) | 
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| 243 | numMorphShapes += morphShapes->getChannel(i)->getNumShapes(); | 
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| 244 | } | 
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| 245 | else | 
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| 246 | { | 
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| 247 | numMorphChannels = 0; | 
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| 248 | numMorphShapes = 0; | 
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| 249 | numMorphVertices = 0; | 
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| 250 | } | 
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| 251 |  | 
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| 252 | UINT32 numBoneMappings = numBones * numClips; | 
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| 253 | UINT32  = sizeof(AnimationStateLayer) * numLayers; | 
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| 254 | UINT32 clipsSize = sizeof(AnimationState) * numClips; | 
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| 255 | UINT32 boneMappingSize = numBoneMappings * sizeof(AnimationCurveMapping); | 
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| 256 | UINT32 posCacheSize = numPosCurves * sizeof(TCurveCache<Vector3>); | 
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| 257 | UINT32 rotCacheSize = numRotCurves * sizeof(TCurveCache<Quaternion>); | 
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| 258 | UINT32 scaleCacheSize = numScaleCurves * sizeof(TCurveCache<Vector3>); | 
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| 259 | UINT32 genCacheSize = numGenericCurves * sizeof(TCurveCache<float>); | 
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| 260 | UINT32 genericCurveOutputSize = numGenericCurves * sizeof(float); | 
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| 261 | UINT32 sceneObjectIdsSize = numSceneObjects * sizeof(AnimatedSceneObjectInfo); | 
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| 262 | UINT32 sceneObjectTransformsSize = numBoneMappedSOs * sizeof(Matrix4); | 
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| 263 | UINT32 morphChannelSize = numMorphChannels * sizeof(MorphChannelInfo); | 
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| 264 | UINT32 morphShapeSize = numMorphShapes * sizeof(MorphShapeInfo); | 
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| 265 |  | 
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| 266 | UINT8* data = (UINT8*)bs_alloc(layersSize + clipsSize + boneMappingSize + posCacheSize + rotCacheSize + | 
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| 267 | scaleCacheSize + genCacheSize + genericCurveOutputSize + sceneObjectIdsSize + sceneObjectTransformsSize + | 
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| 268 | morphChannelSize + morphShapeSize); | 
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| 269 |  | 
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| 270 | layers = (AnimationStateLayer*)data; | 
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| 271 | memcpy(layers, tempLayers.data(), layersSize); | 
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| 272 | data += layersSize; | 
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| 273 |  | 
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| 274 | AnimationState* states = (AnimationState*)data; | 
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| 275 | for(UINT32 i = 0; i < numClips; i++) | 
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| 276 | new (&states[i]) AnimationState(); | 
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| 277 |  | 
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| 278 | data += clipsSize; | 
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| 279 |  | 
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| 280 | AnimationCurveMapping* boneMappings = (AnimationCurveMapping*)data; | 
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| 281 | for (UINT32 i = 0; i < numBoneMappings; i++) | 
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| 282 | new (&boneMappings[i]) AnimationCurveMapping(); | 
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| 283 |  | 
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| 284 | data += boneMappingSize; | 
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| 285 |  | 
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| 286 | TCurveCache<Vector3>* posCache = (TCurveCache<Vector3>*)data; | 
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| 287 | for (UINT32 i = 0; i < numPosCurves; i++) | 
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| 288 | new (&posCache[i]) TCurveCache<Vector3>(); | 
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| 289 |  | 
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| 290 | data += posCacheSize; | 
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| 291 |  | 
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| 292 | TCurveCache<Quaternion>* rotCache = (TCurveCache<Quaternion>*)data; | 
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| 293 | for (UINT32 i = 0; i < numRotCurves; i++) | 
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| 294 | new (&rotCache[i]) TCurveCache<Quaternion>(); | 
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| 295 |  | 
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| 296 | data += rotCacheSize; | 
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| 297 |  | 
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| 298 | TCurveCache<Vector3>* scaleCache = (TCurveCache<Vector3>*)data; | 
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| 299 | for (UINT32 i = 0; i < numScaleCurves; i++) | 
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| 300 | new (&scaleCache[i]) TCurveCache<Vector3>(); | 
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| 301 |  | 
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| 302 | data += scaleCacheSize; | 
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| 303 |  | 
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| 304 | TCurveCache<float>* genCache = (TCurveCache<float>*)data; | 
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| 305 | for (UINT32 i = 0; i < numGenericCurves; i++) | 
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| 306 | new (&genCache[i]) TCurveCache<float>(); | 
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| 307 |  | 
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| 308 | data += genCacheSize; | 
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| 309 |  | 
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| 310 | genericCurveOutputs = (float*)data; | 
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| 311 | data += genericCurveOutputSize; | 
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| 312 |  | 
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| 313 | sceneObjectInfos = (AnimatedSceneObjectInfo*)data; | 
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| 314 | data += sceneObjectIdsSize; | 
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| 315 |  | 
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| 316 | sceneObjectTransforms = (Matrix4*)data; | 
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| 317 | for (UINT32 i = 0; i < numBoneMappedSOs; i++) | 
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| 318 | sceneObjectTransforms[i] = Matrix4::IDENTITY; | 
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| 319 |  | 
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| 320 | data += sceneObjectTransformsSize; | 
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| 321 |  | 
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| 322 | morphChannelInfos = (MorphChannelInfo*)data; | 
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| 323 | data += morphChannelSize; | 
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| 324 |  | 
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| 325 | morphShapeInfos = (MorphShapeInfo*)data; | 
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| 326 | data += morphShapeSize; | 
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| 327 |  | 
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| 328 | // Generate data required for morph shape animation | 
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| 329 | if (morphShapes != nullptr) | 
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| 330 | { | 
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| 331 | UINT32 currentShapeIdx = 0; | 
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| 332 | for (UINT32 i = 0; i < numMorphChannels; i++) | 
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| 333 | { | 
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| 334 | SPtr<MorphChannel> morphChannel = morphShapes->getChannel(i); | 
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| 335 | UINT32 numShapes = morphChannel->getNumShapes(); | 
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| 336 |  | 
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| 337 | MorphChannelInfo& channelInfo = morphChannelInfos[i]; | 
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| 338 | channelInfo.weight = 0.0f; | 
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| 339 | channelInfo.shapeStart = currentShapeIdx; | 
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| 340 | channelInfo.shapeCount = numShapes; | 
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| 341 | channelInfo.frameCurveIdx = (UINT32)-1; | 
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| 342 | channelInfo.weightCurveIdx = (UINT32)-1; | 
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| 343 |  | 
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| 344 | for (UINT32 j = 0; j < numShapes; j++) | 
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| 345 | { | 
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| 346 | MorphShapeInfo& shapeInfo = morphShapeInfos[currentShapeIdx]; | 
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| 347 | new (&shapeInfo.shape) SPtr<MorphShape>(); | 
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| 348 |  | 
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| 349 | SPtr<MorphShape> shape = morphChannel->getShape(j); | 
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| 350 | shapeInfo.shape = shape; | 
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| 351 | shapeInfo.frameWeight = shape->getWeight(); | 
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| 352 | shapeInfo.finalWeight = 0.0f; | 
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| 353 |  | 
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| 354 | currentShapeIdx++; | 
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| 355 | } | 
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| 356 | } | 
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| 357 |  | 
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| 358 | // Find any curves affecting morph shape animation | 
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| 359 | if (!clipInfos.empty()) | 
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| 360 | { | 
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| 361 | bool isClipValid = clipLoadState[0]; | 
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| 362 | if (isClipValid) | 
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| 363 | { | 
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| 364 | AnimationClipInfo& clipInfo = clipInfos[0]; | 
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| 365 |  | 
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| 366 | for (UINT32 i = 0; i < numMorphChannels; i++) | 
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| 367 | { | 
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| 368 | SPtr<MorphChannel> morphChannel = morphShapes->getChannel(i); | 
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| 369 | MorphChannelInfo& channelInfo = morphChannelInfos[i]; | 
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| 370 |  | 
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| 371 | clipInfo.clip->getMorphMapping(morphChannel->getName(), channelInfo.frameCurveIdx, | 
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| 372 | channelInfo.weightCurveIdx); | 
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| 373 | } | 
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| 374 | } | 
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| 375 | } | 
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| 376 |  | 
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| 377 | morphChannelWeightsDirty = true; | 
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| 378 | } | 
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| 379 |  | 
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| 380 | UINT32 curLayerIdx = 0; | 
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| 381 | UINT32 curStateIdx = 0; | 
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| 382 |  | 
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| 383 | // Note: Hidden dependency. First clip info must be in layers[0].states[0] (needed for generic curves which only | 
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| 384 | // use the primary clip). | 
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| 385 | for(UINT32 i = 0; i < numLayers; i++) | 
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| 386 | { | 
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| 387 | AnimationStateLayer& layer = layers[i]; | 
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| 388 |  | 
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| 389 | layer.states = &states[curStateIdx]; | 
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| 390 | layer.numStates = 0; | 
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| 391 |  | 
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| 392 | UINT32 localStateIdx = 0; | 
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| 393 | for(UINT32 j = 0; j < (UINT32)clipInfos.size(); j++) | 
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| 394 | { | 
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| 395 | AnimationClipInfo& clipInfo = clipInfos[j]; | 
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| 396 |  | 
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| 397 | UINT32 clipLayer = clipInfo.state.layer; | 
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| 398 | if (clipLayer == (UINT32)-1) | 
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| 399 | clipLayer = 0; | 
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| 400 | else | 
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| 401 | clipLayer += 1; | 
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| 402 |  | 
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| 403 | if (clipLayer != layer.index) | 
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| 404 | continue; | 
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| 405 |  | 
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| 406 | AnimationState& state = states[curStateIdx]; | 
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| 407 | state.loop = clipInfo.state.wrapMode == AnimWrapMode::Loop; | 
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| 408 | state.time = clipInfo.state.time; | 
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| 409 |  | 
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| 410 | // Calculate weight if fading is active | 
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| 411 | float weight = clipInfo.state.weight; | 
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| 412 |  | 
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| 413 | //// Assumes time is clamped to [0, fadeLength] and fadeLength != 0 | 
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| 414 | if(clipInfo.fadeDirection < 0.0f) | 
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| 415 | { | 
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| 416 | float t = clipInfo.fadeTime / clipInfo.fadeLength; | 
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| 417 | weight *= (1.0f - t); | 
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| 418 | } | 
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| 419 | else if(clipInfo.fadeDirection > 0.0f) | 
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| 420 | { | 
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| 421 | float t = clipInfo.fadeTime / clipInfo.fadeLength; | 
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| 422 | weight *= t; | 
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| 423 | } | 
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| 424 |  | 
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| 425 | state.weight = weight; | 
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| 426 |  | 
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| 427 | // Set up individual curves and their caches | 
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| 428 | bool isClipValid = clipLoadState[j]; | 
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| 429 | if (isClipValid) | 
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| 430 | { | 
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| 431 | state.curves = clipInfo.clip->getCurves(); | 
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| 432 | state.disabled = clipInfo.playbackType == AnimPlaybackType::None; | 
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| 433 | } | 
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| 434 | else | 
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| 435 | { | 
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| 436 | static SPtr<AnimationCurves> zeroCurves = bs_shared_ptr_new<AnimationCurves>(); | 
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| 437 | state.curves = zeroCurves; | 
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| 438 | state.disabled = true; | 
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| 439 | } | 
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| 440 |  | 
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| 441 | state.positionCaches = posCache; | 
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| 442 | posCache += state.curves->position.size(); | 
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| 443 |  | 
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| 444 | state.rotationCaches = rotCache; | 
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| 445 | rotCache += state.curves->rotation.size(); | 
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| 446 |  | 
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| 447 | state.scaleCaches = scaleCache; | 
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| 448 | scaleCache += state.curves->scale.size(); | 
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| 449 |  | 
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| 450 | state.genericCaches = genCache; | 
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| 451 | genCache += state.curves->generic.size(); | 
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| 452 |  | 
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| 453 | clipInfo.layerIdx = curLayerIdx; | 
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| 454 | clipInfo.stateIdx = localStateIdx; | 
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| 455 |  | 
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| 456 | if(isClipValid) | 
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| 457 | clipInfo.curveVersion = clipInfo.clip->getVersion(); | 
|---|
| 458 |  | 
|---|
| 459 | // Set up bone mapping | 
|---|
| 460 | if (skeleton != nullptr) | 
|---|
| 461 | { | 
|---|
| 462 | state.boneToCurveMapping = &boneMappings[curStateIdx * numBones]; | 
|---|
| 463 |  | 
|---|
| 464 | if (isClipValid) | 
|---|
| 465 | { | 
|---|
| 466 | clipInfo.clip->getBoneMapping(*skeleton, state.boneToCurveMapping); | 
|---|
| 467 | } | 
|---|
| 468 | else | 
|---|
| 469 | { | 
|---|
| 470 | AnimationCurveMapping emptyMapping = { (UINT32)-1, (UINT32)-1, (UINT32)-1 }; | 
|---|
| 471 |  | 
|---|
| 472 | for (UINT32 i = 0; i < numBones; i++) | 
|---|
| 473 | state.boneToCurveMapping[i] = emptyMapping; | 
|---|
| 474 | } | 
|---|
| 475 | } | 
|---|
| 476 | else | 
|---|
| 477 | state.boneToCurveMapping = nullptr; | 
|---|
| 478 |  | 
|---|
| 479 | layer.numStates++; | 
|---|
| 480 | curStateIdx++; | 
|---|
| 481 | localStateIdx++; | 
|---|
| 482 | } | 
|---|
| 483 |  | 
|---|
| 484 | curLayerIdx++; | 
|---|
| 485 |  | 
|---|
| 486 | // Must be larger than zero otherwise the layer.states pointer will point to data held by some other layer | 
|---|
| 487 | assert(layer.numStates > 0); | 
|---|
| 488 | } | 
|---|
| 489 |  | 
|---|
| 490 | Matrix4 invRootTransform(BsIdentity); | 
|---|
| 491 | for (UINT32 i = 0; i < numSceneObjects; i++) | 
|---|
| 492 | { | 
|---|
| 493 | if(sceneObjects[i].curveName.empty()) | 
|---|
| 494 | { | 
|---|
| 495 | HSceneObject so = sceneObjects[i].so; | 
|---|
| 496 | if (!so.isDestroyed(true)) | 
|---|
| 497 | invRootTransform = so->getWorldMatrix().inverseAffine(); | 
|---|
| 498 |  | 
|---|
| 499 | break; | 
|---|
| 500 | } | 
|---|
| 501 | } | 
|---|
| 502 |  | 
|---|
| 503 | UINT32 boneIdx = 0; | 
|---|
| 504 | for(UINT32 i = 0; i < numSceneObjects; i++) | 
|---|
| 505 | { | 
|---|
| 506 | HSceneObject so = sceneObjects[i].so; | 
|---|
| 507 | AnimatedSceneObjectInfo& soInfo = sceneObjectInfos[i]; | 
|---|
| 508 | soInfo.id = so.getInstanceId(); | 
|---|
| 509 | soInfo.boneIdx = mappedBoneIndices[i]; | 
|---|
| 510 |  | 
|---|
| 511 | bool isSOValid = !so.isDestroyed(true); | 
|---|
| 512 | if (isSOValid) | 
|---|
| 513 | soInfo.hash = so->getTransformHash(); | 
|---|
| 514 | else | 
|---|
| 515 | soInfo.hash = 0; | 
|---|
| 516 |  | 
|---|
| 517 | soInfo.layerIdx = (UINT32)-1; | 
|---|
| 518 | soInfo.stateIdx = (UINT32)-1; | 
|---|
| 519 |  | 
|---|
| 520 | // If no bone mapping, find curves directly | 
|---|
| 521 | if(soInfo.boneIdx == -1) | 
|---|
| 522 | { | 
|---|
| 523 | soInfo.curveIndices = { (UINT32)-1, (UINT32)-1, (UINT32)-1 }; | 
|---|
| 524 |  | 
|---|
| 525 | if (isSOValid) | 
|---|
| 526 | { | 
|---|
| 527 | for (UINT32 j = 0; j < (UINT32)clipInfos.size(); j++) | 
|---|
| 528 | { | 
|---|
| 529 | AnimationClipInfo& clipInfo = clipInfos[j]; | 
|---|
| 530 |  | 
|---|
| 531 | soInfo.layerIdx = clipInfo.layerIdx; | 
|---|
| 532 | soInfo.stateIdx = clipInfo.stateIdx; | 
|---|
| 533 |  | 
|---|
| 534 | bool isClipValid = clipLoadState[j]; | 
|---|
| 535 | if (isClipValid) | 
|---|
| 536 | { | 
|---|
| 537 | // Note: If there are multiple clips with the relevant curve name, we only use the first | 
|---|
| 538 |  | 
|---|
| 539 | clipInfo.clip->getCurveMapping(sceneObjects[i].curveName, soInfo.curveIndices); | 
|---|
| 540 | break; | 
|---|
| 541 | } | 
|---|
| 542 | } | 
|---|
| 543 | } | 
|---|
| 544 | } | 
|---|
| 545 | else | 
|---|
| 546 | { | 
|---|
| 547 | // No need to check if SO is valid, if it has a bone connection it must be | 
|---|
| 548 | sceneObjectTransforms[boneIdx] = so->getWorldMatrix() * invRootTransform; | 
|---|
| 549 | boneIdx++; | 
|---|
| 550 | } | 
|---|
| 551 | } | 
|---|
| 552 |  | 
|---|
| 553 | bs_frame_free(mappedBoneIndices); | 
|---|
| 554 | } | 
|---|
| 555 | bs_frame_clear(); | 
|---|
| 556 | } | 
|---|
| 557 |  | 
|---|
| 558 | void AnimationProxy::updateClipInfos(const Vector<AnimationClipInfo>& clipInfos) | 
|---|
| 559 | { | 
|---|
| 560 | for(auto& clipInfo : clipInfos) | 
|---|
| 561 | { | 
|---|
| 562 | AnimationState& state = layers[clipInfo.layerIdx].states[clipInfo.stateIdx]; | 
|---|
| 563 |  | 
|---|
| 564 | state.loop = clipInfo.state.wrapMode == AnimWrapMode::Loop; | 
|---|
| 565 | state.weight = clipInfo.state.weight; | 
|---|
| 566 | state.time = clipInfo.state.time; | 
|---|
| 567 |  | 
|---|
| 568 | bool isLoaded = clipInfo.clip.isLoaded(); | 
|---|
| 569 | state.disabled = !isLoaded || clipInfo.playbackType == AnimPlaybackType::None; | 
|---|
| 570 | } | 
|---|
| 571 | } | 
|---|
| 572 |  | 
|---|
| 573 | void AnimationProxy::updateMorphChannelWeights(const Vector<float>& weights) | 
|---|
| 574 | { | 
|---|
| 575 | UINT32 numWeights = (UINT32)weights.size(); | 
|---|
| 576 | for(UINT32 i = 0; i < numMorphChannels; i++) | 
|---|
| 577 | { | 
|---|
| 578 | if (i < numWeights) | 
|---|
| 579 | morphChannelInfos[i].weight = weights[i]; | 
|---|
| 580 | else | 
|---|
| 581 | morphChannelInfos[i].weight = 0.0f; | 
|---|
| 582 | } | 
|---|
| 583 |  | 
|---|
| 584 | morphChannelWeightsDirty = true; | 
|---|
| 585 | } | 
|---|
| 586 |  | 
|---|
| 587 | void AnimationProxy::updateTransforms(const Vector<AnimatedSceneObject>& sceneObjects) | 
|---|
| 588 | { | 
|---|
| 589 | Matrix4 invRootTransform(BsIdentity); | 
|---|
| 590 | for (UINT32 i = 0; i < numSceneObjects; i++) | 
|---|
| 591 | { | 
|---|
| 592 | if (sceneObjects[i].curveName.empty()) | 
|---|
| 593 | { | 
|---|
| 594 | HSceneObject so = sceneObjects[i].so; | 
|---|
| 595 | if (!so.isDestroyed(true)) | 
|---|
| 596 | invRootTransform = so->getWorldMatrix().inverseAffine(); | 
|---|
| 597 |  | 
|---|
| 598 | break; | 
|---|
| 599 | } | 
|---|
| 600 | } | 
|---|
| 601 |  | 
|---|
| 602 | UINT32 boneIdx = 0; | 
|---|
| 603 | for (UINT32 i = 0; i < numSceneObjects; i++) | 
|---|
| 604 | { | 
|---|
| 605 | HSceneObject so = sceneObjects[i].so; | 
|---|
| 606 | if (so.isDestroyed(true)) | 
|---|
| 607 | { | 
|---|
| 608 | sceneObjectInfos[i].hash = 0; | 
|---|
| 609 | continue; | 
|---|
| 610 | } | 
|---|
| 611 |  | 
|---|
| 612 | sceneObjectInfos[i].hash = so->getTransformHash(); | 
|---|
| 613 |  | 
|---|
| 614 | if (sceneObjectInfos[i].boneIdx == -1) | 
|---|
| 615 | continue; | 
|---|
| 616 |  | 
|---|
| 617 | sceneObjectTransforms[boneIdx] = sceneObjects[i].so->getWorldMatrix() * invRootTransform; | 
|---|
| 618 | boneIdx++; | 
|---|
| 619 | } | 
|---|
| 620 | } | 
|---|
| 621 |  | 
|---|
| 622 | void AnimationProxy::updateTime(const Vector<AnimationClipInfo>& clipInfos) | 
|---|
| 623 | { | 
|---|
| 624 | for (auto& clipInfo : clipInfos) | 
|---|
| 625 | { | 
|---|
| 626 | AnimationState& state = layers[clipInfo.layerIdx].states[clipInfo.stateIdx]; | 
|---|
| 627 | state.time = clipInfo.state.time; | 
|---|
| 628 |  | 
|---|
| 629 | bool isLoaded = clipInfo.clip.isLoaded(); | 
|---|
| 630 | state.disabled = !isLoaded || clipInfo.playbackType == AnimPlaybackType::None; | 
|---|
| 631 | } | 
|---|
| 632 | } | 
|---|
| 633 |  | 
|---|
| 634 | Animation::Animation() | 
|---|
| 635 | { | 
|---|
| 636 | mId = AnimationManager::instance().registerAnimation(this); | 
|---|
| 637 | mAnimProxy = bs_shared_ptr_new<AnimationProxy>(mId); | 
|---|
| 638 | } | 
|---|
| 639 |  | 
|---|
| 640 | Animation::~Animation() | 
|---|
| 641 | { | 
|---|
| 642 | AnimationManager::instance().unregisterAnimation(mId); | 
|---|
| 643 | } | 
|---|
| 644 |  | 
|---|
| 645 | void Animation::setSkeleton(const SPtr<Skeleton>& skeleton) | 
|---|
| 646 | { | 
|---|
| 647 | mSkeleton = skeleton; | 
|---|
| 648 | mDirty |= AnimDirtyStateFlag::All; | 
|---|
| 649 | } | 
|---|
| 650 |  | 
|---|
| 651 | void Animation::setMorphShapes(const SPtr<MorphShapes>& morphShapes) | 
|---|
| 652 | { | 
|---|
| 653 | mMorphShapes = morphShapes; | 
|---|
| 654 |  | 
|---|
| 655 | UINT32 numChannels; | 
|---|
| 656 | if (mMorphShapes != nullptr) | 
|---|
| 657 | numChannels = mMorphShapes->getNumChannels(); | 
|---|
| 658 | else | 
|---|
| 659 | numChannels = 0; | 
|---|
| 660 |  | 
|---|
| 661 | mMorphChannelWeights.assign(numChannels, 0.0f); | 
|---|
| 662 | if (numChannels > 0) | 
|---|
| 663 | mMorphChannelWeights[0] = 1.0f; | 
|---|
| 664 |  | 
|---|
| 665 | mDirty |= AnimDirtyStateFlag::Layout; | 
|---|
| 666 | mDirty |= AnimDirtyStateFlag::MorphWeights; | 
|---|
| 667 | } | 
|---|
| 668 |  | 
|---|
| 669 | void Animation::setMorphChannelWeight(UINT32 idx, float weight) | 
|---|
| 670 | { | 
|---|
| 671 | UINT32 numShapes = (UINT32)mMorphChannelWeights.size(); | 
|---|
| 672 | if (idx >= numShapes) | 
|---|
| 673 | return; | 
|---|
| 674 |  | 
|---|
| 675 | mMorphChannelWeights[idx] = weight; | 
|---|
| 676 | mDirty |= AnimDirtyStateFlag::MorphWeights; | 
|---|
| 677 | } | 
|---|
| 678 |  | 
|---|
| 679 | void Animation::setMask(const SkeletonMask& mask) | 
|---|
| 680 | { | 
|---|
| 681 | mSkeletonMask = mask; | 
|---|
| 682 | mDirty |= AnimDirtyStateFlag::All; | 
|---|
| 683 | } | 
|---|
| 684 |  | 
|---|
| 685 | void Animation::setWrapMode(AnimWrapMode wrapMode) | 
|---|
| 686 | { | 
|---|
| 687 | mDefaultWrapMode = wrapMode; | 
|---|
| 688 |  | 
|---|
| 689 | for (auto& clipInfo : mClipInfos) | 
|---|
| 690 | clipInfo.state.wrapMode = wrapMode; | 
|---|
| 691 |  | 
|---|
| 692 | mDirty |= AnimDirtyStateFlag::Value; | 
|---|
| 693 | } | 
|---|
| 694 |  | 
|---|
| 695 | void Animation::setSpeed(float speed) | 
|---|
| 696 | { | 
|---|
| 697 | mDefaultSpeed = speed; | 
|---|
| 698 |  | 
|---|
| 699 | for (auto& clipInfo : mClipInfos) | 
|---|
| 700 | { | 
|---|
| 701 | // Special case: Ignore non-moving ones | 
|---|
| 702 | if(!clipInfo.state.stopped) | 
|---|
| 703 | clipInfo.state.speed = speed; | 
|---|
| 704 | } | 
|---|
| 705 |  | 
|---|
| 706 | mDirty |= AnimDirtyStateFlag::Value; | 
|---|
| 707 | } | 
|---|
| 708 |  | 
|---|
| 709 | void Animation::setBounds(const AABox& bounds) | 
|---|
| 710 | { | 
|---|
| 711 | mBounds = bounds; | 
|---|
| 712 |  | 
|---|
| 713 | mDirty |= AnimDirtyStateFlag::Culling; | 
|---|
| 714 | } | 
|---|
| 715 |  | 
|---|
| 716 | void Animation::setCulling(bool cull) | 
|---|
| 717 | { | 
|---|
| 718 | mCull = cull; | 
|---|
| 719 |  | 
|---|
| 720 | mDirty |= AnimDirtyStateFlag::Culling; | 
|---|
| 721 | } | 
|---|
| 722 |  | 
|---|
| 723 | void Animation::play(const HAnimationClip& clip) | 
|---|
| 724 | { | 
|---|
| 725 | AnimationClipInfo* clipInfo = addClip(clip, (UINT32)-1); | 
|---|
| 726 | if(clipInfo != nullptr) | 
|---|
| 727 | { | 
|---|
| 728 | clipInfo->state.time = 0.0f; | 
|---|
| 729 | clipInfo->state.speed = mDefaultSpeed; | 
|---|
| 730 | clipInfo->state.weight = 1.0f; | 
|---|
| 731 | clipInfo->state.wrapMode = mDefaultWrapMode; | 
|---|
| 732 | clipInfo->playbackType = AnimPlaybackType::Normal; | 
|---|
| 733 | } | 
|---|
| 734 |  | 
|---|
| 735 | mSampleStep = AnimSampleStep::None; | 
|---|
| 736 | mDirty |= AnimDirtyStateFlag::Value; | 
|---|
| 737 | } | 
|---|
| 738 |  | 
|---|
| 739 | void Animation::blendAdditive(const HAnimationClip& clip, float weight, float fadeLength, UINT32 layer) | 
|---|
| 740 | { | 
|---|
| 741 | if(clip != nullptr && !clip->isAdditive()) | 
|---|
| 742 | { | 
|---|
| 743 | LOGWRN( "blendAdditive() called with a clip that doesn't contain additive animation. Ignoring."); | 
|---|
| 744 |  | 
|---|
| 745 | // Stop any clips on this layer, even if invalid | 
|---|
| 746 | HAnimationClip nullClip; | 
|---|
| 747 | addClip(nullClip, layer); | 
|---|
| 748 |  | 
|---|
| 749 | mSampleStep = AnimSampleStep::None; | 
|---|
| 750 | return; | 
|---|
| 751 | } | 
|---|
| 752 |  | 
|---|
| 753 | AnimationClipInfo* clipInfo = addClip(clip, layer); | 
|---|
| 754 | if (clipInfo != nullptr) | 
|---|
| 755 | { | 
|---|
| 756 | clipInfo->state.time = 0.0f; | 
|---|
| 757 | clipInfo->state.speed = mDefaultSpeed; | 
|---|
| 758 | clipInfo->state.weight = weight; | 
|---|
| 759 | clipInfo->state.wrapMode = mDefaultWrapMode; | 
|---|
| 760 |  | 
|---|
| 761 | if(fadeLength > 0.0f) | 
|---|
| 762 | { | 
|---|
| 763 | clipInfo->fadeDirection = 1.0f; | 
|---|
| 764 | clipInfo->fadeTime = 0.0f; | 
|---|
| 765 | clipInfo->fadeLength = fadeLength; | 
|---|
| 766 | } | 
|---|
| 767 |  | 
|---|
| 768 | clipInfo->playbackType = AnimPlaybackType::Normal; | 
|---|
| 769 |  | 
|---|
| 770 | mSampleStep = AnimSampleStep::None; | 
|---|
| 771 | mDirty |= AnimDirtyStateFlag::Value; | 
|---|
| 772 | } | 
|---|
| 773 | } | 
|---|
| 774 |  | 
|---|
| 775 | void Animation::blend1D(const Blend1DInfo& info, float t) | 
|---|
| 776 | { | 
|---|
| 777 | if (info.clips.size() == 0) | 
|---|
| 778 | return; | 
|---|
| 779 |  | 
|---|
| 780 | // Find valid range | 
|---|
| 781 | float startPos = 0.0f; | 
|---|
| 782 | float endPos = 0.0f; | 
|---|
| 783 |  | 
|---|
| 784 | for (UINT32 i = 0; i < (UINT32)info.clips.size(); i++) | 
|---|
| 785 | { | 
|---|
| 786 | startPos = std::min(startPos, info.clips[i].position); | 
|---|
| 787 | endPos = std::min(endPos, info.clips[i].position); | 
|---|
| 788 | } | 
|---|
| 789 |  | 
|---|
| 790 | float length = endPos - startPos; | 
|---|
| 791 | if(Math::approxEquals(length, 0.0f) || info.clips.size() < 2) | 
|---|
| 792 | { | 
|---|
| 793 | play(info.clips[0].clip); | 
|---|
| 794 | return; | 
|---|
| 795 | } | 
|---|
| 796 |  | 
|---|
| 797 | // Clamp or loop time | 
|---|
| 798 | bool loop = mDefaultWrapMode == AnimWrapMode::Loop; | 
|---|
| 799 | if (t < startPos) | 
|---|
| 800 | { | 
|---|
| 801 | if (loop) | 
|---|
| 802 | t = t - std::floor(t / length) * length; | 
|---|
| 803 | else // Clamping | 
|---|
| 804 | t = startPos; | 
|---|
| 805 | } | 
|---|
| 806 |  | 
|---|
| 807 | if (t > endPos) | 
|---|
| 808 | { | 
|---|
| 809 | if (loop) | 
|---|
| 810 | t = t - std::floor(t / length) * length; | 
|---|
| 811 | else // Clamping | 
|---|
| 812 | t = endPos; | 
|---|
| 813 | } | 
|---|
| 814 |  | 
|---|
| 815 | // Find keys to blend between | 
|---|
| 816 | UINT32 leftKey = 0; | 
|---|
| 817 | UINT32 rightKey = 0; | 
|---|
| 818 |  | 
|---|
| 819 | INT32 start = 0; | 
|---|
| 820 | INT32 searchLength = (INT32)info.clips.size(); | 
|---|
| 821 |  | 
|---|
| 822 | while (searchLength > 0) | 
|---|
| 823 | { | 
|---|
| 824 | INT32 half = searchLength >> 1; | 
|---|
| 825 | INT32 mid = start + half; | 
|---|
| 826 |  | 
|---|
| 827 | if (t < info.clips[mid].position) | 
|---|
| 828 | { | 
|---|
| 829 | searchLength = half; | 
|---|
| 830 | } | 
|---|
| 831 | else | 
|---|
| 832 | { | 
|---|
| 833 | start = mid + 1; | 
|---|
| 834 | searchLength -= (half + 1); | 
|---|
| 835 | } | 
|---|
| 836 | } | 
|---|
| 837 |  | 
|---|
| 838 | leftKey = std::max(0, start - 1); | 
|---|
| 839 | rightKey = std::min(start, (INT32)info.clips.size() - 1); | 
|---|
| 840 |  | 
|---|
| 841 | float interpLength = info.clips[rightKey].position - info.clips[leftKey].position; | 
|---|
| 842 | t = (t - info.clips[leftKey].position) / interpLength; | 
|---|
| 843 |  | 
|---|
| 844 | // Add clips and set weights | 
|---|
| 845 | for(UINT32 i = 0; i < (UINT32)info.clips.size(); i++) | 
|---|
| 846 | { | 
|---|
| 847 | AnimationClipInfo* clipInfo = addClip(info.clips[i].clip, (UINT32)-1, i == 0); | 
|---|
| 848 | if (clipInfo != nullptr) | 
|---|
| 849 | { | 
|---|
| 850 | clipInfo->state.time = 0.0f; | 
|---|
| 851 | clipInfo->state.stopped = true; | 
|---|
| 852 | clipInfo->state.speed = 0.0f; | 
|---|
| 853 | clipInfo->state.wrapMode = AnimWrapMode::Clamp; | 
|---|
| 854 |  | 
|---|
| 855 | if (i == leftKey) | 
|---|
| 856 | clipInfo->state.weight = 1.0f - t; | 
|---|
| 857 | else if (i == rightKey) | 
|---|
| 858 | clipInfo->state.weight = t; | 
|---|
| 859 | else | 
|---|
| 860 | clipInfo->state.weight = 0.0f; | 
|---|
| 861 |  | 
|---|
| 862 | clipInfo->playbackType = AnimPlaybackType::Normal; | 
|---|
| 863 | } | 
|---|
| 864 | } | 
|---|
| 865 |  | 
|---|
| 866 | mSampleStep = AnimSampleStep::None; | 
|---|
| 867 | mDirty |= AnimDirtyStateFlag::Value; | 
|---|
| 868 | } | 
|---|
| 869 |  | 
|---|
| 870 | void Animation::blend2D(const Blend2DInfo& info, const Vector2& t) | 
|---|
| 871 | { | 
|---|
| 872 | AnimationClipInfo* topLeftClipInfo = addClip(info.topLeftClip, (UINT32)-1, true); | 
|---|
| 873 | if (topLeftClipInfo != nullptr) | 
|---|
| 874 | { | 
|---|
| 875 | topLeftClipInfo->state.time = 0.0f; | 
|---|
| 876 | topLeftClipInfo->state.stopped = true; | 
|---|
| 877 | topLeftClipInfo->state.speed = 0.0f; | 
|---|
| 878 | topLeftClipInfo->state.weight = (1.0f - t.x) * (1.0f - t.y); | 
|---|
| 879 | topLeftClipInfo->state.wrapMode = AnimWrapMode::Clamp; | 
|---|
| 880 |  | 
|---|
| 881 | topLeftClipInfo->playbackType = AnimPlaybackType::Normal; | 
|---|
| 882 | } | 
|---|
| 883 |  | 
|---|
| 884 | AnimationClipInfo* topRightClipInfo = addClip(info.topRightClip, (UINT32)-1, false); | 
|---|
| 885 | if (topRightClipInfo != nullptr) | 
|---|
| 886 | { | 
|---|
| 887 | topRightClipInfo->state.time = 0.0f; | 
|---|
| 888 | topRightClipInfo->state.stopped = true; | 
|---|
| 889 | topRightClipInfo->state.speed = 0.0f; | 
|---|
| 890 | topRightClipInfo->state.weight = t.x * (1.0f - t.y); | 
|---|
| 891 | topRightClipInfo->state.wrapMode = AnimWrapMode::Clamp; | 
|---|
| 892 |  | 
|---|
| 893 | topRightClipInfo->playbackType = AnimPlaybackType::Normal; | 
|---|
| 894 | } | 
|---|
| 895 |  | 
|---|
| 896 | AnimationClipInfo* botLeftClipInfo = addClip(info.botLeftClip, (UINT32)-1, false); | 
|---|
| 897 | if (botLeftClipInfo != nullptr) | 
|---|
| 898 | { | 
|---|
| 899 | botLeftClipInfo->state.time = 0.0f; | 
|---|
| 900 | botLeftClipInfo->state.stopped = true; | 
|---|
| 901 | botLeftClipInfo->state.speed = 0.0f; | 
|---|
| 902 | botLeftClipInfo->state.weight = (1.0f - t.x) * t.y; | 
|---|
| 903 | botLeftClipInfo->state.wrapMode = AnimWrapMode::Clamp; | 
|---|
| 904 |  | 
|---|
| 905 | botLeftClipInfo->playbackType = AnimPlaybackType::Normal; | 
|---|
| 906 | } | 
|---|
| 907 |  | 
|---|
| 908 | AnimationClipInfo* botRightClipInfo = addClip(info.botRightClip, (UINT32)-1, false); | 
|---|
| 909 | if (botRightClipInfo != nullptr) | 
|---|
| 910 | { | 
|---|
| 911 | botRightClipInfo->state.time = 0.0f; | 
|---|
| 912 | botRightClipInfo->state.stopped = true; | 
|---|
| 913 | botRightClipInfo->state.speed = 0.0f; | 
|---|
| 914 | botRightClipInfo->state.weight = t.x * t.y; | 
|---|
| 915 | botRightClipInfo->state.wrapMode = AnimWrapMode::Clamp; | 
|---|
| 916 |  | 
|---|
| 917 | botRightClipInfo->playbackType = AnimPlaybackType::Normal; | 
|---|
| 918 | } | 
|---|
| 919 |  | 
|---|
| 920 | mSampleStep = AnimSampleStep::None; | 
|---|
| 921 | mDirty |= AnimDirtyStateFlag::Value; | 
|---|
| 922 | } | 
|---|
| 923 |  | 
|---|
| 924 | void Animation::crossFade(const HAnimationClip& clip, float fadeLength) | 
|---|
| 925 | { | 
|---|
| 926 | bool isFading = fadeLength > 0.0f; | 
|---|
| 927 | if(!isFading) | 
|---|
| 928 | { | 
|---|
| 929 | play(clip); | 
|---|
| 930 | return; | 
|---|
| 931 | } | 
|---|
| 932 |  | 
|---|
| 933 | AnimationClipInfo* clipInfo = addClip(clip, (UINT32)-1, false); | 
|---|
| 934 | if (clipInfo != nullptr) | 
|---|
| 935 | { | 
|---|
| 936 | clipInfo->state.time = 0.0f; | 
|---|
| 937 | clipInfo->state.speed = mDefaultSpeed; | 
|---|
| 938 | clipInfo->state.weight = 1.0f; | 
|---|
| 939 | clipInfo->state.wrapMode = mDefaultWrapMode; | 
|---|
| 940 | clipInfo->playbackType = AnimPlaybackType::Normal; | 
|---|
| 941 |  | 
|---|
| 942 | // Set up fade lengths | 
|---|
| 943 | clipInfo->fadeDirection = 1.0f; | 
|---|
| 944 | clipInfo->fadeTime = 0.0f; | 
|---|
| 945 | clipInfo->fadeLength = fadeLength; | 
|---|
| 946 |  | 
|---|
| 947 | for (auto& entry : mClipInfos) | 
|---|
| 948 | { | 
|---|
| 949 | if (entry.state.layer == (UINT32)-1 && entry.clip != clip) | 
|---|
| 950 | { | 
|---|
| 951 | // If other clips are already cross-fading, we need to persist their current weight before starting | 
|---|
| 952 | // a new crossfade. We do that by adjusting the fade times. | 
|---|
| 953 | if(clipInfo->fadeDirection != 0 && clipInfo->fadeTime < clipInfo->fadeLength) | 
|---|
| 954 | { | 
|---|
| 955 | float t = clipInfo->fadeTime / clipInfo->fadeLength; | 
|---|
| 956 | if (clipInfo->fadeDirection < 0.0f) | 
|---|
| 957 | t = (1.0f - t); | 
|---|
| 958 |  | 
|---|
| 959 | clipInfo->state.weight *= t; | 
|---|
| 960 | } | 
|---|
| 961 |  | 
|---|
| 962 | clipInfo->fadeDirection = -1.0f; | 
|---|
| 963 | clipInfo->fadeTime = 0.0f; | 
|---|
| 964 | clipInfo->fadeLength = fadeLength; | 
|---|
| 965 | } | 
|---|
| 966 | } | 
|---|
| 967 | } | 
|---|
| 968 |  | 
|---|
| 969 | mSampleStep = AnimSampleStep::None; | 
|---|
| 970 | mDirty |= AnimDirtyStateFlag::Value; | 
|---|
| 971 | } | 
|---|
| 972 |  | 
|---|
| 973 | void Animation::sample(const HAnimationClip& clip, float time) | 
|---|
| 974 | { | 
|---|
| 975 | AnimationClipInfo* clipInfo = addClip(clip, (UINT32)-1); | 
|---|
| 976 | if (clipInfo != nullptr) | 
|---|
| 977 | { | 
|---|
| 978 | clipInfo->state.time = time; | 
|---|
| 979 | clipInfo->state.speed = 0.0f; | 
|---|
| 980 | clipInfo->state.weight = 1.0f; | 
|---|
| 981 | clipInfo->state.wrapMode = mDefaultWrapMode; | 
|---|
| 982 | clipInfo->playbackType = AnimPlaybackType::Sampled; | 
|---|
| 983 | } | 
|---|
| 984 |  | 
|---|
| 985 | mSampleStep = AnimSampleStep::Frame; | 
|---|
| 986 | mDirty |= AnimDirtyStateFlag::Value; | 
|---|
| 987 | } | 
|---|
| 988 |  | 
|---|
| 989 | void Animation::stop(UINT32 layer) | 
|---|
| 990 | { | 
|---|
| 991 | bs_frame_mark(); | 
|---|
| 992 | { | 
|---|
| 993 | FrameVector<AnimationClipInfo> newClips; | 
|---|
| 994 | for (auto& clipInfo : mClipInfos) | 
|---|
| 995 | { | 
|---|
| 996 | if (clipInfo.state.layer != layer) | 
|---|
| 997 | newClips.push_back(clipInfo); | 
|---|
| 998 | else | 
|---|
| 999 | mDirty |= AnimDirtyStateFlag::Layout; | 
|---|
| 1000 | } | 
|---|
| 1001 |  | 
|---|
| 1002 | mClipInfos.resize(newClips.size()); | 
|---|
| 1003 | for(UINT32 i = 0; i < (UINT32)newClips.size(); i++) | 
|---|
| 1004 | mClipInfos[i] = newClips[i]; | 
|---|
| 1005 | } | 
|---|
| 1006 | bs_frame_clear(); | 
|---|
| 1007 | } | 
|---|
| 1008 |  | 
|---|
| 1009 | void Animation::stopAll() | 
|---|
| 1010 | { | 
|---|
| 1011 | mClipInfos.clear(); | 
|---|
| 1012 |  | 
|---|
| 1013 | mSampleStep = AnimSampleStep::None; | 
|---|
| 1014 | mDirty |= AnimDirtyStateFlag::Layout; | 
|---|
| 1015 | } | 
|---|
| 1016 |  | 
|---|
| 1017 | AnimationClipInfo* Animation::addClip(const HAnimationClip& clip, UINT32 layer, bool stopExisting) | 
|---|
| 1018 | { | 
|---|
| 1019 | AnimationClipInfo* output = nullptr; | 
|---|
| 1020 | bool hasExisting = false; | 
|---|
| 1021 |  | 
|---|
| 1022 | // Search for existing | 
|---|
| 1023 | for (auto& clipInfo : mClipInfos) | 
|---|
| 1024 | { | 
|---|
| 1025 | if (clipInfo.state.layer == layer) | 
|---|
| 1026 | { | 
|---|
| 1027 | if (clipInfo.clip == clip) | 
|---|
| 1028 | output = &clipInfo; | 
|---|
| 1029 | else if (stopExisting) | 
|---|
| 1030 | hasExisting = true; | 
|---|
| 1031 | } | 
|---|
| 1032 | } | 
|---|
| 1033 |  | 
|---|
| 1034 | // Doesn't exist or found extra animations, rebuild | 
|---|
| 1035 | if (output == nullptr || hasExisting) | 
|---|
| 1036 | { | 
|---|
| 1037 | bs_frame_mark(); | 
|---|
| 1038 | { | 
|---|
| 1039 | FrameVector<AnimationClipInfo> newClips; | 
|---|
| 1040 | for (auto& clipInfo : mClipInfos) | 
|---|
| 1041 | { | 
|---|
| 1042 | if (!stopExisting || clipInfo.state.layer != layer || clipInfo.clip == clip) | 
|---|
| 1043 | newClips.push_back(clipInfo); | 
|---|
| 1044 | } | 
|---|
| 1045 |  | 
|---|
| 1046 | if (output == nullptr && clip != nullptr) | 
|---|
| 1047 | newClips.push_back(AnimationClipInfo()); | 
|---|
| 1048 |  | 
|---|
| 1049 | mClipInfos.resize(newClips.size()); | 
|---|
| 1050 | for(UINT32 i = 0; i < (UINT32)newClips.size(); i++) | 
|---|
| 1051 | mClipInfos[i] = newClips[i]; | 
|---|
| 1052 |  | 
|---|
| 1053 | mDirty |= AnimDirtyStateFlag::Layout; | 
|---|
| 1054 | } | 
|---|
| 1055 | bs_frame_clear(); | 
|---|
| 1056 | } | 
|---|
| 1057 |  | 
|---|
| 1058 | // If new clip was added, get its address | 
|---|
| 1059 | if (output == nullptr && clip != nullptr) | 
|---|
| 1060 | { | 
|---|
| 1061 | AnimationClipInfo& newInfo = mClipInfos.back(); | 
|---|
| 1062 | newInfo.clip = clip; | 
|---|
| 1063 | newInfo.state.layer = layer; | 
|---|
| 1064 |  | 
|---|
| 1065 | output = &newInfo; | 
|---|
| 1066 | } | 
|---|
| 1067 |  | 
|---|
| 1068 | return output; | 
|---|
| 1069 | } | 
|---|
| 1070 |  | 
|---|
| 1071 | bool Animation::_getAnimatesRoot() const | 
|---|
| 1072 | { | 
|---|
| 1073 | if (mSkeleton == nullptr) | 
|---|
| 1074 | return false; | 
|---|
| 1075 |  | 
|---|
| 1076 | UINT32 rootBoneIdx = mSkeleton->getRootBoneIndex(); | 
|---|
| 1077 | if (rootBoneIdx == (UINT32)-1) | 
|---|
| 1078 | return false; | 
|---|
| 1079 |  | 
|---|
| 1080 | String rootBoneName = mSkeleton->getBoneInfo(rootBoneIdx).name; | 
|---|
| 1081 | for (auto& entry : mClipInfos) | 
|---|
| 1082 | { | 
|---|
| 1083 | if (entry.clip.isLoaded()) | 
|---|
| 1084 | { | 
|---|
| 1085 | HAnimationClip clip = entry.clip; | 
|---|
| 1086 | if(!clip->hasRootMotion()) | 
|---|
| 1087 | { | 
|---|
| 1088 | AnimationCurveMapping mapping; | 
|---|
| 1089 | clip->getCurveMapping(rootBoneName, mapping); | 
|---|
| 1090 |  | 
|---|
| 1091 | if (mapping.position != (UINT32)-1) | 
|---|
| 1092 | return true; | 
|---|
| 1093 |  | 
|---|
| 1094 | if (mapping.rotation != (UINT32)-1) | 
|---|
| 1095 | return true; | 
|---|
| 1096 |  | 
|---|
| 1097 | if (mapping.scale != (UINT32)-1) | 
|---|
| 1098 | return true; | 
|---|
| 1099 | } | 
|---|
| 1100 | } | 
|---|
| 1101 | } | 
|---|
| 1102 |  | 
|---|
| 1103 | return false; | 
|---|
| 1104 | } | 
|---|
| 1105 |  | 
|---|
| 1106 | void Animation::getListenerResources(Vector<HResource>& resources) | 
|---|
| 1107 | { | 
|---|
| 1108 | for (auto& entry : mClipInfos) | 
|---|
| 1109 | { | 
|---|
| 1110 | if(entry.clip != nullptr) | 
|---|
| 1111 | resources.push_back(entry.clip); | 
|---|
| 1112 | } | 
|---|
| 1113 | } | 
|---|
| 1114 |  | 
|---|
| 1115 | void Animation::notifyResourceLoaded(const HResource& resource) | 
|---|
| 1116 | { | 
|---|
| 1117 | mDirty |= AnimDirtyStateFlag::Layout; | 
|---|
| 1118 | } | 
|---|
| 1119 |  | 
|---|
| 1120 | void Animation::notifyResourceChanged(const HResource& resource) | 
|---|
| 1121 | { | 
|---|
| 1122 | mDirty |= AnimDirtyStateFlag::Layout; | 
|---|
| 1123 | } | 
|---|
| 1124 |  | 
|---|
| 1125 | bool Animation::isPlaying() const | 
|---|
| 1126 | { | 
|---|
| 1127 | for(auto& clipInfo : mClipInfos) | 
|---|
| 1128 | { | 
|---|
| 1129 | if (clipInfo.clip.isLoaded()) | 
|---|
| 1130 | return true; | 
|---|
| 1131 | } | 
|---|
| 1132 |  | 
|---|
| 1133 | return false; | 
|---|
| 1134 | } | 
|---|
| 1135 |  | 
|---|
| 1136 | bool Animation::getState(const HAnimationClip& clip, AnimationClipState& state) | 
|---|
| 1137 | { | 
|---|
| 1138 | if (clip == nullptr) | 
|---|
| 1139 | return false; | 
|---|
| 1140 |  | 
|---|
| 1141 | for (auto& clipInfo : mClipInfos) | 
|---|
| 1142 | { | 
|---|
| 1143 | if (clipInfo.clip == clip) | 
|---|
| 1144 | { | 
|---|
| 1145 | state = clipInfo.state; | 
|---|
| 1146 |  | 
|---|
| 1147 | // Internally we store unclamped time, so clamp/loop it | 
|---|
| 1148 | float clipLength = 0.0f; | 
|---|
| 1149 | if (clip.isLoaded()) | 
|---|
| 1150 | clipLength = clip->getLength(); | 
|---|
| 1151 |  | 
|---|
| 1152 | bool loop = clipInfo.state.wrapMode == AnimWrapMode::Loop; | 
|---|
| 1153 | AnimationUtility::wrapTime(clipInfo.state.time, 0.0f, clipLength, loop); | 
|---|
| 1154 |  | 
|---|
| 1155 | return true; | 
|---|
| 1156 | } | 
|---|
| 1157 | } | 
|---|
| 1158 |  | 
|---|
| 1159 | return false; | 
|---|
| 1160 | } | 
|---|
| 1161 |  | 
|---|
| 1162 | void Animation::setState(const HAnimationClip& clip, AnimationClipState state) | 
|---|
| 1163 | { | 
|---|
| 1164 | if (state.layer == 0) | 
|---|
| 1165 | state.layer = (UINT32)-1; | 
|---|
| 1166 | else | 
|---|
| 1167 | state.layer -= 1; | 
|---|
| 1168 |  | 
|---|
| 1169 | AnimationClipInfo* clipInfo = addClip(clip, state.layer, false); | 
|---|
| 1170 |  | 
|---|
| 1171 | if (clipInfo == nullptr) | 
|---|
| 1172 | return; | 
|---|
| 1173 |  | 
|---|
| 1174 | clipInfo->state = state; | 
|---|
| 1175 | clipInfo->playbackType = AnimPlaybackType::Normal; | 
|---|
| 1176 |  | 
|---|
| 1177 | mSampleStep = AnimSampleStep::None; | 
|---|
| 1178 | mDirty |= AnimDirtyStateFlag::Value; | 
|---|
| 1179 | } | 
|---|
| 1180 |  | 
|---|
| 1181 | UINT32 Animation::getNumClips() const | 
|---|
| 1182 | { | 
|---|
| 1183 | return (UINT32)mClipInfos.size(); | 
|---|
| 1184 | } | 
|---|
| 1185 |  | 
|---|
| 1186 | HAnimationClip Animation::getClip(UINT32 idx) const | 
|---|
| 1187 | { | 
|---|
| 1188 | if (idx >= (UINT32)mClipInfos.size()) | 
|---|
| 1189 | return HAnimationClip(); | 
|---|
| 1190 |  | 
|---|
| 1191 | return mClipInfos[idx].clip; | 
|---|
| 1192 | } | 
|---|
| 1193 |  | 
|---|
| 1194 | void Animation::triggerEvents(float delta) | 
|---|
| 1195 | { | 
|---|
| 1196 | for (auto& clipInfo : mClipInfos) | 
|---|
| 1197 | { | 
|---|
| 1198 | if (!clipInfo.clip.isLoaded()) | 
|---|
| 1199 | continue; | 
|---|
| 1200 |  | 
|---|
| 1201 | const Vector<AnimationEvent>& events = clipInfo.clip->getEvents(); | 
|---|
| 1202 | bool loop = clipInfo.state.wrapMode == AnimWrapMode::Loop; | 
|---|
| 1203 |  | 
|---|
| 1204 | float start = std::max(clipInfo.state.time - delta, 0.0f); | 
|---|
| 1205 | float end = clipInfo.state.time; | 
|---|
| 1206 | float clipLength = clipInfo.clip->getLength(); | 
|---|
| 1207 |  | 
|---|
| 1208 | float wrappedStart = start; | 
|---|
| 1209 | float wrappedEnd = end; | 
|---|
| 1210 | AnimationUtility::wrapTime(wrappedStart, 0.0f, clipLength, loop); | 
|---|
| 1211 | AnimationUtility::wrapTime(wrappedEnd, 0.0f, clipLength, loop); | 
|---|
| 1212 |  | 
|---|
| 1213 | if(!loop) | 
|---|
| 1214 | { | 
|---|
| 1215 | for (auto& event : events) | 
|---|
| 1216 | { | 
|---|
| 1217 | if (event.time >= wrappedStart && (event.time < wrappedEnd || | 
|---|
| 1218 | (event.time == clipLength && start < clipLength && end >= clipLength))) | 
|---|
| 1219 | onEventTriggered(clipInfo.clip, event.name); | 
|---|
| 1220 | } | 
|---|
| 1221 | } | 
|---|
| 1222 | else | 
|---|
| 1223 | { | 
|---|
| 1224 | if (wrappedStart < wrappedEnd) | 
|---|
| 1225 | { | 
|---|
| 1226 | for (auto& event : events) | 
|---|
| 1227 | { | 
|---|
| 1228 | if (event.time >= wrappedStart && event.time < wrappedEnd) | 
|---|
| 1229 | onEventTriggered(clipInfo.clip, event.name); | 
|---|
| 1230 | } | 
|---|
| 1231 | } | 
|---|
| 1232 | else if (wrappedEnd < wrappedStart) // End is looped, but start is not | 
|---|
| 1233 | { | 
|---|
| 1234 | for (auto& event : events) | 
|---|
| 1235 | { | 
|---|
| 1236 | if ((event.time >= wrappedStart && event.time <= clipLength) || (event.time >= 0 && event.time < wrappedEnd)) | 
|---|
| 1237 | onEventTriggered(clipInfo.clip, event.name); | 
|---|
| 1238 | } | 
|---|
| 1239 | } | 
|---|
| 1240 | } | 
|---|
| 1241 | } | 
|---|
| 1242 | } | 
|---|
| 1243 |  | 
|---|
| 1244 | void Animation::mapCurveToSceneObject(const String& curve, const HSceneObject& so) | 
|---|
| 1245 | { | 
|---|
| 1246 | AnimatedSceneObject animSo = { so, curve }; | 
|---|
| 1247 | mSceneObjects[so.getInstanceId()] = animSo; | 
|---|
| 1248 |  | 
|---|
| 1249 | mDirty |= AnimDirtyStateFlag::All; | 
|---|
| 1250 | } | 
|---|
| 1251 |  | 
|---|
| 1252 | void Animation::unmapSceneObject(const HSceneObject& so) | 
|---|
| 1253 | { | 
|---|
| 1254 | mSceneObjects.erase(so.getInstanceId()); | 
|---|
| 1255 |  | 
|---|
| 1256 | mDirty |= AnimDirtyStateFlag::All; | 
|---|
| 1257 | } | 
|---|
| 1258 |  | 
|---|
| 1259 | bool Animation::getGenericCurveValue(UINT32 curveIdx, float& value) | 
|---|
| 1260 | { | 
|---|
| 1261 | if (!mGenericCurveValuesValid || curveIdx >= (UINT32)mGenericCurveOutputs.size()) | 
|---|
| 1262 | return false; | 
|---|
| 1263 |  | 
|---|
| 1264 | value = mGenericCurveOutputs[curveIdx]; | 
|---|
| 1265 | return true; | 
|---|
| 1266 | } | 
|---|
| 1267 |  | 
|---|
| 1268 | SPtr<Animation> Animation::create() | 
|---|
| 1269 | { | 
|---|
| 1270 | Animation* anim = new (bs_alloc<Animation>()) Animation(); | 
|---|
| 1271 |  | 
|---|
| 1272 | SPtr<Animation> animPtr = bs_core_ptr(anim); | 
|---|
| 1273 | animPtr->_setThisPtr(animPtr); | 
|---|
| 1274 | animPtr->initialize(); | 
|---|
| 1275 |  | 
|---|
| 1276 | return animPtr; | 
|---|
| 1277 | } | 
|---|
| 1278 |  | 
|---|
| 1279 | void Animation::updateAnimProxy(float timeDelta) | 
|---|
| 1280 | { | 
|---|
| 1281 | // Check if any of the clip curves are dirty and advance time, perform fading | 
|---|
| 1282 | for (auto& clipInfo : mClipInfos) | 
|---|
| 1283 | { | 
|---|
| 1284 | float scaledTimeDelta = timeDelta * clipInfo.state.speed; | 
|---|
| 1285 | clipInfo.state.time += scaledTimeDelta; | 
|---|
| 1286 |  | 
|---|
| 1287 | HAnimationClip clip = clipInfo.clip; | 
|---|
| 1288 | if (clip.isLoaded()) | 
|---|
| 1289 | { | 
|---|
| 1290 | if (clipInfo.curveVersion != clip->getVersion()) | 
|---|
| 1291 | mDirty |= AnimDirtyStateFlag::Layout; | 
|---|
| 1292 | } | 
|---|
| 1293 |  | 
|---|
| 1294 | float fadeTime = clipInfo.fadeTime + scaledTimeDelta; | 
|---|
| 1295 | clipInfo.fadeTime = Math::clamp(fadeTime, 0.0f, clipInfo.fadeLength); | 
|---|
| 1296 | } | 
|---|
| 1297 |  | 
|---|
| 1298 | if(mSampleStep == AnimSampleStep::None) | 
|---|
| 1299 | mAnimProxy->sampleStep = AnimSampleStep::None; | 
|---|
| 1300 | else if(mSampleStep == AnimSampleStep::Frame) | 
|---|
| 1301 | { | 
|---|
| 1302 | if(mAnimProxy->sampleStep == AnimSampleStep::None) | 
|---|
| 1303 | mAnimProxy->sampleStep = AnimSampleStep::Frame; | 
|---|
| 1304 | else | 
|---|
| 1305 | mAnimProxy->sampleStep = AnimSampleStep::Done; | 
|---|
| 1306 | } | 
|---|
| 1307 |  | 
|---|
| 1308 | if (mDirty.isSet(AnimDirtyStateFlag::Culling)) | 
|---|
| 1309 | { | 
|---|
| 1310 | mAnimProxy->mCullEnabled = mCull; | 
|---|
| 1311 | mAnimProxy->mBounds = mBounds; | 
|---|
| 1312 |  | 
|---|
| 1313 | mDirty.unset(AnimDirtyStateFlag::Culling); | 
|---|
| 1314 | } | 
|---|
| 1315 |  | 
|---|
| 1316 | auto getAnimatedSOList = [&]() | 
|---|
| 1317 | { | 
|---|
| 1318 | Vector<AnimatedSceneObject> animatedSO(mSceneObjects.size()); | 
|---|
| 1319 | UINT32 idx = 0; | 
|---|
| 1320 | for (auto& entry : mSceneObjects) | 
|---|
| 1321 | animatedSO[idx++] = entry.second; | 
|---|
| 1322 |  | 
|---|
| 1323 | return animatedSO; | 
|---|
| 1324 | }; | 
|---|
| 1325 |  | 
|---|
| 1326 | bool didFullRebuild = false; | 
|---|
| 1327 | if((UINT32)mDirty == 0) // Clean | 
|---|
| 1328 | { | 
|---|
| 1329 | mAnimProxy->updateTime(mClipInfos); | 
|---|
| 1330 | } | 
|---|
| 1331 | else | 
|---|
| 1332 | { | 
|---|
| 1333 | if (mDirty.isSet(AnimDirtyStateFlag::All)) | 
|---|
| 1334 | { | 
|---|
| 1335 | Vector<AnimatedSceneObject> animatedSOs = getAnimatedSOList(); | 
|---|
| 1336 |  | 
|---|
| 1337 | mAnimProxy->rebuild(mSkeleton, mSkeletonMask, mClipInfos, animatedSOs, mMorphShapes); | 
|---|
| 1338 | didFullRebuild = true; | 
|---|
| 1339 | } | 
|---|
| 1340 | else if (mDirty.isSet(AnimDirtyStateFlag::Layout)) | 
|---|
| 1341 | { | 
|---|
| 1342 | Vector<AnimatedSceneObject> animatedSOs = getAnimatedSOList(); | 
|---|
| 1343 |  | 
|---|
| 1344 | mAnimProxy->rebuild(mClipInfos, animatedSOs, mMorphShapes); | 
|---|
| 1345 | didFullRebuild = true; | 
|---|
| 1346 | } | 
|---|
| 1347 | else if(mDirty.isSet(AnimDirtyStateFlag::Value)) | 
|---|
| 1348 | mAnimProxy->updateClipInfos(mClipInfos); | 
|---|
| 1349 |  | 
|---|
| 1350 | if (mDirty.isSet(AnimDirtyStateFlag::MorphWeights) || didFullRebuild) | 
|---|
| 1351 | mAnimProxy->updateMorphChannelWeights(mMorphChannelWeights); | 
|---|
| 1352 | } | 
|---|
| 1353 |  | 
|---|
| 1354 | // Check if there are dirty transforms | 
|---|
| 1355 | if (!didFullRebuild) | 
|---|
| 1356 | { | 
|---|
| 1357 | for (UINT32 i = 0; i < mAnimProxy->numSceneObjects; i++) | 
|---|
| 1358 | { | 
|---|
| 1359 | AnimatedSceneObjectInfo& soInfo = mAnimProxy->sceneObjectInfos[i]; | 
|---|
| 1360 |  | 
|---|
| 1361 | auto iterFind = mSceneObjects.find(soInfo.id); | 
|---|
| 1362 | if (iterFind == mSceneObjects.end()) | 
|---|
| 1363 | { | 
|---|
| 1364 | assert(false); // Should never happen | 
|---|
| 1365 | continue; | 
|---|
| 1366 | } | 
|---|
| 1367 |  | 
|---|
| 1368 | UINT32 hash; | 
|---|
| 1369 |  | 
|---|
| 1370 | HSceneObject so = iterFind->second.so; | 
|---|
| 1371 | if (so.isDestroyed(true)) | 
|---|
| 1372 | hash = 0; | 
|---|
| 1373 | else | 
|---|
| 1374 | hash = so->getTransformHash(); | 
|---|
| 1375 |  | 
|---|
| 1376 | if (hash != mAnimProxy->sceneObjectInfos[i].hash) | 
|---|
| 1377 | { | 
|---|
| 1378 | Vector<AnimatedSceneObject> animatedSOs = getAnimatedSOList(); | 
|---|
| 1379 | mAnimProxy->updateTransforms(animatedSOs); | 
|---|
| 1380 | break; | 
|---|
| 1381 | } | 
|---|
| 1382 | } | 
|---|
| 1383 | } | 
|---|
| 1384 |  | 
|---|
| 1385 | mDirty = AnimDirtyState(); | 
|---|
| 1386 | } | 
|---|
| 1387 |  | 
|---|
| 1388 | void Animation::updateFromProxy() | 
|---|
| 1389 | { | 
|---|
| 1390 | // When sampling a single frame we don't want to keep updating the scene objects so they can be moved through other | 
|---|
| 1391 | // means (e.g. for the purposes of recording new keyframes if running from the editor). | 
|---|
| 1392 | const bool disableSOUpdates = mAnimProxy->sampleStep == AnimSampleStep::Done; | 
|---|
| 1393 | if(disableSOUpdates) | 
|---|
| 1394 | return; | 
|---|
| 1395 |  | 
|---|
| 1396 | // If the object was culled, then we have no valid data to read back | 
|---|
| 1397 | if(mAnimProxy->wasCulled) | 
|---|
| 1398 | return; | 
|---|
| 1399 |  | 
|---|
| 1400 | HSceneObject rootSO; | 
|---|
| 1401 |  | 
|---|
| 1402 | // Write TRS animation results to relevant SceneObjects | 
|---|
| 1403 | for(UINT32 i = 0; i < mAnimProxy->numSceneObjects; i++) | 
|---|
| 1404 | { | 
|---|
| 1405 | AnimatedSceneObjectInfo& soInfo = mAnimProxy->sceneObjectInfos[i]; | 
|---|
| 1406 |  | 
|---|
| 1407 | auto iterFind = mSceneObjects.find(soInfo.id); | 
|---|
| 1408 | if (iterFind == mSceneObjects.end()) | 
|---|
| 1409 | continue; | 
|---|
| 1410 |  | 
|---|
| 1411 | HSceneObject so = iterFind->second.so; | 
|---|
| 1412 | if (iterFind->second.curveName.empty()) | 
|---|
| 1413 | rootSO = so; | 
|---|
| 1414 |  | 
|---|
| 1415 | if (so.isDestroyed(true)) | 
|---|
| 1416 | continue; | 
|---|
| 1417 |  | 
|---|
| 1418 | if(soInfo.boneIdx != -1) | 
|---|
| 1419 | { | 
|---|
| 1420 | if (mAnimProxy->skeletonPose.hasOverride[soInfo.boneIdx]) | 
|---|
| 1421 | continue; | 
|---|
| 1422 |  | 
|---|
| 1423 | Vector3 position = mAnimProxy->skeletonPose.positions[soInfo.boneIdx]; | 
|---|
| 1424 | Quaternion rotation = mAnimProxy->skeletonPose.rotations[soInfo.boneIdx]; | 
|---|
| 1425 | Vector3 scale = mAnimProxy->skeletonPose.scales[soInfo.boneIdx]; | 
|---|
| 1426 |  | 
|---|
| 1427 | const SPtr<Skeleton>& skeleton = mAnimProxy->skeleton; | 
|---|
| 1428 |  | 
|---|
| 1429 | UINT32 parentBoneIdx = skeleton->getBoneInfo(soInfo.boneIdx).parent; | 
|---|
| 1430 | if (parentBoneIdx == (UINT32)-1) | 
|---|
| 1431 | { | 
|---|
| 1432 | so->setPosition(position); | 
|---|
| 1433 | so->setRotation(rotation); | 
|---|
| 1434 | so->setScale(scale); | 
|---|
| 1435 | } | 
|---|
| 1436 | else | 
|---|
| 1437 | { | 
|---|
| 1438 | while(parentBoneIdx != (UINT32)-1) | 
|---|
| 1439 | { | 
|---|
| 1440 | // Update rotation | 
|---|
| 1441 | const Quaternion& parentOrientation = mAnimProxy->skeletonPose.rotations[parentBoneIdx]; | 
|---|
| 1442 | rotation = parentOrientation * rotation; | 
|---|
| 1443 |  | 
|---|
| 1444 | // Update scale | 
|---|
| 1445 | const Vector3& parentScale = mAnimProxy->skeletonPose.scales[parentBoneIdx]; | 
|---|
| 1446 | scale = parentScale * scale; | 
|---|
| 1447 |  | 
|---|
| 1448 | // Update position | 
|---|
| 1449 | position = parentOrientation.rotate(parentScale * position); | 
|---|
| 1450 | position += mAnimProxy->skeletonPose.positions[parentBoneIdx]; | 
|---|
| 1451 |  | 
|---|
| 1452 | parentBoneIdx = skeleton->getBoneInfo(parentBoneIdx).parent; | 
|---|
| 1453 | } | 
|---|
| 1454 |  | 
|---|
| 1455 | // Search for root if not already found | 
|---|
| 1456 | if(rootSO == nullptr) | 
|---|
| 1457 | { | 
|---|
| 1458 | for(auto& entry : mSceneObjects) | 
|---|
| 1459 | { | 
|---|
| 1460 | if (entry.second.curveName.empty()) | 
|---|
| 1461 | rootSO = entry.second.so; | 
|---|
| 1462 | } | 
|---|
| 1463 | } | 
|---|
| 1464 |  | 
|---|
| 1465 | while(rootSO && rootSO.isDestroyed(true)) | 
|---|
| 1466 | rootSO = rootSO->getParent(); | 
|---|
| 1467 |  | 
|---|
| 1468 | Vector3 parentPos = Vector3::ZERO; | 
|---|
| 1469 | Quaternion parentRot = Quaternion::IDENTITY; | 
|---|
| 1470 | Vector3 parentScale = Vector3::ONE; | 
|---|
| 1471 |  | 
|---|
| 1472 | if(!rootSO.isDestroyed(true)) | 
|---|
| 1473 | { | 
|---|
| 1474 | const Transform& tfrm = rootSO->getTransform(); | 
|---|
| 1475 | parentPos = tfrm.getPosition(); | 
|---|
| 1476 | parentRot = tfrm.getRotation(); | 
|---|
| 1477 | parentScale = tfrm.getScale(); | 
|---|
| 1478 | } | 
|---|
| 1479 |  | 
|---|
| 1480 | // Transform from space relative to root's parent to world space | 
|---|
| 1481 | rotation = parentRot * rotation; | 
|---|
| 1482 |  | 
|---|
| 1483 | scale = parentScale * scale; | 
|---|
| 1484 |  | 
|---|
| 1485 | position = parentRot.rotate(parentScale * position); | 
|---|
| 1486 | position += parentPos; | 
|---|
| 1487 |  | 
|---|
| 1488 | so->setWorldPosition(position); | 
|---|
| 1489 | so->setWorldRotation(rotation); | 
|---|
| 1490 | so->setWorldScale(scale); | 
|---|
| 1491 | } | 
|---|
| 1492 | } | 
|---|
| 1493 | else | 
|---|
| 1494 | { | 
|---|
| 1495 | if (!mAnimProxy->sceneObjectPose.hasOverride[i * 3 + 0]) | 
|---|
| 1496 | so->setPosition(mAnimProxy->sceneObjectPose.positions[i]); | 
|---|
| 1497 |  | 
|---|
| 1498 | if (!mAnimProxy->sceneObjectPose.hasOverride[i * 3 + 1]) | 
|---|
| 1499 | so->setRotation(mAnimProxy->sceneObjectPose.rotations[i]); | 
|---|
| 1500 |  | 
|---|
| 1501 | if (!mAnimProxy->sceneObjectPose.hasOverride[i * 3 + 2]) | 
|---|
| 1502 | so->setScale(mAnimProxy->sceneObjectPose.scales[i]); | 
|---|
| 1503 | } | 
|---|
| 1504 | } | 
|---|
| 1505 |  | 
|---|
| 1506 | // Must ensure that clip in the proxy and current primary clip are the same | 
|---|
| 1507 | mGenericCurveValuesValid = false; | 
|---|
| 1508 | if(mAnimProxy->numLayers > 0 && mAnimProxy->layers[0].numStates > 0) | 
|---|
| 1509 | { | 
|---|
| 1510 | const AnimationState& state = mAnimProxy->layers[0].states[0]; | 
|---|
| 1511 |  | 
|---|
| 1512 | if(!state.disabled && mClipInfos.size() > 0) | 
|---|
| 1513 | { | 
|---|
| 1514 | const AnimationClipInfo& clipInfo = mClipInfos[0]; | 
|---|
| 1515 |  | 
|---|
| 1516 | if (clipInfo.stateIdx == 0 && clipInfo.layerIdx == 0) | 
|---|
| 1517 | { | 
|---|
| 1518 | if (clipInfo.clip.isLoaded() && clipInfo.curveVersion == clipInfo.clip->getVersion()) | 
|---|
| 1519 | { | 
|---|
| 1520 | UINT32 numGenericCurves = (UINT32)clipInfo.clip->getCurves()->generic.size(); | 
|---|
| 1521 | mGenericCurveValuesValid = numGenericCurves == mAnimProxy->numGenericCurves; | 
|---|
| 1522 | } | 
|---|
| 1523 | } | 
|---|
| 1524 | } | 
|---|
| 1525 | } | 
|---|
| 1526 |  | 
|---|
| 1527 | if(mGenericCurveValuesValid) | 
|---|
| 1528 | { | 
|---|
| 1529 | mGenericCurveOutputs.resize(mAnimProxy->numGenericCurves); | 
|---|
| 1530 |  | 
|---|
| 1531 | memcpy(mGenericCurveOutputs.data(), mAnimProxy->genericCurveOutputs, mAnimProxy->numGenericCurves * sizeof(float)); | 
|---|
| 1532 | } | 
|---|
| 1533 | } | 
|---|
| 1534 | } | 
|---|
| 1535 |  | 
|---|