1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27#ifndef __gl_h_
28#define __gl_h_
29
30#if defined(USE_MGL_NAMESPACE)
31#include "gl_mangle.h"
32#endif
33
34
35/**********************************************************************
36 * Begin system-specific stuff.
37 */
38
39#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
40#define __WIN32__
41#endif
42
43#if defined(__WIN32__) && !defined(__CYGWIN__)
44# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
45# define GLAPI __declspec(dllexport)
46# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
47# define GLAPI __declspec(dllimport)
48# else /* for use with static link lib build of Win32 edition only */
49# define GLAPI extern
50# endif /* _STATIC_MESA support */
51# if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
52# define GLAPIENTRY
53# else
54# define GLAPIENTRY __stdcall
55# endif
56#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
57# define GLAPI extern
58# define GLAPIENTRY __stdcall
59#elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
60# define GLAPI __attribute__((visibility("default")))
61# define GLAPIENTRY
62#endif /* WIN32 && !CYGWIN */
63
64/*
65 * WINDOWS: Include windows.h here to define APIENTRY.
66 * It is also useful when applications include this file by
67 * including only glut.h, since glut.h depends on windows.h.
68 * Applications needing to include windows.h with parms other
69 * than "WIN32_LEAN_AND_MEAN" may include windows.h before
70 * glut.h or gl.h.
71 */
72#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
73#ifndef WIN32_LEAN_AND_MEAN
74#define WIN32_LEAN_AND_MEAN 1
75#endif
76#include <windows.h>
77#endif
78
79#ifndef GLAPI
80#define GLAPI extern
81#endif
82
83#ifndef GLAPIENTRY
84#define GLAPIENTRY
85#endif
86
87#ifndef APIENTRY
88#define APIENTRY GLAPIENTRY
89#endif
90
91/* "P" suffix to be used for a pointer to a function */
92#ifndef APIENTRYP
93#define APIENTRYP APIENTRY *
94#endif
95
96#ifndef GLAPIENTRYP
97#define GLAPIENTRYP GLAPIENTRY *
98#endif
99
100#if defined(PRAGMA_EXPORT_SUPPORTED)
101#pragma export on
102#endif
103
104/*
105 * End system-specific stuff.
106 **********************************************************************/
107
108
109
110#ifdef __cplusplus
111extern "C" {
112#endif
113
114
115
116#define GL_VERSION_1_1 1
117#define GL_VERSION_1_2 1
118#define GL_VERSION_1_3 1
119#define GL_ARB_imaging 1
120
121
122/*
123 * Datatypes
124 */
125typedef unsigned int GLenum;
126typedef unsigned char GLboolean;
127typedef unsigned int GLbitfield;
128typedef void GLvoid;
129typedef signed char GLbyte; /* 1-byte signed */
130typedef short GLshort; /* 2-byte signed */
131typedef int GLint; /* 4-byte signed */
132typedef unsigned char GLubyte; /* 1-byte unsigned */
133typedef unsigned short GLushort; /* 2-byte unsigned */
134typedef unsigned int GLuint; /* 4-byte unsigned */
135typedef int GLsizei; /* 4-byte signed */
136typedef float GLfloat; /* single precision float */
137typedef float GLclampf; /* single precision float in [0,1] */
138typedef double GLdouble; /* double precision float */
139typedef double GLclampd; /* double precision float in [0,1] */
140
141
142
143/*
144 * Constants
145 */
146
147/* Boolean values */
148#define GL_FALSE 0
149#define GL_TRUE 1
150
151/* Data types */
152#define GL_BYTE 0x1400
153#define GL_UNSIGNED_BYTE 0x1401
154#define GL_SHORT 0x1402
155#define GL_UNSIGNED_SHORT 0x1403
156#define GL_INT 0x1404
157#define GL_UNSIGNED_INT 0x1405
158#define GL_FLOAT 0x1406
159#define GL_2_BYTES 0x1407
160#define GL_3_BYTES 0x1408
161#define GL_4_BYTES 0x1409
162#define GL_DOUBLE 0x140A
163
164/* Primitives */
165#define GL_POINTS 0x0000
166#define GL_LINES 0x0001
167#define GL_LINE_LOOP 0x0002
168#define GL_LINE_STRIP 0x0003
169#define GL_TRIANGLES 0x0004
170#define GL_TRIANGLE_STRIP 0x0005
171#define GL_TRIANGLE_FAN 0x0006
172#define GL_QUADS 0x0007
173#define GL_QUAD_STRIP 0x0008
174#define GL_POLYGON 0x0009
175
176/* Vertex Arrays */
177#define GL_VERTEX_ARRAY 0x8074
178#define GL_NORMAL_ARRAY 0x8075
179#define GL_COLOR_ARRAY 0x8076
180#define GL_INDEX_ARRAY 0x8077
181#define GL_TEXTURE_COORD_ARRAY 0x8078
182#define GL_EDGE_FLAG_ARRAY 0x8079
183#define GL_VERTEX_ARRAY_SIZE 0x807A
184#define GL_VERTEX_ARRAY_TYPE 0x807B
185#define GL_VERTEX_ARRAY_STRIDE 0x807C
186#define GL_NORMAL_ARRAY_TYPE 0x807E
187#define GL_NORMAL_ARRAY_STRIDE 0x807F
188#define GL_COLOR_ARRAY_SIZE 0x8081
189#define GL_COLOR_ARRAY_TYPE 0x8082
190#define GL_COLOR_ARRAY_STRIDE 0x8083
191#define GL_INDEX_ARRAY_TYPE 0x8085
192#define GL_INDEX_ARRAY_STRIDE 0x8086
193#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
194#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
195#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
196#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
197#define GL_VERTEX_ARRAY_POINTER 0x808E
198#define GL_NORMAL_ARRAY_POINTER 0x808F
199#define GL_COLOR_ARRAY_POINTER 0x8090
200#define GL_INDEX_ARRAY_POINTER 0x8091
201#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
202#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
203#define GL_V2F 0x2A20
204#define GL_V3F 0x2A21
205#define GL_C4UB_V2F 0x2A22
206#define GL_C4UB_V3F 0x2A23
207#define GL_C3F_V3F 0x2A24
208#define GL_N3F_V3F 0x2A25
209#define GL_C4F_N3F_V3F 0x2A26
210#define GL_T2F_V3F 0x2A27
211#define GL_T4F_V4F 0x2A28
212#define GL_T2F_C4UB_V3F 0x2A29
213#define GL_T2F_C3F_V3F 0x2A2A
214#define GL_T2F_N3F_V3F 0x2A2B
215#define GL_T2F_C4F_N3F_V3F 0x2A2C
216#define GL_T4F_C4F_N3F_V4F 0x2A2D
217
218/* Matrix Mode */
219#define GL_MATRIX_MODE 0x0BA0
220#define GL_MODELVIEW 0x1700
221#define GL_PROJECTION 0x1701
222#define GL_TEXTURE 0x1702
223
224/* Points */
225#define GL_POINT_SMOOTH 0x0B10
226#define GL_POINT_SIZE 0x0B11
227#define GL_POINT_SIZE_GRANULARITY 0x0B13
228#define GL_POINT_SIZE_RANGE 0x0B12
229
230/* Lines */
231#define GL_LINE_SMOOTH 0x0B20
232#define GL_LINE_STIPPLE 0x0B24
233#define GL_LINE_STIPPLE_PATTERN 0x0B25
234#define GL_LINE_STIPPLE_REPEAT 0x0B26
235#define GL_LINE_WIDTH 0x0B21
236#define GL_LINE_WIDTH_GRANULARITY 0x0B23
237#define GL_LINE_WIDTH_RANGE 0x0B22
238
239/* Polygons */
240#define GL_POINT 0x1B00
241#define GL_LINE 0x1B01
242#define GL_FILL 0x1B02
243#define GL_CW 0x0900
244#define GL_CCW 0x0901
245#define GL_FRONT 0x0404
246#define GL_BACK 0x0405
247#define GL_POLYGON_MODE 0x0B40
248#define GL_POLYGON_SMOOTH 0x0B41
249#define GL_POLYGON_STIPPLE 0x0B42
250#define GL_EDGE_FLAG 0x0B43
251#define GL_CULL_FACE 0x0B44
252#define GL_CULL_FACE_MODE 0x0B45
253#define GL_FRONT_FACE 0x0B46
254#define GL_POLYGON_OFFSET_FACTOR 0x8038
255#define GL_POLYGON_OFFSET_UNITS 0x2A00
256#define GL_POLYGON_OFFSET_POINT 0x2A01
257#define GL_POLYGON_OFFSET_LINE 0x2A02
258#define GL_POLYGON_OFFSET_FILL 0x8037
259
260/* Display Lists */
261#define GL_COMPILE 0x1300
262#define GL_COMPILE_AND_EXECUTE 0x1301
263#define GL_LIST_BASE 0x0B32
264#define GL_LIST_INDEX 0x0B33
265#define GL_LIST_MODE 0x0B30
266
267/* Depth buffer */
268#define GL_NEVER 0x0200
269#define GL_LESS 0x0201
270#define GL_EQUAL 0x0202
271#define GL_LEQUAL 0x0203
272#define GL_GREATER 0x0204
273#define GL_NOTEQUAL 0x0205
274#define GL_GEQUAL 0x0206
275#define GL_ALWAYS 0x0207
276#define GL_DEPTH_TEST 0x0B71
277#define GL_DEPTH_BITS 0x0D56
278#define GL_DEPTH_CLEAR_VALUE 0x0B73
279#define GL_DEPTH_FUNC 0x0B74
280#define GL_DEPTH_RANGE 0x0B70
281#define GL_DEPTH_WRITEMASK 0x0B72
282#define GL_DEPTH_COMPONENT 0x1902
283
284/* Lighting */
285#define GL_LIGHTING 0x0B50
286#define GL_LIGHT0 0x4000
287#define GL_LIGHT1 0x4001
288#define GL_LIGHT2 0x4002
289#define GL_LIGHT3 0x4003
290#define GL_LIGHT4 0x4004
291#define GL_LIGHT5 0x4005
292#define GL_LIGHT6 0x4006
293#define GL_LIGHT7 0x4007
294#define GL_SPOT_EXPONENT 0x1205
295#define GL_SPOT_CUTOFF 0x1206
296#define GL_CONSTANT_ATTENUATION 0x1207
297#define GL_LINEAR_ATTENUATION 0x1208
298#define GL_QUADRATIC_ATTENUATION 0x1209
299#define GL_AMBIENT 0x1200
300#define GL_DIFFUSE 0x1201
301#define GL_SPECULAR 0x1202
302#define GL_SHININESS 0x1601
303#define GL_EMISSION 0x1600
304#define GL_POSITION 0x1203
305#define GL_SPOT_DIRECTION 0x1204
306#define GL_AMBIENT_AND_DIFFUSE 0x1602
307#define GL_COLOR_INDEXES 0x1603
308#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
309#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
310#define GL_LIGHT_MODEL_AMBIENT 0x0B53
311#define GL_FRONT_AND_BACK 0x0408
312#define GL_SHADE_MODEL 0x0B54
313#define GL_FLAT 0x1D00
314#define GL_SMOOTH 0x1D01
315#define GL_COLOR_MATERIAL 0x0B57
316#define GL_COLOR_MATERIAL_FACE 0x0B55
317#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
318#define GL_NORMALIZE 0x0BA1
319
320/* User clipping planes */
321#define GL_CLIP_PLANE0 0x3000
322#define GL_CLIP_PLANE1 0x3001
323#define GL_CLIP_PLANE2 0x3002
324#define GL_CLIP_PLANE3 0x3003
325#define GL_CLIP_PLANE4 0x3004
326#define GL_CLIP_PLANE5 0x3005
327
328/* Accumulation buffer */
329#define GL_ACCUM_RED_BITS 0x0D58
330#define GL_ACCUM_GREEN_BITS 0x0D59
331#define GL_ACCUM_BLUE_BITS 0x0D5A
332#define GL_ACCUM_ALPHA_BITS 0x0D5B
333#define GL_ACCUM_CLEAR_VALUE 0x0B80
334#define GL_ACCUM 0x0100
335#define GL_ADD 0x0104
336#define GL_LOAD 0x0101
337#define GL_MULT 0x0103
338#define GL_RETURN 0x0102
339
340/* Alpha testing */
341#define GL_ALPHA_TEST 0x0BC0
342#define GL_ALPHA_TEST_REF 0x0BC2
343#define GL_ALPHA_TEST_FUNC 0x0BC1
344
345/* Blending */
346#define GL_BLEND 0x0BE2
347#define GL_BLEND_SRC 0x0BE1
348#define GL_BLEND_DST 0x0BE0
349#define GL_ZERO 0
350#define GL_ONE 1
351#define GL_SRC_COLOR 0x0300
352#define GL_ONE_MINUS_SRC_COLOR 0x0301
353#define GL_SRC_ALPHA 0x0302
354#define GL_ONE_MINUS_SRC_ALPHA 0x0303
355#define GL_DST_ALPHA 0x0304
356#define GL_ONE_MINUS_DST_ALPHA 0x0305
357#define GL_DST_COLOR 0x0306
358#define GL_ONE_MINUS_DST_COLOR 0x0307
359#define GL_SRC_ALPHA_SATURATE 0x0308
360
361/* Render Mode */
362#define GL_FEEDBACK 0x1C01
363#define GL_RENDER 0x1C00
364#define GL_SELECT 0x1C02
365
366/* Feedback */
367#define GL_2D 0x0600
368#define GL_3D 0x0601
369#define GL_3D_COLOR 0x0602
370#define GL_3D_COLOR_TEXTURE 0x0603
371#define GL_4D_COLOR_TEXTURE 0x0604
372#define GL_POINT_TOKEN 0x0701
373#define GL_LINE_TOKEN 0x0702
374#define GL_LINE_RESET_TOKEN 0x0707
375#define GL_POLYGON_TOKEN 0x0703
376#define GL_BITMAP_TOKEN 0x0704
377#define GL_DRAW_PIXEL_TOKEN 0x0705
378#define GL_COPY_PIXEL_TOKEN 0x0706
379#define GL_PASS_THROUGH_TOKEN 0x0700
380#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
381#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
382#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
383
384/* Selection */
385#define GL_SELECTION_BUFFER_POINTER 0x0DF3
386#define GL_SELECTION_BUFFER_SIZE 0x0DF4
387
388/* Fog */
389#define GL_FOG 0x0B60
390#define GL_FOG_MODE 0x0B65
391#define GL_FOG_DENSITY 0x0B62
392#define GL_FOG_COLOR 0x0B66
393#define GL_FOG_INDEX 0x0B61
394#define GL_FOG_START 0x0B63
395#define GL_FOG_END 0x0B64
396#define GL_LINEAR 0x2601
397#define GL_EXP 0x0800
398#define GL_EXP2 0x0801
399
400/* Logic Ops */
401#define GL_LOGIC_OP 0x0BF1
402#define GL_INDEX_LOGIC_OP 0x0BF1
403#define GL_COLOR_LOGIC_OP 0x0BF2
404#define GL_LOGIC_OP_MODE 0x0BF0
405#define GL_CLEAR 0x1500
406#define GL_SET 0x150F
407#define GL_COPY 0x1503
408#define GL_COPY_INVERTED 0x150C
409#define GL_NOOP 0x1505
410#define GL_INVERT 0x150A
411#define GL_AND 0x1501
412#define GL_NAND 0x150E
413#define GL_OR 0x1507
414#define GL_NOR 0x1508
415#define GL_XOR 0x1506
416#define GL_EQUIV 0x1509
417#define GL_AND_REVERSE 0x1502
418#define GL_AND_INVERTED 0x1504
419#define GL_OR_REVERSE 0x150B
420#define GL_OR_INVERTED 0x150D
421
422/* Stencil */
423#define GL_STENCIL_BITS 0x0D57
424#define GL_STENCIL_TEST 0x0B90
425#define GL_STENCIL_CLEAR_VALUE 0x0B91
426#define GL_STENCIL_FUNC 0x0B92
427#define GL_STENCIL_VALUE_MASK 0x0B93
428#define GL_STENCIL_FAIL 0x0B94
429#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
430#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
431#define GL_STENCIL_REF 0x0B97
432#define GL_STENCIL_WRITEMASK 0x0B98
433#define GL_STENCIL_INDEX 0x1901
434#define GL_KEEP 0x1E00
435#define GL_REPLACE 0x1E01
436#define GL_INCR 0x1E02
437#define GL_DECR 0x1E03
438
439/* Buffers, Pixel Drawing/Reading */
440#define GL_NONE 0
441#define GL_LEFT 0x0406
442#define GL_RIGHT 0x0407
443/*GL_FRONT 0x0404 */
444/*GL_BACK 0x0405 */
445/*GL_FRONT_AND_BACK 0x0408 */
446#define GL_FRONT_LEFT 0x0400
447#define GL_FRONT_RIGHT 0x0401
448#define GL_BACK_LEFT 0x0402
449#define GL_BACK_RIGHT 0x0403
450#define GL_AUX0 0x0409
451#define GL_AUX1 0x040A
452#define GL_AUX2 0x040B
453#define GL_AUX3 0x040C
454#define GL_COLOR_INDEX 0x1900
455#define GL_RED 0x1903
456#define GL_GREEN 0x1904
457#define GL_BLUE 0x1905
458#define GL_ALPHA 0x1906
459#define GL_LUMINANCE 0x1909
460#define GL_LUMINANCE_ALPHA 0x190A
461#define GL_ALPHA_BITS 0x0D55
462#define GL_RED_BITS 0x0D52
463#define GL_GREEN_BITS 0x0D53
464#define GL_BLUE_BITS 0x0D54
465#define GL_INDEX_BITS 0x0D51
466#define GL_SUBPIXEL_BITS 0x0D50
467#define GL_AUX_BUFFERS 0x0C00
468#define GL_READ_BUFFER 0x0C02
469#define GL_DRAW_BUFFER 0x0C01
470#define GL_DOUBLEBUFFER 0x0C32
471#define GL_STEREO 0x0C33
472#define GL_BITMAP 0x1A00
473#define GL_COLOR 0x1800
474#define GL_DEPTH 0x1801
475#define GL_STENCIL 0x1802
476#define GL_DITHER 0x0BD0
477#define GL_RGB 0x1907
478#define GL_RGBA 0x1908
479
480/* Implementation limits */
481#define GL_MAX_LIST_NESTING 0x0B31
482#define GL_MAX_EVAL_ORDER 0x0D30
483#define GL_MAX_LIGHTS 0x0D31
484#define GL_MAX_CLIP_PLANES 0x0D32
485#define GL_MAX_TEXTURE_SIZE 0x0D33
486#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
487#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
488#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
489#define GL_MAX_NAME_STACK_DEPTH 0x0D37
490#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
491#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
492#define GL_MAX_VIEWPORT_DIMS 0x0D3A
493#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
494
495/* Gets */
496#define GL_ATTRIB_STACK_DEPTH 0x0BB0
497#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
498#define GL_COLOR_CLEAR_VALUE 0x0C22
499#define GL_COLOR_WRITEMASK 0x0C23
500#define GL_CURRENT_INDEX 0x0B01
501#define GL_CURRENT_COLOR 0x0B00
502#define GL_CURRENT_NORMAL 0x0B02
503#define GL_CURRENT_RASTER_COLOR 0x0B04
504#define GL_CURRENT_RASTER_DISTANCE 0x0B09
505#define GL_CURRENT_RASTER_INDEX 0x0B05
506#define GL_CURRENT_RASTER_POSITION 0x0B07
507#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
508#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
509#define GL_CURRENT_TEXTURE_COORDS 0x0B03
510#define GL_INDEX_CLEAR_VALUE 0x0C20
511#define GL_INDEX_MODE 0x0C30
512#define GL_INDEX_WRITEMASK 0x0C21
513#define GL_MODELVIEW_MATRIX 0x0BA6
514#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
515#define GL_NAME_STACK_DEPTH 0x0D70
516#define GL_PROJECTION_MATRIX 0x0BA7
517#define GL_PROJECTION_STACK_DEPTH 0x0BA4
518#define GL_RENDER_MODE 0x0C40
519#define GL_RGBA_MODE 0x0C31
520#define GL_TEXTURE_MATRIX 0x0BA8
521#define GL_TEXTURE_STACK_DEPTH 0x0BA5
522#define GL_VIEWPORT 0x0BA2
523
524/* Evaluators */
525#define GL_AUTO_NORMAL 0x0D80
526#define GL_MAP1_COLOR_4 0x0D90
527#define GL_MAP1_INDEX 0x0D91
528#define GL_MAP1_NORMAL 0x0D92
529#define GL_MAP1_TEXTURE_COORD_1 0x0D93
530#define GL_MAP1_TEXTURE_COORD_2 0x0D94
531#define GL_MAP1_TEXTURE_COORD_3 0x0D95
532#define GL_MAP1_TEXTURE_COORD_4 0x0D96
533#define GL_MAP1_VERTEX_3 0x0D97
534#define GL_MAP1_VERTEX_4 0x0D98
535#define GL_MAP2_COLOR_4 0x0DB0
536#define GL_MAP2_INDEX 0x0DB1
537#define GL_MAP2_NORMAL 0x0DB2
538#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
539#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
540#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
541#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
542#define GL_MAP2_VERTEX_3 0x0DB7
543#define GL_MAP2_VERTEX_4 0x0DB8
544#define GL_MAP1_GRID_DOMAIN 0x0DD0
545#define GL_MAP1_GRID_SEGMENTS 0x0DD1
546#define GL_MAP2_GRID_DOMAIN 0x0DD2
547#define GL_MAP2_GRID_SEGMENTS 0x0DD3
548#define GL_COEFF 0x0A00
549#define GL_ORDER 0x0A01
550#define GL_DOMAIN 0x0A02
551
552/* Hints */
553#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
554#define GL_POINT_SMOOTH_HINT 0x0C51
555#define GL_LINE_SMOOTH_HINT 0x0C52
556#define GL_POLYGON_SMOOTH_HINT 0x0C53
557#define GL_FOG_HINT 0x0C54
558#define GL_DONT_CARE 0x1100
559#define GL_FASTEST 0x1101
560#define GL_NICEST 0x1102
561
562/* Scissor box */
563#define GL_SCISSOR_BOX 0x0C10
564#define GL_SCISSOR_TEST 0x0C11
565
566/* Pixel Mode / Transfer */
567#define GL_MAP_COLOR 0x0D10
568#define GL_MAP_STENCIL 0x0D11
569#define GL_INDEX_SHIFT 0x0D12
570#define GL_INDEX_OFFSET 0x0D13
571#define GL_RED_SCALE 0x0D14
572#define GL_RED_BIAS 0x0D15
573#define GL_GREEN_SCALE 0x0D18
574#define GL_GREEN_BIAS 0x0D19
575#define GL_BLUE_SCALE 0x0D1A
576#define GL_BLUE_BIAS 0x0D1B
577#define GL_ALPHA_SCALE 0x0D1C
578#define GL_ALPHA_BIAS 0x0D1D
579#define GL_DEPTH_SCALE 0x0D1E
580#define GL_DEPTH_BIAS 0x0D1F
581#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
582#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
583#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
584#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
585#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
586#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
587#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
588#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
589#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
590#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
591#define GL_PIXEL_MAP_S_TO_S 0x0C71
592#define GL_PIXEL_MAP_I_TO_I 0x0C70
593#define GL_PIXEL_MAP_I_TO_R 0x0C72
594#define GL_PIXEL_MAP_I_TO_G 0x0C73
595#define GL_PIXEL_MAP_I_TO_B 0x0C74
596#define GL_PIXEL_MAP_I_TO_A 0x0C75
597#define GL_PIXEL_MAP_R_TO_R 0x0C76
598#define GL_PIXEL_MAP_G_TO_G 0x0C77
599#define GL_PIXEL_MAP_B_TO_B 0x0C78
600#define GL_PIXEL_MAP_A_TO_A 0x0C79
601#define GL_PACK_ALIGNMENT 0x0D05
602#define GL_PACK_LSB_FIRST 0x0D01
603#define GL_PACK_ROW_LENGTH 0x0D02
604#define GL_PACK_SKIP_PIXELS 0x0D04
605#define GL_PACK_SKIP_ROWS 0x0D03
606#define GL_PACK_SWAP_BYTES 0x0D00
607#define GL_UNPACK_ALIGNMENT 0x0CF5
608#define GL_UNPACK_LSB_FIRST 0x0CF1
609#define GL_UNPACK_ROW_LENGTH 0x0CF2
610#define GL_UNPACK_SKIP_PIXELS 0x0CF4
611#define GL_UNPACK_SKIP_ROWS 0x0CF3
612#define GL_UNPACK_SWAP_BYTES 0x0CF0
613#define GL_ZOOM_X 0x0D16
614#define GL_ZOOM_Y 0x0D17
615
616/* Texture mapping */
617#define GL_TEXTURE_ENV 0x2300
618#define GL_TEXTURE_ENV_MODE 0x2200
619#define GL_TEXTURE_1D 0x0DE0
620#define GL_TEXTURE_2D 0x0DE1
621#define GL_TEXTURE_WRAP_S 0x2802
622#define GL_TEXTURE_WRAP_T 0x2803
623#define GL_TEXTURE_MAG_FILTER 0x2800
624#define GL_TEXTURE_MIN_FILTER 0x2801
625#define GL_TEXTURE_ENV_COLOR 0x2201
626#define GL_TEXTURE_GEN_S 0x0C60
627#define GL_TEXTURE_GEN_T 0x0C61
628#define GL_TEXTURE_GEN_R 0x0C62
629#define GL_TEXTURE_GEN_Q 0x0C63
630#define GL_TEXTURE_GEN_MODE 0x2500
631#define GL_TEXTURE_BORDER_COLOR 0x1004
632#define GL_TEXTURE_WIDTH 0x1000
633#define GL_TEXTURE_HEIGHT 0x1001
634#define GL_TEXTURE_BORDER 0x1005
635#define GL_TEXTURE_COMPONENTS 0x1003
636#define GL_TEXTURE_RED_SIZE 0x805C
637#define GL_TEXTURE_GREEN_SIZE 0x805D
638#define GL_TEXTURE_BLUE_SIZE 0x805E
639#define GL_TEXTURE_ALPHA_SIZE 0x805F
640#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
641#define GL_TEXTURE_INTENSITY_SIZE 0x8061
642#define GL_NEAREST_MIPMAP_NEAREST 0x2700
643#define GL_NEAREST_MIPMAP_LINEAR 0x2702
644#define GL_LINEAR_MIPMAP_NEAREST 0x2701
645#define GL_LINEAR_MIPMAP_LINEAR 0x2703
646#define GL_OBJECT_LINEAR 0x2401
647#define GL_OBJECT_PLANE 0x2501
648#define GL_EYE_LINEAR 0x2400
649#define GL_EYE_PLANE 0x2502
650#define GL_SPHERE_MAP 0x2402
651#define GL_DECAL 0x2101
652#define GL_MODULATE 0x2100
653#define GL_NEAREST 0x2600
654#define GL_REPEAT 0x2901
655#define GL_CLAMP 0x2900
656#define GL_S 0x2000
657#define GL_T 0x2001
658#define GL_R 0x2002
659#define GL_Q 0x2003
660
661/* Utility */
662#define GL_VENDOR 0x1F00
663#define GL_RENDERER 0x1F01
664#define GL_VERSION 0x1F02
665#define GL_EXTENSIONS 0x1F03
666
667/* Errors */
668#define GL_NO_ERROR 0
669#define GL_INVALID_ENUM 0x0500
670#define GL_INVALID_VALUE 0x0501
671#define GL_INVALID_OPERATION 0x0502
672#define GL_STACK_OVERFLOW 0x0503
673#define GL_STACK_UNDERFLOW 0x0504
674#define GL_OUT_OF_MEMORY 0x0505
675
676/* glPush/PopAttrib bits */
677#define GL_CURRENT_BIT 0x00000001
678#define GL_POINT_BIT 0x00000002
679#define GL_LINE_BIT 0x00000004
680#define GL_POLYGON_BIT 0x00000008
681#define GL_POLYGON_STIPPLE_BIT 0x00000010
682#define GL_PIXEL_MODE_BIT 0x00000020
683#define GL_LIGHTING_BIT 0x00000040
684#define GL_FOG_BIT 0x00000080
685#define GL_DEPTH_BUFFER_BIT 0x00000100
686#define GL_ACCUM_BUFFER_BIT 0x00000200
687#define GL_STENCIL_BUFFER_BIT 0x00000400
688#define GL_VIEWPORT_BIT 0x00000800
689#define GL_TRANSFORM_BIT 0x00001000
690#define GL_ENABLE_BIT 0x00002000
691#define GL_COLOR_BUFFER_BIT 0x00004000
692#define GL_HINT_BIT 0x00008000
693#define GL_EVAL_BIT 0x00010000
694#define GL_LIST_BIT 0x00020000
695#define GL_TEXTURE_BIT 0x00040000
696#define GL_SCISSOR_BIT 0x00080000
697#define GL_ALL_ATTRIB_BITS 0x000FFFFF
698
699
700/* OpenGL 1.1 */
701#define GL_PROXY_TEXTURE_1D 0x8063
702#define GL_PROXY_TEXTURE_2D 0x8064
703#define GL_TEXTURE_PRIORITY 0x8066
704#define GL_TEXTURE_RESIDENT 0x8067
705#define GL_TEXTURE_BINDING_1D 0x8068
706#define GL_TEXTURE_BINDING_2D 0x8069
707#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
708#define GL_ALPHA4 0x803B
709#define GL_ALPHA8 0x803C
710#define GL_ALPHA12 0x803D
711#define GL_ALPHA16 0x803E
712#define GL_LUMINANCE4 0x803F
713#define GL_LUMINANCE8 0x8040
714#define GL_LUMINANCE12 0x8041
715#define GL_LUMINANCE16 0x8042
716#define GL_LUMINANCE4_ALPHA4 0x8043
717#define GL_LUMINANCE6_ALPHA2 0x8044
718#define GL_LUMINANCE8_ALPHA8 0x8045
719#define GL_LUMINANCE12_ALPHA4 0x8046
720#define GL_LUMINANCE12_ALPHA12 0x8047
721#define GL_LUMINANCE16_ALPHA16 0x8048
722#define GL_INTENSITY 0x8049
723#define GL_INTENSITY4 0x804A
724#define GL_INTENSITY8 0x804B
725#define GL_INTENSITY12 0x804C
726#define GL_INTENSITY16 0x804D
727#define GL_R3_G3_B2 0x2A10
728#define GL_RGB4 0x804F
729#define GL_RGB5 0x8050
730#define GL_RGB8 0x8051
731#define GL_RGB10 0x8052
732#define GL_RGB12 0x8053
733#define GL_RGB16 0x8054
734#define GL_RGBA2 0x8055
735#define GL_RGBA4 0x8056
736#define GL_RGB5_A1 0x8057
737#define GL_RGBA8 0x8058
738#define GL_RGB10_A2 0x8059
739#define GL_RGBA12 0x805A
740#define GL_RGBA16 0x805B
741#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
742#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
743#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
744#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
745
746
747
748/*
749 * Miscellaneous
750 */
751
752GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
753
754GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
755
756GLAPI void GLAPIENTRY glClear( GLbitfield mask );
757
758GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
759
760GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
761
762GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
763
764GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
765
766GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
767
768GLAPI void GLAPIENTRY glCullFace( GLenum mode );
769
770GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
771
772GLAPI void GLAPIENTRY glPointSize( GLfloat size );
773
774GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
775
776GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
777
778GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
779
780GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
781
782GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
783
784GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
785
786GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
787
788GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
789
790GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
791
792GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
793
794GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
795
796GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
797
798GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
799
800GLAPI void GLAPIENTRY glEnable( GLenum cap );
801
802GLAPI void GLAPIENTRY glDisable( GLenum cap );
803
804GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
805
806
807GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
808
809GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
810
811
812GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
813
814GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
815
816GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
817
818GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
819
820
821GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
822
823GLAPI void GLAPIENTRY glPopAttrib( void );
824
825
826GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
827
828GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */
829
830
831GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
832
833GLAPI GLenum GLAPIENTRY glGetError( void );
834
835GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
836
837GLAPI void GLAPIENTRY glFinish( void );
838
839GLAPI void GLAPIENTRY glFlush( void );
840
841GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
842
843
844/*
845 * Depth Buffer
846 */
847
848GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
849
850GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
851
852GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
853
854GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
855
856
857/*
858 * Accumulation Buffer
859 */
860
861GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
862
863GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
864
865
866/*
867 * Transformation
868 */
869
870GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
871
872GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
873 GLdouble bottom, GLdouble top,
874 GLdouble near_val, GLdouble far_val );
875
876GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
877 GLdouble bottom, GLdouble top,
878 GLdouble near_val, GLdouble far_val );
879
880GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
881 GLsizei width, GLsizei height );
882
883GLAPI void GLAPIENTRY glPushMatrix( void );
884
885GLAPI void GLAPIENTRY glPopMatrix( void );
886
887GLAPI void GLAPIENTRY glLoadIdentity( void );
888
889GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
890GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
891
892GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
893GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
894
895GLAPI void GLAPIENTRY glRotated( GLdouble angle,
896 GLdouble x, GLdouble y, GLdouble z );
897GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
898 GLfloat x, GLfloat y, GLfloat z );
899
900GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
901GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
902
903GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
904GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
905
906
907/*
908 * Display Lists
909 */
910
911GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
912
913GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
914
915GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
916
917GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
918
919GLAPI void GLAPIENTRY glEndList( void );
920
921GLAPI void GLAPIENTRY glCallList( GLuint list );
922
923GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
924 const GLvoid *lists );
925
926GLAPI void GLAPIENTRY glListBase( GLuint base );
927
928
929/*
930 * Drawing Functions
931 */
932
933GLAPI void GLAPIENTRY glBegin( GLenum mode );
934
935GLAPI void GLAPIENTRY glEnd( void );
936
937
938GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
939GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
940GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
941GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
942
943GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
944GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
945GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
946GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
947
948GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
949GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
950GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
951GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
952
953GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
954GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
955GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
956GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
957
958GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
959GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
960GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
961GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
962
963GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
964GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
965GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
966GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
967
968
969GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
970GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
971GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
972GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
973GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
974
975GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
976GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
977GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
978GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
979GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
980
981
982GLAPI void GLAPIENTRY glIndexd( GLdouble c );
983GLAPI void GLAPIENTRY glIndexf( GLfloat c );
984GLAPI void GLAPIENTRY glIndexi( GLint c );
985GLAPI void GLAPIENTRY glIndexs( GLshort c );
986GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */
987
988GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
989GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
990GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
991GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
992GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
993
994GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
995GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
996GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
997GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
998GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
999GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1000GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1001GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1002
1003GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1004 GLbyte blue, GLbyte alpha );
1005GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1006 GLdouble blue, GLdouble alpha );
1007GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1008 GLfloat blue, GLfloat alpha );
1009GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1010 GLint blue, GLint alpha );
1011GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1012 GLshort blue, GLshort alpha );
1013GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1014 GLubyte blue, GLubyte alpha );
1015GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1016 GLuint blue, GLuint alpha );
1017GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1018 GLushort blue, GLushort alpha );
1019
1020
1021GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1022GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1023GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1024GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1025GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1026GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1027GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1028GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1029
1030GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1031GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1032GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1033GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1034GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1035GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1036GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1037GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1038
1039
1040GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1041GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1042GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1043GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1044
1045GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1046GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1047GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1048GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1049
1050GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1051GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1052GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1053GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1054
1055GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1056GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1057GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1058GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1059
1060GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1061GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1062GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1063GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1064
1065GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1066GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1067GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1068GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1069
1070GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1071GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1072GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1073GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1074
1075GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1076GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1077GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1078GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1079
1080
1081GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1082GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1083GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1084GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1085
1086GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1087GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1088GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1089GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1090
1091GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1092GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1093GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1094GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1095
1096GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1097GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1098GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1099GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1100
1101GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1102GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1103GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1104GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1105
1106GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1107GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1108GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1109GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1110
1111
1112GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1113GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1114GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1115GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1116
1117
1118GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1119GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1120GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1121GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1122
1123
1124/*
1125 * Vertex Arrays (1.1)
1126 */
1127
1128GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1129 GLsizei stride, const GLvoid *ptr );
1130
1131GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1132 const GLvoid *ptr );
1133
1134GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1135 GLsizei stride, const GLvoid *ptr );
1136
1137GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1138 const GLvoid *ptr );
1139
1140GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1141 GLsizei stride, const GLvoid *ptr );
1142
1143GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1144
1145GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1146
1147GLAPI void GLAPIENTRY glArrayElement( GLint i );
1148
1149GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1150
1151GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1152 GLenum type, const GLvoid *indices );
1153
1154GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1155 const GLvoid *pointer );
1156
1157/*
1158 * Lighting
1159 */
1160
1161GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1162
1163GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1164GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1165GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1166 const GLfloat *params );
1167GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1168 const GLint *params );
1169
1170GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1171 GLfloat *params );
1172GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1173 GLint *params );
1174
1175GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1176GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1177GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1178GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1179
1180GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1181GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1182GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1183GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1184
1185GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1186GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1187
1188GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1189
1190
1191/*
1192 * Raster functions
1193 */
1194
1195GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1196
1197GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1198GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1199
1200GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1201GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1202
1203GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1204 const GLfloat *values );
1205GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1206 const GLuint *values );
1207GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1208 const GLushort *values );
1209
1210GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1211GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1212GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1213
1214GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1215 GLfloat xorig, GLfloat yorig,
1216 GLfloat xmove, GLfloat ymove,
1217 const GLubyte *bitmap );
1218
1219GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1220 GLsizei width, GLsizei height,
1221 GLenum format, GLenum type,
1222 GLvoid *pixels );
1223
1224GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1225 GLenum format, GLenum type,
1226 const GLvoid *pixels );
1227
1228GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1229 GLsizei width, GLsizei height,
1230 GLenum type );
1231
1232/*
1233 * Stenciling
1234 */
1235
1236GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1237
1238GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1239
1240GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1241
1242GLAPI void GLAPIENTRY glClearStencil( GLint s );
1243
1244
1245
1246/*
1247 * Texture mapping
1248 */
1249
1250GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1251GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1252GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1253
1254GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1255GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1256GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1257
1258GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1259GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1260GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1261
1262
1263GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1264GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1265
1266GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1267GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1268
1269GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1270GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1271
1272
1273GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1274GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1275
1276GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1277 const GLfloat *params );
1278GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1279 const GLint *params );
1280
1281GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1282 GLenum pname, GLfloat *params);
1283GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1284 GLenum pname, GLint *params );
1285
1286GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1287 GLenum pname, GLfloat *params );
1288GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1289 GLenum pname, GLint *params );
1290
1291
1292GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1293 GLint internalFormat,
1294 GLsizei width, GLint border,
1295 GLenum format, GLenum type,
1296 const GLvoid *pixels );
1297
1298GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1299 GLint internalFormat,
1300 GLsizei width, GLsizei height,
1301 GLint border, GLenum format, GLenum type,
1302 const GLvoid *pixels );
1303
1304GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1305 GLenum format, GLenum type,
1306 GLvoid *pixels );
1307
1308
1309/* 1.1 functions */
1310
1311GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1312
1313GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1314
1315GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1316
1317GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1318 const GLuint *textures,
1319 const GLclampf *priorities );
1320
1321GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1322 const GLuint *textures,
1323 GLboolean *residences );
1324
1325GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1326
1327
1328GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1329 GLint xoffset,
1330 GLsizei width, GLenum format,
1331 GLenum type, const GLvoid *pixels );
1332
1333
1334GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1335 GLint xoffset, GLint yoffset,
1336 GLsizei width, GLsizei height,
1337 GLenum format, GLenum type,
1338 const GLvoid *pixels );
1339
1340
1341GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1342 GLenum internalformat,
1343 GLint x, GLint y,
1344 GLsizei width, GLint border );
1345
1346
1347GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1348 GLenum internalformat,
1349 GLint x, GLint y,
1350 GLsizei width, GLsizei height,
1351 GLint border );
1352
1353
1354GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1355 GLint xoffset, GLint x, GLint y,
1356 GLsizei width );
1357
1358
1359GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1360 GLint xoffset, GLint yoffset,
1361 GLint x, GLint y,
1362 GLsizei width, GLsizei height );
1363
1364
1365/*
1366 * Evaluators
1367 */
1368
1369GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1370 GLint stride,
1371 GLint order, const GLdouble *points );
1372GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1373 GLint stride,
1374 GLint order, const GLfloat *points );
1375
1376GLAPI void GLAPIENTRY glMap2d( GLenum target,
1377 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1378 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1379 const GLdouble *points );
1380GLAPI void GLAPIENTRY glMap2f( GLenum target,
1381 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1382 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1383 const GLfloat *points );
1384
1385GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1386GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1387GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1388
1389GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1390GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1391
1392GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1393GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1394
1395GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1396GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1397
1398GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1399GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1400
1401GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1402GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1403
1404GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1405 GLint vn, GLdouble v1, GLdouble v2 );
1406GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1407 GLint vn, GLfloat v1, GLfloat v2 );
1408
1409GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1410
1411GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1412
1413GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1414
1415GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1416
1417
1418/*
1419 * Fog
1420 */
1421
1422GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1423
1424GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1425
1426GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1427
1428GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1429
1430
1431/*
1432 * Selection and Feedback
1433 */
1434
1435GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1436
1437GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1438
1439GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1440
1441GLAPI void GLAPIENTRY glInitNames( void );
1442
1443GLAPI void GLAPIENTRY glLoadName( GLuint name );
1444
1445GLAPI void GLAPIENTRY glPushName( GLuint name );
1446
1447GLAPI void GLAPIENTRY glPopName( void );
1448
1449
1450
1451/*
1452 * OpenGL 1.2
1453 */
1454
1455#define GL_RESCALE_NORMAL 0x803A
1456#define GL_CLAMP_TO_EDGE 0x812F
1457#define GL_MAX_ELEMENTS_VERTICES 0x80E8
1458#define GL_MAX_ELEMENTS_INDICES 0x80E9
1459#define GL_BGR 0x80E0
1460#define GL_BGRA 0x80E1
1461#define GL_UNSIGNED_BYTE_3_3_2 0x8032
1462#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
1463#define GL_UNSIGNED_SHORT_5_6_5 0x8363
1464#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
1465#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
1466#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
1467#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
1468#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
1469#define GL_UNSIGNED_INT_8_8_8_8 0x8035
1470#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
1471#define GL_UNSIGNED_INT_10_10_10_2 0x8036
1472#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
1473#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1474#define GL_SINGLE_COLOR 0x81F9
1475#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
1476#define GL_TEXTURE_MIN_LOD 0x813A
1477#define GL_TEXTURE_MAX_LOD 0x813B
1478#define GL_TEXTURE_BASE_LEVEL 0x813C
1479#define GL_TEXTURE_MAX_LEVEL 0x813D
1480#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
1481#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
1482#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
1483#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
1484#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
1485#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
1486#define GL_PACK_SKIP_IMAGES 0x806B
1487#define GL_PACK_IMAGE_HEIGHT 0x806C
1488#define GL_UNPACK_SKIP_IMAGES 0x806D
1489#define GL_UNPACK_IMAGE_HEIGHT 0x806E
1490#define GL_TEXTURE_3D 0x806F
1491#define GL_PROXY_TEXTURE_3D 0x8070
1492#define GL_TEXTURE_DEPTH 0x8071
1493#define GL_TEXTURE_WRAP_R 0x8072
1494#define GL_MAX_3D_TEXTURE_SIZE 0x8073
1495#define GL_TEXTURE_BINDING_3D 0x806A
1496
1497GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1498 GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1499
1500GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1501 GLint internalFormat,
1502 GLsizei width, GLsizei height,
1503 GLsizei depth, GLint border,
1504 GLenum format, GLenum type,
1505 const GLvoid *pixels );
1506
1507GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1508 GLint xoffset, GLint yoffset,
1509 GLint zoffset, GLsizei width,
1510 GLsizei height, GLsizei depth,
1511 GLenum format,
1512 GLenum type, const GLvoid *pixels);
1513
1514GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1515 GLint xoffset, GLint yoffset,
1516 GLint zoffset, GLint x,
1517 GLint y, GLsizei width,
1518 GLsizei height );
1519
1520typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1521typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1522typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1523typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1524
1525
1526/*
1527 * GL_ARB_imaging
1528 */
1529
1530#define GL_CONSTANT_COLOR 0x8001
1531#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
1532#define GL_CONSTANT_ALPHA 0x8003
1533#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
1534#define GL_COLOR_TABLE 0x80D0
1535#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
1536#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
1537#define GL_PROXY_COLOR_TABLE 0x80D3
1538#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
1539#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
1540#define GL_COLOR_TABLE_SCALE 0x80D6
1541#define GL_COLOR_TABLE_BIAS 0x80D7
1542#define GL_COLOR_TABLE_FORMAT 0x80D8
1543#define GL_COLOR_TABLE_WIDTH 0x80D9
1544#define GL_COLOR_TABLE_RED_SIZE 0x80DA
1545#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
1546#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
1547#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
1548#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
1549#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
1550#define GL_CONVOLUTION_1D 0x8010
1551#define GL_CONVOLUTION_2D 0x8011
1552#define GL_SEPARABLE_2D 0x8012
1553#define GL_CONVOLUTION_BORDER_MODE 0x8013
1554#define GL_CONVOLUTION_FILTER_SCALE 0x8014
1555#define GL_CONVOLUTION_FILTER_BIAS 0x8015
1556#define GL_REDUCE 0x8016
1557#define GL_CONVOLUTION_FORMAT 0x8017
1558#define GL_CONVOLUTION_WIDTH 0x8018
1559#define GL_CONVOLUTION_HEIGHT 0x8019
1560#define GL_MAX_CONVOLUTION_WIDTH 0x801A
1561#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
1562#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
1563#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
1564#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
1565#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
1566#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
1567#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
1568#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
1569#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
1570#define GL_CONSTANT_BORDER 0x8151
1571#define GL_REPLICATE_BORDER 0x8153
1572#define GL_CONVOLUTION_BORDER_COLOR 0x8154
1573#define GL_COLOR_MATRIX 0x80B1
1574#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
1575#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
1576#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
1577#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
1578#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
1579#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
1580#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
1581#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
1582#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
1583#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
1584#define GL_HISTOGRAM 0x8024
1585#define GL_PROXY_HISTOGRAM 0x8025
1586#define GL_HISTOGRAM_WIDTH 0x8026
1587#define GL_HISTOGRAM_FORMAT 0x8027
1588#define GL_HISTOGRAM_RED_SIZE 0x8028
1589#define GL_HISTOGRAM_GREEN_SIZE 0x8029
1590#define GL_HISTOGRAM_BLUE_SIZE 0x802A
1591#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
1592#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1593#define GL_HISTOGRAM_SINK 0x802D
1594#define GL_MINMAX 0x802E
1595#define GL_MINMAX_FORMAT 0x802F
1596#define GL_MINMAX_SINK 0x8030
1597#define GL_TABLE_TOO_LARGE 0x8031
1598#define GL_BLEND_EQUATION 0x8009
1599#define GL_MIN 0x8007
1600#define GL_MAX 0x8008
1601#define GL_FUNC_ADD 0x8006
1602#define GL_FUNC_SUBTRACT 0x800A
1603#define GL_FUNC_REVERSE_SUBTRACT 0x800B
1604#define GL_BLEND_COLOR 0x8005
1605
1606
1607GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1608 GLsizei width, GLenum format,
1609 GLenum type, const GLvoid *table );
1610
1611GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1612 GLsizei start, GLsizei count,
1613 GLenum format, GLenum type,
1614 const GLvoid *data );
1615
1616GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1617 const GLint *params);
1618
1619GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1620 const GLfloat *params);
1621
1622GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1623 GLint x, GLint y, GLsizei width );
1624
1625GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1626 GLint x, GLint y, GLsizei width );
1627
1628GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1629 GLenum type, GLvoid *table );
1630
1631GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1632 GLfloat *params );
1633
1634GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1635 GLint *params );
1636
1637GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1638
1639GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1640 GLclampf blue, GLclampf alpha );
1641
1642GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1643 GLenum internalformat, GLboolean sink );
1644
1645GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1646
1647GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1648 GLenum format, GLenum type,
1649 GLvoid *values );
1650
1651GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1652 GLfloat *params );
1653
1654GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1655 GLint *params );
1656
1657GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1658 GLboolean sink );
1659
1660GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1661
1662GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1663 GLenum format, GLenum types,
1664 GLvoid *values );
1665
1666GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1667 GLfloat *params );
1668
1669GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1670 GLint *params );
1671
1672GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1673 GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1674 const GLvoid *image );
1675
1676GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1677 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1678 GLenum type, const GLvoid *image );
1679
1680GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1681 GLfloat params );
1682
1683GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1684 const GLfloat *params );
1685
1686GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1687 GLint params );
1688
1689GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1690 const GLint *params );
1691
1692GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1693 GLenum internalformat, GLint x, GLint y, GLsizei width );
1694
1695GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1696 GLenum internalformat, GLint x, GLint y, GLsizei width,
1697 GLsizei height);
1698
1699GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1700 GLenum type, GLvoid *image );
1701
1702GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1703 GLfloat *params );
1704
1705GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1706 GLint *params );
1707
1708GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1709 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1710 GLenum type, const GLvoid *row, const GLvoid *column );
1711
1712GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1713 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1714
1715
1716
1717
1718/*
1719 * OpenGL 1.3
1720 */
1721
1722/* multitexture */
1723#define GL_TEXTURE0 0x84C0
1724#define GL_TEXTURE1 0x84C1
1725#define GL_TEXTURE2 0x84C2
1726#define GL_TEXTURE3 0x84C3
1727#define GL_TEXTURE4 0x84C4
1728#define GL_TEXTURE5 0x84C5
1729#define GL_TEXTURE6 0x84C6
1730#define GL_TEXTURE7 0x84C7
1731#define GL_TEXTURE8 0x84C8
1732#define GL_TEXTURE9 0x84C9
1733#define GL_TEXTURE10 0x84CA
1734#define GL_TEXTURE11 0x84CB
1735#define GL_TEXTURE12 0x84CC
1736#define GL_TEXTURE13 0x84CD
1737#define GL_TEXTURE14 0x84CE
1738#define GL_TEXTURE15 0x84CF
1739#define GL_TEXTURE16 0x84D0
1740#define GL_TEXTURE17 0x84D1
1741#define GL_TEXTURE18 0x84D2
1742#define GL_TEXTURE19 0x84D3
1743#define GL_TEXTURE20 0x84D4
1744#define GL_TEXTURE21 0x84D5
1745#define GL_TEXTURE22 0x84D6
1746#define GL_TEXTURE23 0x84D7
1747#define GL_TEXTURE24 0x84D8
1748#define GL_TEXTURE25 0x84D9
1749#define GL_TEXTURE26 0x84DA
1750#define GL_TEXTURE27 0x84DB
1751#define GL_TEXTURE28 0x84DC
1752#define GL_TEXTURE29 0x84DD
1753#define GL_TEXTURE30 0x84DE
1754#define GL_TEXTURE31 0x84DF
1755#define GL_ACTIVE_TEXTURE 0x84E0
1756#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
1757#define GL_MAX_TEXTURE_UNITS 0x84E2
1758/* texture_cube_map */
1759#define GL_NORMAL_MAP 0x8511
1760#define GL_REFLECTION_MAP 0x8512
1761#define GL_TEXTURE_CUBE_MAP 0x8513
1762#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
1763#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
1764#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
1765#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
1766#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
1767#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
1768#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
1769#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
1770#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
1771/* texture_compression */
1772#define GL_COMPRESSED_ALPHA 0x84E9
1773#define GL_COMPRESSED_LUMINANCE 0x84EA
1774#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
1775#define GL_COMPRESSED_INTENSITY 0x84EC
1776#define GL_COMPRESSED_RGB 0x84ED
1777#define GL_COMPRESSED_RGBA 0x84EE
1778#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
1779#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
1780#define GL_TEXTURE_COMPRESSED 0x86A1
1781#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
1782#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
1783/* multisample */
1784#define GL_MULTISAMPLE 0x809D
1785#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
1786#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
1787#define GL_SAMPLE_COVERAGE 0x80A0
1788#define GL_SAMPLE_BUFFERS 0x80A8
1789#define GL_SAMPLES 0x80A9
1790#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
1791#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
1792#define GL_MULTISAMPLE_BIT 0x20000000
1793/* transpose_matrix */
1794#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
1795#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
1796#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
1797#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
1798/* texture_env_combine */
1799#define GL_COMBINE 0x8570
1800#define GL_COMBINE_RGB 0x8571
1801#define GL_COMBINE_ALPHA 0x8572
1802#define GL_SOURCE0_RGB 0x8580
1803#define GL_SOURCE1_RGB 0x8581
1804#define GL_SOURCE2_RGB 0x8582
1805#define GL_SOURCE0_ALPHA 0x8588
1806#define GL_SOURCE1_ALPHA 0x8589
1807#define GL_SOURCE2_ALPHA 0x858A
1808#define GL_OPERAND0_RGB 0x8590
1809#define GL_OPERAND1_RGB 0x8591
1810#define GL_OPERAND2_RGB 0x8592
1811#define GL_OPERAND0_ALPHA 0x8598
1812#define GL_OPERAND1_ALPHA 0x8599
1813#define GL_OPERAND2_ALPHA 0x859A
1814#define GL_RGB_SCALE 0x8573
1815#define GL_ADD_SIGNED 0x8574
1816#define GL_INTERPOLATE 0x8575
1817#define GL_SUBTRACT 0x84E7
1818#define GL_CONSTANT 0x8576
1819#define GL_PRIMARY_COLOR 0x8577
1820#define GL_PREVIOUS 0x8578
1821/* texture_env_dot3 */
1822#define GL_DOT3_RGB 0x86AE
1823#define GL_DOT3_RGBA 0x86AF
1824/* texture_border_clamp */
1825#define GL_CLAMP_TO_BORDER 0x812D
1826
1827GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1828
1829GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1830
1831GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1832
1833GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1834
1835GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1836
1837GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1838
1839GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1840
1841GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1842
1843GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1844
1845GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1846
1847GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1848
1849GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1850
1851GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1852
1853GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1854
1855GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1856
1857GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1858
1859GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1860
1861GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1862
1863GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1864
1865GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1866
1867GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1868
1869GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1870
1871GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1872
1873GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1874
1875GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1876
1877GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1878
1879GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1880
1881GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1882
1883GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1884
1885GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1886
1887GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1888
1889GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1890
1891GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1892
1893GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1894
1895GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1896
1897GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1898
1899GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1900
1901GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1902
1903GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1904
1905GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1906
1907GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1908
1909
1910GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1911
1912GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1913
1914GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1915
1916GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1917
1918GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1919
1920
1921typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1922typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1923typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1924typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1925typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1926typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1927typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1928typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1929typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
1930
1931
1932
1933/*
1934 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1935 */
1936#ifndef GL_ARB_multitexture
1937#define GL_ARB_multitexture 1
1938
1939#define GL_TEXTURE0_ARB 0x84C0
1940#define GL_TEXTURE1_ARB 0x84C1
1941#define GL_TEXTURE2_ARB 0x84C2
1942#define GL_TEXTURE3_ARB 0x84C3
1943#define GL_TEXTURE4_ARB 0x84C4
1944#define GL_TEXTURE5_ARB 0x84C5
1945#define GL_TEXTURE6_ARB 0x84C6
1946#define GL_TEXTURE7_ARB 0x84C7
1947#define GL_TEXTURE8_ARB 0x84C8
1948#define GL_TEXTURE9_ARB 0x84C9
1949#define GL_TEXTURE10_ARB 0x84CA
1950#define GL_TEXTURE11_ARB 0x84CB
1951#define GL_TEXTURE12_ARB 0x84CC
1952#define GL_TEXTURE13_ARB 0x84CD
1953#define GL_TEXTURE14_ARB 0x84CE
1954#define GL_TEXTURE15_ARB 0x84CF
1955#define GL_TEXTURE16_ARB 0x84D0
1956#define GL_TEXTURE17_ARB 0x84D1
1957#define GL_TEXTURE18_ARB 0x84D2
1958#define GL_TEXTURE19_ARB 0x84D3
1959#define GL_TEXTURE20_ARB 0x84D4
1960#define GL_TEXTURE21_ARB 0x84D5
1961#define GL_TEXTURE22_ARB 0x84D6
1962#define GL_TEXTURE23_ARB 0x84D7
1963#define GL_TEXTURE24_ARB 0x84D8
1964#define GL_TEXTURE25_ARB 0x84D9
1965#define GL_TEXTURE26_ARB 0x84DA
1966#define GL_TEXTURE27_ARB 0x84DB
1967#define GL_TEXTURE28_ARB 0x84DC
1968#define GL_TEXTURE29_ARB 0x84DD
1969#define GL_TEXTURE30_ARB 0x84DE
1970#define GL_TEXTURE31_ARB 0x84DF
1971#define GL_ACTIVE_TEXTURE_ARB 0x84E0
1972#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
1973#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
1974
1975GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
1976GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
1977GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
1978GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
1979GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
1980GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
1981GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
1982GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
1983GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
1984GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
1985GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
1986GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
1987GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
1988GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
1989GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
1990GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
1991GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
1992GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
1993GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
1994GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
1995GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
1996GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
1997GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
1998GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
1999GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2000GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2001GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2002GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2003GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2004GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2005GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2006GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2007GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2008GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2009
2010typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2011typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2012typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2013typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2014typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2015typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2016typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2017typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2018typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2019typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2020typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2021typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2022typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2023typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2024typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2025typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2026typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2027typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2028typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2029typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2030typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2031typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2032typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2033typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2034typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2035typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2036typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2037typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2038typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2039typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2040typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2041typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2042typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2043typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2044
2045#endif /* GL_ARB_multitexture */
2046
2047
2048
2049/*
2050 * Define this token if you want "old-style" header file behaviour (extensions
2051 * defined in gl.h). Otherwise, extensions will be included from glext.h.
2052 */
2053#if defined(GL_GLEXT_LEGACY)
2054
2055/* All extensions that used to be here are now found in glext.h */
2056
2057#else /* GL_GLEXT_LEGACY */
2058
2059#include <GL/glext.h>
2060
2061#endif /* GL_GLEXT_LEGACY */
2062
2063
2064
2065/*
2066 * ???. GL_MESA_packed_depth_stencil
2067 * XXX obsolete
2068 */
2069#ifndef GL_MESA_packed_depth_stencil
2070#define GL_MESA_packed_depth_stencil 1
2071
2072#define GL_DEPTH_STENCIL_MESA 0x8750
2073#define GL_UNSIGNED_INT_24_8_MESA 0x8751
2074#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
2075#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
2076#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
2077
2078#endif /* GL_MESA_packed_depth_stencil */
2079
2080
2081#ifndef GL_ATI_blend_equation_separate
2082#define GL_ATI_blend_equation_separate 1
2083
2084#define GL_ALPHA_BLEND_EQUATION_ATI 0x883D
2085
2086GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2087typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2088
2089#endif /* GL_ATI_blend_equation_separate */
2090
2091
2092/* GL_OES_EGL_image */
2093#ifndef GL_OES_EGL_image
2094typedef void* GLeglImageOES;
2095#endif
2096
2097#ifndef GL_OES_EGL_image
2098#define GL_OES_EGL_image 1
2099#ifdef GL_GLEXT_PROTOTYPES
2100GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
2101GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
2102#endif
2103typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
2104typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
2105#endif
2106
2107
2108/**
2109 ** NOTE!!!!! If you add new functions to this file, or update
2110 ** glext.h be sure to regenerate the gl_mangle.h file. See comments
2111 ** in that file for details.
2112 **/
2113
2114
2115
2116/**********************************************************************
2117 * Begin system-specific stuff
2118 */
2119#if defined(PRAGMA_EXPORT_SUPPORTED)
2120#pragma export off
2121#endif
2122
2123/*
2124 * End system-specific stuff
2125 **********************************************************************/
2126
2127
2128#ifdef __cplusplus
2129}
2130#endif
2131
2132#endif /* __gl_h_ */
2133