1 | /* |
2 | * Mesa 3-D graphics library |
3 | * |
4 | * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. |
5 | * Copyright (C) 2009 VMware, Inc. All Rights Reserved. |
6 | * |
7 | * Permission is hereby granted, free of charge, to any person obtaining a |
8 | * copy of this software and associated documentation files (the "Software"), |
9 | * to deal in the Software without restriction, including without limitation |
10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
11 | * and/or sell copies of the Software, and to permit persons to whom the |
12 | * Software is furnished to do so, subject to the following conditions: |
13 | * |
14 | * The above copyright notice and this permission notice shall be included |
15 | * in all copies or substantial portions of the Software. |
16 | * |
17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
20 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
21 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
22 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
23 | * OTHER DEALINGS IN THE SOFTWARE. |
24 | */ |
25 | |
26 | |
27 | #ifndef __gl_h_ |
28 | #define __gl_h_ |
29 | |
30 | #if defined(USE_MGL_NAMESPACE) |
31 | #include "gl_mangle.h" |
32 | #endif |
33 | |
34 | |
35 | /********************************************************************** |
36 | * Begin system-specific stuff. |
37 | */ |
38 | |
39 | #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) |
40 | #define __WIN32__ |
41 | #endif |
42 | |
43 | #if defined(__WIN32__) && !defined(__CYGWIN__) |
44 | # if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ |
45 | # define GLAPI __declspec(dllexport) |
46 | # elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ |
47 | # define GLAPI __declspec(dllimport) |
48 | # else /* for use with static link lib build of Win32 edition only */ |
49 | # define GLAPI extern |
50 | # endif /* _STATIC_MESA support */ |
51 | # if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */ |
52 | # define GLAPIENTRY |
53 | # else |
54 | # define GLAPIENTRY __stdcall |
55 | # endif |
56 | #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ |
57 | # define GLAPI extern |
58 | # define GLAPIENTRY __stdcall |
59 | #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) |
60 | # define GLAPI __attribute__((visibility("default"))) |
61 | # define GLAPIENTRY |
62 | #endif /* WIN32 && !CYGWIN */ |
63 | |
64 | /* |
65 | * WINDOWS: Include windows.h here to define APIENTRY. |
66 | * It is also useful when applications include this file by |
67 | * including only glut.h, since glut.h depends on windows.h. |
68 | * Applications needing to include windows.h with parms other |
69 | * than "WIN32_LEAN_AND_MEAN" may include windows.h before |
70 | * glut.h or gl.h. |
71 | */ |
72 | #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) |
73 | #ifndef WIN32_LEAN_AND_MEAN |
74 | #define WIN32_LEAN_AND_MEAN 1 |
75 | #endif |
76 | #include <windows.h> |
77 | #endif |
78 | |
79 | #ifndef GLAPI |
80 | #define GLAPI extern |
81 | #endif |
82 | |
83 | #ifndef GLAPIENTRY |
84 | #define GLAPIENTRY |
85 | #endif |
86 | |
87 | #ifndef APIENTRY |
88 | #define APIENTRY GLAPIENTRY |
89 | #endif |
90 | |
91 | /* "P" suffix to be used for a pointer to a function */ |
92 | #ifndef APIENTRYP |
93 | #define APIENTRYP APIENTRY * |
94 | #endif |
95 | |
96 | #ifndef GLAPIENTRYP |
97 | #define GLAPIENTRYP GLAPIENTRY * |
98 | #endif |
99 | |
100 | #if defined(PRAGMA_EXPORT_SUPPORTED) |
101 | #pragma export on |
102 | #endif |
103 | |
104 | /* |
105 | * End system-specific stuff. |
106 | **********************************************************************/ |
107 | |
108 | |
109 | |
110 | #ifdef __cplusplus |
111 | extern "C" { |
112 | #endif |
113 | |
114 | |
115 | |
116 | #define GL_VERSION_1_1 1 |
117 | #define GL_VERSION_1_2 1 |
118 | #define GL_VERSION_1_3 1 |
119 | #define GL_ARB_imaging 1 |
120 | |
121 | |
122 | /* |
123 | * Datatypes |
124 | */ |
125 | typedef unsigned int GLenum; |
126 | typedef unsigned char GLboolean; |
127 | typedef unsigned int GLbitfield; |
128 | typedef void GLvoid; |
129 | typedef signed char GLbyte; /* 1-byte signed */ |
130 | typedef short GLshort; /* 2-byte signed */ |
131 | typedef int GLint; /* 4-byte signed */ |
132 | typedef unsigned char GLubyte; /* 1-byte unsigned */ |
133 | typedef unsigned short GLushort; /* 2-byte unsigned */ |
134 | typedef unsigned int GLuint; /* 4-byte unsigned */ |
135 | typedef int GLsizei; /* 4-byte signed */ |
136 | typedef float GLfloat; /* single precision float */ |
137 | typedef float GLclampf; /* single precision float in [0,1] */ |
138 | typedef double GLdouble; /* double precision float */ |
139 | typedef double GLclampd; /* double precision float in [0,1] */ |
140 | |
141 | |
142 | |
143 | /* |
144 | * Constants |
145 | */ |
146 | |
147 | /* Boolean values */ |
148 | #define GL_FALSE 0 |
149 | #define GL_TRUE 1 |
150 | |
151 | /* Data types */ |
152 | #define GL_BYTE 0x1400 |
153 | #define GL_UNSIGNED_BYTE 0x1401 |
154 | #define GL_SHORT 0x1402 |
155 | #define GL_UNSIGNED_SHORT 0x1403 |
156 | #define GL_INT 0x1404 |
157 | #define GL_UNSIGNED_INT 0x1405 |
158 | #define GL_FLOAT 0x1406 |
159 | #define GL_2_BYTES 0x1407 |
160 | #define GL_3_BYTES 0x1408 |
161 | #define GL_4_BYTES 0x1409 |
162 | #define GL_DOUBLE 0x140A |
163 | |
164 | /* Primitives */ |
165 | #define GL_POINTS 0x0000 |
166 | #define GL_LINES 0x0001 |
167 | #define GL_LINE_LOOP 0x0002 |
168 | #define GL_LINE_STRIP 0x0003 |
169 | #define GL_TRIANGLES 0x0004 |
170 | #define GL_TRIANGLE_STRIP 0x0005 |
171 | #define GL_TRIANGLE_FAN 0x0006 |
172 | #define GL_QUADS 0x0007 |
173 | #define GL_QUAD_STRIP 0x0008 |
174 | #define GL_POLYGON 0x0009 |
175 | |
176 | /* Vertex Arrays */ |
177 | #define GL_VERTEX_ARRAY 0x8074 |
178 | #define GL_NORMAL_ARRAY 0x8075 |
179 | #define GL_COLOR_ARRAY 0x8076 |
180 | #define GL_INDEX_ARRAY 0x8077 |
181 | #define GL_TEXTURE_COORD_ARRAY 0x8078 |
182 | #define GL_EDGE_FLAG_ARRAY 0x8079 |
183 | #define GL_VERTEX_ARRAY_SIZE 0x807A |
184 | #define GL_VERTEX_ARRAY_TYPE 0x807B |
185 | #define GL_VERTEX_ARRAY_STRIDE 0x807C |
186 | #define GL_NORMAL_ARRAY_TYPE 0x807E |
187 | #define GL_NORMAL_ARRAY_STRIDE 0x807F |
188 | #define GL_COLOR_ARRAY_SIZE 0x8081 |
189 | #define GL_COLOR_ARRAY_TYPE 0x8082 |
190 | #define GL_COLOR_ARRAY_STRIDE 0x8083 |
191 | #define GL_INDEX_ARRAY_TYPE 0x8085 |
192 | #define GL_INDEX_ARRAY_STRIDE 0x8086 |
193 | #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 |
194 | #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 |
195 | #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A |
196 | #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C |
197 | #define GL_VERTEX_ARRAY_POINTER 0x808E |
198 | #define GL_NORMAL_ARRAY_POINTER 0x808F |
199 | #define GL_COLOR_ARRAY_POINTER 0x8090 |
200 | #define GL_INDEX_ARRAY_POINTER 0x8091 |
201 | #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 |
202 | #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 |
203 | #define GL_V2F 0x2A20 |
204 | #define GL_V3F 0x2A21 |
205 | #define GL_C4UB_V2F 0x2A22 |
206 | #define GL_C4UB_V3F 0x2A23 |
207 | #define GL_C3F_V3F 0x2A24 |
208 | #define GL_N3F_V3F 0x2A25 |
209 | #define GL_C4F_N3F_V3F 0x2A26 |
210 | #define GL_T2F_V3F 0x2A27 |
211 | #define GL_T4F_V4F 0x2A28 |
212 | #define GL_T2F_C4UB_V3F 0x2A29 |
213 | #define GL_T2F_C3F_V3F 0x2A2A |
214 | #define GL_T2F_N3F_V3F 0x2A2B |
215 | #define GL_T2F_C4F_N3F_V3F 0x2A2C |
216 | #define GL_T4F_C4F_N3F_V4F 0x2A2D |
217 | |
218 | /* Matrix Mode */ |
219 | #define GL_MATRIX_MODE 0x0BA0 |
220 | #define GL_MODELVIEW 0x1700 |
221 | #define GL_PROJECTION 0x1701 |
222 | #define GL_TEXTURE 0x1702 |
223 | |
224 | /* Points */ |
225 | #define GL_POINT_SMOOTH 0x0B10 |
226 | #define GL_POINT_SIZE 0x0B11 |
227 | #define GL_POINT_SIZE_GRANULARITY 0x0B13 |
228 | #define GL_POINT_SIZE_RANGE 0x0B12 |
229 | |
230 | /* Lines */ |
231 | #define GL_LINE_SMOOTH 0x0B20 |
232 | #define GL_LINE_STIPPLE 0x0B24 |
233 | #define GL_LINE_STIPPLE_PATTERN 0x0B25 |
234 | #define GL_LINE_STIPPLE_REPEAT 0x0B26 |
235 | #define GL_LINE_WIDTH 0x0B21 |
236 | #define GL_LINE_WIDTH_GRANULARITY 0x0B23 |
237 | #define GL_LINE_WIDTH_RANGE 0x0B22 |
238 | |
239 | /* Polygons */ |
240 | #define GL_POINT 0x1B00 |
241 | #define GL_LINE 0x1B01 |
242 | #define GL_FILL 0x1B02 |
243 | #define GL_CW 0x0900 |
244 | #define GL_CCW 0x0901 |
245 | #define GL_FRONT 0x0404 |
246 | #define GL_BACK 0x0405 |
247 | #define GL_POLYGON_MODE 0x0B40 |
248 | #define GL_POLYGON_SMOOTH 0x0B41 |
249 | #define GL_POLYGON_STIPPLE 0x0B42 |
250 | #define GL_EDGE_FLAG 0x0B43 |
251 | #define GL_CULL_FACE 0x0B44 |
252 | #define GL_CULL_FACE_MODE 0x0B45 |
253 | #define GL_FRONT_FACE 0x0B46 |
254 | #define GL_POLYGON_OFFSET_FACTOR 0x8038 |
255 | #define GL_POLYGON_OFFSET_UNITS 0x2A00 |
256 | #define GL_POLYGON_OFFSET_POINT 0x2A01 |
257 | #define GL_POLYGON_OFFSET_LINE 0x2A02 |
258 | #define GL_POLYGON_OFFSET_FILL 0x8037 |
259 | |
260 | /* Display Lists */ |
261 | #define GL_COMPILE 0x1300 |
262 | #define GL_COMPILE_AND_EXECUTE 0x1301 |
263 | #define GL_LIST_BASE 0x0B32 |
264 | #define GL_LIST_INDEX 0x0B33 |
265 | #define GL_LIST_MODE 0x0B30 |
266 | |
267 | /* Depth buffer */ |
268 | #define GL_NEVER 0x0200 |
269 | #define GL_LESS 0x0201 |
270 | #define GL_EQUAL 0x0202 |
271 | #define GL_LEQUAL 0x0203 |
272 | #define GL_GREATER 0x0204 |
273 | #define GL_NOTEQUAL 0x0205 |
274 | #define GL_GEQUAL 0x0206 |
275 | #define GL_ALWAYS 0x0207 |
276 | #define GL_DEPTH_TEST 0x0B71 |
277 | #define GL_DEPTH_BITS 0x0D56 |
278 | #define GL_DEPTH_CLEAR_VALUE 0x0B73 |
279 | #define GL_DEPTH_FUNC 0x0B74 |
280 | #define GL_DEPTH_RANGE 0x0B70 |
281 | #define GL_DEPTH_WRITEMASK 0x0B72 |
282 | #define GL_DEPTH_COMPONENT 0x1902 |
283 | |
284 | /* Lighting */ |
285 | #define GL_LIGHTING 0x0B50 |
286 | #define GL_LIGHT0 0x4000 |
287 | #define GL_LIGHT1 0x4001 |
288 | #define GL_LIGHT2 0x4002 |
289 | #define GL_LIGHT3 0x4003 |
290 | #define GL_LIGHT4 0x4004 |
291 | #define GL_LIGHT5 0x4005 |
292 | #define GL_LIGHT6 0x4006 |
293 | #define GL_LIGHT7 0x4007 |
294 | #define GL_SPOT_EXPONENT 0x1205 |
295 | #define GL_SPOT_CUTOFF 0x1206 |
296 | #define GL_CONSTANT_ATTENUATION 0x1207 |
297 | #define GL_LINEAR_ATTENUATION 0x1208 |
298 | #define GL_QUADRATIC_ATTENUATION 0x1209 |
299 | #define GL_AMBIENT 0x1200 |
300 | #define GL_DIFFUSE 0x1201 |
301 | #define GL_SPECULAR 0x1202 |
302 | #define GL_SHININESS 0x1601 |
303 | #define GL_EMISSION 0x1600 |
304 | #define GL_POSITION 0x1203 |
305 | #define GL_SPOT_DIRECTION 0x1204 |
306 | #define GL_AMBIENT_AND_DIFFUSE 0x1602 |
307 | #define GL_COLOR_INDEXES 0x1603 |
308 | #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 |
309 | #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 |
310 | #define GL_LIGHT_MODEL_AMBIENT 0x0B53 |
311 | #define GL_FRONT_AND_BACK 0x0408 |
312 | #define GL_SHADE_MODEL 0x0B54 |
313 | #define GL_FLAT 0x1D00 |
314 | #define GL_SMOOTH 0x1D01 |
315 | #define GL_COLOR_MATERIAL 0x0B57 |
316 | #define GL_COLOR_MATERIAL_FACE 0x0B55 |
317 | #define GL_COLOR_MATERIAL_PARAMETER 0x0B56 |
318 | #define GL_NORMALIZE 0x0BA1 |
319 | |
320 | /* User clipping planes */ |
321 | #define GL_CLIP_PLANE0 0x3000 |
322 | #define GL_CLIP_PLANE1 0x3001 |
323 | #define GL_CLIP_PLANE2 0x3002 |
324 | #define GL_CLIP_PLANE3 0x3003 |
325 | #define GL_CLIP_PLANE4 0x3004 |
326 | #define GL_CLIP_PLANE5 0x3005 |
327 | |
328 | /* Accumulation buffer */ |
329 | #define GL_ACCUM_RED_BITS 0x0D58 |
330 | #define GL_ACCUM_GREEN_BITS 0x0D59 |
331 | #define GL_ACCUM_BLUE_BITS 0x0D5A |
332 | #define GL_ACCUM_ALPHA_BITS 0x0D5B |
333 | #define GL_ACCUM_CLEAR_VALUE 0x0B80 |
334 | #define GL_ACCUM 0x0100 |
335 | #define GL_ADD 0x0104 |
336 | #define GL_LOAD 0x0101 |
337 | #define GL_MULT 0x0103 |
338 | #define GL_RETURN 0x0102 |
339 | |
340 | /* Alpha testing */ |
341 | #define GL_ALPHA_TEST 0x0BC0 |
342 | #define GL_ALPHA_TEST_REF 0x0BC2 |
343 | #define GL_ALPHA_TEST_FUNC 0x0BC1 |
344 | |
345 | /* Blending */ |
346 | #define GL_BLEND 0x0BE2 |
347 | #define GL_BLEND_SRC 0x0BE1 |
348 | #define GL_BLEND_DST 0x0BE0 |
349 | #define GL_ZERO 0 |
350 | #define GL_ONE 1 |
351 | #define GL_SRC_COLOR 0x0300 |
352 | #define GL_ONE_MINUS_SRC_COLOR 0x0301 |
353 | #define GL_SRC_ALPHA 0x0302 |
354 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303 |
355 | #define GL_DST_ALPHA 0x0304 |
356 | #define GL_ONE_MINUS_DST_ALPHA 0x0305 |
357 | #define GL_DST_COLOR 0x0306 |
358 | #define GL_ONE_MINUS_DST_COLOR 0x0307 |
359 | #define GL_SRC_ALPHA_SATURATE 0x0308 |
360 | |
361 | /* Render Mode */ |
362 | #define GL_FEEDBACK 0x1C01 |
363 | #define GL_RENDER 0x1C00 |
364 | #define GL_SELECT 0x1C02 |
365 | |
366 | /* Feedback */ |
367 | #define GL_2D 0x0600 |
368 | #define GL_3D 0x0601 |
369 | #define GL_3D_COLOR 0x0602 |
370 | #define GL_3D_COLOR_TEXTURE 0x0603 |
371 | #define GL_4D_COLOR_TEXTURE 0x0604 |
372 | #define GL_POINT_TOKEN 0x0701 |
373 | #define GL_LINE_TOKEN 0x0702 |
374 | #define GL_LINE_RESET_TOKEN 0x0707 |
375 | #define GL_POLYGON_TOKEN 0x0703 |
376 | #define GL_BITMAP_TOKEN 0x0704 |
377 | #define GL_DRAW_PIXEL_TOKEN 0x0705 |
378 | #define GL_COPY_PIXEL_TOKEN 0x0706 |
379 | #define GL_PASS_THROUGH_TOKEN 0x0700 |
380 | #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 |
381 | #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 |
382 | #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 |
383 | |
384 | /* Selection */ |
385 | #define GL_SELECTION_BUFFER_POINTER 0x0DF3 |
386 | #define GL_SELECTION_BUFFER_SIZE 0x0DF4 |
387 | |
388 | /* Fog */ |
389 | #define GL_FOG 0x0B60 |
390 | #define GL_FOG_MODE 0x0B65 |
391 | #define GL_FOG_DENSITY 0x0B62 |
392 | #define GL_FOG_COLOR 0x0B66 |
393 | #define GL_FOG_INDEX 0x0B61 |
394 | #define GL_FOG_START 0x0B63 |
395 | #define GL_FOG_END 0x0B64 |
396 | #define GL_LINEAR 0x2601 |
397 | #define GL_EXP 0x0800 |
398 | #define GL_EXP2 0x0801 |
399 | |
400 | /* Logic Ops */ |
401 | #define GL_LOGIC_OP 0x0BF1 |
402 | #define GL_INDEX_LOGIC_OP 0x0BF1 |
403 | #define GL_COLOR_LOGIC_OP 0x0BF2 |
404 | #define GL_LOGIC_OP_MODE 0x0BF0 |
405 | #define GL_CLEAR 0x1500 |
406 | #define GL_SET 0x150F |
407 | #define GL_COPY 0x1503 |
408 | #define GL_COPY_INVERTED 0x150C |
409 | #define GL_NOOP 0x1505 |
410 | #define GL_INVERT 0x150A |
411 | #define GL_AND 0x1501 |
412 | #define GL_NAND 0x150E |
413 | #define GL_OR 0x1507 |
414 | #define GL_NOR 0x1508 |
415 | #define GL_XOR 0x1506 |
416 | #define GL_EQUIV 0x1509 |
417 | #define GL_AND_REVERSE 0x1502 |
418 | #define GL_AND_INVERTED 0x1504 |
419 | #define GL_OR_REVERSE 0x150B |
420 | #define GL_OR_INVERTED 0x150D |
421 | |
422 | /* Stencil */ |
423 | #define GL_STENCIL_BITS 0x0D57 |
424 | #define GL_STENCIL_TEST 0x0B90 |
425 | #define GL_STENCIL_CLEAR_VALUE 0x0B91 |
426 | #define GL_STENCIL_FUNC 0x0B92 |
427 | #define GL_STENCIL_VALUE_MASK 0x0B93 |
428 | #define GL_STENCIL_FAIL 0x0B94 |
429 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 |
430 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 |
431 | #define GL_STENCIL_REF 0x0B97 |
432 | #define GL_STENCIL_WRITEMASK 0x0B98 |
433 | #define GL_STENCIL_INDEX 0x1901 |
434 | #define GL_KEEP 0x1E00 |
435 | #define GL_REPLACE 0x1E01 |
436 | #define GL_INCR 0x1E02 |
437 | #define GL_DECR 0x1E03 |
438 | |
439 | /* Buffers, Pixel Drawing/Reading */ |
440 | #define GL_NONE 0 |
441 | #define GL_LEFT 0x0406 |
442 | #define GL_RIGHT 0x0407 |
443 | /*GL_FRONT 0x0404 */ |
444 | /*GL_BACK 0x0405 */ |
445 | /*GL_FRONT_AND_BACK 0x0408 */ |
446 | #define GL_FRONT_LEFT 0x0400 |
447 | #define GL_FRONT_RIGHT 0x0401 |
448 | #define GL_BACK_LEFT 0x0402 |
449 | #define GL_BACK_RIGHT 0x0403 |
450 | #define GL_AUX0 0x0409 |
451 | #define GL_AUX1 0x040A |
452 | #define GL_AUX2 0x040B |
453 | #define GL_AUX3 0x040C |
454 | #define GL_COLOR_INDEX 0x1900 |
455 | #define GL_RED 0x1903 |
456 | #define GL_GREEN 0x1904 |
457 | #define GL_BLUE 0x1905 |
458 | #define GL_ALPHA 0x1906 |
459 | #define GL_LUMINANCE 0x1909 |
460 | #define GL_LUMINANCE_ALPHA 0x190A |
461 | #define GL_ALPHA_BITS 0x0D55 |
462 | #define GL_RED_BITS 0x0D52 |
463 | #define GL_GREEN_BITS 0x0D53 |
464 | #define GL_BLUE_BITS 0x0D54 |
465 | #define GL_INDEX_BITS 0x0D51 |
466 | #define GL_SUBPIXEL_BITS 0x0D50 |
467 | #define GL_AUX_BUFFERS 0x0C00 |
468 | #define GL_READ_BUFFER 0x0C02 |
469 | #define GL_DRAW_BUFFER 0x0C01 |
470 | #define GL_DOUBLEBUFFER 0x0C32 |
471 | #define GL_STEREO 0x0C33 |
472 | #define GL_BITMAP 0x1A00 |
473 | #define GL_COLOR 0x1800 |
474 | #define GL_DEPTH 0x1801 |
475 | #define GL_STENCIL 0x1802 |
476 | #define GL_DITHER 0x0BD0 |
477 | #define GL_RGB 0x1907 |
478 | #define GL_RGBA 0x1908 |
479 | |
480 | /* Implementation limits */ |
481 | #define GL_MAX_LIST_NESTING 0x0B31 |
482 | #define GL_MAX_EVAL_ORDER 0x0D30 |
483 | #define GL_MAX_LIGHTS 0x0D31 |
484 | #define GL_MAX_CLIP_PLANES 0x0D32 |
485 | #define GL_MAX_TEXTURE_SIZE 0x0D33 |
486 | #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 |
487 | #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 |
488 | #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 |
489 | #define GL_MAX_NAME_STACK_DEPTH 0x0D37 |
490 | #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 |
491 | #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 |
492 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A |
493 | #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B |
494 | |
495 | /* Gets */ |
496 | #define GL_ATTRIB_STACK_DEPTH 0x0BB0 |
497 | #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 |
498 | #define GL_COLOR_CLEAR_VALUE 0x0C22 |
499 | #define GL_COLOR_WRITEMASK 0x0C23 |
500 | #define GL_CURRENT_INDEX 0x0B01 |
501 | #define GL_CURRENT_COLOR 0x0B00 |
502 | #define GL_CURRENT_NORMAL 0x0B02 |
503 | #define GL_CURRENT_RASTER_COLOR 0x0B04 |
504 | #define GL_CURRENT_RASTER_DISTANCE 0x0B09 |
505 | #define GL_CURRENT_RASTER_INDEX 0x0B05 |
506 | #define GL_CURRENT_RASTER_POSITION 0x0B07 |
507 | #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 |
508 | #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 |
509 | #define GL_CURRENT_TEXTURE_COORDS 0x0B03 |
510 | #define GL_INDEX_CLEAR_VALUE 0x0C20 |
511 | #define GL_INDEX_MODE 0x0C30 |
512 | #define GL_INDEX_WRITEMASK 0x0C21 |
513 | #define GL_MODELVIEW_MATRIX 0x0BA6 |
514 | #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 |
515 | #define GL_NAME_STACK_DEPTH 0x0D70 |
516 | #define GL_PROJECTION_MATRIX 0x0BA7 |
517 | #define GL_PROJECTION_STACK_DEPTH 0x0BA4 |
518 | #define GL_RENDER_MODE 0x0C40 |
519 | #define GL_RGBA_MODE 0x0C31 |
520 | #define GL_TEXTURE_MATRIX 0x0BA8 |
521 | #define GL_TEXTURE_STACK_DEPTH 0x0BA5 |
522 | #define GL_VIEWPORT 0x0BA2 |
523 | |
524 | /* Evaluators */ |
525 | #define GL_AUTO_NORMAL 0x0D80 |
526 | #define GL_MAP1_COLOR_4 0x0D90 |
527 | #define GL_MAP1_INDEX 0x0D91 |
528 | #define GL_MAP1_NORMAL 0x0D92 |
529 | #define GL_MAP1_TEXTURE_COORD_1 0x0D93 |
530 | #define GL_MAP1_TEXTURE_COORD_2 0x0D94 |
531 | #define GL_MAP1_TEXTURE_COORD_3 0x0D95 |
532 | #define GL_MAP1_TEXTURE_COORD_4 0x0D96 |
533 | #define GL_MAP1_VERTEX_3 0x0D97 |
534 | #define GL_MAP1_VERTEX_4 0x0D98 |
535 | #define GL_MAP2_COLOR_4 0x0DB0 |
536 | #define GL_MAP2_INDEX 0x0DB1 |
537 | #define GL_MAP2_NORMAL 0x0DB2 |
538 | #define GL_MAP2_TEXTURE_COORD_1 0x0DB3 |
539 | #define GL_MAP2_TEXTURE_COORD_2 0x0DB4 |
540 | #define GL_MAP2_TEXTURE_COORD_3 0x0DB5 |
541 | #define GL_MAP2_TEXTURE_COORD_4 0x0DB6 |
542 | #define GL_MAP2_VERTEX_3 0x0DB7 |
543 | #define GL_MAP2_VERTEX_4 0x0DB8 |
544 | #define GL_MAP1_GRID_DOMAIN 0x0DD0 |
545 | #define GL_MAP1_GRID_SEGMENTS 0x0DD1 |
546 | #define GL_MAP2_GRID_DOMAIN 0x0DD2 |
547 | #define GL_MAP2_GRID_SEGMENTS 0x0DD3 |
548 | #define GL_COEFF 0x0A00 |
549 | #define GL_ORDER 0x0A01 |
550 | #define GL_DOMAIN 0x0A02 |
551 | |
552 | /* Hints */ |
553 | #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 |
554 | #define GL_POINT_SMOOTH_HINT 0x0C51 |
555 | #define GL_LINE_SMOOTH_HINT 0x0C52 |
556 | #define GL_POLYGON_SMOOTH_HINT 0x0C53 |
557 | #define GL_FOG_HINT 0x0C54 |
558 | #define GL_DONT_CARE 0x1100 |
559 | #define GL_FASTEST 0x1101 |
560 | #define GL_NICEST 0x1102 |
561 | |
562 | /* Scissor box */ |
563 | #define GL_SCISSOR_BOX 0x0C10 |
564 | #define GL_SCISSOR_TEST 0x0C11 |
565 | |
566 | /* Pixel Mode / Transfer */ |
567 | #define GL_MAP_COLOR 0x0D10 |
568 | #define GL_MAP_STENCIL 0x0D11 |
569 | #define GL_INDEX_SHIFT 0x0D12 |
570 | #define GL_INDEX_OFFSET 0x0D13 |
571 | #define GL_RED_SCALE 0x0D14 |
572 | #define GL_RED_BIAS 0x0D15 |
573 | #define GL_GREEN_SCALE 0x0D18 |
574 | #define GL_GREEN_BIAS 0x0D19 |
575 | #define GL_BLUE_SCALE 0x0D1A |
576 | #define GL_BLUE_BIAS 0x0D1B |
577 | #define GL_ALPHA_SCALE 0x0D1C |
578 | #define GL_ALPHA_BIAS 0x0D1D |
579 | #define GL_DEPTH_SCALE 0x0D1E |
580 | #define GL_DEPTH_BIAS 0x0D1F |
581 | #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 |
582 | #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 |
583 | #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 |
584 | #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 |
585 | #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 |
586 | #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 |
587 | #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 |
588 | #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 |
589 | #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 |
590 | #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 |
591 | #define GL_PIXEL_MAP_S_TO_S 0x0C71 |
592 | #define GL_PIXEL_MAP_I_TO_I 0x0C70 |
593 | #define GL_PIXEL_MAP_I_TO_R 0x0C72 |
594 | #define GL_PIXEL_MAP_I_TO_G 0x0C73 |
595 | #define GL_PIXEL_MAP_I_TO_B 0x0C74 |
596 | #define GL_PIXEL_MAP_I_TO_A 0x0C75 |
597 | #define GL_PIXEL_MAP_R_TO_R 0x0C76 |
598 | #define GL_PIXEL_MAP_G_TO_G 0x0C77 |
599 | #define GL_PIXEL_MAP_B_TO_B 0x0C78 |
600 | #define GL_PIXEL_MAP_A_TO_A 0x0C79 |
601 | #define GL_PACK_ALIGNMENT 0x0D05 |
602 | #define GL_PACK_LSB_FIRST 0x0D01 |
603 | #define GL_PACK_ROW_LENGTH 0x0D02 |
604 | #define GL_PACK_SKIP_PIXELS 0x0D04 |
605 | #define GL_PACK_SKIP_ROWS 0x0D03 |
606 | #define GL_PACK_SWAP_BYTES 0x0D00 |
607 | #define GL_UNPACK_ALIGNMENT 0x0CF5 |
608 | #define GL_UNPACK_LSB_FIRST 0x0CF1 |
609 | #define GL_UNPACK_ROW_LENGTH 0x0CF2 |
610 | #define GL_UNPACK_SKIP_PIXELS 0x0CF4 |
611 | #define GL_UNPACK_SKIP_ROWS 0x0CF3 |
612 | #define GL_UNPACK_SWAP_BYTES 0x0CF0 |
613 | #define GL_ZOOM_X 0x0D16 |
614 | #define GL_ZOOM_Y 0x0D17 |
615 | |
616 | /* Texture mapping */ |
617 | #define GL_TEXTURE_ENV 0x2300 |
618 | #define GL_TEXTURE_ENV_MODE 0x2200 |
619 | #define GL_TEXTURE_1D 0x0DE0 |
620 | #define GL_TEXTURE_2D 0x0DE1 |
621 | #define GL_TEXTURE_WRAP_S 0x2802 |
622 | #define GL_TEXTURE_WRAP_T 0x2803 |
623 | #define GL_TEXTURE_MAG_FILTER 0x2800 |
624 | #define GL_TEXTURE_MIN_FILTER 0x2801 |
625 | #define GL_TEXTURE_ENV_COLOR 0x2201 |
626 | #define GL_TEXTURE_GEN_S 0x0C60 |
627 | #define GL_TEXTURE_GEN_T 0x0C61 |
628 | #define GL_TEXTURE_GEN_R 0x0C62 |
629 | #define GL_TEXTURE_GEN_Q 0x0C63 |
630 | #define GL_TEXTURE_GEN_MODE 0x2500 |
631 | #define GL_TEXTURE_BORDER_COLOR 0x1004 |
632 | #define GL_TEXTURE_WIDTH 0x1000 |
633 | #define GL_TEXTURE_HEIGHT 0x1001 |
634 | #define GL_TEXTURE_BORDER 0x1005 |
635 | #define GL_TEXTURE_COMPONENTS 0x1003 |
636 | #define GL_TEXTURE_RED_SIZE 0x805C |
637 | #define GL_TEXTURE_GREEN_SIZE 0x805D |
638 | #define GL_TEXTURE_BLUE_SIZE 0x805E |
639 | #define GL_TEXTURE_ALPHA_SIZE 0x805F |
640 | #define GL_TEXTURE_LUMINANCE_SIZE 0x8060 |
641 | #define GL_TEXTURE_INTENSITY_SIZE 0x8061 |
642 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700 |
643 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702 |
644 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701 |
645 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703 |
646 | #define GL_OBJECT_LINEAR 0x2401 |
647 | #define GL_OBJECT_PLANE 0x2501 |
648 | #define GL_EYE_LINEAR 0x2400 |
649 | #define GL_EYE_PLANE 0x2502 |
650 | #define GL_SPHERE_MAP 0x2402 |
651 | #define GL_DECAL 0x2101 |
652 | #define GL_MODULATE 0x2100 |
653 | #define GL_NEAREST 0x2600 |
654 | #define GL_REPEAT 0x2901 |
655 | #define GL_CLAMP 0x2900 |
656 | #define GL_S 0x2000 |
657 | #define GL_T 0x2001 |
658 | #define GL_R 0x2002 |
659 | #define GL_Q 0x2003 |
660 | |
661 | /* Utility */ |
662 | #define GL_VENDOR 0x1F00 |
663 | #define GL_RENDERER 0x1F01 |
664 | #define GL_VERSION 0x1F02 |
665 | #define GL_EXTENSIONS 0x1F03 |
666 | |
667 | /* Errors */ |
668 | #define GL_NO_ERROR 0 |
669 | #define GL_INVALID_ENUM 0x0500 |
670 | #define GL_INVALID_VALUE 0x0501 |
671 | #define GL_INVALID_OPERATION 0x0502 |
672 | #define GL_STACK_OVERFLOW 0x0503 |
673 | #define GL_STACK_UNDERFLOW 0x0504 |
674 | #define GL_OUT_OF_MEMORY 0x0505 |
675 | |
676 | /* glPush/PopAttrib bits */ |
677 | #define GL_CURRENT_BIT 0x00000001 |
678 | #define GL_POINT_BIT 0x00000002 |
679 | #define GL_LINE_BIT 0x00000004 |
680 | #define GL_POLYGON_BIT 0x00000008 |
681 | #define GL_POLYGON_STIPPLE_BIT 0x00000010 |
682 | #define GL_PIXEL_MODE_BIT 0x00000020 |
683 | #define GL_LIGHTING_BIT 0x00000040 |
684 | #define GL_FOG_BIT 0x00000080 |
685 | #define GL_DEPTH_BUFFER_BIT 0x00000100 |
686 | #define GL_ACCUM_BUFFER_BIT 0x00000200 |
687 | #define GL_STENCIL_BUFFER_BIT 0x00000400 |
688 | #define GL_VIEWPORT_BIT 0x00000800 |
689 | #define GL_TRANSFORM_BIT 0x00001000 |
690 | #define GL_ENABLE_BIT 0x00002000 |
691 | #define GL_COLOR_BUFFER_BIT 0x00004000 |
692 | #define GL_HINT_BIT 0x00008000 |
693 | #define GL_EVAL_BIT 0x00010000 |
694 | #define GL_LIST_BIT 0x00020000 |
695 | #define GL_TEXTURE_BIT 0x00040000 |
696 | #define GL_SCISSOR_BIT 0x00080000 |
697 | #define GL_ALL_ATTRIB_BITS 0x000FFFFF |
698 | |
699 | |
700 | /* OpenGL 1.1 */ |
701 | #define GL_PROXY_TEXTURE_1D 0x8063 |
702 | #define GL_PROXY_TEXTURE_2D 0x8064 |
703 | #define GL_TEXTURE_PRIORITY 0x8066 |
704 | #define GL_TEXTURE_RESIDENT 0x8067 |
705 | #define GL_TEXTURE_BINDING_1D 0x8068 |
706 | #define GL_TEXTURE_BINDING_2D 0x8069 |
707 | #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 |
708 | #define GL_ALPHA4 0x803B |
709 | #define GL_ALPHA8 0x803C |
710 | #define GL_ALPHA12 0x803D |
711 | #define GL_ALPHA16 0x803E |
712 | #define GL_LUMINANCE4 0x803F |
713 | #define GL_LUMINANCE8 0x8040 |
714 | #define GL_LUMINANCE12 0x8041 |
715 | #define GL_LUMINANCE16 0x8042 |
716 | #define GL_LUMINANCE4_ALPHA4 0x8043 |
717 | #define GL_LUMINANCE6_ALPHA2 0x8044 |
718 | #define GL_LUMINANCE8_ALPHA8 0x8045 |
719 | #define GL_LUMINANCE12_ALPHA4 0x8046 |
720 | #define GL_LUMINANCE12_ALPHA12 0x8047 |
721 | #define GL_LUMINANCE16_ALPHA16 0x8048 |
722 | #define GL_INTENSITY 0x8049 |
723 | #define GL_INTENSITY4 0x804A |
724 | #define GL_INTENSITY8 0x804B |
725 | #define GL_INTENSITY12 0x804C |
726 | #define GL_INTENSITY16 0x804D |
727 | #define GL_R3_G3_B2 0x2A10 |
728 | #define GL_RGB4 0x804F |
729 | #define GL_RGB5 0x8050 |
730 | #define GL_RGB8 0x8051 |
731 | #define GL_RGB10 0x8052 |
732 | #define GL_RGB12 0x8053 |
733 | #define GL_RGB16 0x8054 |
734 | #define GL_RGBA2 0x8055 |
735 | #define GL_RGBA4 0x8056 |
736 | #define GL_RGB5_A1 0x8057 |
737 | #define GL_RGBA8 0x8058 |
738 | #define GL_RGB10_A2 0x8059 |
739 | #define GL_RGBA12 0x805A |
740 | #define GL_RGBA16 0x805B |
741 | #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 |
742 | #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 |
743 | #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF |
744 | #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF |
745 | |
746 | |
747 | |
748 | /* |
749 | * Miscellaneous |
750 | */ |
751 | |
752 | GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); |
753 | |
754 | GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); |
755 | |
756 | GLAPI void GLAPIENTRY glClear( GLbitfield mask ); |
757 | |
758 | GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); |
759 | |
760 | GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); |
761 | |
762 | GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); |
763 | |
764 | GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); |
765 | |
766 | GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); |
767 | |
768 | GLAPI void GLAPIENTRY glCullFace( GLenum mode ); |
769 | |
770 | GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); |
771 | |
772 | GLAPI void GLAPIENTRY glPointSize( GLfloat size ); |
773 | |
774 | GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); |
775 | |
776 | GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); |
777 | |
778 | GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); |
779 | |
780 | GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); |
781 | |
782 | GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); |
783 | |
784 | GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); |
785 | |
786 | GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); |
787 | |
788 | GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); |
789 | |
790 | GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); |
791 | |
792 | GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); |
793 | |
794 | GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); |
795 | |
796 | GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); |
797 | |
798 | GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); |
799 | |
800 | GLAPI void GLAPIENTRY glEnable( GLenum cap ); |
801 | |
802 | GLAPI void GLAPIENTRY glDisable( GLenum cap ); |
803 | |
804 | GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); |
805 | |
806 | |
807 | GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ |
808 | |
809 | GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ |
810 | |
811 | |
812 | GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); |
813 | |
814 | GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); |
815 | |
816 | GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); |
817 | |
818 | GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); |
819 | |
820 | |
821 | GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); |
822 | |
823 | GLAPI void GLAPIENTRY glPopAttrib( void ); |
824 | |
825 | |
826 | GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ |
827 | |
828 | GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ |
829 | |
830 | |
831 | GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); |
832 | |
833 | GLAPI GLenum GLAPIENTRY glGetError( void ); |
834 | |
835 | GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name ); |
836 | |
837 | GLAPI void GLAPIENTRY glFinish( void ); |
838 | |
839 | GLAPI void GLAPIENTRY glFlush( void ); |
840 | |
841 | GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); |
842 | |
843 | |
844 | /* |
845 | * Depth Buffer |
846 | */ |
847 | |
848 | GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); |
849 | |
850 | GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); |
851 | |
852 | GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); |
853 | |
854 | GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); |
855 | |
856 | |
857 | /* |
858 | * Accumulation Buffer |
859 | */ |
860 | |
861 | GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); |
862 | |
863 | GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); |
864 | |
865 | |
866 | /* |
867 | * Transformation |
868 | */ |
869 | |
870 | GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); |
871 | |
872 | GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, |
873 | GLdouble bottom, GLdouble top, |
874 | GLdouble near_val, GLdouble far_val ); |
875 | |
876 | GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, |
877 | GLdouble bottom, GLdouble top, |
878 | GLdouble near_val, GLdouble far_val ); |
879 | |
880 | GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, |
881 | GLsizei width, GLsizei height ); |
882 | |
883 | GLAPI void GLAPIENTRY glPushMatrix( void ); |
884 | |
885 | GLAPI void GLAPIENTRY glPopMatrix( void ); |
886 | |
887 | GLAPI void GLAPIENTRY glLoadIdentity( void ); |
888 | |
889 | GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); |
890 | GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); |
891 | |
892 | GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); |
893 | GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); |
894 | |
895 | GLAPI void GLAPIENTRY glRotated( GLdouble angle, |
896 | GLdouble x, GLdouble y, GLdouble z ); |
897 | GLAPI void GLAPIENTRY glRotatef( GLfloat angle, |
898 | GLfloat x, GLfloat y, GLfloat z ); |
899 | |
900 | GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); |
901 | GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); |
902 | |
903 | GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); |
904 | GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); |
905 | |
906 | |
907 | /* |
908 | * Display Lists |
909 | */ |
910 | |
911 | GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); |
912 | |
913 | GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); |
914 | |
915 | GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); |
916 | |
917 | GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); |
918 | |
919 | GLAPI void GLAPIENTRY glEndList( void ); |
920 | |
921 | GLAPI void GLAPIENTRY glCallList( GLuint list ); |
922 | |
923 | GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, |
924 | const GLvoid *lists ); |
925 | |
926 | GLAPI void GLAPIENTRY glListBase( GLuint base ); |
927 | |
928 | |
929 | /* |
930 | * Drawing Functions |
931 | */ |
932 | |
933 | GLAPI void GLAPIENTRY glBegin( GLenum mode ); |
934 | |
935 | GLAPI void GLAPIENTRY glEnd( void ); |
936 | |
937 | |
938 | GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); |
939 | GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); |
940 | GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); |
941 | GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); |
942 | |
943 | GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); |
944 | GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); |
945 | GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); |
946 | GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); |
947 | |
948 | GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); |
949 | GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); |
950 | GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); |
951 | GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); |
952 | |
953 | GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); |
954 | GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); |
955 | GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); |
956 | GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); |
957 | |
958 | GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); |
959 | GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); |
960 | GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); |
961 | GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); |
962 | |
963 | GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); |
964 | GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); |
965 | GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); |
966 | GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); |
967 | |
968 | |
969 | GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); |
970 | GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); |
971 | GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); |
972 | GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); |
973 | GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); |
974 | |
975 | GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); |
976 | GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); |
977 | GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); |
978 | GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); |
979 | GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); |
980 | |
981 | |
982 | GLAPI void GLAPIENTRY glIndexd( GLdouble c ); |
983 | GLAPI void GLAPIENTRY glIndexf( GLfloat c ); |
984 | GLAPI void GLAPIENTRY glIndexi( GLint c ); |
985 | GLAPI void GLAPIENTRY glIndexs( GLshort c ); |
986 | GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ |
987 | |
988 | GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); |
989 | GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); |
990 | GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); |
991 | GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); |
992 | GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ |
993 | |
994 | GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); |
995 | GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); |
996 | GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); |
997 | GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); |
998 | GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); |
999 | GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); |
1000 | GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); |
1001 | GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); |
1002 | |
1003 | GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, |
1004 | GLbyte blue, GLbyte alpha ); |
1005 | GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, |
1006 | GLdouble blue, GLdouble alpha ); |
1007 | GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, |
1008 | GLfloat blue, GLfloat alpha ); |
1009 | GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, |
1010 | GLint blue, GLint alpha ); |
1011 | GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, |
1012 | GLshort blue, GLshort alpha ); |
1013 | GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, |
1014 | GLubyte blue, GLubyte alpha ); |
1015 | GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, |
1016 | GLuint blue, GLuint alpha ); |
1017 | GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, |
1018 | GLushort blue, GLushort alpha ); |
1019 | |
1020 | |
1021 | GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); |
1022 | GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); |
1023 | GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); |
1024 | GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); |
1025 | GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); |
1026 | GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); |
1027 | GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); |
1028 | GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); |
1029 | |
1030 | GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); |
1031 | GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); |
1032 | GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); |
1033 | GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); |
1034 | GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); |
1035 | GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); |
1036 | GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); |
1037 | GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); |
1038 | |
1039 | |
1040 | GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); |
1041 | GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); |
1042 | GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); |
1043 | GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); |
1044 | |
1045 | GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); |
1046 | GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); |
1047 | GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); |
1048 | GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); |
1049 | |
1050 | GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); |
1051 | GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); |
1052 | GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); |
1053 | GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); |
1054 | |
1055 | GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); |
1056 | GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); |
1057 | GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); |
1058 | GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); |
1059 | |
1060 | GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); |
1061 | GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); |
1062 | GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); |
1063 | GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); |
1064 | |
1065 | GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); |
1066 | GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); |
1067 | GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); |
1068 | GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); |
1069 | |
1070 | GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); |
1071 | GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); |
1072 | GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); |
1073 | GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); |
1074 | |
1075 | GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); |
1076 | GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); |
1077 | GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); |
1078 | GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); |
1079 | |
1080 | |
1081 | GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); |
1082 | GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); |
1083 | GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); |
1084 | GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); |
1085 | |
1086 | GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); |
1087 | GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); |
1088 | GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); |
1089 | GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); |
1090 | |
1091 | GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); |
1092 | GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); |
1093 | GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); |
1094 | GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); |
1095 | |
1096 | GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); |
1097 | GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); |
1098 | GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); |
1099 | GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); |
1100 | |
1101 | GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); |
1102 | GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); |
1103 | GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); |
1104 | GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); |
1105 | |
1106 | GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); |
1107 | GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); |
1108 | GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); |
1109 | GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); |
1110 | |
1111 | |
1112 | GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); |
1113 | GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); |
1114 | GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); |
1115 | GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); |
1116 | |
1117 | |
1118 | GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); |
1119 | GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); |
1120 | GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); |
1121 | GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); |
1122 | |
1123 | |
1124 | /* |
1125 | * Vertex Arrays (1.1) |
1126 | */ |
1127 | |
1128 | GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, |
1129 | GLsizei stride, const GLvoid *ptr ); |
1130 | |
1131 | GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, |
1132 | const GLvoid *ptr ); |
1133 | |
1134 | GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, |
1135 | GLsizei stride, const GLvoid *ptr ); |
1136 | |
1137 | GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, |
1138 | const GLvoid *ptr ); |
1139 | |
1140 | GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, |
1141 | GLsizei stride, const GLvoid *ptr ); |
1142 | |
1143 | GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); |
1144 | |
1145 | GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); |
1146 | |
1147 | GLAPI void GLAPIENTRY glArrayElement( GLint i ); |
1148 | |
1149 | GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); |
1150 | |
1151 | GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, |
1152 | GLenum type, const GLvoid *indices ); |
1153 | |
1154 | GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, |
1155 | const GLvoid *pointer ); |
1156 | |
1157 | /* |
1158 | * Lighting |
1159 | */ |
1160 | |
1161 | GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); |
1162 | |
1163 | GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); |
1164 | GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); |
1165 | GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, |
1166 | const GLfloat *params ); |
1167 | GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, |
1168 | const GLint *params ); |
1169 | |
1170 | GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, |
1171 | GLfloat *params ); |
1172 | GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, |
1173 | GLint *params ); |
1174 | |
1175 | GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); |
1176 | GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); |
1177 | GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); |
1178 | GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); |
1179 | |
1180 | GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); |
1181 | GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); |
1182 | GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); |
1183 | GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); |
1184 | |
1185 | GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); |
1186 | GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); |
1187 | |
1188 | GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); |
1189 | |
1190 | |
1191 | /* |
1192 | * Raster functions |
1193 | */ |
1194 | |
1195 | GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); |
1196 | |
1197 | GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); |
1198 | GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); |
1199 | |
1200 | GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); |
1201 | GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); |
1202 | |
1203 | GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, |
1204 | const GLfloat *values ); |
1205 | GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, |
1206 | const GLuint *values ); |
1207 | GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, |
1208 | const GLushort *values ); |
1209 | |
1210 | GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); |
1211 | GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); |
1212 | GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); |
1213 | |
1214 | GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, |
1215 | GLfloat xorig, GLfloat yorig, |
1216 | GLfloat xmove, GLfloat ymove, |
1217 | const GLubyte *bitmap ); |
1218 | |
1219 | GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, |
1220 | GLsizei width, GLsizei height, |
1221 | GLenum format, GLenum type, |
1222 | GLvoid *pixels ); |
1223 | |
1224 | GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, |
1225 | GLenum format, GLenum type, |
1226 | const GLvoid *pixels ); |
1227 | |
1228 | GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, |
1229 | GLsizei width, GLsizei height, |
1230 | GLenum type ); |
1231 | |
1232 | /* |
1233 | * Stenciling |
1234 | */ |
1235 | |
1236 | GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); |
1237 | |
1238 | GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); |
1239 | |
1240 | GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); |
1241 | |
1242 | GLAPI void GLAPIENTRY glClearStencil( GLint s ); |
1243 | |
1244 | |
1245 | |
1246 | /* |
1247 | * Texture mapping |
1248 | */ |
1249 | |
1250 | GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); |
1251 | GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); |
1252 | GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); |
1253 | |
1254 | GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); |
1255 | GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); |
1256 | GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); |
1257 | |
1258 | GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); |
1259 | GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); |
1260 | GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); |
1261 | |
1262 | |
1263 | GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); |
1264 | GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); |
1265 | |
1266 | GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); |
1267 | GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); |
1268 | |
1269 | GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); |
1270 | GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); |
1271 | |
1272 | |
1273 | GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); |
1274 | GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); |
1275 | |
1276 | GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, |
1277 | const GLfloat *params ); |
1278 | GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, |
1279 | const GLint *params ); |
1280 | |
1281 | GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, |
1282 | GLenum pname, GLfloat *params); |
1283 | GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, |
1284 | GLenum pname, GLint *params ); |
1285 | |
1286 | GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, |
1287 | GLenum pname, GLfloat *params ); |
1288 | GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, |
1289 | GLenum pname, GLint *params ); |
1290 | |
1291 | |
1292 | GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, |
1293 | GLint internalFormat, |
1294 | GLsizei width, GLint border, |
1295 | GLenum format, GLenum type, |
1296 | const GLvoid *pixels ); |
1297 | |
1298 | GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, |
1299 | GLint internalFormat, |
1300 | GLsizei width, GLsizei height, |
1301 | GLint border, GLenum format, GLenum type, |
1302 | const GLvoid *pixels ); |
1303 | |
1304 | GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, |
1305 | GLenum format, GLenum type, |
1306 | GLvoid *pixels ); |
1307 | |
1308 | |
1309 | /* 1.1 functions */ |
1310 | |
1311 | GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); |
1312 | |
1313 | GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); |
1314 | |
1315 | GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); |
1316 | |
1317 | GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, |
1318 | const GLuint *textures, |
1319 | const GLclampf *priorities ); |
1320 | |
1321 | GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, |
1322 | const GLuint *textures, |
1323 | GLboolean *residences ); |
1324 | |
1325 | GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); |
1326 | |
1327 | |
1328 | GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, |
1329 | GLint xoffset, |
1330 | GLsizei width, GLenum format, |
1331 | GLenum type, const GLvoid *pixels ); |
1332 | |
1333 | |
1334 | GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, |
1335 | GLint xoffset, GLint yoffset, |
1336 | GLsizei width, GLsizei height, |
1337 | GLenum format, GLenum type, |
1338 | const GLvoid *pixels ); |
1339 | |
1340 | |
1341 | GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, |
1342 | GLenum internalformat, |
1343 | GLint x, GLint y, |
1344 | GLsizei width, GLint border ); |
1345 | |
1346 | |
1347 | GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, |
1348 | GLenum internalformat, |
1349 | GLint x, GLint y, |
1350 | GLsizei width, GLsizei height, |
1351 | GLint border ); |
1352 | |
1353 | |
1354 | GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, |
1355 | GLint xoffset, GLint x, GLint y, |
1356 | GLsizei width ); |
1357 | |
1358 | |
1359 | GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, |
1360 | GLint xoffset, GLint yoffset, |
1361 | GLint x, GLint y, |
1362 | GLsizei width, GLsizei height ); |
1363 | |
1364 | |
1365 | /* |
1366 | * Evaluators |
1367 | */ |
1368 | |
1369 | GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, |
1370 | GLint stride, |
1371 | GLint order, const GLdouble *points ); |
1372 | GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, |
1373 | GLint stride, |
1374 | GLint order, const GLfloat *points ); |
1375 | |
1376 | GLAPI void GLAPIENTRY glMap2d( GLenum target, |
1377 | GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, |
1378 | GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, |
1379 | const GLdouble *points ); |
1380 | GLAPI void GLAPIENTRY glMap2f( GLenum target, |
1381 | GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, |
1382 | GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, |
1383 | const GLfloat *points ); |
1384 | |
1385 | GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); |
1386 | GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); |
1387 | GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); |
1388 | |
1389 | GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); |
1390 | GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); |
1391 | |
1392 | GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); |
1393 | GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); |
1394 | |
1395 | GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); |
1396 | GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); |
1397 | |
1398 | GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); |
1399 | GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); |
1400 | |
1401 | GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); |
1402 | GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); |
1403 | |
1404 | GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, |
1405 | GLint vn, GLdouble v1, GLdouble v2 ); |
1406 | GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, |
1407 | GLint vn, GLfloat v1, GLfloat v2 ); |
1408 | |
1409 | GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); |
1410 | |
1411 | GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); |
1412 | |
1413 | GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); |
1414 | |
1415 | GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); |
1416 | |
1417 | |
1418 | /* |
1419 | * Fog |
1420 | */ |
1421 | |
1422 | GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); |
1423 | |
1424 | GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); |
1425 | |
1426 | GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); |
1427 | |
1428 | GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); |
1429 | |
1430 | |
1431 | /* |
1432 | * Selection and Feedback |
1433 | */ |
1434 | |
1435 | GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); |
1436 | |
1437 | GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); |
1438 | |
1439 | GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); |
1440 | |
1441 | GLAPI void GLAPIENTRY glInitNames( void ); |
1442 | |
1443 | GLAPI void GLAPIENTRY glLoadName( GLuint name ); |
1444 | |
1445 | GLAPI void GLAPIENTRY glPushName( GLuint name ); |
1446 | |
1447 | GLAPI void GLAPIENTRY glPopName( void ); |
1448 | |
1449 | |
1450 | |
1451 | /* |
1452 | * OpenGL 1.2 |
1453 | */ |
1454 | |
1455 | #define GL_RESCALE_NORMAL 0x803A |
1456 | #define GL_CLAMP_TO_EDGE 0x812F |
1457 | #define GL_MAX_ELEMENTS_VERTICES 0x80E8 |
1458 | #define GL_MAX_ELEMENTS_INDICES 0x80E9 |
1459 | #define GL_BGR 0x80E0 |
1460 | #define GL_BGRA 0x80E1 |
1461 | #define GL_UNSIGNED_BYTE_3_3_2 0x8032 |
1462 | #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 |
1463 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 |
1464 | #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 |
1465 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
1466 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 |
1467 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
1468 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 |
1469 | #define GL_UNSIGNED_INT_8_8_8_8 0x8035 |
1470 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
1471 | #define GL_UNSIGNED_INT_10_10_10_2 0x8036 |
1472 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 |
1473 | #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 |
1474 | #define GL_SINGLE_COLOR 0x81F9 |
1475 | #define GL_SEPARATE_SPECULAR_COLOR 0x81FA |
1476 | #define GL_TEXTURE_MIN_LOD 0x813A |
1477 | #define GL_TEXTURE_MAX_LOD 0x813B |
1478 | #define GL_TEXTURE_BASE_LEVEL 0x813C |
1479 | #define GL_TEXTURE_MAX_LEVEL 0x813D |
1480 | #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 |
1481 | #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 |
1482 | #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 |
1483 | #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 |
1484 | #define GL_ALIASED_POINT_SIZE_RANGE 0x846D |
1485 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E |
1486 | #define GL_PACK_SKIP_IMAGES 0x806B |
1487 | #define GL_PACK_IMAGE_HEIGHT 0x806C |
1488 | #define GL_UNPACK_SKIP_IMAGES 0x806D |
1489 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E |
1490 | #define GL_TEXTURE_3D 0x806F |
1491 | #define GL_PROXY_TEXTURE_3D 0x8070 |
1492 | #define GL_TEXTURE_DEPTH 0x8071 |
1493 | #define GL_TEXTURE_WRAP_R 0x8072 |
1494 | #define GL_MAX_3D_TEXTURE_SIZE 0x8073 |
1495 | #define GL_TEXTURE_BINDING_3D 0x806A |
1496 | |
1497 | GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, |
1498 | GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); |
1499 | |
1500 | GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, |
1501 | GLint internalFormat, |
1502 | GLsizei width, GLsizei height, |
1503 | GLsizei depth, GLint border, |
1504 | GLenum format, GLenum type, |
1505 | const GLvoid *pixels ); |
1506 | |
1507 | GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, |
1508 | GLint xoffset, GLint yoffset, |
1509 | GLint zoffset, GLsizei width, |
1510 | GLsizei height, GLsizei depth, |
1511 | GLenum format, |
1512 | GLenum type, const GLvoid *pixels); |
1513 | |
1514 | GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, |
1515 | GLint xoffset, GLint yoffset, |
1516 | GLint zoffset, GLint x, |
1517 | GLint y, GLsizei width, |
1518 | GLsizei height ); |
1519 | |
1520 | typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); |
1521 | typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
1522 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); |
1523 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
1524 | |
1525 | |
1526 | /* |
1527 | * GL_ARB_imaging |
1528 | */ |
1529 | |
1530 | #define GL_CONSTANT_COLOR 0x8001 |
1531 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 |
1532 | #define GL_CONSTANT_ALPHA 0x8003 |
1533 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 |
1534 | #define GL_COLOR_TABLE 0x80D0 |
1535 | #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 |
1536 | #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 |
1537 | #define GL_PROXY_COLOR_TABLE 0x80D3 |
1538 | #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 |
1539 | #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 |
1540 | #define GL_COLOR_TABLE_SCALE 0x80D6 |
1541 | #define GL_COLOR_TABLE_BIAS 0x80D7 |
1542 | #define GL_COLOR_TABLE_FORMAT 0x80D8 |
1543 | #define GL_COLOR_TABLE_WIDTH 0x80D9 |
1544 | #define GL_COLOR_TABLE_RED_SIZE 0x80DA |
1545 | #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB |
1546 | #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC |
1547 | #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD |
1548 | #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE |
1549 | #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF |
1550 | #define GL_CONVOLUTION_1D 0x8010 |
1551 | #define GL_CONVOLUTION_2D 0x8011 |
1552 | #define GL_SEPARABLE_2D 0x8012 |
1553 | #define GL_CONVOLUTION_BORDER_MODE 0x8013 |
1554 | #define GL_CONVOLUTION_FILTER_SCALE 0x8014 |
1555 | #define GL_CONVOLUTION_FILTER_BIAS 0x8015 |
1556 | #define GL_REDUCE 0x8016 |
1557 | #define GL_CONVOLUTION_FORMAT 0x8017 |
1558 | #define GL_CONVOLUTION_WIDTH 0x8018 |
1559 | #define GL_CONVOLUTION_HEIGHT 0x8019 |
1560 | #define GL_MAX_CONVOLUTION_WIDTH 0x801A |
1561 | #define GL_MAX_CONVOLUTION_HEIGHT 0x801B |
1562 | #define GL_POST_CONVOLUTION_RED_SCALE 0x801C |
1563 | #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D |
1564 | #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E |
1565 | #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F |
1566 | #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 |
1567 | #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 |
1568 | #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 |
1569 | #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 |
1570 | #define GL_CONSTANT_BORDER 0x8151 |
1571 | #define GL_REPLICATE_BORDER 0x8153 |
1572 | #define GL_CONVOLUTION_BORDER_COLOR 0x8154 |
1573 | #define GL_COLOR_MATRIX 0x80B1 |
1574 | #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 |
1575 | #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 |
1576 | #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 |
1577 | #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 |
1578 | #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 |
1579 | #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 |
1580 | #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 |
1581 | #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 |
1582 | #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA |
1583 | #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB |
1584 | #define GL_HISTOGRAM 0x8024 |
1585 | #define GL_PROXY_HISTOGRAM 0x8025 |
1586 | #define GL_HISTOGRAM_WIDTH 0x8026 |
1587 | #define GL_HISTOGRAM_FORMAT 0x8027 |
1588 | #define GL_HISTOGRAM_RED_SIZE 0x8028 |
1589 | #define GL_HISTOGRAM_GREEN_SIZE 0x8029 |
1590 | #define GL_HISTOGRAM_BLUE_SIZE 0x802A |
1591 | #define GL_HISTOGRAM_ALPHA_SIZE 0x802B |
1592 | #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C |
1593 | #define GL_HISTOGRAM_SINK 0x802D |
1594 | #define GL_MINMAX 0x802E |
1595 | #define GL_MINMAX_FORMAT 0x802F |
1596 | #define GL_MINMAX_SINK 0x8030 |
1597 | #define GL_TABLE_TOO_LARGE 0x8031 |
1598 | #define GL_BLEND_EQUATION 0x8009 |
1599 | #define GL_MIN 0x8007 |
1600 | #define GL_MAX 0x8008 |
1601 | #define GL_FUNC_ADD 0x8006 |
1602 | #define GL_FUNC_SUBTRACT 0x800A |
1603 | #define GL_FUNC_REVERSE_SUBTRACT 0x800B |
1604 | #define GL_BLEND_COLOR 0x8005 |
1605 | |
1606 | |
1607 | GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, |
1608 | GLsizei width, GLenum format, |
1609 | GLenum type, const GLvoid *table ); |
1610 | |
1611 | GLAPI void GLAPIENTRY glColorSubTable( GLenum target, |
1612 | GLsizei start, GLsizei count, |
1613 | GLenum format, GLenum type, |
1614 | const GLvoid *data ); |
1615 | |
1616 | GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, |
1617 | const GLint *params); |
1618 | |
1619 | GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, |
1620 | const GLfloat *params); |
1621 | |
1622 | GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, |
1623 | GLint x, GLint y, GLsizei width ); |
1624 | |
1625 | GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, |
1626 | GLint x, GLint y, GLsizei width ); |
1627 | |
1628 | GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, |
1629 | GLenum type, GLvoid *table ); |
1630 | |
1631 | GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, |
1632 | GLfloat *params ); |
1633 | |
1634 | GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, |
1635 | GLint *params ); |
1636 | |
1637 | GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); |
1638 | |
1639 | GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, |
1640 | GLclampf blue, GLclampf alpha ); |
1641 | |
1642 | GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, |
1643 | GLenum internalformat, GLboolean sink ); |
1644 | |
1645 | GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); |
1646 | |
1647 | GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, |
1648 | GLenum format, GLenum type, |
1649 | GLvoid *values ); |
1650 | |
1651 | GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, |
1652 | GLfloat *params ); |
1653 | |
1654 | GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, |
1655 | GLint *params ); |
1656 | |
1657 | GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, |
1658 | GLboolean sink ); |
1659 | |
1660 | GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); |
1661 | |
1662 | GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, |
1663 | GLenum format, GLenum types, |
1664 | GLvoid *values ); |
1665 | |
1666 | GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, |
1667 | GLfloat *params ); |
1668 | |
1669 | GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, |
1670 | GLint *params ); |
1671 | |
1672 | GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, |
1673 | GLenum internalformat, GLsizei width, GLenum format, GLenum type, |
1674 | const GLvoid *image ); |
1675 | |
1676 | GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, |
1677 | GLenum internalformat, GLsizei width, GLsizei height, GLenum format, |
1678 | GLenum type, const GLvoid *image ); |
1679 | |
1680 | GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, |
1681 | GLfloat params ); |
1682 | |
1683 | GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, |
1684 | const GLfloat *params ); |
1685 | |
1686 | GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, |
1687 | GLint params ); |
1688 | |
1689 | GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, |
1690 | const GLint *params ); |
1691 | |
1692 | GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, |
1693 | GLenum internalformat, GLint x, GLint y, GLsizei width ); |
1694 | |
1695 | GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, |
1696 | GLenum internalformat, GLint x, GLint y, GLsizei width, |
1697 | GLsizei height); |
1698 | |
1699 | GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, |
1700 | GLenum type, GLvoid *image ); |
1701 | |
1702 | GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, |
1703 | GLfloat *params ); |
1704 | |
1705 | GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, |
1706 | GLint *params ); |
1707 | |
1708 | GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, |
1709 | GLenum internalformat, GLsizei width, GLsizei height, GLenum format, |
1710 | GLenum type, const GLvoid *row, const GLvoid *column ); |
1711 | |
1712 | GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, |
1713 | GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); |
1714 | |
1715 | |
1716 | |
1717 | |
1718 | /* |
1719 | * OpenGL 1.3 |
1720 | */ |
1721 | |
1722 | /* multitexture */ |
1723 | #define GL_TEXTURE0 0x84C0 |
1724 | #define GL_TEXTURE1 0x84C1 |
1725 | #define GL_TEXTURE2 0x84C2 |
1726 | #define GL_TEXTURE3 0x84C3 |
1727 | #define GL_TEXTURE4 0x84C4 |
1728 | #define GL_TEXTURE5 0x84C5 |
1729 | #define GL_TEXTURE6 0x84C6 |
1730 | #define GL_TEXTURE7 0x84C7 |
1731 | #define GL_TEXTURE8 0x84C8 |
1732 | #define GL_TEXTURE9 0x84C9 |
1733 | #define GL_TEXTURE10 0x84CA |
1734 | #define GL_TEXTURE11 0x84CB |
1735 | #define GL_TEXTURE12 0x84CC |
1736 | #define GL_TEXTURE13 0x84CD |
1737 | #define GL_TEXTURE14 0x84CE |
1738 | #define GL_TEXTURE15 0x84CF |
1739 | #define GL_TEXTURE16 0x84D0 |
1740 | #define GL_TEXTURE17 0x84D1 |
1741 | #define GL_TEXTURE18 0x84D2 |
1742 | #define GL_TEXTURE19 0x84D3 |
1743 | #define GL_TEXTURE20 0x84D4 |
1744 | #define GL_TEXTURE21 0x84D5 |
1745 | #define GL_TEXTURE22 0x84D6 |
1746 | #define GL_TEXTURE23 0x84D7 |
1747 | #define GL_TEXTURE24 0x84D8 |
1748 | #define GL_TEXTURE25 0x84D9 |
1749 | #define GL_TEXTURE26 0x84DA |
1750 | #define GL_TEXTURE27 0x84DB |
1751 | #define GL_TEXTURE28 0x84DC |
1752 | #define GL_TEXTURE29 0x84DD |
1753 | #define GL_TEXTURE30 0x84DE |
1754 | #define GL_TEXTURE31 0x84DF |
1755 | #define GL_ACTIVE_TEXTURE 0x84E0 |
1756 | #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 |
1757 | #define GL_MAX_TEXTURE_UNITS 0x84E2 |
1758 | /* texture_cube_map */ |
1759 | #define GL_NORMAL_MAP 0x8511 |
1760 | #define GL_REFLECTION_MAP 0x8512 |
1761 | #define GL_TEXTURE_CUBE_MAP 0x8513 |
1762 | #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 |
1763 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 |
1764 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 |
1765 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 |
1766 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 |
1767 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 |
1768 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A |
1769 | #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B |
1770 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C |
1771 | /* texture_compression */ |
1772 | #define GL_COMPRESSED_ALPHA 0x84E9 |
1773 | #define GL_COMPRESSED_LUMINANCE 0x84EA |
1774 | #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB |
1775 | #define GL_COMPRESSED_INTENSITY 0x84EC |
1776 | #define GL_COMPRESSED_RGB 0x84ED |
1777 | #define GL_COMPRESSED_RGBA 0x84EE |
1778 | #define GL_TEXTURE_COMPRESSION_HINT 0x84EF |
1779 | #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 |
1780 | #define GL_TEXTURE_COMPRESSED 0x86A1 |
1781 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 |
1782 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
1783 | /* multisample */ |
1784 | #define GL_MULTISAMPLE 0x809D |
1785 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E |
1786 | #define GL_SAMPLE_ALPHA_TO_ONE 0x809F |
1787 | #define GL_SAMPLE_COVERAGE 0x80A0 |
1788 | #define GL_SAMPLE_BUFFERS 0x80A8 |
1789 | #define GL_SAMPLES 0x80A9 |
1790 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA |
1791 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB |
1792 | #define GL_MULTISAMPLE_BIT 0x20000000 |
1793 | /* transpose_matrix */ |
1794 | #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 |
1795 | #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 |
1796 | #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 |
1797 | #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 |
1798 | /* texture_env_combine */ |
1799 | #define GL_COMBINE 0x8570 |
1800 | #define GL_COMBINE_RGB 0x8571 |
1801 | #define GL_COMBINE_ALPHA 0x8572 |
1802 | #define GL_SOURCE0_RGB 0x8580 |
1803 | #define GL_SOURCE1_RGB 0x8581 |
1804 | #define GL_SOURCE2_RGB 0x8582 |
1805 | #define GL_SOURCE0_ALPHA 0x8588 |
1806 | #define GL_SOURCE1_ALPHA 0x8589 |
1807 | #define GL_SOURCE2_ALPHA 0x858A |
1808 | #define GL_OPERAND0_RGB 0x8590 |
1809 | #define GL_OPERAND1_RGB 0x8591 |
1810 | #define GL_OPERAND2_RGB 0x8592 |
1811 | #define GL_OPERAND0_ALPHA 0x8598 |
1812 | #define GL_OPERAND1_ALPHA 0x8599 |
1813 | #define GL_OPERAND2_ALPHA 0x859A |
1814 | #define GL_RGB_SCALE 0x8573 |
1815 | #define GL_ADD_SIGNED 0x8574 |
1816 | #define GL_INTERPOLATE 0x8575 |
1817 | #define GL_SUBTRACT 0x84E7 |
1818 | #define GL_CONSTANT 0x8576 |
1819 | #define GL_PRIMARY_COLOR 0x8577 |
1820 | #define GL_PREVIOUS 0x8578 |
1821 | /* texture_env_dot3 */ |
1822 | #define GL_DOT3_RGB 0x86AE |
1823 | #define GL_DOT3_RGBA 0x86AF |
1824 | /* texture_border_clamp */ |
1825 | #define GL_CLAMP_TO_BORDER 0x812D |
1826 | |
1827 | GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); |
1828 | |
1829 | GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); |
1830 | |
1831 | GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); |
1832 | |
1833 | GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); |
1834 | |
1835 | GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); |
1836 | |
1837 | GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); |
1838 | |
1839 | GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); |
1840 | |
1841 | GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); |
1842 | |
1843 | GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); |
1844 | |
1845 | GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); |
1846 | |
1847 | GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); |
1848 | |
1849 | GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); |
1850 | |
1851 | GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); |
1852 | |
1853 | GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); |
1854 | |
1855 | GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); |
1856 | |
1857 | GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); |
1858 | |
1859 | GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); |
1860 | |
1861 | GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); |
1862 | |
1863 | GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); |
1864 | |
1865 | GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); |
1866 | |
1867 | GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); |
1868 | |
1869 | GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); |
1870 | |
1871 | GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); |
1872 | |
1873 | GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); |
1874 | |
1875 | GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); |
1876 | |
1877 | GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); |
1878 | |
1879 | GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); |
1880 | |
1881 | GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); |
1882 | |
1883 | GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); |
1884 | |
1885 | GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); |
1886 | |
1887 | GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); |
1888 | |
1889 | GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); |
1890 | |
1891 | GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); |
1892 | |
1893 | GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); |
1894 | |
1895 | GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); |
1896 | |
1897 | GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); |
1898 | |
1899 | GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); |
1900 | |
1901 | GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); |
1902 | |
1903 | GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); |
1904 | |
1905 | GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); |
1906 | |
1907 | GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); |
1908 | |
1909 | |
1910 | GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); |
1911 | |
1912 | GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); |
1913 | |
1914 | GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); |
1915 | |
1916 | GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); |
1917 | |
1918 | GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); |
1919 | |
1920 | |
1921 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
1922 | typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); |
1923 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); |
1924 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); |
1925 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); |
1926 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); |
1927 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); |
1928 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); |
1929 | typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); |
1930 | |
1931 | |
1932 | |
1933 | /* |
1934 | * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) |
1935 | */ |
1936 | #ifndef GL_ARB_multitexture |
1937 | #define GL_ARB_multitexture 1 |
1938 | |
1939 | #define GL_TEXTURE0_ARB 0x84C0 |
1940 | #define GL_TEXTURE1_ARB 0x84C1 |
1941 | #define GL_TEXTURE2_ARB 0x84C2 |
1942 | #define GL_TEXTURE3_ARB 0x84C3 |
1943 | #define GL_TEXTURE4_ARB 0x84C4 |
1944 | #define GL_TEXTURE5_ARB 0x84C5 |
1945 | #define GL_TEXTURE6_ARB 0x84C6 |
1946 | #define GL_TEXTURE7_ARB 0x84C7 |
1947 | #define GL_TEXTURE8_ARB 0x84C8 |
1948 | #define GL_TEXTURE9_ARB 0x84C9 |
1949 | #define GL_TEXTURE10_ARB 0x84CA |
1950 | #define GL_TEXTURE11_ARB 0x84CB |
1951 | #define GL_TEXTURE12_ARB 0x84CC |
1952 | #define GL_TEXTURE13_ARB 0x84CD |
1953 | #define GL_TEXTURE14_ARB 0x84CE |
1954 | #define GL_TEXTURE15_ARB 0x84CF |
1955 | #define GL_TEXTURE16_ARB 0x84D0 |
1956 | #define GL_TEXTURE17_ARB 0x84D1 |
1957 | #define GL_TEXTURE18_ARB 0x84D2 |
1958 | #define GL_TEXTURE19_ARB 0x84D3 |
1959 | #define GL_TEXTURE20_ARB 0x84D4 |
1960 | #define GL_TEXTURE21_ARB 0x84D5 |
1961 | #define GL_TEXTURE22_ARB 0x84D6 |
1962 | #define GL_TEXTURE23_ARB 0x84D7 |
1963 | #define GL_TEXTURE24_ARB 0x84D8 |
1964 | #define GL_TEXTURE25_ARB 0x84D9 |
1965 | #define GL_TEXTURE26_ARB 0x84DA |
1966 | #define GL_TEXTURE27_ARB 0x84DB |
1967 | #define GL_TEXTURE28_ARB 0x84DC |
1968 | #define GL_TEXTURE29_ARB 0x84DD |
1969 | #define GL_TEXTURE30_ARB 0x84DE |
1970 | #define GL_TEXTURE31_ARB 0x84DF |
1971 | #define GL_ACTIVE_TEXTURE_ARB 0x84E0 |
1972 | #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 |
1973 | #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 |
1974 | |
1975 | GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); |
1976 | GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); |
1977 | GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); |
1978 | GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); |
1979 | GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); |
1980 | GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); |
1981 | GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); |
1982 | GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); |
1983 | GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); |
1984 | GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); |
1985 | GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); |
1986 | GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); |
1987 | GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); |
1988 | GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); |
1989 | GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); |
1990 | GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); |
1991 | GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); |
1992 | GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); |
1993 | GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); |
1994 | GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); |
1995 | GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); |
1996 | GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); |
1997 | GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); |
1998 | GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); |
1999 | GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); |
2000 | GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); |
2001 | GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); |
2002 | GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); |
2003 | GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); |
2004 | GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); |
2005 | GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); |
2006 | GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); |
2007 | GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); |
2008 | GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); |
2009 | |
2010 | typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); |
2011 | typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); |
2012 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); |
2013 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); |
2014 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); |
2015 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); |
2016 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); |
2017 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); |
2018 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); |
2019 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); |
2020 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); |
2021 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); |
2022 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); |
2023 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); |
2024 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); |
2025 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); |
2026 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); |
2027 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); |
2028 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); |
2029 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); |
2030 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); |
2031 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); |
2032 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); |
2033 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); |
2034 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); |
2035 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); |
2036 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); |
2037 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); |
2038 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); |
2039 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); |
2040 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); |
2041 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); |
2042 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); |
2043 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); |
2044 | |
2045 | #endif /* GL_ARB_multitexture */ |
2046 | |
2047 | |
2048 | |
2049 | /* |
2050 | * Define this token if you want "old-style" header file behaviour (extensions |
2051 | * defined in gl.h). Otherwise, extensions will be included from glext.h. |
2052 | */ |
2053 | #if defined(GL_GLEXT_LEGACY) |
2054 | |
2055 | /* All extensions that used to be here are now found in glext.h */ |
2056 | |
2057 | #else /* GL_GLEXT_LEGACY */ |
2058 | |
2059 | #include <GL/glext.h> |
2060 | |
2061 | #endif /* GL_GLEXT_LEGACY */ |
2062 | |
2063 | |
2064 | |
2065 | /* |
2066 | * ???. GL_MESA_packed_depth_stencil |
2067 | * XXX obsolete |
2068 | */ |
2069 | #ifndef GL_MESA_packed_depth_stencil |
2070 | #define GL_MESA_packed_depth_stencil 1 |
2071 | |
2072 | #define GL_DEPTH_STENCIL_MESA 0x8750 |
2073 | #define GL_UNSIGNED_INT_24_8_MESA 0x8751 |
2074 | #define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 |
2075 | #define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 |
2076 | #define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 |
2077 | |
2078 | #endif /* GL_MESA_packed_depth_stencil */ |
2079 | |
2080 | |
2081 | #ifndef GL_ATI_blend_equation_separate |
2082 | #define GL_ATI_blend_equation_separate 1 |
2083 | |
2084 | #define GL_ALPHA_BLEND_EQUATION_ATI 0x883D |
2085 | |
2086 | GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA ); |
2087 | typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA); |
2088 | |
2089 | #endif /* GL_ATI_blend_equation_separate */ |
2090 | |
2091 | |
2092 | /* GL_OES_EGL_image */ |
2093 | #ifndef GL_OES_EGL_image |
2094 | typedef void* GLeglImageOES; |
2095 | #endif |
2096 | |
2097 | #ifndef GL_OES_EGL_image |
2098 | #define GL_OES_EGL_image 1 |
2099 | #ifdef GL_GLEXT_PROTOTYPES |
2100 | GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); |
2101 | GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); |
2102 | #endif |
2103 | typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); |
2104 | typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); |
2105 | #endif |
2106 | |
2107 | |
2108 | /** |
2109 | ** NOTE!!!!! If you add new functions to this file, or update |
2110 | ** glext.h be sure to regenerate the gl_mangle.h file. See comments |
2111 | ** in that file for details. |
2112 | **/ |
2113 | |
2114 | |
2115 | |
2116 | /********************************************************************** |
2117 | * Begin system-specific stuff |
2118 | */ |
2119 | #if defined(PRAGMA_EXPORT_SUPPORTED) |
2120 | #pragma export off |
2121 | #endif |
2122 | |
2123 | /* |
2124 | * End system-specific stuff |
2125 | **********************************************************************/ |
2126 | |
2127 | |
2128 | #ifdef __cplusplus |
2129 | } |
2130 | #endif |
2131 | |
2132 | #endif /* __gl_h_ */ |
2133 | |