| 1 | /* | 
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| 2 | * Copyright (c) 2015-2017, Intel Corporation | 
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| 3 | * | 
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| 4 | * Redistribution and use in source and binary forms, with or without | 
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| 5 | * modification, are permitted provided that the following conditions are met: | 
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| 6 | * | 
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| 7 | *  * Redistributions of source code must retain the above copyright notice, | 
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| 8 | *    this list of conditions and the following disclaimer. | 
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| 9 | *  * Redistributions in binary form must reproduce the above copyright | 
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| 10 | *    notice, this list of conditions and the following disclaimer in the | 
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| 11 | *    documentation and/or other materials provided with the distribution. | 
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| 12 | *  * Neither the name of Intel Corporation nor the names of its contributors | 
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| 13 | *    may be used to endorse or promote products derived from this software | 
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| 14 | *    without specific prior written permission. | 
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| 15 | * | 
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| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | 
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| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
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| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | 
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| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | 
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| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | 
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| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | 
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| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | 
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| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | 
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| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 
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| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | 
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| 26 | * POSSIBILITY OF SUCH DAMAGE. | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** \file | 
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| 30 | * \brief FDR literal matcher: build API. | 
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| 31 | */ | 
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| 32 |  | 
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| 33 | #ifndef FDR_COMPILE_H | 
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| 34 | #define FDR_COMPILE_H | 
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| 35 |  | 
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| 36 | #include "ue2common.h" | 
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| 37 | #include "hwlm/hwlm_build.h" | 
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| 38 | #include "util/bytecode_ptr.h" | 
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| 39 |  | 
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| 40 | #include <vector> | 
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| 41 |  | 
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| 42 | struct FDR; | 
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| 43 |  | 
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| 44 | namespace ue2 { | 
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| 45 |  | 
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| 46 | struct hwlmLiteral; | 
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| 47 | struct Grey; | 
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| 48 | struct target_t; | 
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| 49 |  | 
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| 50 | bytecode_ptr<FDR> fdrBuildTable(const HWLMProto &proto, const Grey &grey); | 
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| 51 |  | 
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| 52 | #if !defined(RELEASE_BUILD) | 
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| 53 | std::unique_ptr<HWLMProto> fdrBuildProtoHinted( | 
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| 54 | u8 engType, | 
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| 55 | std::vector<hwlmLiteral> lits, | 
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| 56 | bool make_small, u32 hint, | 
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| 57 | const target_t &target, | 
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| 58 | const Grey &grey); | 
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| 59 | #endif | 
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| 60 |  | 
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| 61 | std::unique_ptr<HWLMProto> fdrBuildProto( | 
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| 62 | u8 engType, | 
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| 63 | std::vector<hwlmLiteral> lits, | 
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| 64 | bool make_small, const target_t &target, | 
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| 65 | const Grey &grey); | 
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| 66 |  | 
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| 67 | /** \brief Returns size in bytes of the given FDR engine. */ | 
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| 68 | size_t fdrSize(const struct FDR *fdr); | 
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| 69 |  | 
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| 70 | } // namespace ue2 | 
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| 71 |  | 
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| 72 | #endif | 
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| 73 |  | 
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