1/*
2 * Copyright (c) 2015, Intel Corporation
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met:
6 *
7 * * Redistributions of source code must retain the above copyright notice,
8 * this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of Intel Corporation nor the names of its contributors
13 * may be used to endorse or promote products derived from this software
14 * without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
26 * POSSIBILITY OF SUCH DAMAGE.
27 */
28
29/** \file
30 * \brief Internal-use only definitions. Available to internal tools.
31 */
32
33#ifndef HS_INTERNAL_H
34#define HS_INTERNAL_H
35
36#include "ue2common.h"
37#include "hs.h"
38
39#ifdef __cplusplus
40
41namespace ue2 {
42
43struct Grey;
44
45/** \brief Internal use only: takes a Grey argument so that we can use it in
46 * tools. */
47hs_error_t hs_compile_multi_int(const char *const *expressions,
48 const unsigned *flags, const unsigned *ids,
49 const hs_expr_ext *const *ext,
50 unsigned elements, unsigned mode,
51 const hs_platform_info_t *platform,
52 hs_database_t **db,
53 hs_compile_error_t **comp_error, const Grey &g);
54
55} // namespace ue2
56
57extern "C"
58{
59#endif
60
61#define HS_MATCH_FLAG_ADJUSTED 1U
62
63/** \brief Bitmask of all valid Hyperscan flags. */
64#define HS_FLAG_ALL ( HS_FLAG_CASELESS \
65 | HS_FLAG_DOTALL \
66 | HS_FLAG_MULTILINE \
67 | HS_FLAG_UTF8 \
68 | HS_FLAG_UCP \
69 | HS_FLAG_PREFILTER \
70 | HS_FLAG_SINGLEMATCH \
71 | HS_FLAG_ALLOWEMPTY \
72 | HS_FLAG_SOM_LEFTMOST)
73
74#ifdef __cplusplus
75} /* extern "C" */
76#endif
77
78#endif
79