| 1 | /* |
| 2 | * Copyright (c) 2015-2016, Intel Corporation |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are met: |
| 6 | * |
| 7 | * * Redistributions of source code must retain the above copyright notice, |
| 8 | * this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * * Neither the name of Intel Corporation nor the names of its contributors |
| 13 | * may be used to endorse or promote products derived from this software |
| 14 | * without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 26 | * POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | /** \file |
| 30 | * \brief Runtime context structures (NFAContext128 and friends) for the NFA. |
| 31 | */ |
| 32 | |
| 33 | #ifndef LIMEX_CONTEXT_H |
| 34 | #define LIMEX_CONTEXT_H |
| 35 | |
| 36 | #include "ue2common.h" |
| 37 | #include "callback.h" |
| 38 | #include "util/simd_utils.h" // for m128 etc |
| 39 | |
| 40 | // Runtime context structures. |
| 41 | |
| 42 | /* Note: The size of the context structures may vary from platform to platform |
| 43 | * (notably, for the Limex64 structure). As a result, information based on the |
| 44 | * size and other detail of these structures should not be written into the |
| 45 | * bytecode -- really, the details of the structure should not be accessed by |
| 46 | * the ue2 compile side at all. |
| 47 | */ |
| 48 | #ifdef __cplusplus |
| 49 | #error ue2 runtime only file |
| 50 | #endif |
| 51 | |
| 52 | /* cached_estate/esucc etc... |
| 53 | * |
| 54 | * If the exception state matches the cached_estate we will apply |
| 55 | * the or in the cached_esucc to the successor states rather than processing |
| 56 | * the exceptions. |
| 57 | * |
| 58 | * If the current exception state is a superset of the cached_estate, the |
| 59 | * cache is NOT used at all. |
| 60 | * |
| 61 | * The cache is updated when we see a different cacheable estate. |
| 62 | */ |
| 63 | |
| 64 | #define GEN_CONTEXT_STRUCT(nsize, ntype) \ |
| 65 | struct ALIGN_CL_DIRECTIVE NFAContext##nsize { \ |
| 66 | ntype s; /**< state bitvector (on entry/exit) */ \ |
| 67 | ntype local_succ; /**< used by exception handling for large models */ \ |
| 68 | ntype cached_estate; /* inited to 0 */ \ |
| 69 | ntype cached_esucc; \ |
| 70 | char cached_br; /**< cached_estate contains a br state */ \ |
| 71 | const ReportID *cached_reports; \ |
| 72 | union RepeatControl *repeat_ctrl; \ |
| 73 | char *repeat_state; \ |
| 74 | NfaCallback callback; \ |
| 75 | void *context; \ |
| 76 | }; |
| 77 | |
| 78 | GEN_CONTEXT_STRUCT(32, u32) |
| 79 | #ifdef ARCH_64_BIT |
| 80 | GEN_CONTEXT_STRUCT(64, u64a) |
| 81 | #else |
| 82 | GEN_CONTEXT_STRUCT(64, m128) |
| 83 | #endif |
| 84 | GEN_CONTEXT_STRUCT(128, m128) |
| 85 | GEN_CONTEXT_STRUCT(256, m256) |
| 86 | GEN_CONTEXT_STRUCT(384, m384) |
| 87 | GEN_CONTEXT_STRUCT(512, m512) |
| 88 | |
| 89 | #undef GEN_CONTEXT_STRUCT |
| 90 | |
| 91 | #endif |
| 92 | |