| 1 | /* |
| 2 | * Copyright (c) 2015-2016, Intel Corporation |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are met: |
| 6 | * |
| 7 | * * Redistributions of source code must retain the above copyright notice, |
| 8 | * this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * * Neither the name of Intel Corporation nor the names of its contributors |
| 13 | * may be used to endorse or promote products derived from this software |
| 14 | * without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 26 | * POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | #include "ng_holder.h" |
| 30 | |
| 31 | #include "ng_util.h" |
| 32 | #include "ue2common.h" |
| 33 | |
| 34 | using namespace std; |
| 35 | |
| 36 | namespace ue2 { |
| 37 | |
| 38 | // internal use only |
| 39 | static NFAVertex addSpecialVertex(NGHolder &g, SpecialNodes id) { |
| 40 | NFAVertex v(add_vertex(g)); |
| 41 | g[v].index = id; |
| 42 | return v; |
| 43 | } |
| 44 | |
| 45 | NGHolder::NGHolder(nfa_kind k) |
| 46 | : kind (k), |
| 47 | // add initial special nodes |
| 48 | start(addSpecialVertex(*this, NODE_START)), |
| 49 | startDs(addSpecialVertex(*this, NODE_START_DOTSTAR)), |
| 50 | accept(addSpecialVertex(*this, NODE_ACCEPT)), |
| 51 | acceptEod(addSpecialVertex(*this, NODE_ACCEPT_EOD)) { |
| 52 | |
| 53 | // wire up some fake edges for the stylized bits of the NFA |
| 54 | add_edge(start, startDs, *this); |
| 55 | add_edge(startDs, startDs, *this); |
| 56 | add_edge(accept, acceptEod, *this); |
| 57 | |
| 58 | (*this)[start].char_reach.setall(); |
| 59 | (*this)[startDs].char_reach.setall(); |
| 60 | } |
| 61 | |
| 62 | NGHolder::~NGHolder(void) { |
| 63 | DEBUG_PRINTF("destroying holder @ %p\n" , this); |
| 64 | } |
| 65 | |
| 66 | void clear_graph(NGHolder &h) { |
| 67 | NGHolder::vertex_iterator vi, ve; |
| 68 | for (tie(vi, ve) = vertices(h); vi != ve;) { |
| 69 | NFAVertex v = *vi; |
| 70 | ++vi; |
| 71 | |
| 72 | clear_vertex(v, h); |
| 73 | if (!is_special(v, h)) { |
| 74 | remove_vertex(v, h); |
| 75 | } |
| 76 | } |
| 77 | |
| 78 | assert(num_vertices(h) == N_SPECIALS); |
| 79 | renumber_vertices(h); /* ensure that we reset our next allocated index */ |
| 80 | renumber_edges(h); |
| 81 | |
| 82 | // Recreate special stylised edges. |
| 83 | add_edge(h.start, h.startDs, h); |
| 84 | add_edge(h.startDs, h.startDs, h); |
| 85 | add_edge(h.accept, h.acceptEod, h); |
| 86 | } |
| 87 | |
| 88 | NFAVertex NGHolder::getSpecialVertex(u32 id) const { |
| 89 | switch (id) { |
| 90 | case NODE_START: return start; |
| 91 | case NODE_START_DOTSTAR: return startDs; |
| 92 | case NODE_ACCEPT: return accept; |
| 93 | case NODE_ACCEPT_EOD: return acceptEod; |
| 94 | default: return null_vertex(); |
| 95 | } |
| 96 | } |
| 97 | |
| 98 | } |
| 99 | |