| 1 | /* |
| 2 | * Copyright (c) 2015-2017, Intel Corporation |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are met: |
| 6 | * |
| 7 | * * Redistributions of source code must retain the above copyright notice, |
| 8 | * this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * * Neither the name of Intel Corporation nor the names of its contributors |
| 13 | * may be used to endorse or promote products derived from this software |
| 14 | * without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 26 | * POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | /** |
| 30 | * \file |
| 31 | * \brief Limex NFA construction code. |
| 32 | */ |
| 33 | |
| 34 | #ifndef NG_LIMEX_H |
| 35 | #define NG_LIMEX_H |
| 36 | |
| 37 | #include "ue2common.h" |
| 38 | #include "som/som.h" |
| 39 | #include "util/bytecode_ptr.h" |
| 40 | |
| 41 | #include <map> |
| 42 | #include <memory> |
| 43 | #include <vector> |
| 44 | |
| 45 | struct NFA; |
| 46 | |
| 47 | namespace ue2 { |
| 48 | |
| 49 | class CharReach; |
| 50 | class NG; |
| 51 | class NGHolder; |
| 52 | class ReportManager; |
| 53 | struct CompileContext; |
| 54 | |
| 55 | /** |
| 56 | * \brief Determine if the given graph is implementable as an NFA. |
| 57 | * |
| 58 | * Returns zero if the NFA is not implementable (usually because it has too |
| 59 | * many states for any of our models). Otherwise returns the number of states. |
| 60 | * |
| 61 | * ReportManager is used by NFA_SUFFIX and NFA_OUTFIX only. NFA_PREFIX and |
| 62 | * NFA_INFIX use unmanaged rose-local reports. |
| 63 | */ |
| 64 | u32 isImplementableNFA(const NGHolder &g, const ReportManager *rm, |
| 65 | const CompileContext &cc); |
| 66 | |
| 67 | /** |
| 68 | * \brief Late-stage graph reductions. |
| 69 | * |
| 70 | * This will call \ref removeRedundancy and apply its changes to the given |
| 71 | * holder only if it is implementable afterwards. |
| 72 | */ |
| 73 | void reduceImplementableGraph(NGHolder &g, som_type som, |
| 74 | const ReportManager *rm, |
| 75 | const CompileContext &cc); |
| 76 | |
| 77 | /** |
| 78 | * \brief For a given graph, count the number of accel states it will have in |
| 79 | * an implementation. |
| 80 | * |
| 81 | * \return the number of accel states, or NFA_MAX_ACCEL_STATES + 1 if an |
| 82 | * implementation would not be constructible. |
| 83 | */ |
| 84 | u32 countAccelStates(const NGHolder &g, const ReportManager *rm, |
| 85 | const CompileContext &cc); |
| 86 | |
| 87 | /** |
| 88 | * \brief Construct an NFA from the given graph. |
| 89 | * |
| 90 | * Returns zero if the NFA is not implementable (usually because it has too |
| 91 | * many states for any of our models). Otherwise returns the number of states. |
| 92 | * |
| 93 | * ReportManager is used by NFA_SUFFIX and NFA_OUTFIX only. NFA_PREFIX and |
| 94 | * NFA_INFIX use unmanaged rose-local reports. |
| 95 | * |
| 96 | * Note: this variant of the function allows a model to be specified with the |
| 97 | * \a hint parameter. |
| 98 | */ |
| 99 | bytecode_ptr<NFA> |
| 100 | constructNFA(const NGHolder &g, const ReportManager *rm, |
| 101 | const std::map<u32, u32> &fixed_depth_tops, |
| 102 | const std::map<u32, std::vector<std::vector<CharReach>>> &triggers, |
| 103 | bool compress_state, const CompileContext &cc); |
| 104 | |
| 105 | /** |
| 106 | * \brief Build a reverse NFA from the graph given, which should have already |
| 107 | * been reversed. |
| 108 | * |
| 109 | * Used for reverse NFAs used in SOM mode. |
| 110 | */ |
| 111 | bytecode_ptr<NFA> constructReversedNFA(const NGHolder &h, |
| 112 | const CompileContext &cc); |
| 113 | |
| 114 | #ifndef RELEASE_BUILD |
| 115 | |
| 116 | /** |
| 117 | * \brief Construct an NFA (with model type hint) from the given graph. |
| 118 | * |
| 119 | * Returns zero if the NFA is not implementable (usually because it has too |
| 120 | * many states for any of our models). Otherwise returns the number of states. |
| 121 | * |
| 122 | * ReportManager is used by NFA_SUFFIX and NFA_OUTFIX only. NFA_PREFIX and |
| 123 | * NFA_INFIX use unmanaged rose-local reports. |
| 124 | * |
| 125 | * Note: this variant of the function allows a model to be specified with the |
| 126 | * \a hint parameter. |
| 127 | */ |
| 128 | bytecode_ptr<NFA> |
| 129 | constructNFA(const NGHolder &g, const ReportManager *rm, |
| 130 | const std::map<u32, u32> &fixed_depth_tops, |
| 131 | const std::map<u32, std::vector<std::vector<CharReach>>> &triggers, |
| 132 | bool compress_state, u32 hint, const CompileContext &cc); |
| 133 | |
| 134 | /** |
| 135 | * \brief Build a reverse NFA (with model type hint) from the graph given, |
| 136 | * which should have already been reversed. |
| 137 | * |
| 138 | * Used for reverse NFAs used in SOM mode. |
| 139 | */ |
| 140 | bytecode_ptr<NFA> constructReversedNFA(const NGHolder &h, u32 hint, |
| 141 | const CompileContext &cc); |
| 142 | |
| 143 | #endif // RELEASE_BUILD |
| 144 | |
| 145 | } // namespace ue2 |
| 146 | |
| 147 | #endif // NG_METEOR_H |
| 148 | |