| 1 | /* |
| 2 | * Copyright (c) 2015-2017, Intel Corporation |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are met: |
| 6 | * |
| 7 | * * Redistributions of source code must retain the above copyright notice, |
| 8 | * this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * * Neither the name of Intel Corporation nor the names of its contributors |
| 13 | * may be used to endorse or promote products derived from this software |
| 14 | * without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 26 | * POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | /** \file |
| 30 | * \brief Region Redundancy optimisation pass. |
| 31 | * |
| 32 | * Identifies and removes entire regions that are adjacent to a cyclic state |
| 33 | * with a superset of their character reachability. |
| 34 | */ |
| 35 | #include "ng_region_redundancy.h" |
| 36 | |
| 37 | #include "ng_holder.h" |
| 38 | #include "ng_region.h" |
| 39 | #include "ng_util.h" |
| 40 | #include "ue2common.h" |
| 41 | #include "util/container.h" |
| 42 | #include "util/graph_range.h" |
| 43 | |
| 44 | #include <set> |
| 45 | |
| 46 | using namespace std; |
| 47 | |
| 48 | namespace ue2 { |
| 49 | |
| 50 | namespace { |
| 51 | |
| 52 | /** Precalculated information about a region. */ |
| 53 | struct RegionInfo { |
| 54 | NFAVertex entry; //!< arbitrary entry vertex |
| 55 | CharReach cr; //!< union of the reach of all vertices in region |
| 56 | }; |
| 57 | |
| 58 | } // namespace |
| 59 | |
| 60 | static |
| 61 | bool regionHasUnexpectedAccept(const NGHolder &g, const u32 region, |
| 62 | const flat_set<ReportID> &expected_reports, |
| 63 | const unordered_map<NFAVertex, u32> ®ion_map) { |
| 64 | /* TODO: only check vertices connected to accept/acceptEOD */ |
| 65 | for (auto v : vertices_range(g)) { |
| 66 | if (region != region_map.at(v)) { |
| 67 | continue; |
| 68 | } |
| 69 | |
| 70 | if (is_any_accept(v, g)) { |
| 71 | return true; /* encountering an actual special in the region is |
| 72 | * possible but definitely unexpected */ |
| 73 | } |
| 74 | |
| 75 | for (auto w : adjacent_vertices_range(v, g)) { |
| 76 | if (is_any_accept(w, g) && g[v].reports != expected_reports) { |
| 77 | return true; |
| 78 | } |
| 79 | } |
| 80 | } |
| 81 | return false; |
| 82 | } |
| 83 | |
| 84 | static |
| 85 | void processCyclicStateForward(NGHolder &h, NFAVertex cyc, |
| 86 | const map<u32, RegionInfo> &info, |
| 87 | const unordered_map<NFAVertex, u32> ®ion_map, |
| 88 | set<u32> &deadRegions) { |
| 89 | u32 region = region_map.at(cyc); |
| 90 | CharReach cr = h[cyc].char_reach; |
| 91 | auto reports = h[cyc].reports; |
| 92 | |
| 93 | DEBUG_PRINTF("going forward from %zu/%u\n" , h[cyc].index, |
| 94 | region); |
| 95 | |
| 96 | map<u32, RegionInfo>::const_iterator it; |
| 97 | while ((it = info.find(++region)) != info.end()) { |
| 98 | NFAVertex v = it->second.entry; |
| 99 | const CharReach ®ion_cr = it->second.cr; |
| 100 | assert(isRegionEntry(h, v, region_map) && !is_special(v, h)); |
| 101 | DEBUG_PRINTF("checking %zu\n" , h[v].index); |
| 102 | |
| 103 | if (!region_cr.isSubsetOf(cr)) { |
| 104 | DEBUG_PRINTF("doesn't cover the reach of region %u\n" , region); |
| 105 | break; |
| 106 | } |
| 107 | |
| 108 | if (isOptionalRegion(h, v, region_map) |
| 109 | && !regionHasUnexpectedAccept(h, region, reports, region_map)) { |
| 110 | DEBUG_PRINTF("cyclic state %zu leads to optional region leader" |
| 111 | " %zu\n" , h[cyc].index, h[v].index); |
| 112 | deadRegions.insert(region); |
| 113 | } else if (isSingletonRegion(h, v, region_map)) { |
| 114 | /* we can use this region as straw and suck in optional regions on |
| 115 | * the other side. This allows us to transform /a{n,m}/ to /a{n}/ */ |
| 116 | cr = h[v].char_reach; |
| 117 | reports = h[v].reports; |
| 118 | DEBUG_PRINTF("%u is straw\n" , region); |
| 119 | assert(cr.isSubsetOf(h[cyc].char_reach)); |
| 120 | if (hasSelfLoop(v, h)) { |
| 121 | DEBUG_PRINTF("%u is straw has a self-loop - kill\n" , region); |
| 122 | remove_edge(v, v, h); |
| 123 | } |
| 124 | } else { |
| 125 | break; |
| 126 | } |
| 127 | } |
| 128 | } |
| 129 | |
| 130 | static |
| 131 | void processCyclicStateReverse(NGHolder &h, NFAVertex cyc, |
| 132 | const map<u32, RegionInfo> &info, |
| 133 | const unordered_map<NFAVertex, u32> ®ion_map, |
| 134 | set<u32> &deadRegions) { |
| 135 | u32 region = region_map.at(cyc); |
| 136 | CharReach cr = h[cyc].char_reach; |
| 137 | auto reports = h[cyc].reports; |
| 138 | |
| 139 | DEBUG_PRINTF("going back from %zu/%u\n" , h[cyc].index, region); |
| 140 | |
| 141 | map<u32, RegionInfo>::const_iterator it; |
| 142 | while ((it = info.find(--region)) != info.end()) { |
| 143 | NFAVertex v = it->second.entry; |
| 144 | const CharReach ®ion_cr = it->second.cr; |
| 145 | assert(isRegionEntry(h, v, region_map) && !is_special(v, h)); |
| 146 | DEBUG_PRINTF("checking %zu\n" , h[v].index); |
| 147 | |
| 148 | if (!region_cr.isSubsetOf(cr)) { |
| 149 | DEBUG_PRINTF("doesn't cover the reach of region %u\n" , region); |
| 150 | break; |
| 151 | } |
| 152 | |
| 153 | if (isOptionalRegion(h, v, region_map) |
| 154 | && !regionHasUnexpectedAccept(h, region, reports, region_map)) { |
| 155 | DEBUG_PRINTF("cyclic state %zu trails optional region leader %zu\n" , |
| 156 | h[cyc].index, h[v].index); |
| 157 | deadRegions.insert(region); |
| 158 | } else if (isSingletonRegion(h, v, region_map)) { |
| 159 | /* we can use this region as a reverse straw and suck in optional |
| 160 | * regions on the other side. This allows us to transform |
| 161 | * /^a?a{n}.*b/ to /^a{n}.*b/ */ |
| 162 | cr = h[v].char_reach; |
| 163 | reports = h[v].reports; |
| 164 | DEBUG_PRINTF("%u is straw\n" , region); |
| 165 | assert(cr.isSubsetOf(h[cyc].char_reach)); |
| 166 | if (hasSelfLoop(v, h)) { |
| 167 | DEBUG_PRINTF("%u is straw has a self-loop - kill\n" , region); |
| 168 | remove_edge(v, v, h); |
| 169 | } |
| 170 | } else { |
| 171 | break; |
| 172 | } |
| 173 | |
| 174 | if (!region) { // No wrapping |
| 175 | break; |
| 176 | } |
| 177 | } |
| 178 | } |
| 179 | |
| 180 | static |
| 181 | map<u32, RegionInfo> buildRegionInfoMap(const NGHolder &g, |
| 182 | const unordered_map<NFAVertex, u32> ®ion_map) { |
| 183 | map<u32, RegionInfo> info; |
| 184 | |
| 185 | for (auto v : vertices_range(g)) { |
| 186 | u32 region = region_map.at(v); |
| 187 | if (is_special(v, g) || region == 0) { |
| 188 | continue; |
| 189 | } |
| 190 | |
| 191 | RegionInfo &ri = info[region]; |
| 192 | ri.cr |= g[v].char_reach; |
| 193 | if (isRegionEntry(g, v, region_map)) { |
| 194 | ri.entry = v; |
| 195 | } |
| 196 | } |
| 197 | |
| 198 | return info; |
| 199 | } |
| 200 | |
| 201 | static |
| 202 | bool hasNoStartAnchoring(const NGHolder &h) { |
| 203 | for (auto v : adjacent_vertices_range(h.start, h)) { |
| 204 | if (!edge(h.startDs, v, h).second) { |
| 205 | return false; |
| 206 | } |
| 207 | } |
| 208 | return true; |
| 209 | } |
| 210 | |
| 211 | void removeRegionRedundancy(NGHolder &g, som_type som) { |
| 212 | auto region_map = assignRegions(g); |
| 213 | |
| 214 | map<u32, RegionInfo> info = buildRegionInfoMap(g, region_map); |
| 215 | |
| 216 | set<u32> deadRegions; |
| 217 | |
| 218 | /* if we are not tracking som, we can treat sds as a cyclic region if there |
| 219 | * is no anchoring */ |
| 220 | if (!som && hasNoStartAnchoring(g)) { |
| 221 | processCyclicStateForward(g, g.startDs, info, region_map, deadRegions); |
| 222 | } |
| 223 | |
| 224 | // Walk the region mapping, looking for regions that consist of a single |
| 225 | // cyclic node. |
| 226 | |
| 227 | for (const auto &m : info) { |
| 228 | // Must not have already been removed |
| 229 | if (contains(deadRegions, m.first)) { |
| 230 | continue; |
| 231 | } |
| 232 | |
| 233 | NFAVertex v = m.second.entry; |
| 234 | /* require a singleton cyclic region */ |
| 235 | if (!hasSelfLoop(v, g) || !isSingletonRegion(g, v, region_map)) { |
| 236 | continue; |
| 237 | } |
| 238 | |
| 239 | if (som && is_virtual_start(v, g)) { |
| 240 | continue; |
| 241 | } |
| 242 | |
| 243 | processCyclicStateForward(g, v, info, region_map, deadRegions); |
| 244 | processCyclicStateReverse(g, v, info, region_map, deadRegions); |
| 245 | } |
| 246 | |
| 247 | if (deadRegions.empty()) { |
| 248 | return; |
| 249 | } |
| 250 | |
| 251 | vector<NFAVertex> dead; |
| 252 | |
| 253 | for (auto v : vertices_range(g)) { |
| 254 | if (is_special(v, g)) { |
| 255 | continue; |
| 256 | } |
| 257 | u32 region = region_map.at(v); |
| 258 | if (contains(deadRegions, region)) { |
| 259 | dead.push_back(v); |
| 260 | } |
| 261 | } |
| 262 | |
| 263 | if (!dead.empty()) { |
| 264 | DEBUG_PRINTF("removing %zu vertices from %zu dead regions\n" , |
| 265 | dead.size(), deadRegions.size()); |
| 266 | remove_vertices(dead, g); |
| 267 | } |
| 268 | } |
| 269 | |
| 270 | } // namespace ue2 |
| 271 | |