1/*
2 * Copyright (c) 2015, Intel Corporation
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met:
6 *
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8 * this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of Intel Corporation nor the names of its contributors
13 * may be used to endorse or promote products derived from this software
14 * without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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27 */
28
29/** \file
30 * \brief Shortcut literal pass: directly add literal components to Rose.
31 */
32
33#ifndef SHORTCUT_LITERAL_H
34#define SHORTCUT_LITERAL_H
35
36namespace ue2 {
37
38class NG;
39class ParsedExpression;
40
41/** \brief True if the literal expression \a expr could be added to Rose. */
42bool shortcutLiteral(NG &ng, const ParsedExpression &expr);
43
44} // namespace ue2
45
46#endif
47