| 1 | /* |
| 2 | * Copyright (c) 2015-2018, Intel Corporation |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are met: |
| 6 | * |
| 7 | * * Redistributions of source code must retain the above copyright notice, |
| 8 | * this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * * Neither the name of Intel Corporation nor the names of its contributors |
| 13 | * may be used to endorse or promote products derived from this software |
| 14 | * without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 26 | * POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | /** \file |
| 30 | * \brief NG declaration. |
| 31 | */ |
| 32 | |
| 33 | #ifndef NG_H |
| 34 | #define NG_H |
| 35 | |
| 36 | #include "ng_holder.h" |
| 37 | #include "ue2common.h" |
| 38 | #include "parser/position.h" |
| 39 | #include "som/slot_manager.h" |
| 40 | #include "som/som.h" |
| 41 | #include "util/boundary_reports.h" |
| 42 | #include "util/compile_context.h" |
| 43 | #include "util/depth.h" |
| 44 | #include "util/graph.h" |
| 45 | #include "util/noncopyable.h" |
| 46 | #include "util/report_manager.h" |
| 47 | |
| 48 | #include <deque> |
| 49 | #include <map> |
| 50 | #include <memory> |
| 51 | #include <utility> |
| 52 | #include <vector> |
| 53 | |
| 54 | namespace ue2 { |
| 55 | |
| 56 | struct CompileContext; |
| 57 | struct ue2_literal; |
| 58 | |
| 59 | class ExpressionInfo; |
| 60 | class RoseBuild; |
| 61 | class SmallWriteBuild; |
| 62 | |
| 63 | class NG : noncopyable { |
| 64 | public: |
| 65 | NG(const CompileContext &in_cc, size_t num_patterns, |
| 66 | unsigned in_somPrecision); |
| 67 | ~NG(); |
| 68 | |
| 69 | /** \brief Consumes a pattern, returns false or throws a CompileError |
| 70 | * exception if the graph cannot be consumed. */ |
| 71 | bool addGraph(ExpressionInfo &expr, std::unique_ptr<NGHolder> g_ptr); |
| 72 | |
| 73 | /** \brief Consumes a graph, cut-down version of addGraph for use by SOM |
| 74 | * processing. */ |
| 75 | bool addHolder(NGHolder &h); |
| 76 | |
| 77 | /** \brief Adds a literal to Rose, used by literal shortcut passes (instead |
| 78 | * of using \ref addGraph) */ |
| 79 | bool addLiteral(const ue2_literal &lit, u32 expr_index, u32 external_report, |
| 80 | bool highlander, som_type som, bool quiet); |
| 81 | |
| 82 | /** \brief Maximum history in bytes available for use by SOM reverse NFAs, |
| 83 | * a hack for pattern support (see UE-1903). This is always set to the max |
| 84 | * "lookbehind" length. */ |
| 85 | const u32 maxSomRevHistoryAvailable; |
| 86 | |
| 87 | /** \brief The length of the shortest corpus which can match a pattern |
| 88 | * contained in the NG (excluding the boundary reports used by vacuous |
| 89 | * patterns, which give an effective minWidth of zero). */ |
| 90 | depth minWidth; |
| 91 | |
| 92 | ReportManager rm; |
| 93 | SomSlotManager ssm; |
| 94 | BoundaryReports boundary; |
| 95 | const CompileContext cc; |
| 96 | |
| 97 | const std::unique_ptr<SmallWriteBuild> smwr; //!< SmallWrite builder. |
| 98 | const std::unique_ptr<RoseBuild> rose; //!< Rose builder. |
| 99 | }; |
| 100 | |
| 101 | /** \brief Run graph reduction passes. |
| 102 | * |
| 103 | * Shared with the small write compiler. |
| 104 | */ |
| 105 | void reduceGraph(NGHolder &g, som_type som, bool utf8, |
| 106 | const CompileContext &cc); |
| 107 | |
| 108 | } // namespace ue2 |
| 109 | |
| 110 | #endif |
| 111 | |