| 1 | /* |
| 2 | * Copyright (c) 2015, Intel Corporation |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are met: |
| 6 | * |
| 7 | * * Redistributions of source code must retain the above copyright notice, |
| 8 | * this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * * Neither the name of Intel Corporation nor the names of its contributors |
| 13 | * may be used to endorse or promote products derived from this software |
| 14 | * without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 26 | * POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | #ifndef ROSE_BUILD_CASTLE_H |
| 30 | #define ROSE_BUILD_CASTLE_H |
| 31 | |
| 32 | #include "rose_graph.h" |
| 33 | |
| 34 | #include <set> |
| 35 | |
| 36 | namespace ue2 { |
| 37 | |
| 38 | class RoseBuildImpl; |
| 39 | struct left_id; |
| 40 | struct ue2_literal; |
| 41 | |
| 42 | /** |
| 43 | * Runs over all rose infix/suffix engines and converts those that are pure |
| 44 | * repeats with one report into CastleProto engines. |
| 45 | */ |
| 46 | void makeCastles(RoseBuildImpl &tbi); |
| 47 | |
| 48 | /** |
| 49 | * Identifies all the CastleProto prototypes that are small enough that they |
| 50 | * would be better implemented as NFAs, and converts them back to NGHolder |
| 51 | * prototypes. |
| 52 | * |
| 53 | * Returns true if any changes were made. |
| 54 | */ |
| 55 | bool unmakeCastles(RoseBuildImpl &tbi); |
| 56 | |
| 57 | /** |
| 58 | * Runs over all the Castle engine prototypes in the graph and ensures that |
| 59 | * they have tops in a contiguous range, ready for construction. |
| 60 | */ |
| 61 | void remapCastleTops(RoseBuildImpl &tbi); |
| 62 | |
| 63 | bool triggerKillsRoseCastle(const RoseBuildImpl &tbi, const left_id &left, |
| 64 | const std::set<ue2_literal> &all_lits, |
| 65 | const RoseEdge &e); |
| 66 | |
| 67 | } |
| 68 | |
| 69 | #endif |
| 70 | |