1/*
2 * Copyright (c) 2016, Intel Corporation
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met:
6 *
7 * * Redistributions of source code must retain the above copyright notice,
8 * this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of Intel Corporation nor the names of its contributors
13 * may be used to endorse or promote products derived from this software
14 * without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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27 */
28
29/** \file
30 * \brief An algorithm to find cliques.
31 */
32
33#ifndef CLIQUE_H
34#define CLIQUE_H
35
36#include "ue2common.h"
37
38#include <vector>
39
40#include <boost/graph/adjacency_list.hpp>
41
42namespace ue2 {
43
44struct CliqueVertexProps {
45 CliqueVertexProps() {}
46 explicit CliqueVertexProps(u32 state_in) : stateId(state_in) {}
47
48 u32 stateId = ~0U;
49};
50
51typedef boost::adjacency_list<boost::listS, boost::listS, boost::undirectedS,
52 CliqueVertexProps> CliqueGraph;
53typedef CliqueGraph::vertex_descriptor CliqueVertex;
54
55/** \brief Returns a vector of cliques found in a graph. */
56std::vector<std::vector<u32>> removeClique(CliqueGraph &cg);
57
58} // namespace ue2
59
60#endif
61