| 1 | /* |
| 2 | * Copyright (c) 2016-2017, Intel Corporation |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are met: |
| 6 | * |
| 7 | * * Redistributions of source code must retain the above copyright notice, |
| 8 | * this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * * Neither the name of Intel Corporation nor the names of its contributors |
| 13 | * may be used to endorse or promote products derived from this software |
| 14 | * without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 26 | * POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | #include "rose_build_exclusive.h" |
| 30 | |
| 31 | #include "ue2common.h" |
| 32 | #include "rose_build_merge.h" |
| 33 | #include "nfa/castlecompile.h" |
| 34 | #include "nfagraph/ng_execute.h" |
| 35 | #include "nfagraph/ng_holder.h" |
| 36 | #include "nfagraph/ng_util.h" |
| 37 | #include "util/clique.h" |
| 38 | #include "util/compile_context.h" |
| 39 | #include "util/container.h" |
| 40 | #include "util/flat_containers.h" |
| 41 | #include "util/graph.h" |
| 42 | #include "util/make_unique.h" |
| 43 | |
| 44 | using namespace std; |
| 45 | |
| 46 | namespace ue2 { |
| 47 | |
| 48 | template<typename role_id> |
| 49 | struct RoleChunk { |
| 50 | vector<RoleInfo<role_id>> roles; |
| 51 | }; |
| 52 | |
| 53 | static |
| 54 | CharReach getReachability(const NGHolder &h) { |
| 55 | CharReach cr; |
| 56 | for (const auto &v : vertices_range(h)) { |
| 57 | if (!is_special(v, h)) { |
| 58 | cr |= h[v].char_reach; |
| 59 | } |
| 60 | } |
| 61 | return cr; |
| 62 | } |
| 63 | |
| 64 | template<typename role_id> |
| 65 | static |
| 66 | vector<RoleChunk<role_id>> divideIntoChunks(const RoseBuildImpl &build, |
| 67 | set<RoleInfo<role_id>> &roleInfoSet) { |
| 68 | u32 chunkSize = build.cc.grey.tamaChunkSize; |
| 69 | u32 cnt = 1; |
| 70 | vector<RoleChunk<role_id>> chunks; |
| 71 | RoleChunk<role_id> roleChunk; |
| 72 | for (const auto &roleInfo : roleInfoSet) { |
| 73 | if (cnt == chunkSize) { |
| 74 | cnt -= chunkSize; |
| 75 | chunks.push_back(roleChunk); |
| 76 | roleChunk.roles.clear(); |
| 77 | } |
| 78 | roleChunk.roles.push_back(roleInfo); |
| 79 | cnt++; |
| 80 | } |
| 81 | |
| 82 | if (cnt > 1) { |
| 83 | chunks.push_back(roleChunk); |
| 84 | } |
| 85 | |
| 86 | return chunks; |
| 87 | } |
| 88 | |
| 89 | /* add prefix literals to engine graph */ |
| 90 | static |
| 91 | bool addPrefixLiterals(NGHolder &h, unordered_set<u32> &tailId, |
| 92 | const vector<vector<CharReach>> &triggers) { |
| 93 | DEBUG_PRINTF("add literals to graph\n" ); |
| 94 | |
| 95 | NFAVertex start = h.start; |
| 96 | vector<NFAVertex> heads; |
| 97 | vector<NFAVertex> tails; |
| 98 | for (const auto &lit : triggers) { |
| 99 | NFAVertex last = start; |
| 100 | if (lit.empty()) { |
| 101 | return false; |
| 102 | } |
| 103 | u32 i = 0; |
| 104 | for (const auto &c : lit) { |
| 105 | DEBUG_PRINTF("lit:%s \n" , c.to_string().c_str()); |
| 106 | NFAVertex u = add_vertex(h); |
| 107 | h[u].char_reach = c; |
| 108 | if (!i++) { |
| 109 | heads.push_back(u); |
| 110 | last = u; |
| 111 | continue; |
| 112 | } |
| 113 | add_edge(last, u, h); |
| 114 | last = u; |
| 115 | } |
| 116 | tails.push_back(last); |
| 117 | tailId.insert(h[last].index); |
| 118 | } |
| 119 | |
| 120 | for (auto v : adjacent_vertices_range(start, h)) { |
| 121 | if (v != h.startDs) { |
| 122 | for (auto &t : tails) { |
| 123 | add_edge(t, v, h); |
| 124 | } |
| 125 | } |
| 126 | } |
| 127 | |
| 128 | clear_out_edges(start, h); |
| 129 | add_edge(h.start, h.start, h); |
| 130 | for (auto &t : heads) { |
| 131 | add_edge(start, t, h); |
| 132 | } |
| 133 | |
| 134 | DEBUG_PRINTF("literals addition done\n" ); |
| 135 | return true; |
| 136 | } |
| 137 | |
| 138 | /* check if one literal is suffix of another */ |
| 139 | static |
| 140 | bool isSuffix(const vector<vector<CharReach>> &triggers1, |
| 141 | const vector<vector<CharReach>> &triggers2) { |
| 142 | // literal suffix test |
| 143 | for (const auto &lit1 : triggers1) { |
| 144 | for (const auto &lit2 : triggers2) { |
| 145 | const size_t len = min(lit1.size(), lit2.size()); |
| 146 | if (equal(lit1.rbegin(), lit1.rbegin() + len, |
| 147 | lit2.rbegin(), overlaps)) { |
| 148 | return true; |
| 149 | } |
| 150 | } |
| 151 | } |
| 152 | return false; |
| 153 | } |
| 154 | |
| 155 | /* prepare initial infix or suffix graph used for exclusive analysis */ |
| 156 | template<typename role_id> |
| 157 | static |
| 158 | u32 prepareRoleGraph(NGHolder &h, const role_id &s1) { |
| 159 | u32 num = 0; |
| 160 | if (s1.castle()) { |
| 161 | num = num_vertices(h); |
| 162 | NFAVertex u = add_vertex(h); |
| 163 | h[u].char_reach = s1.castle()->reach(); |
| 164 | add_edge(h.startDs, u, h); |
| 165 | // add self loop to repeat characters |
| 166 | add_edge(u, u, h); |
| 167 | } else if (s1.graph()) { |
| 168 | const NGHolder &g = *s1.graph(); |
| 169 | cloneHolder(h, g); |
| 170 | num = num_vertices(h); |
| 171 | } else { |
| 172 | // only infixes and suffixes with graph properties are possible |
| 173 | // candidates, already filtered out other cases before |
| 174 | // exclusive analysis |
| 175 | assert(0); |
| 176 | } |
| 177 | |
| 178 | return num; |
| 179 | } |
| 180 | |
| 181 | /* get a subset of literal if reset character is found */ |
| 182 | static |
| 183 | vector<CharReach> findStartPos(const CharReach &cr1, |
| 184 | const vector<CharReach> &lit) { |
| 185 | auto it = lit.rbegin(), ite = lit.rend(); |
| 186 | u32 pos = lit.size(); |
| 187 | for (; it != ite; it++) { |
| 188 | if (!overlaps(cr1, *it)) { |
| 189 | break; |
| 190 | } |
| 191 | pos--; |
| 192 | } |
| 193 | |
| 194 | return vector<CharReach> (lit.begin() + pos, lit.end()); |
| 195 | } |
| 196 | |
| 197 | template<typename role_id> |
| 198 | static |
| 199 | bool isExclusive(const NGHolder &h, |
| 200 | const u32 num, unordered_set<u32> &tailId, |
| 201 | map<u32, unordered_set<u32>> &skipList, |
| 202 | const RoleInfo<role_id> &role1, |
| 203 | const RoleInfo<role_id> &role2) { |
| 204 | const u32 id1 = role1.id; |
| 205 | const u32 id2 = role2.id; |
| 206 | |
| 207 | if (contains(skipList, id1) && contains(skipList[id1], id2)) { |
| 208 | return false; |
| 209 | } |
| 210 | |
| 211 | const auto &triggers1 = role1.literals; |
| 212 | const auto &triggers2 = role2.literals; |
| 213 | if (isSuffix(triggers1, triggers2)) { |
| 214 | skipList[id2].insert(id1); |
| 215 | return false; |
| 216 | } |
| 217 | |
| 218 | DEBUG_PRINTF("role id2:%u\n" , id2); |
| 219 | const auto &cr1 = role1.cr; |
| 220 | if (overlaps(cr1, role2.last_cr)) { |
| 221 | CharReach cr = cr1 | role1.prefix_cr; |
| 222 | flat_set<NFAVertex> states; |
| 223 | for (const auto &lit : triggers2) { |
| 224 | auto lit1 = findStartPos(cr, lit); |
| 225 | if (lit1.empty()) { |
| 226 | continue; |
| 227 | } |
| 228 | |
| 229 | states.clear(); |
| 230 | |
| 231 | if (lit1.size() < lit.size()) { |
| 232 | // Only starts. |
| 233 | states.insert(h.start); |
| 234 | states.insert(h.startDs); |
| 235 | } else { |
| 236 | // All vertices. |
| 237 | insert(&states, vertices(h)); |
| 238 | } |
| 239 | |
| 240 | auto activeStates = execute_graph(h, lit1, states); |
| 241 | // Check if only literal states are on |
| 242 | for (const auto &s : activeStates) { |
| 243 | if ((!is_any_start(s, h) && h[s].index <= num) || |
| 244 | contains(tailId, h[s].index)) { |
| 245 | skipList[id2].insert(id1); |
| 246 | return false; |
| 247 | } |
| 248 | } |
| 249 | } |
| 250 | } |
| 251 | |
| 252 | return true; |
| 253 | } |
| 254 | |
| 255 | template<typename role_id> |
| 256 | static |
| 257 | unordered_set<u32> checkExclusivity(const NGHolder &h, |
| 258 | const u32 num, unordered_set<u32> &tailId, |
| 259 | map<u32, unordered_set<u32>> &skipList, |
| 260 | const RoleInfo<role_id> &role1, |
| 261 | const RoleChunk<role_id> &roleChunk) { |
| 262 | unordered_set<u32> info; |
| 263 | const u32 id1 = role1.id; |
| 264 | for (const auto &role2 : roleChunk.roles) { |
| 265 | const u32 id2 = role2.id; |
| 266 | if (id1 != id2 && isExclusive(h, num, tailId, skipList, |
| 267 | role1, role2)) { |
| 268 | info.insert(id2); |
| 269 | } |
| 270 | } |
| 271 | |
| 272 | return info; |
| 273 | } |
| 274 | |
| 275 | static |
| 276 | void findCliques(const map<u32, set<u32>> &exclusiveGroups, |
| 277 | vector<vector<u32>> &exclusive_roles) { |
| 278 | if (exclusiveGroups.empty()) { |
| 279 | return; |
| 280 | } |
| 281 | // Construct the exclusivity graph |
| 282 | map<u32, CliqueVertex> vertex_map; |
| 283 | unique_ptr<CliqueGraph> cg = make_unique<CliqueGraph>(); |
| 284 | |
| 285 | // Add vertices representing infixes/suffixes |
| 286 | for (const auto &e : exclusiveGroups) { |
| 287 | const u32 id = e.first; |
| 288 | CliqueVertex v1 = add_vertex(CliqueVertexProps(id), *cg); |
| 289 | vertex_map[id] = v1; |
| 290 | } |
| 291 | |
| 292 | // Wire exclusive pairs |
| 293 | for (const auto &e1 : exclusiveGroups) { |
| 294 | const u32 literalId1 = e1.first; |
| 295 | CliqueVertex lv = vertex_map[literalId1]; |
| 296 | const set<u32> &exclusiveSet = e1.second; |
| 297 | for (const auto &e2 : exclusiveGroups) { |
| 298 | const u32 literalId2 = e2.first; |
| 299 | if (literalId1 < literalId2 && |
| 300 | contains(exclusiveSet, literalId2)) { |
| 301 | add_edge(lv, vertex_map[literalId2], *cg); |
| 302 | DEBUG_PRINTF("Wire %u:%u\n" , literalId1, literalId2); |
| 303 | } |
| 304 | } |
| 305 | } |
| 306 | |
| 307 | // Find clique groups |
| 308 | const auto &clique = removeClique(*cg); |
| 309 | for (const auto &i : clique) { |
| 310 | DEBUG_PRINTF("cliq:%zu\n" , i.size()); |
| 311 | if (i.size() > 1) { |
| 312 | exclusive_roles.push_back(i); |
| 313 | } |
| 314 | } |
| 315 | DEBUG_PRINTF("Clique graph size:%zu\n" , exclusive_roles.size()); |
| 316 | } |
| 317 | |
| 318 | static |
| 319 | map<u32, set<u32>> findExclusiveGroups(const RoseBuildImpl &build, |
| 320 | const map<u32, unordered_set<u32>> &exclusiveInfo, |
| 321 | const map<u32, vector<RoseVertex>> &vertex_map, |
| 322 | const bool is_infix) { |
| 323 | map<u32, set<u32>> exclusiveGroups; |
| 324 | for (const auto &e : exclusiveInfo) { |
| 325 | u32 i = e.first; |
| 326 | const auto &s = e.second; |
| 327 | set<u32> group; |
| 328 | set<RoseVertex> q1(vertex_map.at(i).begin(), |
| 329 | vertex_map.at(i).end()); |
| 330 | DEBUG_PRINTF("vertex set:%zu\n" , q1.size()); |
| 331 | for (const auto &val : s) { |
| 332 | set<RoseVertex> q2(vertex_map.at(val).begin(), |
| 333 | vertex_map.at(val).end()); |
| 334 | if (contains(exclusiveInfo.at(val), i) && |
| 335 | (!is_infix || mergeableRoseVertices(build, q1, q2))) { |
| 336 | group.insert(val); |
| 337 | } |
| 338 | } |
| 339 | if (!group.empty()) { |
| 340 | exclusiveGroups[i] = group; |
| 341 | } |
| 342 | } |
| 343 | |
| 344 | return exclusiveGroups; |
| 345 | } |
| 346 | |
| 347 | template<typename role_id> |
| 348 | static |
| 349 | bool setTriggerLiterals(RoleInfo<role_id> &roleInfo, |
| 350 | const map<u32, vector<vector<CharReach>>> &triggers) { |
| 351 | u32 minLiteralLen = ~0U; |
| 352 | for (const auto &tr : triggers) { |
| 353 | for (const auto &lit : tr.second) { |
| 354 | if (lit.empty()) { |
| 355 | return false; |
| 356 | } |
| 357 | minLiteralLen = min(minLiteralLen, (u32)lit.size()); |
| 358 | roleInfo.last_cr |= lit.back(); |
| 359 | for (const auto &c : lit) { |
| 360 | roleInfo.prefix_cr |= c; |
| 361 | } |
| 362 | roleInfo.literals.push_back(lit); |
| 363 | } |
| 364 | } |
| 365 | |
| 366 | if (roleInfo.role.graph()) { |
| 367 | const NGHolder &g = *roleInfo.role.graph(); |
| 368 | roleInfo.cr = getReachability(g); |
| 369 | } else if (roleInfo.role.castle()) { |
| 370 | roleInfo.cr = roleInfo.role.castle()->reach(); |
| 371 | } |
| 372 | |
| 373 | // test the score of this engine |
| 374 | roleInfo.score = 256 - roleInfo.cr.count() + minLiteralLen; |
| 375 | if (roleInfo.score < 20) { |
| 376 | return false; |
| 377 | } |
| 378 | |
| 379 | return true; |
| 380 | } |
| 381 | |
| 382 | bool setTriggerLiteralsInfix(RoleInfo<left_id> &roleInfo, |
| 383 | const map<u32, vector<vector<CharReach>>> &triggers) { |
| 384 | return setTriggerLiterals(roleInfo, triggers); |
| 385 | } |
| 386 | |
| 387 | bool setTriggerLiteralsSuffix(RoleInfo<suffix_id> &roleInfo, |
| 388 | const map<u32, vector<vector<CharReach>>> &triggers) { |
| 389 | return setTriggerLiterals(roleInfo, triggers); |
| 390 | } |
| 391 | |
| 392 | template<typename role_id> |
| 393 | static |
| 394 | void exclusiveAnalysis(const RoseBuildImpl &build, |
| 395 | const map<u32, vector<RoseVertex>> &vertex_map, |
| 396 | set<RoleInfo<role_id>> &roleInfoSet, |
| 397 | vector<vector<u32>> &exclusive_roles, const bool is_infix) { |
| 398 | const auto &chunks = divideIntoChunks(build, roleInfoSet); |
| 399 | DEBUG_PRINTF("Exclusivity analysis entry\n" ); |
| 400 | map<u32, unordered_set<u32>> exclusiveInfo; |
| 401 | |
| 402 | for (const auto &roleChunk : chunks) { |
| 403 | map<u32, unordered_set<u32>> skipList; |
| 404 | for (const auto &role1 : roleChunk.roles) { |
| 405 | const u32 id1 = role1.id; |
| 406 | const role_id &s1 = role1.role; |
| 407 | const auto &triggers1 = role1.literals; |
| 408 | |
| 409 | NGHolder h; |
| 410 | u32 num = prepareRoleGraph(h, s1); |
| 411 | DEBUG_PRINTF("role id1:%u\n" , id1); |
| 412 | unordered_set<u32> tailId; |
| 413 | if (!addPrefixLiterals(h, tailId, triggers1)) { |
| 414 | continue; |
| 415 | } |
| 416 | |
| 417 | exclusiveInfo[id1] = checkExclusivity(h, num, tailId, |
| 418 | skipList, role1, roleChunk); |
| 419 | } |
| 420 | } |
| 421 | |
| 422 | // Create final candidate exclusive groups |
| 423 | const auto exclusiveGroups = |
| 424 | findExclusiveGroups(build, exclusiveInfo, vertex_map, is_infix); |
| 425 | exclusiveInfo.clear(); |
| 426 | |
| 427 | // Find cliques for each exclusive groups |
| 428 | findCliques(exclusiveGroups, exclusive_roles); |
| 429 | } |
| 430 | |
| 431 | void exclusiveAnalysisInfix(const RoseBuildImpl &build, |
| 432 | const map<u32, vector<RoseVertex>> &vertex_map, |
| 433 | set<RoleInfo<left_id>> &roleInfoSet, |
| 434 | vector<vector<u32>> &exclusive_roles) { |
| 435 | exclusiveAnalysis(build, vertex_map, roleInfoSet, exclusive_roles, |
| 436 | true); |
| 437 | } |
| 438 | |
| 439 | void exclusiveAnalysisSuffix(const RoseBuildImpl &build, |
| 440 | const map<u32, vector<RoseVertex>> &vertex_map, |
| 441 | set<RoleInfo<suffix_id>> &roleInfoSet, |
| 442 | vector<vector<u32>> &exclusive_roles) { |
| 443 | exclusiveAnalysis(build, vertex_map, roleInfoSet, exclusive_roles, |
| 444 | false); |
| 445 | } |
| 446 | |
| 447 | } // namespace ue2 |
| 448 | |