| 1 | /* |
| 2 | * Copyright (c) 2015, Intel Corporation |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are met: |
| 6 | * |
| 7 | * * Redistributions of source code must retain the above copyright notice, |
| 8 | * this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * * Neither the name of Intel Corporation nor the names of its contributors |
| 13 | * may be used to endorse or promote products derived from this software |
| 14 | * without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 26 | * POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | #ifndef UNICODE_DEF_H |
| 30 | #define UNICODE_DEF_H |
| 31 | |
| 32 | #include "ue2common.h" |
| 33 | |
| 34 | #define MAX_UNICODE 0x10FFFF |
| 35 | #define INVALID_UNICODE 0xffffffff /* unicode could never go above 2^31 */ |
| 36 | |
| 37 | #define UTF_2CHAR_MIN (1U << 7) |
| 38 | #define UTF_3CHAR_MIN (1U << 11) |
| 39 | #define UTF_4CHAR_MIN (1U << 16) |
| 40 | #define UTF_CONT_SHIFT 6 |
| 41 | #define UTF_CONT_BYTE_RANGE (1U << UTF_CONT_SHIFT) |
| 42 | #define ((u8)0x80) /* 10xx xxxx */ |
| 43 | #define ((u8)0xc0) /* 110x xxxx */ |
| 44 | #define ((u8)0xe0) /* 1110 xxxx */ |
| 45 | #define ((u8)0xf0) /* 1111 0xxx */ |
| 46 | |
| 47 | #define UTF_CONT_BYTE_VALUE_MASK 0x3f |
| 48 | |
| 49 | #define UTF_CONT_MIN UTF_CONT_BYTE_HEADER |
| 50 | #define UTF_CONT_MAX (UTF_TWO_BYTE_HEADER - 1) |
| 51 | |
| 52 | #define UTF_TWO_BYTE_MIN UTF_TWO_BYTE_HEADER |
| 53 | #define UTF_TWO_BYTE_MAX (UTF_THREE_BYTE_HEADER - 1) |
| 54 | |
| 55 | #define UTF_THREE_BYTE_MIN UTF_THREE_BYTE_HEADER |
| 56 | #define UTF_THREE_BYTE_MAX (UTF_FOUR_BYTE_HEADER - 1) |
| 57 | |
| 58 | #define UTF_FOUR_BYTE_MIN UTF_FOUR_BYTE_HEADER |
| 59 | #define UTF_FOUR_BYTE_MAX ((u8)0xf4) |
| 60 | |
| 61 | #define UTF_CONT_CR CharReach(UTF_CONT_MIN, UTF_CONT_MAX) |
| 62 | #define UTF_ASCII_CR CharReach(0, 127) |
| 63 | #define UTF_START_CR CharReach(UTF_TWO_BYTE_MIN, UTF_FOUR_BYTE_MAX) |
| 64 | #define UTF_TWO_START_CR CharReach(UTF_TWO_BYTE_MIN, UTF_TWO_BYTE_MAX) |
| 65 | #define UTF_THREE_START_CR CharReach(UTF_THREE_BYTE_MIN, UTF_THREE_BYTE_MAX) |
| 66 | #define UTF_FOUR_START_CR CharReach(UTF_FOUR_BYTE_MIN, UTF_FOUR_BYTE_MAX) |
| 67 | |
| 68 | #define UNICODE_SURROGATE_MIN 0xd800 |
| 69 | #define UNICODE_SURROGATE_MAX 0xdfff |
| 70 | |
| 71 | #ifdef __cplusplus |
| 72 | |
| 73 | namespace ue2 { |
| 74 | typedef u32 unichar; /* represents a unicode code point */ |
| 75 | |
| 76 | static UNUSED |
| 77 | u8 makeContByte(u8 val) { |
| 78 | return UTF_CONT_BYTE_HEADER | (val & UTF_CONT_BYTE_VALUE_MASK); |
| 79 | } |
| 80 | |
| 81 | } // namespace |
| 82 | |
| 83 | #endif // __cplusplus |
| 84 | |
| 85 | #endif |
| 86 | |