1 | // © 2016 and later: Unicode, Inc. and others. |
2 | // License & terms of use: http://www.unicode.org/copyright.html |
3 | /* |
4 | ********************************************************************** |
5 | * Copyright (c) 2003-2011, International Business Machines |
6 | * Corporation and others. All Rights Reserved. |
7 | ********************************************************************** |
8 | * Author: Alan Liu |
9 | * Created: September 24 2003 |
10 | * Since: ICU 2.8 |
11 | ********************************************************************** |
12 | */ |
13 | #ifndef _RULEITER_H_ |
14 | #define _RULEITER_H_ |
15 | |
16 | #include "unicode/uobject.h" |
17 | |
18 | U_NAMESPACE_BEGIN |
19 | |
20 | class UnicodeString; |
21 | class ParsePosition; |
22 | class SymbolTable; |
23 | |
24 | /** |
25 | * An iterator that returns 32-bit code points. This class is deliberately |
26 | * <em>not</em> related to any of the ICU character iterator classes |
27 | * in order to minimize complexity. |
28 | * @author Alan Liu |
29 | * @since ICU 2.8 |
30 | */ |
31 | class RuleCharacterIterator : public UMemory { |
32 | |
33 | // TODO: Ideas for later. (Do not implement if not needed, lest the |
34 | // code coverage numbers go down due to unused methods.) |
35 | // 1. Add a copy constructor, operator==() method. |
36 | // 2. Rather than return DONE, throw an exception if the end |
37 | // is reached -- this is an alternate usage model, probably not useful. |
38 | |
39 | private: |
40 | /** |
41 | * Text being iterated. |
42 | */ |
43 | const UnicodeString& text; |
44 | |
45 | /** |
46 | * Position of iterator. |
47 | */ |
48 | ParsePosition& pos; |
49 | |
50 | /** |
51 | * Symbol table used to parse and dereference variables. May be 0. |
52 | */ |
53 | const SymbolTable* sym; |
54 | |
55 | /** |
56 | * Current variable expansion, or 0 if none. |
57 | */ |
58 | const UnicodeString* buf; |
59 | |
60 | /** |
61 | * Position within buf. Meaningless if buf == 0. |
62 | */ |
63 | int32_t bufPos; |
64 | |
65 | public: |
66 | /** |
67 | * Value returned when there are no more characters to iterate. |
68 | */ |
69 | enum { DONE = -1 }; |
70 | |
71 | /** |
72 | * Bitmask option to enable parsing of variable names. If (options & |
73 | * PARSE_VARIABLES) != 0, then an embedded variable will be expanded to |
74 | * its value. Variables are parsed using the SymbolTable API. |
75 | */ |
76 | enum { PARSE_VARIABLES = 1 }; |
77 | |
78 | /** |
79 | * Bitmask option to enable parsing of escape sequences. If (options & |
80 | * PARSE_ESCAPES) != 0, then an embedded escape sequence will be expanded |
81 | * to its value. Escapes are parsed using Utility.unescapeAt(). |
82 | */ |
83 | enum { PARSE_ESCAPES = 2 }; |
84 | |
85 | /** |
86 | * Bitmask option to enable skipping of whitespace. If (options & |
87 | * SKIP_WHITESPACE) != 0, then Pattern_White_Space characters will be silently |
88 | * skipped, as if they were not present in the input. |
89 | */ |
90 | enum { SKIP_WHITESPACE = 4 }; |
91 | |
92 | /** |
93 | * Constructs an iterator over the given text, starting at the given |
94 | * position. |
95 | * @param text the text to be iterated |
96 | * @param sym the symbol table, or null if there is none. If sym is null, |
97 | * then variables will not be deferenced, even if the PARSE_VARIABLES |
98 | * option is set. |
99 | * @param pos upon input, the index of the next character to return. If a |
100 | * variable has been dereferenced, then pos will <em>not</em> increment as |
101 | * characters of the variable value are iterated. |
102 | */ |
103 | RuleCharacterIterator(const UnicodeString& text, const SymbolTable* sym, |
104 | ParsePosition& pos); |
105 | |
106 | /** |
107 | * Returns true if this iterator has no more characters to return. |
108 | */ |
109 | UBool atEnd() const; |
110 | |
111 | /** |
112 | * Returns the next character using the given options, or DONE if there |
113 | * are no more characters, and advance the position to the next |
114 | * character. |
115 | * @param options one or more of the following options, bitwise-OR-ed |
116 | * together: PARSE_VARIABLES, PARSE_ESCAPES, SKIP_WHITESPACE. |
117 | * @param isEscaped output parameter set to TRUE if the character |
118 | * was escaped |
119 | * @param ec input-output error code. An error will only be set by |
120 | * this routing if options includes PARSE_VARIABLES and an unknown |
121 | * variable name is seen, or if options includes PARSE_ESCAPES and |
122 | * an invalid escape sequence is seen. |
123 | * @return the current 32-bit code point, or DONE |
124 | */ |
125 | UChar32 next(int32_t options, UBool& isEscaped, UErrorCode& ec); |
126 | |
127 | /** |
128 | * Returns true if this iterator is currently within a variable expansion. |
129 | */ |
130 | inline UBool inVariable() const; |
131 | |
132 | /** |
133 | * An opaque object representing the position of a RuleCharacterIterator. |
134 | */ |
135 | struct Pos : public UMemory { |
136 | private: |
137 | const UnicodeString* buf; |
138 | int32_t pos; |
139 | int32_t bufPos; |
140 | friend class RuleCharacterIterator; |
141 | }; |
142 | |
143 | /** |
144 | * Sets an object which, when later passed to setPos(), will |
145 | * restore this iterator's position. Usage idiom: |
146 | * |
147 | * RuleCharacterIterator iterator = ...; |
148 | * RuleCharacterIterator::Pos pos; |
149 | * iterator.getPos(pos); |
150 | * for (;;) { |
151 | * iterator.getPos(pos); |
152 | * int c = iterator.next(...); |
153 | * ... |
154 | * } |
155 | * iterator.setPos(pos); |
156 | * |
157 | * @param p a position object to be set to this iterator's |
158 | * current position. |
159 | */ |
160 | void getPos(Pos& p) const; |
161 | |
162 | /** |
163 | * Restores this iterator to the position it had when getPos() |
164 | * set the given object. |
165 | * @param p a position object previously set by getPos() |
166 | */ |
167 | void setPos(const Pos& p); |
168 | |
169 | /** |
170 | * Skips ahead past any ignored characters, as indicated by the given |
171 | * options. This is useful in conjunction with the lookahead() method. |
172 | * |
173 | * Currently, this only has an effect for SKIP_WHITESPACE. |
174 | * @param options one or more of the following options, bitwise-OR-ed |
175 | * together: PARSE_VARIABLES, PARSE_ESCAPES, SKIP_WHITESPACE. |
176 | */ |
177 | void skipIgnored(int32_t options); |
178 | |
179 | /** |
180 | * Returns a string containing the remainder of the characters to be |
181 | * returned by this iterator, without any option processing. If the |
182 | * iterator is currently within a variable expansion, this will only |
183 | * extend to the end of the variable expansion. This method is provided |
184 | * so that iterators may interoperate with string-based APIs. The typical |
185 | * sequence of calls is to call skipIgnored(), then call lookahead(), then |
186 | * parse the string returned by lookahead(), then call jumpahead() to |
187 | * resynchronize the iterator. |
188 | * @param result a string to receive the characters to be returned |
189 | * by future calls to next() |
190 | * @param maxLookAhead The maximum to copy into the result. |
191 | * @return a reference to result |
192 | */ |
193 | UnicodeString& (UnicodeString& result, int32_t maxLookAhead = -1) const; |
194 | |
195 | /** |
196 | * Advances the position by the given number of 16-bit code units. |
197 | * This is useful in conjunction with the lookahead() method. |
198 | * @param count the number of 16-bit code units to jump over |
199 | */ |
200 | void jumpahead(int32_t count); |
201 | |
202 | /** |
203 | * Returns a string representation of this object, consisting of the |
204 | * characters being iterated, with a '|' marking the current position. |
205 | * Position within an expanded variable is <em>not</em> indicated. |
206 | * @param result output parameter to receive a string |
207 | * representation of this object |
208 | */ |
209 | // UnicodeString& toString(UnicodeString& result) const; |
210 | |
211 | private: |
212 | /** |
213 | * Returns the current 32-bit code point without parsing escapes, parsing |
214 | * variables, or skipping whitespace. |
215 | * @return the current 32-bit code point |
216 | */ |
217 | UChar32 _current() const; |
218 | |
219 | /** |
220 | * Advances the position by the given amount. |
221 | * @param count the number of 16-bit code units to advance past |
222 | */ |
223 | void _advance(int32_t count); |
224 | }; |
225 | |
226 | inline UBool RuleCharacterIterator::inVariable() const { |
227 | return buf != 0; |
228 | } |
229 | |
230 | U_NAMESPACE_END |
231 | |
232 | #endif // _RULEITER_H_ |
233 | //eof |
234 | |