| 1 | // © 2016 and later: Unicode, Inc. and others. | 
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| 2 | // License & terms of use: http://www.unicode.org/copyright.html | 
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| 3 | /* | 
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| 4 | ********************************************************************** | 
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| 5 | *   Copyright (c) 2000-2005, International Business Machines | 
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| 6 | *   Corporation and others.  All Rights Reserved. | 
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| 7 | ********************************************************************** | 
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| 8 | *   Date        Name        Description | 
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| 9 | *   02/04/00    aliu        Creation. | 
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| 10 | ********************************************************************** | 
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| 11 | */ | 
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| 12 | #ifndef SYMTABLE_H | 
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| 13 | #define SYMTABLE_H | 
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| 14 |  | 
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| 15 | #include "unicode/utypes.h" | 
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| 16 |  | 
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| 17 | #if U_SHOW_CPLUSPLUS_API | 
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| 18 |  | 
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| 19 | #include "unicode/uobject.h" | 
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| 20 |  | 
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| 21 | /** | 
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| 22 | * \file | 
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| 23 | * \brief C++ API: An interface that defines both lookup protocol and parsing of | 
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| 24 | * symbolic names. | 
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| 25 | */ | 
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| 26 |  | 
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| 27 | U_NAMESPACE_BEGIN | 
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| 28 |  | 
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| 29 | class ParsePosition; | 
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| 30 | class UnicodeFunctor; | 
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| 31 | class UnicodeSet; | 
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| 32 | class UnicodeString; | 
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| 33 |  | 
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| 34 | /** | 
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| 35 | * An interface that defines both lookup protocol and parsing of | 
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| 36 | * symbolic names. | 
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| 37 | * | 
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| 38 | * <p>A symbol table maintains two kinds of mappings.  The first is | 
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| 39 | * between symbolic names and their values.  For example, if the | 
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| 40 | * variable with the name "start" is set to the value "alpha" | 
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| 41 | * (perhaps, though not necessarily, through an expression such as | 
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| 42 | * "$start=alpha"), then the call lookup("start") will return the | 
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| 43 | * char[] array ['a', 'l', 'p', 'h', 'a']. | 
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| 44 | * | 
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| 45 | * <p>The second kind of mapping is between character values and | 
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| 46 | * UnicodeMatcher objects.  This is used by RuleBasedTransliterator, | 
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| 47 | * which uses characters in the private use area to represent objects | 
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| 48 | * such as UnicodeSets.  If U+E015 is mapped to the UnicodeSet [a-z], | 
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| 49 | * then lookupMatcher(0xE015) will return the UnicodeSet [a-z]. | 
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| 50 | * | 
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| 51 | * <p>Finally, a symbol table defines parsing behavior for symbolic | 
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| 52 | * names.  All symbolic names start with the SYMBOL_REF character. | 
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| 53 | * When a parser encounters this character, it calls parseReference() | 
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| 54 | * with the position immediately following the SYMBOL_REF.  The symbol | 
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| 55 | * table parses the name, if there is one, and returns it. | 
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| 56 | * | 
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| 57 | * @stable ICU 2.8 | 
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| 58 | */ | 
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| 59 | class U_COMMON_API SymbolTable /* not : public UObject because this is an interface/mixin class */ { | 
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| 60 | public: | 
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| 61 |  | 
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| 62 | /** | 
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| 63 | * The character preceding a symbol reference name. | 
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| 64 | * @stable ICU 2.8 | 
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| 65 | */ | 
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| 66 | enum { SYMBOL_REF = 0x0024 /*$*/ }; | 
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| 67 |  | 
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| 68 | /** | 
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| 69 | * Destructor. | 
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| 70 | * @stable ICU 2.8 | 
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| 71 | */ | 
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| 72 | virtual ~SymbolTable(); | 
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| 73 |  | 
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| 74 | /** | 
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| 75 | * Lookup the characters associated with this string and return it. | 
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| 76 | * Return <tt>NULL</tt> if no such name exists.  The resultant | 
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| 77 | * string may have length zero. | 
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| 78 | * @param s the symbolic name to lookup | 
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| 79 | * @return a string containing the name's value, or <tt>NULL</tt> if | 
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| 80 | * there is no mapping for s. | 
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| 81 | * @stable ICU 2.8 | 
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| 82 | */ | 
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| 83 | virtual const UnicodeString* lookup(const UnicodeString& s) const = 0; | 
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| 84 |  | 
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| 85 | /** | 
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| 86 | * Lookup the UnicodeMatcher associated with the given character, and | 
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| 87 | * return it.  Return <tt>NULL</tt> if not found. | 
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| 88 | * @param ch a 32-bit code point from 0 to 0x10FFFF inclusive. | 
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| 89 | * @return the UnicodeMatcher object represented by the given | 
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| 90 | * character, or NULL if there is no mapping for ch. | 
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| 91 | * @stable ICU 2.8 | 
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| 92 | */ | 
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| 93 | virtual const UnicodeFunctor* lookupMatcher(UChar32 ch) const = 0; | 
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| 94 |  | 
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| 95 | /** | 
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| 96 | * Parse a symbol reference name from the given string, starting | 
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| 97 | * at the given position.  If no valid symbol reference name is | 
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| 98 | * found, return the empty string and leave pos unchanged.  That is, if the | 
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| 99 | * character at pos cannot start a name, or if pos is at or after | 
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| 100 | * text.length(), then return an empty string.  This indicates an | 
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| 101 | * isolated SYMBOL_REF character. | 
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| 102 | * @param text the text to parse for the name | 
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| 103 | * @param pos on entry, the index of the first character to parse. | 
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| 104 | * This is the character following the SYMBOL_REF character.  On | 
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| 105 | * exit, the index after the last parsed character.  If the parse | 
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| 106 | * failed, pos is unchanged on exit. | 
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| 107 | * @param limit the index after the last character to be parsed. | 
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| 108 | * @return the parsed name, or an empty string if there is no | 
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| 109 | * valid symbolic name at the given position. | 
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| 110 | * @stable ICU 2.8 | 
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| 111 | */ | 
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| 112 | virtual UnicodeString parseReference(const UnicodeString& text, | 
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| 113 | ParsePosition& pos, int32_t limit) const = 0; | 
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| 114 | }; | 
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| 115 | U_NAMESPACE_END | 
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| 116 |  | 
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| 117 | #endif /* U_SHOW_CPLUSPLUS_API */ | 
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| 118 |  | 
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| 119 | #endif | 
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| 120 |  | 
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