| 1 | // |
| 2 | // ActiveDispatcher.h |
| 3 | // |
| 4 | // Library: Foundation |
| 5 | // Package: Threading |
| 6 | // Module: ActiveObjects |
| 7 | // |
| 8 | // Definition of the ActiveDispatcher class. |
| 9 | // |
| 10 | // Copyright (c) 2006-2007, Applied Informatics Software Engineering GmbH. |
| 11 | // and Contributors. |
| 12 | // |
| 13 | // SPDX-License-Identifier: BSL-1.0 |
| 14 | // |
| 15 | |
| 16 | |
| 17 | #ifndef Foundation_ActiveDispatcher_INCLUDED |
| 18 | #define Foundation_ActiveDispatcher_INCLUDED |
| 19 | |
| 20 | |
| 21 | #include "Poco/Foundation.h" |
| 22 | #include "Poco/Runnable.h" |
| 23 | #include "Poco/Thread.h" |
| 24 | #include "Poco/ActiveStarter.h" |
| 25 | #include "Poco/ActiveRunnable.h" |
| 26 | #include "Poco/NotificationQueue.h" |
| 27 | |
| 28 | |
| 29 | namespace Poco { |
| 30 | |
| 31 | |
| 32 | class Foundation_API ActiveDispatcher: protected Runnable |
| 33 | /// This class is used to implement an active object |
| 34 | /// with strictly serialized method execution. |
| 35 | /// |
| 36 | /// An active object, which is an ordinary object |
| 37 | /// containing ActiveMethod members, executes all |
| 38 | /// active methods in their own thread. |
| 39 | /// This behavior does not fit the "classic" |
| 40 | /// definition of an active object, which serializes |
| 41 | /// the execution of active methods (in other words, |
| 42 | /// only one active method can be running at any given |
| 43 | /// time). |
| 44 | /// |
| 45 | /// Using this class as a base class, the serializing |
| 46 | /// behavior for active objects can be implemented. |
| 47 | /// |
| 48 | /// The following example shows how this is done: |
| 49 | /// |
| 50 | /// class ActiveObject: public ActiveDispatcher |
| 51 | /// { |
| 52 | /// public: |
| 53 | /// ActiveObject(): |
| 54 | /// exampleActiveMethod(this, &ActiveObject::exampleActiveMethodImpl) |
| 55 | /// { |
| 56 | /// } |
| 57 | /// |
| 58 | /// ActiveMethod<std::string, std::string, ActiveObject, ActiveStarter<ActiveDispatcher> > exampleActiveMethod; |
| 59 | /// |
| 60 | /// protected: |
| 61 | /// std::string exampleActiveMethodImpl(const std::string& arg) |
| 62 | /// { |
| 63 | /// ... |
| 64 | /// } |
| 65 | /// }; |
| 66 | /// |
| 67 | /// The only things different from the example in |
| 68 | /// ActiveMethod is that the ActiveObject in this case |
| 69 | /// inherits from ActiveDispatcher, and that the ActiveMethod |
| 70 | /// template for exampleActiveMethod has an additional parameter, |
| 71 | /// specifying the specialized ActiveStarter for ActiveDispatcher. |
| 72 | { |
| 73 | public: |
| 74 | ActiveDispatcher(); |
| 75 | /// Creates the ActiveDispatcher. |
| 76 | |
| 77 | ActiveDispatcher(Thread::Priority prio); |
| 78 | /// Creates the ActiveDispatcher and sets |
| 79 | /// the priority of its thread. |
| 80 | |
| 81 | virtual ~ActiveDispatcher(); |
| 82 | /// Destroys the ActiveDispatcher. |
| 83 | |
| 84 | void start(ActiveRunnableBase::Ptr pRunnable); |
| 85 | /// Adds the Runnable to the dispatch queue. |
| 86 | |
| 87 | void cancel(); |
| 88 | /// Cancels all queued methods. |
| 89 | |
| 90 | protected: |
| 91 | void run(); |
| 92 | void stop(); |
| 93 | |
| 94 | private: |
| 95 | Thread _thread; |
| 96 | NotificationQueue _queue; |
| 97 | }; |
| 98 | |
| 99 | |
| 100 | template <> |
| 101 | class ActiveStarter<ActiveDispatcher> |
| 102 | /// A specialization of ActiveStarter |
| 103 | /// for ActiveDispatcher. |
| 104 | { |
| 105 | public: |
| 106 | static void start(ActiveDispatcher* pOwner, ActiveRunnableBase::Ptr pRunnable) |
| 107 | { |
| 108 | pOwner->start(pRunnable); |
| 109 | } |
| 110 | }; |
| 111 | |
| 112 | |
| 113 | } // namespace Poco |
| 114 | |
| 115 | |
| 116 | #endif // Foundation_ActiveDispatcher_INCLUDED |
| 117 | |