1 | // |
2 | // TCPServerDispatcher.cpp |
3 | // |
4 | // Library: Net |
5 | // Package: TCPServer |
6 | // Module: TCPServerDispatcher |
7 | // |
8 | // Copyright (c) 2005-2007, Applied Informatics Software Engineering GmbH. |
9 | // and Contributors. |
10 | // |
11 | // SPDX-License-Identifier: BSL-1.0 |
12 | // |
13 | |
14 | |
15 | #include "Poco/Net/TCPServerDispatcher.h" |
16 | #include "Poco/Net/TCPServerConnectionFactory.h" |
17 | #include "Poco/Notification.h" |
18 | #include "Poco/AutoPtr.h" |
19 | #include "Poco/ErrorHandler.h" |
20 | #include <memory> |
21 | |
22 | |
23 | using Poco::Notification; |
24 | using Poco::FastMutex; |
25 | using Poco::AutoPtr; |
26 | |
27 | |
28 | namespace Poco { |
29 | namespace Net { |
30 | |
31 | |
32 | class TCPConnectionNotification: public Notification |
33 | { |
34 | public: |
35 | TCPConnectionNotification(const StreamSocket& socket): |
36 | _socket(socket) |
37 | { |
38 | } |
39 | |
40 | ~TCPConnectionNotification() |
41 | { |
42 | } |
43 | |
44 | const StreamSocket& socket() const |
45 | { |
46 | return _socket; |
47 | } |
48 | |
49 | private: |
50 | StreamSocket _socket; |
51 | }; |
52 | |
53 | |
54 | TCPServerDispatcher::TCPServerDispatcher(TCPServerConnectionFactory::Ptr pFactory, Poco::ThreadPool& threadPool, TCPServerParams::Ptr pParams): |
55 | _rc(1), |
56 | _pParams(pParams), |
57 | _currentThreads(0), |
58 | _totalConnections(0), |
59 | _currentConnections(0), |
60 | _maxConcurrentConnections(0), |
61 | _refusedConnections(0), |
62 | _stopped(false), |
63 | _pConnectionFactory(pFactory), |
64 | _threadPool(threadPool) |
65 | { |
66 | poco_check_ptr (pFactory); |
67 | |
68 | if (!_pParams) |
69 | _pParams = new TCPServerParams; |
70 | |
71 | if (_pParams->getMaxThreads() == 0) |
72 | _pParams->setMaxThreads(threadPool.capacity()); |
73 | } |
74 | |
75 | |
76 | TCPServerDispatcher::~TCPServerDispatcher() |
77 | { |
78 | } |
79 | |
80 | |
81 | void TCPServerDispatcher::duplicate() |
82 | { |
83 | ++_rc; |
84 | } |
85 | |
86 | |
87 | void TCPServerDispatcher::release() |
88 | { |
89 | if (--_rc == 0) delete this; |
90 | } |
91 | |
92 | |
93 | void TCPServerDispatcher::run() |
94 | { |
95 | AutoPtr<TCPServerDispatcher> guard(this, true); // ensure object stays alive |
96 | |
97 | int idleTime = (int) _pParams->getThreadIdleTime().totalMilliseconds(); |
98 | |
99 | for (;;) |
100 | { |
101 | { |
102 | ThreadCountWatcher tcw(this); |
103 | try |
104 | { |
105 | AutoPtr<Notification> pNf = _queue.waitDequeueNotification(idleTime); |
106 | if (pNf) |
107 | { |
108 | TCPConnectionNotification* pCNf = dynamic_cast<TCPConnectionNotification*>(pNf.get()); |
109 | if (pCNf) |
110 | { |
111 | std::unique_ptr<TCPServerConnection> pConnection(_pConnectionFactory->createConnection(pCNf->socket())); |
112 | poco_check_ptr(pConnection.get()); |
113 | beginConnection(); |
114 | pConnection->start(); |
115 | endConnection(); |
116 | } |
117 | } |
118 | } |
119 | catch (Poco::Exception &exc) { ErrorHandler::handle(exc); } |
120 | catch (std::exception &exc) { ErrorHandler::handle(exc); } |
121 | catch (...) { ErrorHandler::handle(); } |
122 | } |
123 | if (_stopped || (_currentThreads > 1 && _queue.empty())) break; |
124 | } |
125 | } |
126 | |
127 | |
128 | namespace |
129 | { |
130 | static const std::string threadName("TCPServerConnection" ); |
131 | } |
132 | |
133 | |
134 | void TCPServerDispatcher::enqueue(const StreamSocket& socket) |
135 | { |
136 | FastMutex::ScopedLock lock(_mutex); |
137 | |
138 | if (_queue.size() < _pParams->getMaxQueued()) |
139 | { |
140 | if (!_queue.hasIdleThreads() && _currentThreads < _pParams->getMaxThreads()) |
141 | { |
142 | try |
143 | { |
144 | _threadPool.startWithPriority(_pParams->getThreadPriority(), *this, threadName); |
145 | ++_currentThreads; |
146 | } |
147 | catch (Poco::Exception&) |
148 | { |
149 | ++_refusedConnections; |
150 | return; |
151 | } |
152 | } |
153 | _queue.enqueueNotification(new TCPConnectionNotification(socket)); |
154 | } |
155 | else |
156 | { |
157 | ++_refusedConnections; |
158 | } |
159 | } |
160 | |
161 | |
162 | void TCPServerDispatcher::stop() |
163 | { |
164 | _stopped = true; |
165 | _queue.clear(); |
166 | _queue.wakeUpAll(); |
167 | } |
168 | |
169 | |
170 | int TCPServerDispatcher::currentThreads() const |
171 | { |
172 | return _currentThreads; |
173 | } |
174 | |
175 | int TCPServerDispatcher::maxThreads() const |
176 | { |
177 | FastMutex::ScopedLock lock(_mutex); |
178 | |
179 | return _threadPool.capacity(); |
180 | } |
181 | |
182 | |
183 | int TCPServerDispatcher::totalConnections() const |
184 | { |
185 | return _totalConnections; |
186 | } |
187 | |
188 | |
189 | int TCPServerDispatcher::currentConnections() const |
190 | { |
191 | return _currentConnections; |
192 | } |
193 | |
194 | |
195 | int TCPServerDispatcher::maxConcurrentConnections() const |
196 | { |
197 | return _maxConcurrentConnections; |
198 | } |
199 | |
200 | |
201 | int TCPServerDispatcher::queuedConnections() const |
202 | { |
203 | return _queue.size(); |
204 | } |
205 | |
206 | |
207 | int TCPServerDispatcher::refusedConnections() const |
208 | { |
209 | return _refusedConnections; |
210 | } |
211 | |
212 | |
213 | void TCPServerDispatcher::beginConnection() |
214 | { |
215 | FastMutex::ScopedLock lock(_mutex); |
216 | |
217 | ++_totalConnections; |
218 | ++_currentConnections; |
219 | if (_currentConnections > _maxConcurrentConnections) |
220 | _maxConcurrentConnections.store(_currentConnections); |
221 | } |
222 | |
223 | |
224 | void TCPServerDispatcher::endConnection() |
225 | { |
226 | --_currentConnections; |
227 | } |
228 | |
229 | |
230 | } } // namespace Poco::Net |
231 | |