| 1 | #include <Common/Arena.h> |
| 2 | #include <Common/Allocator.h> |
| 3 | |
| 4 | |
| 5 | namespace DB |
| 6 | { |
| 7 | |
| 8 | /// Allocator which proxies all allocations to Arena. Used in aggregate functions. |
| 9 | class ArenaAllocator |
| 10 | { |
| 11 | public: |
| 12 | static void * alloc(size_t size, Arena * arena) |
| 13 | { |
| 14 | return arena->alloc(size); |
| 15 | } |
| 16 | |
| 17 | static void * realloc(void * buf, size_t old_size, size_t new_size, Arena * arena) |
| 18 | { |
| 19 | char const * data = reinterpret_cast<char *>(buf); |
| 20 | |
| 21 | // Invariant should be maintained: new_size > old_size |
| 22 | if (data + old_size == arena->head->pos) |
| 23 | { |
| 24 | // Consecutive optimization |
| 25 | arena->allocContinue(new_size - old_size, data); |
| 26 | return reinterpret_cast<void *>(const_cast<char *>(data)); |
| 27 | } |
| 28 | else |
| 29 | { |
| 30 | return arena->realloc(data, old_size, new_size); |
| 31 | } |
| 32 | } |
| 33 | |
| 34 | static void free(void * /*buf*/, size_t /*size*/) |
| 35 | { |
| 36 | // Do nothing, trash in arena remains. |
| 37 | } |
| 38 | }; |
| 39 | |
| 40 | |
| 41 | /// Allocates in Arena with proper alignment. |
| 42 | template <size_t alignment> |
| 43 | class AlignedArenaAllocator |
| 44 | { |
| 45 | public: |
| 46 | static void * alloc(size_t size, Arena * arena) |
| 47 | { |
| 48 | return arena->alignedAlloc(size, alignment); |
| 49 | } |
| 50 | |
| 51 | static void * realloc(void * buf, size_t old_size, size_t new_size, Arena * arena) |
| 52 | { |
| 53 | char const * data = reinterpret_cast<char *>(buf); |
| 54 | |
| 55 | if (data + old_size == arena->head->pos) |
| 56 | { |
| 57 | arena->allocContinue(new_size - old_size, data, alignment); |
| 58 | return reinterpret_cast<void *>(const_cast<char *>(data)); |
| 59 | } |
| 60 | else |
| 61 | { |
| 62 | return arena->alignedRealloc(data, old_size, new_size, alignment); |
| 63 | } |
| 64 | } |
| 65 | |
| 66 | static void free(void * /*buf*/, size_t /*size*/) |
| 67 | { |
| 68 | } |
| 69 | }; |
| 70 | |
| 71 | |
| 72 | /// Switches to ordinary Allocator after REAL_ALLOCATION_TRESHOLD bytes to avoid fragmentation and trash in Arena. |
| 73 | template <size_t REAL_ALLOCATION_TRESHOLD = 4096, typename TRealAllocator = Allocator<false>, typename TArenaAllocator = ArenaAllocator, size_t alignment = 0> |
| 74 | class MixedArenaAllocator : private TRealAllocator |
| 75 | { |
| 76 | public: |
| 77 | |
| 78 | void * alloc(size_t size, Arena * arena) |
| 79 | { |
| 80 | return (size < REAL_ALLOCATION_TRESHOLD) ? TArenaAllocator::alloc(size, arena) : TRealAllocator::alloc(size, alignment); |
| 81 | } |
| 82 | |
| 83 | void * realloc(void * buf, size_t old_size, size_t new_size, Arena * arena) |
| 84 | { |
| 85 | // Invariant should be maintained: new_size > old_size |
| 86 | |
| 87 | if (new_size < REAL_ALLOCATION_TRESHOLD) |
| 88 | return TArenaAllocator::realloc(buf, old_size, new_size, arena); |
| 89 | |
| 90 | if (old_size >= REAL_ALLOCATION_TRESHOLD) |
| 91 | return TRealAllocator::realloc(buf, old_size, new_size, alignment); |
| 92 | |
| 93 | void * new_buf = TRealAllocator::alloc(new_size, alignment); |
| 94 | memcpy(new_buf, buf, old_size); |
| 95 | return new_buf; |
| 96 | } |
| 97 | |
| 98 | void free(void * buf, size_t size) |
| 99 | { |
| 100 | if (size >= REAL_ALLOCATION_TRESHOLD) |
| 101 | TRealAllocator::free(buf, size); |
| 102 | } |
| 103 | }; |
| 104 | |
| 105 | |
| 106 | template <size_t alignment, size_t REAL_ALLOCATION_TRESHOLD = 4096> |
| 107 | using MixedAlignedArenaAllocator = MixedArenaAllocator<REAL_ALLOCATION_TRESHOLD, Allocator<false>, AlignedArenaAllocator<alignment>, alignment>; |
| 108 | |
| 109 | |
| 110 | template <size_t N = 64, typename Base = ArenaAllocator> |
| 111 | class ArenaAllocatorWithStackMemory : public Base |
| 112 | { |
| 113 | char stack_memory[N]; |
| 114 | |
| 115 | public: |
| 116 | |
| 117 | void * alloc(size_t size, Arena * arena) |
| 118 | { |
| 119 | return (size > N) ? Base::alloc(size, arena) : stack_memory; |
| 120 | } |
| 121 | |
| 122 | void * realloc(void * buf, size_t old_size, size_t new_size, Arena * arena) |
| 123 | { |
| 124 | /// Was in stack_memory, will remain there. |
| 125 | if (new_size <= N) |
| 126 | return buf; |
| 127 | |
| 128 | /// Already was big enough to not fit in stack_memory. |
| 129 | if (old_size > N) |
| 130 | return Base::realloc(buf, old_size, new_size, arena); |
| 131 | |
| 132 | /// Was in stack memory, but now will not fit there. |
| 133 | void * new_buf = Base::alloc(new_size, arena); |
| 134 | memcpy(new_buf, buf, old_size); |
| 135 | return new_buf; |
| 136 | } |
| 137 | |
| 138 | void free(void * /*buf*/, size_t /*size*/) {} |
| 139 | }; |
| 140 | |
| 141 | } |
| 142 | |