1// Unity Build generated by CMake
2#line 0 "base_expression.cpp"
3#include </workspace/duckdb/src/parser/base_expression.cpp>
4#line 0 "column_definition.cpp"
5#include </workspace/duckdb/src/parser/column_definition.cpp>
6#line 0 "constraint.cpp"
7#include </workspace/duckdb/src/parser/constraint.cpp>
8#line 0 "expression_util.cpp"
9#include </workspace/duckdb/src/parser/expression_util.cpp>
10#line 0 "parsed_expression.cpp"
11#include </workspace/duckdb/src/parser/parsed_expression.cpp>
12#line 0 "parsed_expression_iterator.cpp"
13#include </workspace/duckdb/src/parser/parsed_expression_iterator.cpp>
14#line 0 "parser.cpp"
15#include </workspace/duckdb/src/parser/parser.cpp>
16#line 0 "query_node.cpp"
17#include </workspace/duckdb/src/parser/query_node.cpp>
18#line 0 "result_modifier.cpp"
19#include </workspace/duckdb/src/parser/result_modifier.cpp>
20#line 0 "tableref.cpp"
21#include </workspace/duckdb/src/parser/tableref.cpp>
22#line 0 "transformer.cpp"
23#include </workspace/duckdb/src/parser/transformer.cpp>
24