| 1 | #include "duckdb/execution/index/art/node16.hpp" |
| 2 | #include "duckdb/execution/index/art/node48.hpp" |
| 3 | #include "duckdb/execution/index/art/node256.hpp" |
| 4 | |
| 5 | using namespace duckdb; |
| 6 | |
| 7 | Node48::Node48(ART &art, size_t compressionLength) : Node(art, NodeType::N48, compressionLength) { |
| 8 | for (idx_t i = 0; i < 256; i++) { |
| 9 | childIndex[i] = Node::EMPTY_MARKER; |
| 10 | } |
| 11 | } |
| 12 | |
| 13 | idx_t Node48::GetChildPos(uint8_t k) { |
| 14 | if (childIndex[k] == Node::EMPTY_MARKER) { |
| 15 | return INVALID_INDEX; |
| 16 | } else { |
| 17 | return k; |
| 18 | } |
| 19 | } |
| 20 | |
| 21 | idx_t Node48::GetChildGreaterEqual(uint8_t k, bool &equal) { |
| 22 | for (idx_t pos = k; pos < 256; pos++) { |
| 23 | if (childIndex[pos] != Node::EMPTY_MARKER) { |
| 24 | if (pos == k) { |
| 25 | equal = true; |
| 26 | } else { |
| 27 | equal = false; |
| 28 | } |
| 29 | return pos; |
| 30 | } |
| 31 | } |
| 32 | return Node::GetChildGreaterEqual(k, equal); |
| 33 | } |
| 34 | |
| 35 | idx_t Node48::GetNextPos(idx_t pos) { |
| 36 | for (pos == INVALID_INDEX ? pos = 0 : pos++; pos < 256; pos++) { |
| 37 | if (childIndex[pos] != Node::EMPTY_MARKER) { |
| 38 | return pos; |
| 39 | } |
| 40 | } |
| 41 | return Node::GetNextPos(pos); |
| 42 | } |
| 43 | |
| 44 | unique_ptr<Node> *Node48::GetChild(idx_t pos) { |
| 45 | assert(childIndex[pos] != Node::EMPTY_MARKER); |
| 46 | return &child[childIndex[pos]]; |
| 47 | } |
| 48 | |
| 49 | idx_t Node48::GetMin() { |
| 50 | for (idx_t i = 0; i < 256; i++) { |
| 51 | if (childIndex[i] != Node::EMPTY_MARKER) { |
| 52 | return i; |
| 53 | } |
| 54 | } |
| 55 | return INVALID_INDEX; |
| 56 | } |
| 57 | |
| 58 | void Node48::insert(ART &art, unique_ptr<Node> &node, uint8_t keyByte, unique_ptr<Node> &child) { |
| 59 | Node48 *n = static_cast<Node48 *>(node.get()); |
| 60 | |
| 61 | // Insert leaf into inner node |
| 62 | if (node->count < 48) { |
| 63 | // Insert element |
| 64 | idx_t pos = n->count; |
| 65 | if (n->child[pos]) { |
| 66 | // find an empty position in the node list if the current position is occupied |
| 67 | pos = 0; |
| 68 | while (n->child[pos]) { |
| 69 | pos++; |
| 70 | } |
| 71 | } |
| 72 | n->child[pos] = move(child); |
| 73 | n->childIndex[keyByte] = pos; |
| 74 | n->count++; |
| 75 | } else { |
| 76 | // Grow to Node256 |
| 77 | auto newNode = make_unique<Node256>(art, n->prefix_length); |
| 78 | for (idx_t i = 0; i < 256; i++) { |
| 79 | if (n->childIndex[i] != Node::EMPTY_MARKER) { |
| 80 | newNode->child[i] = move(n->child[n->childIndex[i]]); |
| 81 | } |
| 82 | } |
| 83 | newNode->count = n->count; |
| 84 | CopyPrefix(art, n, newNode.get()); |
| 85 | node = move(newNode); |
| 86 | Node256::insert(art, node, keyByte, child); |
| 87 | } |
| 88 | } |
| 89 | |
| 90 | void Node48::erase(ART &art, unique_ptr<Node> &node, int pos) { |
| 91 | Node48 *n = static_cast<Node48 *>(node.get()); |
| 92 | |
| 93 | n->child[n->childIndex[pos]].reset(); |
| 94 | n->childIndex[pos] = Node::EMPTY_MARKER; |
| 95 | n->count--; |
| 96 | if (node->count <= 12) { |
| 97 | auto newNode = make_unique<Node16>(art, n->prefix_length); |
| 98 | CopyPrefix(art, n, newNode.get()); |
| 99 | for (idx_t i = 0; i < 256; i++) { |
| 100 | if (n->childIndex[i] != Node::EMPTY_MARKER) { |
| 101 | newNode->key[newNode->count] = i; |
| 102 | newNode->child[newNode->count++] = move(n->child[n->childIndex[i]]); |
| 103 | } |
| 104 | } |
| 105 | node = move(newNode); |
| 106 | } |
| 107 | } |
| 108 | |