1 | // Copyright 2013 The Flutter Authors. All rights reserved. |
---|---|
2 | // Use of this source code is governed by a BSD-style license that can be |
3 | // found in the LICENSE file. |
4 | |
5 | #ifndef FLUTTER_ASSETS_DIRECTORY_ASSET_BUNDLE_H_ |
6 | #define FLUTTER_ASSETS_DIRECTORY_ASSET_BUNDLE_H_ |
7 | |
8 | #include "flutter/assets/asset_resolver.h" |
9 | #include "flutter/fml/macros.h" |
10 | #include "flutter/fml/memory/ref_counted.h" |
11 | #include "flutter/fml/unique_fd.h" |
12 | |
13 | namespace flutter { |
14 | |
15 | class DirectoryAssetBundle : public AssetResolver { |
16 | public: |
17 | explicit DirectoryAssetBundle(fml::UniqueFD descriptor); |
18 | |
19 | ~DirectoryAssetBundle() override; |
20 | |
21 | private: |
22 | const fml::UniqueFD descriptor_; |
23 | bool is_valid_ = false; |
24 | |
25 | // |AssetResolver| |
26 | bool IsValid() const override; |
27 | |
28 | // |AssetResolver| |
29 | std::unique_ptr<fml::Mapping> GetAsMapping( |
30 | const std::string& asset_name) const override; |
31 | |
32 | FML_DISALLOW_COPY_AND_ASSIGN(DirectoryAssetBundle); |
33 | }; |
34 | |
35 | } // namespace flutter |
36 | |
37 | #endif // FLUTTER_ASSETS_DIRECTORY_ASSET_BUNDLE_H_ |
38 |