1 | // Copyright 2013 The Flutter Authors. All rights reserved. |
2 | // Use of this source code is governed by a BSD-style license that can be |
3 | // found in the LICENSE file. |
4 | |
5 | #ifndef FLUTTER_FLOW_LAYERS_IMAGE_FILTER_LAYER_H_ |
6 | #define FLUTTER_FLOW_LAYERS_IMAGE_FILTER_LAYER_H_ |
7 | |
8 | #include "flutter/flow/layers/container_layer.h" |
9 | |
10 | #include "third_party/skia/include/core/SkImageFilter.h" |
11 | |
12 | namespace flutter { |
13 | |
14 | class ImageFilterLayer : public MergedContainerLayer { |
15 | public: |
16 | ImageFilterLayer(sk_sp<SkImageFilter> filter); |
17 | |
18 | void Preroll(PrerollContext* context, const SkMatrix& matrix) override; |
19 | |
20 | void Paint(PaintContext& context) const override; |
21 | |
22 | private: |
23 | // The ImageFilterLayer might cache the filtered output of this layer |
24 | // if the layer remains stable (if it is not animating for instance). |
25 | // If the ImageFilterLayer is not the same between rendered frames, |
26 | // though, it will cache its children instead and filter their cached |
27 | // output on the fly. |
28 | // Caching just the children saves the time to render them and also |
29 | // avoids a rendering surface switch to draw them. |
30 | // Caching the layer itself avoids all of that and additionally avoids |
31 | // the cost of applying the filter, but can be worse than caching the |
32 | // children if the filter itself is not stable from frame to frame. |
33 | // This constant controls how many times we will Preroll and Paint this |
34 | // same ImageFilterLayer before we consider the layer and filter to be |
35 | // stable enough to switch from caching the children to caching the |
36 | // filtered output of this layer. |
37 | static constexpr int kMinimumRendersBeforeCachingFilterLayer = 3; |
38 | |
39 | sk_sp<SkImageFilter> filter_; |
40 | sk_sp<SkImageFilter> transformed_filter_; |
41 | int render_count_; |
42 | |
43 | FML_DISALLOW_COPY_AND_ASSIGN(ImageFilterLayer); |
44 | }; |
45 | |
46 | } // namespace flutter |
47 | |
48 | #endif // FLUTTER_FLOW_LAYERS_IMAGE_FILTER_LAYER_H_ |
49 | |