1 | // Copyright 2013 The Flutter Authors. All rights reserved. |
---|---|
2 | // Use of this source code is governed by a BSD-style license that can be |
3 | // found in the LICENSE file. |
4 | |
5 | #ifndef FLUTTER_FLOW_LAYERS_SHADER_MASK_LAYER_H_ |
6 | #define FLUTTER_FLOW_LAYERS_SHADER_MASK_LAYER_H_ |
7 | |
8 | #include "flutter/flow/layers/container_layer.h" |
9 | |
10 | #include "third_party/skia/include/core/SkShader.h" |
11 | |
12 | namespace flutter { |
13 | |
14 | class ShaderMaskLayer : public ContainerLayer { |
15 | public: |
16 | ShaderMaskLayer(sk_sp<SkShader> shader, |
17 | const SkRect& mask_rect, |
18 | SkBlendMode blend_mode); |
19 | |
20 | void Preroll(PrerollContext* context, const SkMatrix& matrix) override; |
21 | |
22 | void Paint(PaintContext& context) const override; |
23 | |
24 | private: |
25 | sk_sp<SkShader> shader_; |
26 | SkRect mask_rect_; |
27 | SkBlendMode blend_mode_; |
28 | |
29 | FML_DISALLOW_COPY_AND_ASSIGN(ShaderMaskLayer); |
30 | }; |
31 | |
32 | } // namespace flutter |
33 | |
34 | #endif // FLUTTER_FLOW_LAYERS_SHADER_MASK_LAYER_H_ |
35 |