| 1 | // Copyright (c) 2018, the Dart project authors. Please see the AUTHORS file |
| 2 | // for details. All rights reserved. Use of this source code is governed by a |
| 3 | // BSD-style license that can be found in the LICENSE file. |
| 4 | |
| 5 | #include "platform/globals.h" |
| 6 | #if defined(HOST_OS_WINDOWS) |
| 7 | #include "bin/console.h" |
| 8 | |
| 9 | #include "bin/file.h" |
| 10 | #include "bin/lockers.h" |
| 11 | #include "bin/platform.h" |
| 12 | #include "bin/utils.h" |
| 13 | #include "bin/utils_win.h" |
| 14 | |
| 15 | // These are not always defined in the header files. See: |
| 16 | // https://msdn.microsoft.com/en-us/library/windows/desktop/ms686033(v=vs.85).aspx |
| 17 | #ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING |
| 18 | #define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x0004 |
| 19 | #endif |
| 20 | |
| 21 | namespace dart { |
| 22 | namespace bin { |
| 23 | |
| 24 | class ConsoleWin { |
| 25 | public: |
| 26 | static const int kInvalidFlag = -1; |
| 27 | |
| 28 | static void Initialize() { |
| 29 | saved_output_cp_ = kInvalidFlag; |
| 30 | saved_input_cp_ = kInvalidFlag; |
| 31 | // Set up a signal handler that restores the console state on a |
| 32 | // CTRL_C_EVENT signal. This will only run when there is no signal handler |
| 33 | // registered for the CTRL_C_EVENT from Dart code. |
| 34 | SetConsoleCtrlHandler(SignalHandler, TRUE); |
| 35 | |
| 36 | // Set both the input and output code pages to UTF8. |
| 37 | const int output_cp = GetConsoleOutputCP(); |
| 38 | const int input_cp = GetConsoleCP(); |
| 39 | if (output_cp != CP_UTF8) { |
| 40 | SetConsoleOutputCP(CP_UTF8); |
| 41 | saved_output_cp_ = output_cp; |
| 42 | } |
| 43 | if (input_cp != CP_UTF8) { |
| 44 | SetConsoleCP(CP_UTF8); |
| 45 | saved_input_cp_ = input_cp; |
| 46 | } |
| 47 | |
| 48 | // Try to set the bits for ANSI support, but swallow any failures. |
| 49 | saved_stdout_mode_ = |
| 50 | ModifyMode(STD_OUTPUT_HANDLE, ENABLE_VIRTUAL_TERMINAL_PROCESSING); |
| 51 | saved_stderr_mode_ = |
| 52 | ModifyMode(STD_ERROR_HANDLE, ENABLE_VIRTUAL_TERMINAL_PROCESSING); |
| 53 | saved_stdin_mode_ = ModifyMode(STD_INPUT_HANDLE, 0); |
| 54 | |
| 55 | // TODO(28984): Due to issue #29104, we cannot set |
| 56 | // ENABLE_VIRTUAL_TERMINAL_INPUT here, as it causes ENABLE_PROCESSED_INPUT |
| 57 | // to be ignored. |
| 58 | } |
| 59 | |
| 60 | static void Cleanup() { |
| 61 | // STD_OUTPUT_HANDLE, may have been closed or redirected. Therefore, we |
| 62 | // explicitly open the CONOUT$, CONERR$ and CONIN$ devices, so that we can |
| 63 | // be sure that we are really restoring the console to its original state. |
| 64 | if (saved_stdout_mode_ != kInvalidFlag) { |
| 65 | CleanupDevices("CONOUT$" , STD_OUTPUT_HANDLE, saved_stdout_mode_); |
| 66 | saved_stdout_mode_ = kInvalidFlag; |
| 67 | } |
| 68 | if (saved_stderr_mode_ != kInvalidFlag) { |
| 69 | CleanupDevices("CONERR$" , STD_ERROR_HANDLE, saved_stderr_mode_); |
| 70 | } |
| 71 | if (saved_stdin_mode_ != kInvalidFlag) { |
| 72 | CleanupDevices("CONIN$" , STD_INPUT_HANDLE, saved_stdin_mode_); |
| 73 | } |
| 74 | if (saved_output_cp_ != kInvalidFlag) { |
| 75 | SetConsoleOutputCP(saved_output_cp_); |
| 76 | saved_output_cp_ = kInvalidFlag; |
| 77 | } |
| 78 | if (saved_input_cp_ != kInvalidFlag) { |
| 79 | SetConsoleCP(saved_input_cp_); |
| 80 | saved_input_cp_ = kInvalidFlag; |
| 81 | } |
| 82 | } |
| 83 | |
| 84 | private: |
| 85 | static int saved_output_cp_; |
| 86 | static int saved_input_cp_; |
| 87 | static DWORD saved_stdout_mode_; |
| 88 | static DWORD saved_stderr_mode_; |
| 89 | static DWORD saved_stdin_mode_; |
| 90 | |
| 91 | static BOOL WINAPI SignalHandler(DWORD signal) { |
| 92 | if (signal == CTRL_C_EVENT) { |
| 93 | Cleanup(); |
| 94 | } |
| 95 | return FALSE; |
| 96 | } |
| 97 | |
| 98 | static DWORD ModifyMode(DWORD handle, DWORD flags) { |
| 99 | HANDLE h = GetStdHandle(handle); |
| 100 | DWORD mode; |
| 101 | DWORD old_mode = kInvalidFlag; |
| 102 | |
| 103 | /// GetConsoleMode fails if this instance of the VM isn't attached to a |
| 104 | /// console. In that case, we'll just return kInvalidFlag and won't try |
| 105 | /// to reset the state when we cleanup. |
| 106 | if ((h != INVALID_HANDLE_VALUE) && GetConsoleMode(h, &mode)) { |
| 107 | old_mode = mode; |
| 108 | if (flags != 0) { |
| 109 | const DWORD request = mode | flags; |
| 110 | SetConsoleMode(h, request); |
| 111 | } |
| 112 | } |
| 113 | return old_mode; |
| 114 | } |
| 115 | |
| 116 | static void CleanupDevices(const char* device, |
| 117 | DWORD handle, |
| 118 | DWORD orig_flags) { |
| 119 | const intptr_t kWideBufLen = 64; |
| 120 | wchar_t widebuf[kWideBufLen]; |
| 121 | int result = |
| 122 | MultiByteToWideChar(CP_UTF8, 0, device, -1, widebuf, kWideBufLen); |
| 123 | ASSERT(result != 0); |
| 124 | HANDLE h = CreateFileW(widebuf, GENERIC_READ | GENERIC_WRITE, |
| 125 | FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0); |
| 126 | if (h != INVALID_HANDLE_VALUE) { |
| 127 | SetStdHandle(STD_OUTPUT_HANDLE, h); |
| 128 | if (orig_flags != kInvalidFlag) { |
| 129 | SetConsoleMode(h, orig_flags); |
| 130 | } |
| 131 | } |
| 132 | } |
| 133 | |
| 134 | DISALLOW_ALLOCATION(); |
| 135 | DISALLOW_IMPLICIT_CONSTRUCTORS(ConsoleWin); |
| 136 | }; |
| 137 | |
| 138 | int ConsoleWin::saved_output_cp_ = ConsoleWin::kInvalidFlag; |
| 139 | int ConsoleWin::saved_input_cp_ = ConsoleWin::kInvalidFlag; |
| 140 | DWORD ConsoleWin::saved_stdout_mode_ = ConsoleWin::kInvalidFlag; |
| 141 | DWORD ConsoleWin::saved_stderr_mode_ = ConsoleWin::kInvalidFlag; |
| 142 | DWORD ConsoleWin::saved_stdin_mode_ = ConsoleWin::kInvalidFlag; |
| 143 | |
| 144 | void Console::SaveConfig() { |
| 145 | ConsoleWin::Initialize(); |
| 146 | } |
| 147 | |
| 148 | void Console::RestoreConfig() { |
| 149 | ConsoleWin::Cleanup(); |
| 150 | } |
| 151 | |
| 152 | } // namespace bin |
| 153 | } // namespace dart |
| 154 | |
| 155 | #endif // defined(HOST_OS_WINDOWS) |
| 156 | |