| 1 | // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 2 | // for details. All rights reserved. Use of this source code is governed by a |
| 3 | // BSD-style license that can be found in the LICENSE file. |
| 4 | |
| 5 | #include "vm/thread_pool.h" |
| 6 | |
| 7 | #include "vm/dart.h" |
| 8 | #include "vm/flags.h" |
| 9 | #include "vm/lockers.h" |
| 10 | |
| 11 | namespace dart { |
| 12 | |
| 13 | DEFINE_FLAG(int, |
| 14 | worker_timeout_millis, |
| 15 | 5000, |
| 16 | "Free workers when they have been idle for this amount of time." ); |
| 17 | |
| 18 | static int64_t ComputeTimeout(int64_t idle_start) { |
| 19 | int64_t worker_timeout_micros = |
| 20 | FLAG_worker_timeout_millis * kMicrosecondsPerMillisecond; |
| 21 | if (worker_timeout_micros <= 0) { |
| 22 | // No timeout. |
| 23 | return 0; |
| 24 | } else { |
| 25 | int64_t waited = OS::GetCurrentMonotonicMicros() - idle_start; |
| 26 | if (waited >= worker_timeout_micros) { |
| 27 | // We must have gotten a spurious wakeup just before we timed |
| 28 | // out. Give the worker one last desperate chance to live. We |
| 29 | // are merciful. |
| 30 | return 1; |
| 31 | } else { |
| 32 | return worker_timeout_micros - waited; |
| 33 | } |
| 34 | } |
| 35 | } |
| 36 | |
| 37 | ThreadPool::ThreadPool(uintptr_t max_pool_size) |
| 38 | : all_workers_dead_(false), max_pool_size_(max_pool_size) {} |
| 39 | |
| 40 | ThreadPool::~ThreadPool() { |
| 41 | Shutdown(); |
| 42 | } |
| 43 | |
| 44 | void ThreadPool::Shutdown() { |
| 45 | { |
| 46 | MonitorLocker ml(&pool_monitor_); |
| 47 | |
| 48 | // Prevent scheduling of new tasks. |
| 49 | shutting_down_ = true; |
| 50 | |
| 51 | if (running_workers_.IsEmpty() && idle_workers_.IsEmpty()) { |
| 52 | // All workers have already died. |
| 53 | all_workers_dead_ = true; |
| 54 | } else { |
| 55 | // Tell workers to drain remaining work and then shut down. |
| 56 | ml.NotifyAll(); |
| 57 | } |
| 58 | } |
| 59 | |
| 60 | // Wait until all workers are dead. Any new death will notify the exit |
| 61 | // monitor. |
| 62 | { |
| 63 | MonitorLocker eml(&exit_monitor_); |
| 64 | while (!all_workers_dead_) { |
| 65 | eml.Wait(); |
| 66 | } |
| 67 | } |
| 68 | ASSERT(count_idle_ == 0); |
| 69 | ASSERT(count_running_ == 0); |
| 70 | ASSERT(idle_workers_.IsEmpty()); |
| 71 | ASSERT(running_workers_.IsEmpty()); |
| 72 | |
| 73 | WorkerList dead_workers_to_join; |
| 74 | { |
| 75 | MonitorLocker ml(&pool_monitor_); |
| 76 | ObtainDeadWorkersLocked(&dead_workers_to_join); |
| 77 | } |
| 78 | JoinDeadWorkersLocked(&dead_workers_to_join); |
| 79 | |
| 80 | ASSERT(count_dead_ == 0); |
| 81 | ASSERT(dead_workers_.IsEmpty()); |
| 82 | } |
| 83 | |
| 84 | bool ThreadPool::RunImpl(std::unique_ptr<Task> task) { |
| 85 | Worker* new_worker = nullptr; |
| 86 | { |
| 87 | MonitorLocker ml(&pool_monitor_); |
| 88 | if (shutting_down_) { |
| 89 | return false; |
| 90 | } |
| 91 | new_worker = ScheduleTaskLocked(&ml, std::move(task)); |
| 92 | } |
| 93 | if (new_worker != nullptr) { |
| 94 | new_worker->StartThread(); |
| 95 | } |
| 96 | return true; |
| 97 | } |
| 98 | |
| 99 | bool ThreadPool::CurrentThreadIsWorker() { |
| 100 | auto worker = |
| 101 | static_cast<Worker*>(OSThread::Current()->owning_thread_pool_worker_); |
| 102 | return worker != nullptr && worker->pool_ == this; |
| 103 | } |
| 104 | |
| 105 | void ThreadPool::MarkCurrentWorkerAsBlocked() { |
| 106 | auto worker = |
| 107 | static_cast<Worker*>(OSThread::Current()->owning_thread_pool_worker_); |
| 108 | Worker* new_worker = nullptr; |
| 109 | if (worker != nullptr) { |
| 110 | MonitorLocker ml(&pool_monitor_); |
| 111 | ASSERT(!worker->is_blocked_); |
| 112 | worker->is_blocked_ = true; |
| 113 | if (max_pool_size_ > 0) { |
| 114 | ++max_pool_size_; |
| 115 | // This thread is blocked and therefore no longer usable as a worker. |
| 116 | // If we have pending tasks and there are no idle workers, we will spawn a |
| 117 | // new thread (temporarily allow exceeding the maximum pool size) to |
| 118 | // handle the pending tasks. |
| 119 | if (idle_workers_.IsEmpty() && pending_tasks_ > 0) { |
| 120 | new_worker = new Worker(this); |
| 121 | idle_workers_.Append(new_worker); |
| 122 | count_idle_++; |
| 123 | } |
| 124 | } |
| 125 | } |
| 126 | if (new_worker != nullptr) { |
| 127 | new_worker->StartThread(); |
| 128 | } |
| 129 | } |
| 130 | |
| 131 | void ThreadPool::MarkCurrentWorkerAsUnBlocked() { |
| 132 | auto worker = |
| 133 | static_cast<Worker*>(OSThread::Current()->owning_thread_pool_worker_); |
| 134 | if (worker != nullptr) { |
| 135 | MonitorLocker ml(&pool_monitor_); |
| 136 | if (worker->is_blocked_) { |
| 137 | worker->is_blocked_ = false; |
| 138 | if (max_pool_size_ > 0) { |
| 139 | --max_pool_size_; |
| 140 | ASSERT(max_pool_size_ > 0); |
| 141 | } |
| 142 | } |
| 143 | } |
| 144 | } |
| 145 | |
| 146 | void ThreadPool::WorkerLoop(Worker* worker) { |
| 147 | WorkerList dead_workers_to_join; |
| 148 | |
| 149 | while (true) { |
| 150 | MonitorLocker ml(&pool_monitor_); |
| 151 | |
| 152 | if (!tasks_.IsEmpty()) { |
| 153 | IdleToRunningLocked(worker); |
| 154 | while (!tasks_.IsEmpty()) { |
| 155 | std::unique_ptr<Task> task(tasks_.RemoveFirst()); |
| 156 | pending_tasks_--; |
| 157 | MonitorLeaveScope mls(&ml); |
| 158 | task->Run(); |
| 159 | ASSERT(Isolate::Current() == nullptr); |
| 160 | task.reset(); |
| 161 | } |
| 162 | RunningToIdleLocked(worker); |
| 163 | } |
| 164 | |
| 165 | if (running_workers_.IsEmpty()) { |
| 166 | ASSERT(tasks_.IsEmpty()); |
| 167 | OnEnterIdleLocked(&ml); |
| 168 | if (!tasks_.IsEmpty()) { |
| 169 | continue; |
| 170 | } |
| 171 | } |
| 172 | |
| 173 | if (shutting_down_) { |
| 174 | ObtainDeadWorkersLocked(&dead_workers_to_join); |
| 175 | IdleToDeadLocked(worker); |
| 176 | break; |
| 177 | } |
| 178 | |
| 179 | // Sleep until we get a new task, we time out or we're shutdown. |
| 180 | const int64_t idle_start = OS::GetCurrentMonotonicMicros(); |
| 181 | bool done = false; |
| 182 | while (!done) { |
| 183 | const auto result = ml.WaitMicros(ComputeTimeout(idle_start)); |
| 184 | |
| 185 | // We have to drain all pending tasks. |
| 186 | if (!tasks_.IsEmpty()) break; |
| 187 | |
| 188 | if (shutting_down_ || result == Monitor::kTimedOut) { |
| 189 | done = true; |
| 190 | break; |
| 191 | } |
| 192 | } |
| 193 | if (done) { |
| 194 | ObtainDeadWorkersLocked(&dead_workers_to_join); |
| 195 | IdleToDeadLocked(worker); |
| 196 | break; |
| 197 | } |
| 198 | } |
| 199 | |
| 200 | // Before we transitioned to dead we obtained the list of previously died dead |
| 201 | // workers, which we join here. Since every death of a worker will join |
| 202 | // previously died workers, we keep the pending non-joined [dead_workers_] to |
| 203 | // effectively 1. |
| 204 | JoinDeadWorkersLocked(&dead_workers_to_join); |
| 205 | } |
| 206 | |
| 207 | void ThreadPool::IdleToRunningLocked(Worker* worker) { |
| 208 | ASSERT(idle_workers_.ContainsForDebugging(worker)); |
| 209 | idle_workers_.Remove(worker); |
| 210 | running_workers_.Append(worker); |
| 211 | count_idle_--; |
| 212 | count_running_++; |
| 213 | } |
| 214 | |
| 215 | void ThreadPool::RunningToIdleLocked(Worker* worker) { |
| 216 | ASSERT(tasks_.IsEmpty()); |
| 217 | |
| 218 | ASSERT(running_workers_.ContainsForDebugging(worker)); |
| 219 | running_workers_.Remove(worker); |
| 220 | idle_workers_.Append(worker); |
| 221 | count_running_--; |
| 222 | count_idle_++; |
| 223 | } |
| 224 | |
| 225 | void ThreadPool::IdleToDeadLocked(Worker* worker) { |
| 226 | ASSERT(tasks_.IsEmpty()); |
| 227 | |
| 228 | ASSERT(idle_workers_.ContainsForDebugging(worker)); |
| 229 | idle_workers_.Remove(worker); |
| 230 | dead_workers_.Append(worker); |
| 231 | count_idle_--; |
| 232 | count_dead_++; |
| 233 | |
| 234 | // Notify shutdown thread that the worker thread is about to finish. |
| 235 | if (shutting_down_) { |
| 236 | if (running_workers_.IsEmpty() && idle_workers_.IsEmpty()) { |
| 237 | all_workers_dead_ = true; |
| 238 | MonitorLocker eml(&exit_monitor_); |
| 239 | eml.Notify(); |
| 240 | } |
| 241 | } |
| 242 | } |
| 243 | |
| 244 | void ThreadPool::ObtainDeadWorkersLocked(WorkerList* dead_workers_to_join) { |
| 245 | dead_workers_to_join->AppendList(&dead_workers_); |
| 246 | ASSERT(dead_workers_.IsEmpty()); |
| 247 | count_dead_ = 0; |
| 248 | } |
| 249 | |
| 250 | void ThreadPool::JoinDeadWorkersLocked(WorkerList* dead_workers_to_join) { |
| 251 | auto it = dead_workers_to_join->begin(); |
| 252 | while (it != dead_workers_to_join->end()) { |
| 253 | Worker* worker = *it; |
| 254 | it = dead_workers_to_join->Erase(it); |
| 255 | |
| 256 | OSThread::Join(worker->join_id_); |
| 257 | delete worker; |
| 258 | } |
| 259 | ASSERT(dead_workers_to_join->IsEmpty()); |
| 260 | } |
| 261 | |
| 262 | ThreadPool::Worker* ThreadPool::ScheduleTaskLocked(MonitorLocker* ml, |
| 263 | std::unique_ptr<Task> task) { |
| 264 | // Enqueue the new task. |
| 265 | tasks_.Append(task.release()); |
| 266 | pending_tasks_++; |
| 267 | ASSERT(pending_tasks_ >= 1); |
| 268 | |
| 269 | // Notify existing idle worker (if available). |
| 270 | if (count_idle_ >= pending_tasks_) { |
| 271 | ASSERT(!idle_workers_.IsEmpty()); |
| 272 | ml->Notify(); |
| 273 | return nullptr; |
| 274 | } |
| 275 | |
| 276 | // If we have maxed out the number of threads running, we will not start a |
| 277 | // new one. |
| 278 | if (max_pool_size_ > 0 && (count_idle_ + count_running_) >= max_pool_size_) { |
| 279 | if (!idle_workers_.IsEmpty()) { |
| 280 | ml->Notify(); |
| 281 | } |
| 282 | return nullptr; |
| 283 | } |
| 284 | |
| 285 | // Otherwise start a new worker. |
| 286 | auto new_worker = new Worker(this); |
| 287 | idle_workers_.Append(new_worker); |
| 288 | count_idle_++; |
| 289 | return new_worker; |
| 290 | } |
| 291 | |
| 292 | ThreadPool::Worker::Worker(ThreadPool* pool) |
| 293 | : pool_(pool), join_id_(OSThread::kInvalidThreadJoinId) {} |
| 294 | |
| 295 | void ThreadPool::Worker::StartThread() { |
| 296 | int result = OSThread::Start("DartWorker" , &Worker::Main, |
| 297 | reinterpret_cast<uword>(this)); |
| 298 | if (result != 0) { |
| 299 | FATAL1("Could not start worker thread: result = %d." , result); |
| 300 | } |
| 301 | } |
| 302 | |
| 303 | void ThreadPool::Worker::Main(uword args) { |
| 304 | OSThread* os_thread = OSThread::Current(); |
| 305 | ASSERT(os_thread != nullptr); |
| 306 | |
| 307 | Worker* worker = reinterpret_cast<Worker*>(args); |
| 308 | ThreadPool* pool = worker->pool_; |
| 309 | |
| 310 | os_thread->owning_thread_pool_worker_ = worker; |
| 311 | worker->os_thread_ = os_thread; |
| 312 | |
| 313 | // Once the worker quits it needs to be joined. |
| 314 | worker->join_id_ = OSThread::GetCurrentThreadJoinId(os_thread); |
| 315 | |
| 316 | #if defined(DEBUG) |
| 317 | { |
| 318 | MonitorLocker ml(&pool->pool_monitor_); |
| 319 | ASSERT(pool->idle_workers_.ContainsForDebugging(worker)); |
| 320 | } |
| 321 | #endif |
| 322 | |
| 323 | pool->WorkerLoop(worker); |
| 324 | |
| 325 | worker->os_thread_ = nullptr; |
| 326 | os_thread->owning_thread_pool_worker_ = nullptr; |
| 327 | |
| 328 | // Call the thread exit hook here to notify the embedder that the |
| 329 | // thread pool thread is exiting. |
| 330 | if (Dart::thread_exit_callback() != NULL) { |
| 331 | (*Dart::thread_exit_callback())(); |
| 332 | } |
| 333 | } |
| 334 | |
| 335 | } // namespace dart |
| 336 | |