1 | |
2 | /* |
3 | * Copyright 2011 The Android Open Source Project |
4 | * |
5 | * Use of this source code is governed by a BSD-style license that can be |
6 | * found in the LICENSE file. |
7 | */ |
8 | |
9 | |
10 | #ifndef SkDrawLooper_DEFINED |
11 | #define SkDrawLooper_DEFINED |
12 | |
13 | #include "include/core/SkBlurTypes.h" |
14 | #include "include/core/SkColor.h" |
15 | #include "include/core/SkFlattenable.h" |
16 | #include "include/core/SkPoint.h" |
17 | #include <functional> // std::function |
18 | |
19 | class SkArenaAlloc; |
20 | class SkCanvas; |
21 | class SkMatrix; |
22 | class SkPaint; |
23 | struct SkRect; |
24 | |
25 | /** \class SkDrawLooper |
26 | DEPRECATED: No longer supported in Skia. |
27 | */ |
28 | class SK_API SkDrawLooper : public SkFlattenable { |
29 | public: |
30 | /** |
31 | * Holds state during a draw. Users call next() until it returns false. |
32 | * |
33 | * Subclasses of SkDrawLooper should create a subclass of this object to |
34 | * hold state specific to their subclass. |
35 | */ |
36 | class SK_API Context { |
37 | public: |
38 | Context() {} |
39 | virtual ~Context() {} |
40 | |
41 | struct Info { |
42 | SkVector fTranslate; |
43 | bool fApplyPostCTM; |
44 | |
45 | void applyToCTM(SkMatrix* ctm) const; |
46 | void applyToCanvas(SkCanvas*) const; |
47 | }; |
48 | |
49 | /** |
50 | * Called in a loop on objects returned by SkDrawLooper::createContext(). |
51 | * Each time true is returned, the object is drawn (possibly with a modified |
52 | * canvas and/or paint). When false is finally returned, drawing for the object |
53 | * stops. |
54 | * |
55 | * On each call, the paint will be in its original state, but the |
56 | * canvas will be as it was following the previous call to next() or |
57 | * createContext(). |
58 | * |
59 | * The implementation must ensure that, when next() finally returns |
60 | * false, the canvas has been restored to the state it was |
61 | * initially, before createContext() was first called. |
62 | */ |
63 | virtual bool next(Info*, SkPaint*) = 0; |
64 | |
65 | private: |
66 | Context(const Context&) = delete; |
67 | Context& operator=(const Context&) = delete; |
68 | }; |
69 | |
70 | /** |
71 | * Called right before something is being drawn. Returns a Context |
72 | * whose next() method should be called until it returns false. |
73 | */ |
74 | virtual Context* makeContext(SkArenaAlloc*) const = 0; |
75 | |
76 | /** |
77 | * The fast bounds functions are used to enable the paint to be culled early |
78 | * in the drawing pipeline. If a subclass can support this feature it must |
79 | * return true for the canComputeFastBounds() function. If that function |
80 | * returns false then computeFastBounds behavior is undefined otherwise it |
81 | * is expected to have the following behavior. Given the parent paint and |
82 | * the parent's bounding rect the subclass must fill in and return the |
83 | * storage rect, where the storage rect is with the union of the src rect |
84 | * and the looper's bounding rect. |
85 | */ |
86 | bool canComputeFastBounds(const SkPaint& paint) const; |
87 | void computeFastBounds(const SkPaint& paint, const SkRect& src, SkRect* dst) const; |
88 | |
89 | struct BlurShadowRec { |
90 | SkScalar fSigma; |
91 | SkVector fOffset; |
92 | SkColor fColor; |
93 | SkBlurStyle fStyle; |
94 | }; |
95 | /** |
96 | * If this looper can be interpreted as having two layers, such that |
97 | * 1. The first layer (bottom most) just has a blur and translate |
98 | * 2. The second layer has no modifications to either paint or canvas |
99 | * 3. No other layers. |
100 | * then return true, and if not null, fill out the BlurShadowRec). |
101 | * |
102 | * If any of the above are not met, return false and ignore the BlurShadowRec parameter. |
103 | */ |
104 | virtual bool asABlurShadow(BlurShadowRec*) const; |
105 | |
106 | static SkFlattenable::Type GetFlattenableType() { |
107 | return kSkDrawLooper_Type; |
108 | } |
109 | |
110 | SkFlattenable::Type getFlattenableType() const override { |
111 | return kSkDrawLooper_Type; |
112 | } |
113 | |
114 | static sk_sp<SkDrawLooper> Deserialize(const void* data, size_t size, |
115 | const SkDeserialProcs* procs = nullptr) { |
116 | return sk_sp<SkDrawLooper>(static_cast<SkDrawLooper*>( |
117 | SkFlattenable::Deserialize( |
118 | kSkDrawLooper_Type, data, size, procs).release())); |
119 | } |
120 | |
121 | void apply(SkCanvas* canvas, const SkPaint& paint, |
122 | std::function<void(SkCanvas*, const SkPaint&)>); |
123 | |
124 | protected: |
125 | SkDrawLooper() {} |
126 | |
127 | private: |
128 | typedef SkFlattenable INHERITED; |
129 | }; |
130 | |
131 | #endif |
132 | |