| 1 |  | 
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| 2 | /* | 
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| 3 | * Copyright 2011 The Android Open Source Project | 
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| 4 | * | 
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| 5 | * Use of this source code is governed by a BSD-style license that can be | 
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| 6 | * found in the LICENSE file. | 
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| 7 | */ | 
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| 8 |  | 
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| 9 |  | 
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| 10 | #ifndef SkDrawLooper_DEFINED | 
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| 11 | #define SkDrawLooper_DEFINED | 
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| 12 |  | 
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| 13 | #include "include/core/SkBlurTypes.h" | 
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| 14 | #include "include/core/SkColor.h" | 
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| 15 | #include "include/core/SkFlattenable.h" | 
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| 16 | #include "include/core/SkPoint.h" | 
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| 17 | #include <functional>  // std::function | 
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| 18 |  | 
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| 19 | class  SkArenaAlloc; | 
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| 20 | class  SkCanvas; | 
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| 21 | class  SkMatrix; | 
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| 22 | class  SkPaint; | 
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| 23 | struct SkRect; | 
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| 24 |  | 
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| 25 | /** \class SkDrawLooper | 
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| 26 | DEPRECATED: No longer supported in Skia. | 
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| 27 | */ | 
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| 28 | class SK_API SkDrawLooper : public SkFlattenable { | 
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| 29 | public: | 
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| 30 | /** | 
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| 31 | *  Holds state during a draw. Users call next() until it returns false. | 
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| 32 | * | 
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| 33 | *  Subclasses of SkDrawLooper should create a subclass of this object to | 
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| 34 | *  hold state specific to their subclass. | 
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| 35 | */ | 
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| 36 | class SK_API Context { | 
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| 37 | public: | 
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| 38 | Context() {} | 
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| 39 | virtual ~Context() {} | 
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| 40 |  | 
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| 41 | struct Info { | 
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| 42 | SkVector fTranslate; | 
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| 43 | bool     fApplyPostCTM; | 
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| 44 |  | 
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| 45 | void applyToCTM(SkMatrix* ctm) const; | 
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| 46 | void applyToCanvas(SkCanvas*) const; | 
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| 47 | }; | 
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| 48 |  | 
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| 49 | /** | 
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| 50 | *  Called in a loop on objects returned by SkDrawLooper::createContext(). | 
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| 51 | *  Each time true is returned, the object is drawn (possibly with a modified | 
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| 52 | *  canvas and/or paint). When false is finally returned, drawing for the object | 
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| 53 | *  stops. | 
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| 54 | * | 
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| 55 | *  On each call, the paint will be in its original state, but the | 
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| 56 | *  canvas will be as it was following the previous call to next() or | 
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| 57 | *  createContext(). | 
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| 58 | * | 
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| 59 | *  The implementation must ensure that, when next() finally returns | 
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| 60 | *  false, the canvas has been restored to the state it was | 
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| 61 | *  initially, before createContext() was first called. | 
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| 62 | */ | 
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| 63 | virtual bool next(Info*, SkPaint*) = 0; | 
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| 64 |  | 
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| 65 | private: | 
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| 66 | Context(const Context&) = delete; | 
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| 67 | Context& operator=(const Context&) = delete; | 
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| 68 | }; | 
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| 69 |  | 
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| 70 | /** | 
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| 71 | *  Called right before something is being drawn. Returns a Context | 
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| 72 | *  whose next() method should be called until it returns false. | 
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| 73 | */ | 
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| 74 | virtual Context* makeContext(SkArenaAlloc*) const = 0; | 
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| 75 |  | 
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| 76 | /** | 
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| 77 | * The fast bounds functions are used to enable the paint to be culled early | 
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| 78 | * in the drawing pipeline. If a subclass can support this feature it must | 
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| 79 | * return true for the canComputeFastBounds() function.  If that function | 
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| 80 | * returns false then computeFastBounds behavior is undefined otherwise it | 
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| 81 | * is expected to have the following behavior. Given the parent paint and | 
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| 82 | * the parent's bounding rect the subclass must fill in and return the | 
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| 83 | * storage rect, where the storage rect is with the union of the src rect | 
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| 84 | * and the looper's bounding rect. | 
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| 85 | */ | 
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| 86 | bool canComputeFastBounds(const SkPaint& paint) const; | 
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| 87 | void computeFastBounds(const SkPaint& paint, const SkRect& src, SkRect* dst) const; | 
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| 88 |  | 
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| 89 | struct BlurShadowRec { | 
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| 90 | SkScalar        fSigma; | 
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| 91 | SkVector        fOffset; | 
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| 92 | SkColor         fColor; | 
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| 93 | SkBlurStyle     fStyle; | 
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| 94 | }; | 
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| 95 | /** | 
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| 96 | *  If this looper can be interpreted as having two layers, such that | 
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| 97 | *      1. The first layer (bottom most) just has a blur and translate | 
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| 98 | *      2. The second layer has no modifications to either paint or canvas | 
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| 99 | *      3. No other layers. | 
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| 100 | *  then return true, and if not null, fill out the BlurShadowRec). | 
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| 101 | * | 
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| 102 | *  If any of the above are not met, return false and ignore the BlurShadowRec parameter. | 
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| 103 | */ | 
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| 104 | virtual bool asABlurShadow(BlurShadowRec*) const; | 
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| 105 |  | 
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| 106 | static SkFlattenable::Type GetFlattenableType() { | 
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| 107 | return kSkDrawLooper_Type; | 
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| 108 | } | 
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| 109 |  | 
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| 110 | SkFlattenable::Type getFlattenableType() const override { | 
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| 111 | return kSkDrawLooper_Type; | 
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| 112 | } | 
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| 113 |  | 
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| 114 | static sk_sp<SkDrawLooper> Deserialize(const void* data, size_t size, | 
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| 115 | const SkDeserialProcs* procs = nullptr) { | 
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| 116 | return sk_sp<SkDrawLooper>(static_cast<SkDrawLooper*>( | 
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| 117 | SkFlattenable::Deserialize( | 
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| 118 | kSkDrawLooper_Type, data, size, procs).release())); | 
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| 119 | } | 
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| 120 |  | 
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| 121 | void apply(SkCanvas* canvas, const SkPaint& paint, | 
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| 122 | std::function<void(SkCanvas*, const SkPaint&)>); | 
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| 123 |  | 
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| 124 | protected: | 
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| 125 | SkDrawLooper() {} | 
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| 126 |  | 
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| 127 | private: | 
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| 128 | typedef SkFlattenable INHERITED; | 
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| 129 | }; | 
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| 130 |  | 
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| 131 | #endif | 
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| 132 |  | 
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