| 1 | /* |
| 2 | * Copyright 2006 The Android Open Source Project |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkGradientShader_DEFINED |
| 9 | #define SkGradientShader_DEFINED |
| 10 | |
| 11 | #include "include/core/SkShader.h" |
| 12 | |
| 13 | /** \class SkGradientShader |
| 14 | |
| 15 | SkGradientShader hosts factories for creating subclasses of SkShader that |
| 16 | render linear and radial gradients. In general, degenerate cases should not |
| 17 | produce surprising results, but there are several types of degeneracies: |
| 18 | |
| 19 | * A linear gradient made from the same two points. |
| 20 | * A radial gradient with a radius of zero. |
| 21 | * A sweep gradient where the start and end angle are the same. |
| 22 | * A two point conical gradient where the two centers and the two radii are |
| 23 | the same. |
| 24 | |
| 25 | For any degenerate gradient with a decal tile mode, it will draw empty since the interpolating |
| 26 | region is zero area and the outer region is discarded by the decal mode. |
| 27 | |
| 28 | For any degenerate gradient with a repeat or mirror tile mode, it will draw a solid color that |
| 29 | is the average gradient color, since infinitely many repetitions of the gradients will fill the |
| 30 | shape. |
| 31 | |
| 32 | For a clamped gradient, every type is well-defined at the limit except for linear gradients. The |
| 33 | radial gradient with zero radius becomes the last color. The sweep gradient draws the sector |
| 34 | from 0 to the provided angle with the first color, with a hardstop switching to the last color. |
| 35 | When the provided angle is 0, this is just the solid last color again. Similarly, the two point |
| 36 | conical gradient becomes a circle filled with the first color, sized to the provided radius, |
| 37 | with a hardstop switching to the last color. When the two radii are both zero, this is just the |
| 38 | solid last color. |
| 39 | |
| 40 | As a linear gradient approaches the degenerate case, its shader will approach the appearance of |
| 41 | two half planes, each filled by the first and last colors of the gradient. The planes will be |
| 42 | oriented perpendicular to the vector between the two defining points of the gradient. However, |
| 43 | once they become the same point, Skia cannot reconstruct what that expected orientation is. To |
| 44 | provide a stable and predictable color in this case, Skia just uses the last color as a solid |
| 45 | fill to be similar to many of the other degenerate gradients' behaviors in clamp mode. |
| 46 | */ |
| 47 | class SK_API SkGradientShader { |
| 48 | public: |
| 49 | enum Flags { |
| 50 | /** By default gradients will interpolate their colors in unpremul space |
| 51 | * and then premultiply each of the results. By setting this flag, the |
| 52 | * gradients will premultiply their colors first, and then interpolate |
| 53 | * between them. |
| 54 | * example: https://fiddle.skia.org/c/@GradientShader_MakeLinear |
| 55 | */ |
| 56 | kInterpolateColorsInPremul_Flag = 1 << 0, |
| 57 | }; |
| 58 | |
| 59 | /** Returns a shader that generates a linear gradient between the two specified points. |
| 60 | <p /> |
| 61 | @param pts The start and end points for the gradient. |
| 62 | @param colors The array[count] of colors, to be distributed between the two points |
| 63 | @param pos May be NULL. array[count] of SkScalars, or NULL, of the relative position of |
| 64 | each corresponding color in the colors array. If this is NULL, |
| 65 | the the colors are distributed evenly between the start and end point. |
| 66 | If this is not null, the values must begin with 0, end with 1.0, and |
| 67 | intermediate values must be strictly increasing. |
| 68 | @param count Must be >=2. The number of colors (and pos if not NULL) entries. |
| 69 | @param mode The tiling mode |
| 70 | |
| 71 | example: https://fiddle.skia.org/c/@GradientShader_MakeLinear |
| 72 | */ |
| 73 | static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], |
| 74 | const SkColor colors[], const SkScalar pos[], int count, |
| 75 | SkTileMode mode, |
| 76 | uint32_t flags, const SkMatrix* localMatrix); |
| 77 | static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], |
| 78 | const SkColor colors[], const SkScalar pos[], int count, |
| 79 | SkTileMode mode) { |
| 80 | return MakeLinear(pts, colors, pos, count, mode, 0, nullptr); |
| 81 | } |
| 82 | |
| 83 | /** Returns a shader that generates a linear gradient between the two specified points. |
| 84 | <p /> |
| 85 | @param pts The start and end points for the gradient. |
| 86 | @param colors The array[count] of colors, to be distributed between the two points |
| 87 | @param pos May be NULL. array[count] of SkScalars, or NULL, of the relative position of |
| 88 | each corresponding color in the colors array. If this is NULL, |
| 89 | the the colors are distributed evenly between the start and end point. |
| 90 | If this is not null, the values must begin with 0, end with 1.0, and |
| 91 | intermediate values must be strictly increasing. |
| 92 | @param count Must be >=2. The number of colors (and pos if not NULL) entries. |
| 93 | @param mode The tiling mode |
| 94 | |
| 95 | example: https://fiddle.skia.org/c/@GradientShader_MakeLinear |
| 96 | */ |
| 97 | static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], |
| 98 | const SkColor4f colors[], sk_sp<SkColorSpace> colorSpace, |
| 99 | const SkScalar pos[], int count, SkTileMode mode, |
| 100 | uint32_t flags, const SkMatrix* localMatrix); |
| 101 | static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], |
| 102 | const SkColor4f colors[], sk_sp<SkColorSpace> colorSpace, |
| 103 | const SkScalar pos[], int count, SkTileMode mode) { |
| 104 | return MakeLinear(pts, colors, std::move(colorSpace), pos, count, mode, 0, nullptr); |
| 105 | } |
| 106 | |
| 107 | /** Returns a shader that generates a radial gradient given the center and radius. |
| 108 | <p /> |
| 109 | @param center The center of the circle for this gradient |
| 110 | @param radius Must be positive. The radius of the circle for this gradient |
| 111 | @param colors The array[count] of colors, to be distributed between the center and edge of the circle |
| 112 | @param pos May be NULL. The array[count] of SkScalars, or NULL, of the relative position of |
| 113 | each corresponding color in the colors array. If this is NULL, |
| 114 | the the colors are distributed evenly between the center and edge of the circle. |
| 115 | If this is not null, the values must begin with 0, end with 1.0, and |
| 116 | intermediate values must be strictly increasing. |
| 117 | @param count Must be >= 2. The number of colors (and pos if not NULL) entries |
| 118 | @param mode The tiling mode |
| 119 | */ |
| 120 | static sk_sp<SkShader> MakeRadial(const SkPoint& center, SkScalar radius, |
| 121 | const SkColor colors[], const SkScalar pos[], int count, |
| 122 | SkTileMode mode, |
| 123 | uint32_t flags, const SkMatrix* localMatrix); |
| 124 | static sk_sp<SkShader> MakeRadial(const SkPoint& center, SkScalar radius, |
| 125 | const SkColor colors[], const SkScalar pos[], int count, |
| 126 | SkTileMode mode) { |
| 127 | return MakeRadial(center, radius, colors, pos, count, mode, 0, nullptr); |
| 128 | } |
| 129 | |
| 130 | /** Returns a shader that generates a radial gradient given the center and radius. |
| 131 | <p /> |
| 132 | @param center The center of the circle for this gradient |
| 133 | @param radius Must be positive. The radius of the circle for this gradient |
| 134 | @param colors The array[count] of colors, to be distributed between the center and edge of the circle |
| 135 | @param pos May be NULL. The array[count] of SkScalars, or NULL, of the relative position of |
| 136 | each corresponding color in the colors array. If this is NULL, |
| 137 | the the colors are distributed evenly between the center and edge of the circle. |
| 138 | If this is not null, the values must begin with 0, end with 1.0, and |
| 139 | intermediate values must be strictly increasing. |
| 140 | @param count Must be >= 2. The number of colors (and pos if not NULL) entries |
| 141 | @param mode The tiling mode |
| 142 | */ |
| 143 | static sk_sp<SkShader> MakeRadial(const SkPoint& center, SkScalar radius, |
| 144 | const SkColor4f colors[], sk_sp<SkColorSpace> colorSpace, |
| 145 | const SkScalar pos[], int count, SkTileMode mode, |
| 146 | uint32_t flags, const SkMatrix* localMatrix); |
| 147 | static sk_sp<SkShader> MakeRadial(const SkPoint& center, SkScalar radius, |
| 148 | const SkColor4f colors[], sk_sp<SkColorSpace> colorSpace, |
| 149 | const SkScalar pos[], int count, SkTileMode mode) { |
| 150 | return MakeRadial(center, radius, colors, std::move(colorSpace), pos, count, mode, |
| 151 | 0, nullptr); |
| 152 | } |
| 153 | |
| 154 | /** |
| 155 | * Returns a shader that generates a conical gradient given two circles, or |
| 156 | * returns NULL if the inputs are invalid. The gradient interprets the |
| 157 | * two circles according to the following HTML spec. |
| 158 | * http://dev.w3.org/html5/2dcontext/#dom-context-2d-createradialgradient |
| 159 | */ |
| 160 | static sk_sp<SkShader> MakeTwoPointConical(const SkPoint& start, SkScalar startRadius, |
| 161 | const SkPoint& end, SkScalar endRadius, |
| 162 | const SkColor colors[], const SkScalar pos[], |
| 163 | int count, SkTileMode mode, |
| 164 | uint32_t flags, const SkMatrix* localMatrix); |
| 165 | static sk_sp<SkShader> MakeTwoPointConical(const SkPoint& start, SkScalar startRadius, |
| 166 | const SkPoint& end, SkScalar endRadius, |
| 167 | const SkColor colors[], const SkScalar pos[], |
| 168 | int count, SkTileMode mode) { |
| 169 | return MakeTwoPointConical(start, startRadius, end, endRadius, colors, pos, count, mode, |
| 170 | 0, nullptr); |
| 171 | } |
| 172 | |
| 173 | /** |
| 174 | * Returns a shader that generates a conical gradient given two circles, or |
| 175 | * returns NULL if the inputs are invalid. The gradient interprets the |
| 176 | * two circles according to the following HTML spec. |
| 177 | * http://dev.w3.org/html5/2dcontext/#dom-context-2d-createradialgradient |
| 178 | */ |
| 179 | static sk_sp<SkShader> MakeTwoPointConical(const SkPoint& start, SkScalar startRadius, |
| 180 | const SkPoint& end, SkScalar endRadius, |
| 181 | const SkColor4f colors[], |
| 182 | sk_sp<SkColorSpace> colorSpace, const SkScalar pos[], |
| 183 | int count, SkTileMode mode, |
| 184 | uint32_t flags, const SkMatrix* localMatrix); |
| 185 | static sk_sp<SkShader> MakeTwoPointConical(const SkPoint& start, SkScalar startRadius, |
| 186 | const SkPoint& end, SkScalar endRadius, |
| 187 | const SkColor4f colors[], |
| 188 | sk_sp<SkColorSpace> colorSpace, const SkScalar pos[], |
| 189 | int count, SkTileMode mode) { |
| 190 | return MakeTwoPointConical(start, startRadius, end, endRadius, colors, |
| 191 | std::move(colorSpace), pos, count, mode, 0, nullptr); |
| 192 | } |
| 193 | |
| 194 | /** Returns a shader that generates a sweep gradient given a center. |
| 195 | <p /> |
| 196 | @param cx The X coordinate of the center of the sweep |
| 197 | @param cx The Y coordinate of the center of the sweep |
| 198 | @param colors The array[count] of colors, to be distributed around the center, within |
| 199 | the gradient angle range. |
| 200 | @param pos May be NULL. The array[count] of SkScalars, or NULL, of the relative |
| 201 | position of each corresponding color in the colors array. If this is |
| 202 | NULL, then the colors are distributed evenly within the angular range. |
| 203 | If this is not null, the values must begin with 0, end with 1.0, and |
| 204 | intermediate values must be strictly increasing. |
| 205 | @param count Must be >= 2. The number of colors (and pos if not NULL) entries |
| 206 | @param mode Tiling mode: controls drawing outside of the gradient angular range. |
| 207 | @param startAngle Start of the angular range, corresponding to pos == 0. |
| 208 | @param endAngle End of the angular range, corresponding to pos == 1. |
| 209 | */ |
| 210 | static sk_sp<SkShader> MakeSweep(SkScalar cx, SkScalar cy, |
| 211 | const SkColor colors[], const SkScalar pos[], int count, |
| 212 | SkTileMode mode, |
| 213 | SkScalar startAngle, SkScalar endAngle, |
| 214 | uint32_t flags, const SkMatrix* localMatrix); |
| 215 | static sk_sp<SkShader> MakeSweep(SkScalar cx, SkScalar cy, |
| 216 | const SkColor colors[], const SkScalar pos[], int count, |
| 217 | uint32_t flags, const SkMatrix* localMatrix) { |
| 218 | return MakeSweep(cx, cy, colors, pos, count, SkTileMode::kClamp, 0, 360, flags, |
| 219 | localMatrix); |
| 220 | } |
| 221 | static sk_sp<SkShader> MakeSweep(SkScalar cx, SkScalar cy, |
| 222 | const SkColor colors[], const SkScalar pos[], int count) { |
| 223 | return MakeSweep(cx, cy, colors, pos, count, 0, nullptr); |
| 224 | } |
| 225 | |
| 226 | /** Returns a shader that generates a sweep gradient given a center. |
| 227 | <p /> |
| 228 | @param cx The X coordinate of the center of the sweep |
| 229 | @param cx The Y coordinate of the center of the sweep |
| 230 | @param colors The array[count] of colors, to be distributed around the center, within |
| 231 | the gradient angle range. |
| 232 | @param pos May be NULL. The array[count] of SkScalars, or NULL, of the relative |
| 233 | position of each corresponding color in the colors array. If this is |
| 234 | NULL, then the colors are distributed evenly within the angular range. |
| 235 | If this is not null, the values must begin with 0, end with 1.0, and |
| 236 | intermediate values must be strictly increasing. |
| 237 | @param count Must be >= 2. The number of colors (and pos if not NULL) entries |
| 238 | @param mode Tiling mode: controls drawing outside of the gradient angular range. |
| 239 | @param startAngle Start of the angular range, corresponding to pos == 0. |
| 240 | @param endAngle End of the angular range, corresponding to pos == 1. |
| 241 | */ |
| 242 | static sk_sp<SkShader> MakeSweep(SkScalar cx, SkScalar cy, |
| 243 | const SkColor4f colors[], sk_sp<SkColorSpace> colorSpace, |
| 244 | const SkScalar pos[], int count, |
| 245 | SkTileMode mode, |
| 246 | SkScalar startAngle, SkScalar endAngle, |
| 247 | uint32_t flags, const SkMatrix* localMatrix); |
| 248 | static sk_sp<SkShader> MakeSweep(SkScalar cx, SkScalar cy, |
| 249 | const SkColor4f colors[], sk_sp<SkColorSpace> colorSpace, |
| 250 | const SkScalar pos[], int count, |
| 251 | uint32_t flags, const SkMatrix* localMatrix) { |
| 252 | return MakeSweep(cx, cy, colors, std::move(colorSpace), pos, count, |
| 253 | SkTileMode::kClamp, 0, 360, flags, localMatrix); |
| 254 | } |
| 255 | static sk_sp<SkShader> MakeSweep(SkScalar cx, SkScalar cy, |
| 256 | const SkColor4f colors[], sk_sp<SkColorSpace> colorSpace, |
| 257 | const SkScalar pos[], int count) { |
| 258 | return MakeSweep(cx, cy, colors, std::move(colorSpace), pos, count, 0, nullptr); |
| 259 | } |
| 260 | |
| 261 | static void RegisterFlattenables(); |
| 262 | }; |
| 263 | |
| 264 | #endif |
| 265 | |