1 | /* |
2 | * Copyright 2016 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef GrVkBackendContext_DEFINED |
9 | #define GrVkBackendContext_DEFINED |
10 | |
11 | #include "include/core/SkRefCnt.h" |
12 | #include "include/gpu/vk/GrVkMemoryAllocator.h" |
13 | #include "include/gpu/vk/GrVkTypes.h" |
14 | |
15 | class GrVkExtensions; |
16 | |
17 | enum GrVkExtensionFlags { |
18 | kEXT_debug_report_GrVkExtensionFlag = 0x0001, |
19 | kNV_glsl_shader_GrVkExtensionFlag = 0x0002, |
20 | kKHR_surface_GrVkExtensionFlag = 0x0004, |
21 | kKHR_swapchain_GrVkExtensionFlag = 0x0008, |
22 | kKHR_win32_surface_GrVkExtensionFlag = 0x0010, |
23 | kKHR_android_surface_GrVkExtensionFlag = 0x0020, |
24 | kKHR_xcb_surface_GrVkExtensionFlag = 0x0040, |
25 | }; |
26 | |
27 | enum GrVkFeatureFlags { |
28 | kGeometryShader_GrVkFeatureFlag = 0x0001, |
29 | kDualSrcBlend_GrVkFeatureFlag = 0x0002, |
30 | kSampleRateShading_GrVkFeatureFlag = 0x0004, |
31 | }; |
32 | |
33 | // It is not guarenteed VkPhysicalDeviceProperties2 will be in the client's header so we forward |
34 | // declare it here to be safe. |
35 | struct VkPhysicalDeviceFeatures2; |
36 | |
37 | // The BackendContext contains all of the base Vulkan objects needed by the GrVkGpu. The assumption |
38 | // is that the client will set these up and pass them to the GrVkGpu constructor. The VkDevice |
39 | // created must support at least one graphics queue, which is passed in as well. |
40 | // The QueueFamilyIndex must match the family of the given queue. It is needed for CommandPool |
41 | // creation, and any GrBackendObjects handed to us (e.g., for wrapped textures) needs to be created |
42 | // in or transitioned to that family. The refs held by members of this struct must be released |
43 | // (either by deleting the struct or manually releasing the refs) before the underlying vulkan |
44 | // device and instance are destroyed. |
45 | struct SK_API GrVkBackendContext { |
46 | VkInstance fInstance; |
47 | VkPhysicalDevice fPhysicalDevice; |
48 | VkDevice fDevice; |
49 | VkQueue fQueue; |
50 | uint32_t fGraphicsQueueIndex; |
51 | uint32_t fMinAPIVersion; // Deprecated. Set fInstanceVersion instead. |
52 | uint32_t fInstanceVersion = 0; // Deprecated. Set fMaxApiVersion instead |
53 | // The max api version set here should match the value set in VkApplicationInfo::apiVersion when |
54 | // then VkInstance was created. |
55 | uint32_t fMaxAPIVersion = 0; |
56 | uint32_t fExtensions = 0; // Deprecated. Use fVkExtensions instead. |
57 | const GrVkExtensions* fVkExtensions = nullptr; |
58 | uint32_t fFeatures; // Deprecated. Use fDeviceFeatures[2] instead. |
59 | // The client can create their VkDevice with either a VkPhysicalDeviceFeatures or |
60 | // VkPhysicalDeviceFeatures2 struct, thus we have to support taking both. The |
61 | // VkPhysicalDeviceFeatures2 struct is needed so we know if the client enabled any extension |
62 | // specific features. If fDeviceFeatures2 is not null then we ignore fDeviceFeatures. If both |
63 | // fDeviceFeatures and fDeviceFeatures2 are null we will assume no features are enabled. |
64 | const VkPhysicalDeviceFeatures* fDeviceFeatures = nullptr; |
65 | const VkPhysicalDeviceFeatures2* fDeviceFeatures2 = nullptr; |
66 | sk_sp<GrVkMemoryAllocator> fMemoryAllocator; |
67 | GrVkGetProc fGetProc = nullptr; |
68 | // This is deprecated and should be set to false. The client is responsible for managing the |
69 | // lifetime of the VkInstance and VkDevice objects. |
70 | bool fOwnsInstanceAndDevice = false; |
71 | // Indicates that we are working with protected content and all CommandPool and Queue operations |
72 | // should be done in a protected context. |
73 | GrProtected fProtectedContext = GrProtected::kNo; |
74 | }; |
75 | |
76 | #endif |
77 | |