| 1 | /* |
| 2 | * Copyright 2020 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkottieExternalLayer_DEFINED |
| 9 | #define SkottieExternalLayer_DEFINED |
| 10 | |
| 11 | #include "include/core/SkRefCnt.h" |
| 12 | |
| 13 | class SkCanvas; |
| 14 | struct SkSize; |
| 15 | |
| 16 | namespace skottie { |
| 17 | |
| 18 | /** |
| 19 | * Interface for externally-rendered layers. |
| 20 | */ |
| 21 | class ExternalLayer : public SkRefCnt { |
| 22 | public: |
| 23 | /** Render layer content into the given canvas. |
| 24 | * |
| 25 | * @param canvas Destination canvas |
| 26 | * @param t Time in seconds, relative to the layer in-point (start time) |
| 27 | */ |
| 28 | virtual void render(SkCanvas* canvas, double t) = 0; |
| 29 | }; |
| 30 | |
| 31 | /** |
| 32 | * Interface for intercepting pre-composed layer creation. |
| 33 | * |
| 34 | * Embedders can register interceptors with animation builders, to substitute target layers |
| 35 | * with arbitrary/externally-controlled content (see ExternalLayer above). |
| 36 | */ |
| 37 | class PrecompInterceptor : public SkRefCnt { |
| 38 | public: |
| 39 | /** |
| 40 | * Invoked at animation build time, for each precomp layer. |
| 41 | * |
| 42 | * @param id The target composition ID (usually assigned automatically by BM: comp_0, ...) |
| 43 | * @param name The name of the precomp layer (by default it matches the target comp name, |
| 44 | * but can be changed in AE) |
| 45 | * @param size Lottie-specified precomp layer size |
| 46 | * @return An ExternalLayer implementation (to be used instead of the actual Lottie file |
| 47 | * content), or nullptr (to use the Lottie file content). |
| 48 | */ |
| 49 | virtual sk_sp<ExternalLayer> onLoadPrecomp(const char id[], |
| 50 | const char name[], |
| 51 | const SkSize& size) = 0; |
| 52 | }; |
| 53 | |
| 54 | } // namespace skottie |
| 55 | |
| 56 | #endif // SkottieExternalLayer_DEFINED |
| 57 | |