| 1 | /* |
| 2 | * Copyright 2018 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkottieUtils_DEFINED |
| 9 | #define SkottieUtils_DEFINED |
| 10 | |
| 11 | #include "modules/skottie/include/ExternalLayer.h" |
| 12 | #include "modules/skottie/include/Skottie.h" |
| 13 | #include "modules/skottie/include/SkottieProperty.h" |
| 14 | |
| 15 | #include <memory> |
| 16 | #include <string> |
| 17 | #include <unordered_map> |
| 18 | #include <vector> |
| 19 | |
| 20 | namespace skottie_utils { |
| 21 | |
| 22 | /** |
| 23 | * CustomPropertyManager implements a property management scheme where color/opacity/transform |
| 24 | * attributes are grouped and manipulated by name (one-to-many mapping). |
| 25 | * |
| 26 | * - setters apply the value to all properties in a named group |
| 27 | * |
| 28 | * - getters return all the managed property groups, and the first value within each of them |
| 29 | * (unchecked assumption: all properties within the same group have the same value) |
| 30 | * |
| 31 | * Attach to an Animation::Builder using the utility methods below to intercept properties and |
| 32 | * markers at build time. |
| 33 | */ |
| 34 | class CustomPropertyManager final { |
| 35 | public: |
| 36 | CustomPropertyManager(); |
| 37 | ~CustomPropertyManager(); |
| 38 | |
| 39 | using PropKey = std::string; |
| 40 | |
| 41 | std::vector<PropKey> getColorProps() const; |
| 42 | skottie::ColorPropertyValue getColor(const PropKey&) const; |
| 43 | bool setColor(const PropKey&, const skottie::ColorPropertyValue&); |
| 44 | |
| 45 | std::vector<PropKey> getOpacityProps() const; |
| 46 | skottie::OpacityPropertyValue getOpacity(const PropKey&) const; |
| 47 | bool setOpacity(const PropKey&, const skottie::OpacityPropertyValue&); |
| 48 | |
| 49 | std::vector<PropKey> getTransformProps() const; |
| 50 | skottie::TransformPropertyValue getTransform(const PropKey&) const; |
| 51 | bool setTransform(const PropKey&, const skottie::TransformPropertyValue&); |
| 52 | |
| 53 | std::vector<PropKey> getTextProps() const; |
| 54 | skottie::TextPropertyValue getText(const PropKey&) const; |
| 55 | bool setText(const PropKey&, const skottie::TextPropertyValue&); |
| 56 | |
| 57 | struct MarkerInfo { |
| 58 | std::string name; |
| 59 | float t0, t1; |
| 60 | }; |
| 61 | const std::vector<MarkerInfo>& markers() const { return fMarkers; } |
| 62 | |
| 63 | // Returns a property observer to be attached to an animation builder. |
| 64 | sk_sp<skottie::PropertyObserver> getPropertyObserver() const; |
| 65 | |
| 66 | // Returns a marker observer to be attached to an animation builder. |
| 67 | sk_sp<skottie::MarkerObserver> getMarkerObserver() const; |
| 68 | |
| 69 | private: |
| 70 | class PropertyInterceptor; |
| 71 | class MarkerInterceptor; |
| 72 | |
| 73 | static std::string AcceptKey(const char* name) { |
| 74 | static constexpr char kPrefix = '$'; |
| 75 | |
| 76 | return (name[0] == kPrefix && name[1] != '\0') |
| 77 | ? std::string(name + 1) |
| 78 | : std::string(); |
| 79 | } |
| 80 | |
| 81 | sk_sp<PropertyInterceptor> fPropertyInterceptor; |
| 82 | sk_sp<MarkerInterceptor> fMarkerInterceptor; |
| 83 | |
| 84 | template <typename T> |
| 85 | using PropGroup = std::vector<std::unique_ptr<T>>; |
| 86 | |
| 87 | template <typename T> |
| 88 | using PropMap = std::unordered_map<PropKey, PropGroup<T>>; |
| 89 | |
| 90 | template <typename T> |
| 91 | std::vector<PropKey> getProps(const PropMap<T>& container) const; |
| 92 | |
| 93 | template <typename V, typename T> |
| 94 | V get(const PropKey&, const PropMap<T>& container) const; |
| 95 | |
| 96 | template <typename V, typename T> |
| 97 | bool set(const PropKey&, const V&, const PropMap<T>& container); |
| 98 | |
| 99 | PropMap<skottie::ColorPropertyHandle> fColorMap; |
| 100 | PropMap<skottie::OpacityPropertyHandle> fOpacityMap; |
| 101 | PropMap<skottie::TransformPropertyHandle> fTransformMap; |
| 102 | PropMap<skottie::TextPropertyHandle> fTextMap; |
| 103 | std::vector<MarkerInfo> fMarkers; |
| 104 | std::string fCurrentNode; |
| 105 | }; |
| 106 | |
| 107 | /** |
| 108 | * A sample PrecompInterceptor implementation. |
| 109 | * |
| 110 | * Attempts to substitute all precomp layers matching the given pattern (name prefix) |
| 111 | * with external Lottie animations. |
| 112 | */ |
| 113 | class ExternalAnimationPrecompInterceptor final : public skottie::PrecompInterceptor { |
| 114 | public: |
| 115 | ExternalAnimationPrecompInterceptor(sk_sp<skresources::ResourceProvider>, const char prefix[]); |
| 116 | ~ExternalAnimationPrecompInterceptor() override; |
| 117 | |
| 118 | private: |
| 119 | sk_sp<skottie::ExternalLayer> onLoadPrecomp(const char[], const char[], const SkSize&) override; |
| 120 | |
| 121 | const sk_sp<skresources::ResourceProvider> fResourceProvider; |
| 122 | const SkString fPrefix; |
| 123 | }; |
| 124 | |
| 125 | |
| 126 | } // namespace skottie_utils |
| 127 | |
| 128 | #endif // SkottieUtils_DEFINED |
| 129 | |