| 1 | /* |
| 2 | * Copyright 2017 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkSGInvalidationController_DEFINED |
| 9 | #define SkSGInvalidationController_DEFINED |
| 10 | |
| 11 | #include "include/core/SkMatrix.h" |
| 12 | #include "include/core/SkTypes.h" |
| 13 | |
| 14 | #include <vector> |
| 15 | |
| 16 | struct SkRect; |
| 17 | |
| 18 | namespace sksg { |
| 19 | |
| 20 | /** |
| 21 | * Receiver for invalidation events. |
| 22 | * |
| 23 | * Tracks dirty regions for repaint. |
| 24 | */ |
| 25 | class InvalidationController { |
| 26 | public: |
| 27 | InvalidationController(); |
| 28 | InvalidationController(const InvalidationController&) = delete; |
| 29 | InvalidationController& operator=(const InvalidationController&) = delete; |
| 30 | |
| 31 | void inval(const SkRect&, const SkMatrix& ctm = SkMatrix::I()); |
| 32 | |
| 33 | const SkRect& bounds() const { return fBounds; } |
| 34 | |
| 35 | auto begin() const { return fRects.cbegin(); } |
| 36 | auto end() const { return fRects.cend(); } |
| 37 | |
| 38 | void reset(); |
| 39 | |
| 40 | private: |
| 41 | std::vector<SkRect> fRects; |
| 42 | SkRect fBounds; |
| 43 | }; |
| 44 | |
| 45 | } // namespace sksg |
| 46 | |
| 47 | #endif // SkSGInvalidationController_DEFINED |
| 48 | |