| 1 | /* | 
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| 2 | * Copyright 2017 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef SkSGInvalidationController_DEFINED | 
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| 9 | #define SkSGInvalidationController_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/core/SkMatrix.h" | 
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| 12 | #include "include/core/SkTypes.h" | 
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| 13 |  | 
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| 14 | #include <vector> | 
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| 15 |  | 
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| 16 | struct SkRect; | 
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| 17 |  | 
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| 18 | namespace sksg { | 
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| 19 |  | 
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| 20 | /** | 
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| 21 | * Receiver for invalidation events. | 
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| 22 | * | 
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| 23 | * Tracks dirty regions for repaint. | 
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| 24 | */ | 
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| 25 | class InvalidationController { | 
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| 26 | public: | 
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| 27 | InvalidationController(); | 
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| 28 | InvalidationController(const InvalidationController&) = delete; | 
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| 29 | InvalidationController& operator=(const InvalidationController&) = delete; | 
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| 30 |  | 
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| 31 | void inval(const SkRect&, const SkMatrix& ctm = SkMatrix::I()); | 
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| 32 |  | 
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| 33 | const SkRect& bounds() const { return fBounds; } | 
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| 34 |  | 
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| 35 | auto begin() const { return fRects.cbegin(); } | 
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| 36 | auto   end() const { return fRects.cend();   } | 
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| 37 |  | 
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| 38 | void reset(); | 
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| 39 |  | 
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| 40 | private: | 
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| 41 | std::vector<SkRect> fRects; | 
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| 42 | SkRect              fBounds; | 
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| 43 | }; | 
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| 44 |  | 
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| 45 | } // namespace sksg | 
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| 46 |  | 
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| 47 | #endif // SkSGInvalidationController_DEFINED | 
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| 48 |  | 
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