| 1 | /* | 
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| 2 | * Copyright 2013 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef SkMatrixUtils_DEFINED | 
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| 9 | #define SkMatrixUtils_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/core/SkPoint.h" | 
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| 12 | #include "include/core/SkSize.h" | 
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| 13 |  | 
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| 14 | class SkMatrix; | 
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| 15 | class SkPaint; | 
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| 16 |  | 
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| 17 | /** | 
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| 18 | *  Given a matrix, size and paint, return true if the computed dst-rect would | 
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| 19 | *  align such that there is a 1-to-1 coorspondence between src and dst pixels. | 
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| 20 | *  This can be called by drawing code to see if drawBitmap can be turned into | 
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| 21 | *  drawSprite (which is faster). | 
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| 22 | * | 
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| 23 | *  The src-rect is defined to be { 0, 0, size.width(), size.height() } | 
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| 24 | */ | 
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| 25 | bool SkTreatAsSprite(const SkMatrix&, const SkISize& size, const SkPaint& paint); | 
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| 26 |  | 
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| 27 | /** Decomposes the upper-left 2x2 of the matrix into a rotation (represented by | 
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| 28 | the cosine and sine of the rotation angle), followed by a non-uniform scale, | 
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| 29 | followed by another rotation. If there is a reflection, one of the scale | 
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| 30 | factors will be negative. | 
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| 31 | Returns true if successful. Returns false if the matrix is degenerate. | 
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| 32 | */ | 
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| 33 | bool SkDecomposeUpper2x2(const SkMatrix& matrix, | 
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| 34 | SkPoint* rotation1, | 
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| 35 | SkPoint* scale, | 
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| 36 | SkPoint* rotation2); | 
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| 37 |  | 
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| 38 | #endif | 
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| 39 |  | 
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