| 1 | /* | 
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| 2 | * Copyright 2019 Google LLC | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef GrClientMappedBufferManager_DEFINED | 
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| 9 | #define GrClientMappedBufferManager_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/private/SkTArray.h" | 
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| 12 | #include "src/core/SkMessageBus.h" | 
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| 13 | #include "src/gpu/GrGpuBuffer.h" | 
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| 14 | #include <forward_list> | 
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| 15 |  | 
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| 16 | /** | 
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| 17 | * We sometimes hand clients objects that contain mapped GrGpuBuffers. The client may consume | 
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| 18 | * the mapped buffer on another thread. This object manages receiving messages that buffers are | 
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| 19 | * ready to be unmapped (on the direct GrContext's thread). It also handles cleaning up mapped | 
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| 20 | * buffers if the GrContext is destroyed before the client has finished with the buffer. | 
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| 21 | * | 
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| 22 | * Buffers are first registered using insert() before being passed the client. process() should be | 
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| 23 | * called periodically on the direct GrContext thread to poll for messages and process them. | 
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| 24 | */ | 
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| 25 | class GrClientMappedBufferManager final { | 
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| 26 | public: | 
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| 27 | /** | 
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| 28 | * The message type that internal users of this should post to unmap the buffer. | 
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| 29 | * Set fInboxID to inboxID(). fBuffer must have been previously passed to insert(). | 
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| 30 | */ | 
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| 31 | struct BufferFinishedMessage { | 
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| 32 | sk_sp<GrGpuBuffer> fBuffer; | 
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| 33 | uint32_t fInboxID; | 
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| 34 | }; | 
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| 35 | using BufferFinishedMessageBus = SkMessageBus<BufferFinishedMessage>; | 
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| 36 |  | 
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| 37 | GrClientMappedBufferManager(uint32_t contextID); | 
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| 38 | GrClientMappedBufferManager(const GrClientMappedBufferManager&) = delete; | 
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| 39 | GrClientMappedBufferManager(GrClientMappedBufferManager&&) = delete; | 
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| 40 |  | 
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| 41 | ~GrClientMappedBufferManager(); | 
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| 42 |  | 
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| 43 | GrClientMappedBufferManager& operator=(const GrClientMappedBufferManager&) = delete; | 
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| 44 | GrClientMappedBufferManager& operator=(GrClientMappedBufferManager&&) = delete; | 
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| 45 |  | 
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| 46 | /** Initialize BufferFinishedMessage::fInboxID to this value. */ | 
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| 47 | uint32_t inboxID() const { return fFinishedBufferInbox.uniqueID(); } | 
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| 48 |  | 
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| 49 | /** | 
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| 50 | * Let the manager know to expect a message with buffer 'b'. It's illegal for a buffer to be | 
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| 51 | * inserted again before it is unmapped by process(). | 
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| 52 | */ | 
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| 53 | void insert(sk_sp<GrGpuBuffer> b); | 
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| 54 |  | 
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| 55 | /** Poll for messages and unmap any incoming buffers. */ | 
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| 56 | void process(); | 
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| 57 |  | 
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| 58 | /** Notifies the manager that the context has been abandoned. No more unmaps() will occur.*/ | 
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| 59 | void abandon(); | 
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| 60 |  | 
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| 61 | private: | 
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| 62 | BufferFinishedMessageBus::Inbox fFinishedBufferInbox; | 
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| 63 | std::forward_list<sk_sp<GrGpuBuffer>> fClientHeldBuffers; | 
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| 64 | bool fAbandoned = false; | 
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| 65 |  | 
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| 66 | void remove(const sk_sp<GrGpuBuffer>& b); | 
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| 67 | }; | 
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| 68 |  | 
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| 69 | bool SkShouldPostMessageToBus(const GrClientMappedBufferManager::BufferFinishedMessage&, | 
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| 70 | uint32_t msgBusUniqueID); | 
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| 71 |  | 
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| 72 | #endif | 
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| 73 |  | 
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