| 1 | /* | 
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| 2 | * Copyright 2020 Google LLC | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef GrStagingBufferManager_DEFINED | 
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| 9 | #define GrStagingBufferManager_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/core/SkRefCnt.h" | 
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| 12 | #include "src/gpu/GrGpuBuffer.h" | 
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| 13 | #include <vector> | 
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| 14 |  | 
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| 15 | class GrGpu; | 
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| 16 |  | 
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| 17 | class GrStagingBufferManager { | 
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| 18 | public: | 
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| 19 | GrStagingBufferManager(GrGpu* gpu) : fGpu(gpu) {} | 
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| 20 |  | 
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| 21 | struct Slice { | 
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| 22 | Slice() {} | 
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| 23 | Slice(GrGpuBuffer* buffer, size_t offset, void* offsetMapPtr) | 
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| 24 | : fBuffer(buffer), fOffset(offset), fOffsetMapPtr(offsetMapPtr) {} | 
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| 25 | GrGpuBuffer* fBuffer = nullptr; | 
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| 26 | size_t fOffset = 0; | 
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| 27 | void* fOffsetMapPtr = nullptr; | 
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| 28 | }; | 
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| 29 |  | 
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| 30 | Slice allocateStagingBufferSlice(size_t size, size_t requiredAlignment = 1); | 
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| 31 |  | 
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| 32 | // This call is used to move all the buffers off of the manager and to backend gpu by calling | 
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| 33 | // the virtual GrGpu::takeOwnershipOfBuffer on each buffer. This is called during | 
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| 34 | // submitToGpu. It is up to the backend to take refs to the buffers in their implemented | 
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| 35 | // takeOwnershipOfBuffer implementation if they need to. After this call returns the | 
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| 36 | // manager will have released all refs to its buffers. | 
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| 37 | void detachBuffers(); | 
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| 38 |  | 
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| 39 | bool hasBuffers() { return !fBuffers.empty(); } | 
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| 40 |  | 
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| 41 | void reset() { | 
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| 42 | for (size_t i = 0; i < fBuffers.size(); ++i) { | 
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| 43 | fBuffers[i].fBuffer->unmap(); | 
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| 44 | } | 
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| 45 | fBuffers.clear(); | 
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| 46 | } | 
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| 47 |  | 
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| 48 | private: | 
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| 49 | static constexpr size_t kMinStagingBufferSize = 64 * 1024; | 
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| 50 |  | 
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| 51 | struct StagingBuffer { | 
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| 52 | StagingBuffer(sk_sp<GrGpuBuffer> buffer, void* mapPtr) | 
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| 53 | : fBuffer(std::move(buffer)) | 
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| 54 | , fMapPtr(mapPtr) {} | 
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| 55 |  | 
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| 56 | sk_sp<GrGpuBuffer> fBuffer; | 
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| 57 | void* fMapPtr; | 
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| 58 | size_t fOffset = 0; | 
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| 59 |  | 
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| 60 | size_t remaining() { return fBuffer->size() - fOffset; } | 
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| 61 | }; | 
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| 62 |  | 
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| 63 | std::vector<StagingBuffer> fBuffers; | 
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| 64 | GrGpu* fGpu; | 
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| 65 | }; | 
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| 66 |  | 
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| 67 | #endif | 
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| 68 |  | 
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| 69 |  | 
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