| 1 | /* | 
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| 2 | * Copyright 2011 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef GrGpu_DEFINED | 
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| 9 | #define GrGpu_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/core/SkPath.h" | 
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| 12 | #include "include/core/SkSurface.h" | 
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| 13 | #include "include/gpu/GrTypes.h" | 
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| 14 | #include "include/private/SkTArray.h" | 
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| 15 | #include "src/core/SkTInternalLList.h" | 
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| 16 | #include "src/gpu/GrCaps.h" | 
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| 17 | #include "src/gpu/GrOpsRenderPass.h" | 
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| 18 | #include "src/gpu/GrSamplePatternDictionary.h" | 
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| 19 | #include "src/gpu/GrSwizzle.h" | 
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| 20 | #include "src/gpu/GrTextureProducer.h" | 
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| 21 | #include "src/gpu/GrXferProcessor.h" | 
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| 22 |  | 
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| 23 | class GrBackendRenderTarget; | 
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| 24 | class GrBackendSemaphore; | 
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| 25 | class GrDirectContext; | 
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| 26 | class GrGpuBuffer; | 
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| 27 | struct GrContextOptions; | 
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| 28 | class GrGLContext; | 
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| 29 | class GrPath; | 
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| 30 | class GrPathRenderer; | 
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| 31 | class GrPathRendererChain; | 
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| 32 | class GrPathRendering; | 
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| 33 | class GrPipeline; | 
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| 34 | class GrPrimitiveProcessor; | 
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| 35 | class GrRenderTarget; | 
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| 36 | class GrRingBuffer; | 
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| 37 | class GrSemaphore; | 
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| 38 | class GrStagingBufferManager; | 
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| 39 | class GrStencilAttachment; | 
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| 40 | class GrStencilSettings; | 
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| 41 | class GrSurface; | 
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| 42 | class GrTexture; | 
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| 43 | class SkJSONWriter; | 
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| 44 |  | 
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| 45 | class GrGpu : public SkRefCnt { | 
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| 46 | public: | 
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| 47 | GrGpu(GrDirectContext* direct); | 
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| 48 | ~GrGpu() override; | 
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| 49 |  | 
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| 50 | GrDirectContext* getContext() { return fContext; } | 
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| 51 | const GrDirectContext* getContext() const { return fContext; } | 
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| 52 |  | 
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| 53 | /** | 
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| 54 | * Gets the capabilities of the draw target. | 
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| 55 | */ | 
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| 56 | const GrCaps* caps() const { return fCaps.get(); } | 
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| 57 | sk_sp<const GrCaps> refCaps() const { return fCaps; } | 
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| 58 |  | 
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| 59 | GrPathRendering* pathRendering() { return fPathRendering.get();  } | 
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| 60 |  | 
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| 61 | virtual GrStagingBufferManager* stagingBufferManager() { return nullptr; } | 
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| 62 |  | 
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| 63 | virtual GrRingBuffer* uniformsRingBuffer() { return nullptr; } | 
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| 64 |  | 
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| 65 | enum class DisconnectType { | 
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| 66 | // No cleanup should be attempted, immediately cease making backend API calls | 
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| 67 | kAbandon, | 
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| 68 | // Free allocated resources (not known by GrResourceCache) before returning and | 
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| 69 | // ensure no backend backend 3D API calls will be made after disconnect() returns. | 
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| 70 | kCleanup, | 
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| 71 | }; | 
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| 72 |  | 
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| 73 | // Called by context when the underlying backend context is already or will be destroyed | 
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| 74 | // before GrDirectContext. | 
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| 75 | virtual void disconnect(DisconnectType); | 
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| 76 |  | 
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| 77 | // Called by GrDirectContext::isContextLost. Returns true if the backend Gpu object has gotten | 
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| 78 | // into an unrecoverable, lost state. | 
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| 79 | virtual bool isDeviceLost() const { return false; } | 
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| 80 |  | 
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| 81 | /** | 
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| 82 | * The GrGpu object normally assumes that no outsider is setting state | 
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| 83 | * within the underlying 3D API's context/device/whatever. This call informs | 
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| 84 | * the GrGpu that the state was modified and it shouldn't make assumptions | 
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| 85 | * about the state. | 
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| 86 | */ | 
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| 87 | void markContextDirty(uint32_t state = kAll_GrBackendState) { fResetBits |= state; } | 
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| 88 |  | 
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| 89 | /** | 
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| 90 | * Creates a texture object. If renderable is kYes then the returned texture can | 
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| 91 | * be used as a render target by calling GrTexture::asRenderTarget(). Not all | 
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| 92 | * pixel configs can be used as render targets. Support for configs as textures | 
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| 93 | * or render targets can be checked using GrCaps. | 
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| 94 | * | 
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| 95 | * @param dimensions     dimensions of the texture to be created. | 
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| 96 | * @param format         the format for the texture (not currently used). | 
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| 97 | * @param renderable     should the resulting texture be renderable | 
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| 98 | * @param renderTargetSampleCnt The number of samples to use for rendering if renderable is | 
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| 99 | *                       kYes. If renderable is kNo then this must be 1. | 
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| 100 | * @param budgeted       does this texture count against the resource cache budget? | 
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| 101 | * @param isProtected    should the texture be created as protected. | 
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| 102 | * @param texels         array of mipmap levels containing texel data to load. | 
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| 103 | *                       If level i has pixels then it is assumed that its dimensions are | 
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| 104 | *                       max(1, floor(dimensions.fWidth / 2)) by | 
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| 105 | *                       max(1, floor(dimensions.fHeight / 2)). | 
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| 106 | *                       If texels[i].fPixels == nullptr for all i <= mipLevelCount or | 
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| 107 | *                       mipLevelCount is 0 then the texture's contents are uninitialized. | 
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| 108 | *                       If a level has non-null pixels, its row bytes must be a multiple of the | 
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| 109 | *                       config's bytes-per-pixel. The row bytes must be tight to the | 
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| 110 | *                       level width if !caps->writePixelsRowBytesSupport(). | 
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| 111 | *                       If mipLevelCount > 1 and texels[i].fPixels != nullptr for any i > 0 | 
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| 112 | *                       then all levels must have non-null pixels. All levels must have | 
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| 113 | *                       non-null pixels if GrCaps::createTextureMustSpecifyAllLevels() is true. | 
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| 114 | * @param textureColorType The color type interpretation of the texture for the purpose of | 
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| 115 | *                       of uploading texel data. | 
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| 116 | * @param srcColorType   The color type of data in texels[]. | 
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| 117 | * @param texelLevelCount the number of levels in 'texels'. May be 0, 1, or | 
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| 118 | *                       floor(max((log2(dimensions.fWidth), log2(dimensions.fHeight)))). It | 
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| 119 | *                       must be the latter if GrCaps::createTextureMustSpecifyAllLevels() is | 
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| 120 | *                       true. | 
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| 121 | * @return  The texture object if successful, otherwise nullptr. | 
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| 122 | */ | 
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| 123 | sk_sp<GrTexture> createTexture(SkISize dimensions, | 
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| 124 | const GrBackendFormat& format, | 
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| 125 | GrRenderable renderable, | 
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| 126 | int renderTargetSampleCnt, | 
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| 127 | SkBudgeted budgeted, | 
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| 128 | GrProtected isProtected, | 
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| 129 | GrColorType textureColorType, | 
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| 130 | GrColorType srcColorType, | 
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| 131 | const GrMipLevel texels[], | 
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| 132 | int texelLevelCount); | 
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| 133 |  | 
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| 134 | /** | 
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| 135 | * Simplified createTexture() interface for when there is no initial texel data to upload. | 
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| 136 | */ | 
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| 137 | sk_sp<GrTexture> createTexture(SkISize dimensions, | 
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| 138 | const GrBackendFormat& format, | 
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| 139 | GrRenderable renderable, | 
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| 140 | int renderTargetSampleCnt, | 
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| 141 | GrMipmapped mipMapped, | 
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| 142 | SkBudgeted budgeted, | 
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| 143 | GrProtected isProtected); | 
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| 144 |  | 
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| 145 | sk_sp<GrTexture> createCompressedTexture(SkISize dimensions, | 
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| 146 | const GrBackendFormat& format, | 
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| 147 | SkBudgeted budgeted, | 
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| 148 | GrMipmapped mipMapped, | 
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| 149 | GrProtected isProtected, | 
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| 150 | const void* data, size_t dataSize); | 
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| 151 |  | 
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| 152 | /** | 
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| 153 | * Implements GrResourceProvider::wrapBackendTexture | 
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| 154 | */ | 
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| 155 | sk_sp<GrTexture> wrapBackendTexture(const GrBackendTexture&, | 
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| 156 | GrWrapOwnership, | 
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| 157 | GrWrapCacheable, | 
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| 158 | GrIOType); | 
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| 159 |  | 
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| 160 | sk_sp<GrTexture> wrapCompressedBackendTexture(const GrBackendTexture&, | 
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| 161 | GrWrapOwnership, | 
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| 162 | GrWrapCacheable); | 
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| 163 |  | 
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| 164 | /** | 
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| 165 | * Implements GrResourceProvider::wrapRenderableBackendTexture | 
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| 166 | */ | 
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| 167 | sk_sp<GrTexture> wrapRenderableBackendTexture(const GrBackendTexture&, | 
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| 168 | int sampleCnt, | 
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| 169 | GrWrapOwnership, | 
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| 170 | GrWrapCacheable); | 
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| 171 |  | 
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| 172 | /** | 
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| 173 | * Implements GrResourceProvider::wrapBackendRenderTarget | 
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| 174 | */ | 
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| 175 | sk_sp<GrRenderTarget> wrapBackendRenderTarget(const GrBackendRenderTarget&); | 
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| 176 |  | 
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| 177 | /** | 
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| 178 | * Implements GrResourceProvider::wrapBackendTextureAsRenderTarget | 
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| 179 | */ | 
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| 180 | sk_sp<GrRenderTarget> wrapBackendTextureAsRenderTarget(const GrBackendTexture&, int sampleCnt); | 
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| 181 |  | 
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| 182 | /** | 
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| 183 | * Implements GrResourceProvider::wrapVulkanSecondaryCBAsRenderTarget | 
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| 184 | */ | 
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| 185 | sk_sp<GrRenderTarget> wrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo&, | 
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| 186 | const GrVkDrawableInfo&); | 
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| 187 |  | 
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| 188 | /** | 
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| 189 | * Creates a buffer in GPU memory. For a client-side buffer use GrBuffer::CreateCPUBacked. | 
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| 190 | * | 
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| 191 | * @param size            size of buffer to create. | 
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| 192 | * @param intendedType    hint to the graphics subsystem about what the buffer will be used for. | 
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| 193 | * @param accessPattern   hint to the graphics subsystem about how the data will be accessed. | 
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| 194 | * @param data            optional data with which to initialize the buffer. | 
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| 195 | * | 
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| 196 | * @return the buffer if successful, otherwise nullptr. | 
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| 197 | */ | 
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| 198 | sk_sp<GrGpuBuffer> createBuffer(size_t size, GrGpuBufferType intendedType, | 
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| 199 | GrAccessPattern accessPattern, const void* data = nullptr); | 
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| 200 |  | 
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| 201 | /** | 
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| 202 | * Resolves MSAA. The resolveRect must already be in the native destination space. | 
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| 203 | */ | 
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| 204 | void resolveRenderTarget(GrRenderTarget*, const SkIRect& resolveRect); | 
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| 205 |  | 
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| 206 | /** | 
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| 207 | * Uses the base of the texture to recompute the contents of the other levels. | 
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| 208 | */ | 
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| 209 | bool regenerateMipMapLevels(GrTexture*); | 
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| 210 |  | 
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| 211 | /** | 
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| 212 | * If the backend API has stateful texture bindings, this resets them back to defaults. | 
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| 213 | */ | 
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| 214 | void resetTextureBindings(); | 
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| 215 |  | 
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| 216 | /** | 
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| 217 | * Reads a rectangle of pixels from a render target. No sRGB/linear conversions are performed. | 
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| 218 | * | 
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| 219 | * @param surface           The surface to read from | 
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| 220 | * @param left              left edge of the rectangle to read (inclusive) | 
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| 221 | * @param top               top edge of the rectangle to read (inclusive) | 
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| 222 | * @param width             width of rectangle to read in pixels. | 
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| 223 | * @param height            height of rectangle to read in pixels. | 
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| 224 | * @param surfaceColorType  the color type for this use of the surface. | 
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| 225 | * @param dstColorType      the color type of the destination buffer. | 
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| 226 | * @param buffer            memory to read the rectangle into. | 
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| 227 | * @param rowBytes          the number of bytes between consecutive rows. Must be a multiple of | 
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| 228 | *                          dstColorType's bytes-per-pixel. Must be tight to width if | 
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| 229 | *                          !caps->readPixelsRowBytesSupport(). | 
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| 230 | * | 
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| 231 | * @return true if the read succeeded, false if not. The read can fail | 
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| 232 | *              because of the surface doesn't support reading, the color type | 
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| 233 | *              is not allowed for the format of the surface or if the rectangle | 
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| 234 | *              read is not contained in the surface. | 
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| 235 | */ | 
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| 236 | bool readPixels(GrSurface* surface, int left, int top, int width, int height, | 
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| 237 | GrColorType surfaceColorType, GrColorType dstColorType, void* buffer, | 
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| 238 | size_t rowBytes); | 
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| 239 |  | 
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| 240 | /** | 
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| 241 | * Updates the pixels in a rectangle of a surface.  No sRGB/linear conversions are performed. | 
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| 242 | * | 
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| 243 | * @param surface            The surface to write to. | 
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| 244 | * @param left               left edge of the rectangle to write (inclusive) | 
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| 245 | * @param top                top edge of the rectangle to write (inclusive) | 
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| 246 | * @param width              width of rectangle to write in pixels. | 
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| 247 | * @param height             height of rectangle to write in pixels. | 
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| 248 | * @param surfaceColorType   the color type for this use of the surface. | 
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| 249 | * @param srcColorType       the color type of the source buffer. | 
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| 250 | * @param texels             array of mipmap levels containing texture data. Row bytes must be a | 
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| 251 | *                           multiple of srcColorType's bytes-per-pixel. Must be tight to level | 
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| 252 | *                           width if !caps->writePixelsRowBytesSupport(). | 
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| 253 | * @param mipLevelCount      number of levels in 'texels' | 
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| 254 | * @param prepForTexSampling After doing write pixels should the surface be prepared for texture | 
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| 255 | *                           sampling. This is currently only used by Vulkan for inline uploads | 
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| 256 | *                           to set that layout back to sampled after doing the upload. Inline | 
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| 257 | *                           uploads currently can happen between draws in a single op so it is | 
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| 258 | *                           not trivial to break up the GrOpsTask into two tasks when we see | 
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| 259 | *                           an inline upload. However, once we are able to support doing that | 
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| 260 | *                           we can remove this parameter. | 
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| 261 | * | 
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| 262 | * @return true if the write succeeded, false if not. The read can fail | 
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| 263 | *              because of the surface doesn't support writing (e.g. read only), | 
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| 264 | *              the color type is not allowed for the format of the surface or | 
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| 265 | *              if the rectangle written is not contained in the surface. | 
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| 266 | */ | 
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| 267 | bool writePixels(GrSurface* surface, int left, int top, int width, int height, | 
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| 268 | GrColorType surfaceColorType, GrColorType srcColorType, | 
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| 269 | const GrMipLevel texels[], int mipLevelCount, bool prepForTexSampling = false); | 
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| 270 |  | 
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| 271 | /** | 
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| 272 | * Helper for the case of a single level. | 
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| 273 | */ | 
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| 274 | bool writePixels(GrSurface* surface, int left, int top, int width, int height, | 
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| 275 | GrColorType surfaceColorType, GrColorType srcColorType, const void* buffer, | 
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| 276 | size_t rowBytes, bool prepForTexSampling = false) { | 
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| 277 | GrMipLevel mipLevel = {buffer, rowBytes}; | 
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| 278 | return this->writePixels(surface, left, top, width, height, surfaceColorType, srcColorType, | 
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| 279 | &mipLevel, 1, prepForTexSampling); | 
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| 280 | } | 
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| 281 |  | 
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| 282 | /** | 
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| 283 | * Updates the pixels in a rectangle of a texture using a buffer. If the texture is MIP mapped, | 
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| 284 | * the base level is written to. | 
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| 285 | * | 
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| 286 | * @param texture          The texture to write to. | 
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| 287 | * @param left             left edge of the rectangle to write (inclusive) | 
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| 288 | * @param top              top edge of the rectangle to write (inclusive) | 
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| 289 | * @param width            width of rectangle to write in pixels. | 
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| 290 | * @param height           height of rectangle to write in pixels. | 
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| 291 | * @param textureColorType the color type for this use of the surface. | 
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| 292 | * @param bufferColorType  the color type of the transfer buffer's pixel data | 
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| 293 | * @param transferBuffer   GrBuffer to read pixels from (type must be "kXferCpuToGpu") | 
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| 294 | * @param offset           offset from the start of the buffer | 
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| 295 | * @param rowBytes         number of bytes between consecutive rows in the buffer. Must be a | 
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| 296 | *                         multiple of bufferColorType's bytes-per-pixel. Must be tight to width | 
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| 297 | *                         if !caps->writePixelsRowBytesSupport(). | 
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| 298 | */ | 
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| 299 | bool transferPixelsTo(GrTexture* texture, int left, int top, int width, int height, | 
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| 300 | GrColorType textureColorType, GrColorType bufferColorType, | 
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| 301 | GrGpuBuffer* transferBuffer, size_t offset, size_t rowBytes); | 
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| 302 |  | 
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| 303 | /** | 
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| 304 | * Reads the pixels from a rectangle of a surface into a buffer. Use | 
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| 305 | * GrCaps::SupportedRead::fOffsetAlignmentForTransferBuffer to determine the requirements for | 
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| 306 | * the buffer offset alignment. If the surface is a MIP mapped texture, the base level is read. | 
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| 307 | * | 
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| 308 | * If successful the row bytes in the buffer is always: | 
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| 309 | *   GrColorTypeBytesPerPixel(bufferColorType) * width | 
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| 310 | * | 
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| 311 | * Asserts that the caller has passed a properly aligned offset and that the buffer is | 
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| 312 | * large enough to hold the result | 
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| 313 | * | 
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| 314 | * @param surface          The surface to read from. | 
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| 315 | * @param left             left edge of the rectangle to read (inclusive) | 
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| 316 | * @param top              top edge of the rectangle to read (inclusive) | 
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| 317 | * @param width            width of rectangle to read in pixels. | 
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| 318 | * @param height           height of rectangle to read in pixels. | 
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| 319 | * @param surfaceColorType the color type for this use of the surface. | 
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| 320 | * @param bufferColorType  the color type of the transfer buffer's pixel data | 
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| 321 | * @param transferBuffer   GrBuffer to write pixels to (type must be "kXferGpuToCpu") | 
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| 322 | * @param offset           offset from the start of the buffer | 
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| 323 | */ | 
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| 324 | bool transferPixelsFrom(GrSurface* surface, int left, int top, int width, int height, | 
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| 325 | GrColorType surfaceColorType, GrColorType bufferColorType, | 
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| 326 | GrGpuBuffer* transferBuffer, size_t offset); | 
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| 327 |  | 
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| 328 | // Called to perform a surface to surface copy. Fallbacks to issuing a draw from the src to dst | 
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| 329 | // take place at higher levels and this function implement faster copy paths. The rect | 
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| 330 | // and point are pre-clipped. The src rect and implied dst rect are guaranteed to be within the | 
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| 331 | // src/dst bounds and non-empty. They must also be in their exact device space coords, including | 
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| 332 | // already being transformed for origin if need be. If canDiscardOutsideDstRect is set to true | 
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| 333 | // then we don't need to preserve any data on the dst surface outside of the copy. | 
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| 334 | bool copySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect, | 
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| 335 | const SkIPoint& dstPoint); | 
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| 336 |  | 
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| 337 | // Queries the per-pixel HW sample locations for the given render target, and then finds or | 
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| 338 | // assigns a key that uniquely identifies the sample pattern. The actual sample locations can be | 
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| 339 | // retrieved with retrieveSampleLocations(). | 
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| 340 | int findOrAssignSamplePatternKey(GrRenderTarget*); | 
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| 341 |  | 
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| 342 | // Retrieves the per-pixel HW sample locations for the given sample pattern key, and, as a | 
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| 343 | // by-product, the actual number of samples in use. (This may differ from the number of samples | 
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| 344 | // requested by the render target.) Sample locations are returned as 0..1 offsets relative to | 
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| 345 | // the top-left corner of the pixel. | 
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| 346 | const SkTArray<SkPoint>& retrieveSampleLocations(int samplePatternKey) const { | 
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| 347 | return fSamplePatternDictionary.retrieveSampleLocations(samplePatternKey); | 
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| 348 | } | 
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| 349 |  | 
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| 350 | // Returns a GrOpsRenderPass which GrOpsTasks send draw commands to instead of directly | 
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| 351 | // to the Gpu object. The 'bounds' rect is the content rect of the renderTarget. | 
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| 352 | // If a 'stencil' is provided it will be the one bound to 'renderTarget'. If one is not | 
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| 353 | // provided but 'renderTarget' has a stencil buffer then that is a signal that the | 
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| 354 | // render target's stencil buffer should be ignored. | 
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| 355 | virtual GrOpsRenderPass* getOpsRenderPass( | 
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| 356 | GrRenderTarget* renderTarget, | 
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| 357 | GrStencilAttachment* stencil, | 
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| 358 | GrSurfaceOrigin, | 
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| 359 | const SkIRect& bounds, | 
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| 360 | const GrOpsRenderPass::LoadAndStoreInfo&, | 
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| 361 | const GrOpsRenderPass::StencilLoadAndStoreInfo&, | 
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| 362 | const SkTArray<GrSurfaceProxy*, true>& sampledProxies) = 0; | 
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| 363 |  | 
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| 364 | // Called by GrDrawingManager when flushing. | 
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| 365 | // Provides a hook for post-flush actions (e.g. Vulkan command buffer submits). This will also | 
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| 366 | // insert any numSemaphore semaphores on the gpu and set the backendSemaphores to match the | 
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| 367 | // inserted semaphores. | 
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| 368 | void executeFlushInfo(GrSurfaceProxy*[], int numProxies, | 
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| 369 | SkSurface::BackendSurfaceAccess access, | 
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| 370 | const GrFlushInfo&, | 
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| 371 | const GrBackendSurfaceMutableState* newState); | 
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| 372 |  | 
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| 373 | bool submitToGpu(bool syncCpu); | 
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| 374 |  | 
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| 375 | virtual void submit(GrOpsRenderPass*) = 0; | 
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| 376 |  | 
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| 377 | virtual GrFence SK_WARN_UNUSED_RESULT insertFence() = 0; | 
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| 378 | virtual bool waitFence(GrFence) = 0; | 
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| 379 | virtual void deleteFence(GrFence) const = 0; | 
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| 380 |  | 
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| 381 | virtual std::unique_ptr<GrSemaphore> SK_WARN_UNUSED_RESULT makeSemaphore( | 
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| 382 | bool isOwned = true) = 0; | 
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| 383 | virtual std::unique_ptr<GrSemaphore> wrapBackendSemaphore(const GrBackendSemaphore& semaphore, | 
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| 384 | GrResourceProvider::SemaphoreWrapType wrapType, GrWrapOwnership ownership) = 0; | 
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| 385 | virtual void insertSemaphore(GrSemaphore* semaphore) = 0; | 
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| 386 | virtual void waitSemaphore(GrSemaphore* semaphore) = 0; | 
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| 387 |  | 
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| 388 | virtual void addFinishedProc(GrGpuFinishedProc finishedProc, | 
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| 389 | GrGpuFinishedContext finishedContext) = 0; | 
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| 390 | virtual void checkFinishProcs() = 0; | 
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| 391 |  | 
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| 392 | virtual void takeOwnershipOfBuffer(sk_sp<GrGpuBuffer>) {} | 
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| 393 |  | 
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| 394 | /** | 
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| 395 | * Checks if we detected an OOM from the underlying 3D API and if so returns true and resets | 
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| 396 | * the internal OOM state to false. Otherwise, returns false. | 
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| 397 | */ | 
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| 398 | bool checkAndResetOOMed(); | 
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| 399 |  | 
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| 400 | /** | 
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| 401 | *  Put this texture in a safe and known state for use across multiple contexts. Depending on | 
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| 402 | *  the backend, this may return a GrSemaphore. If so, other contexts should wait on that | 
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| 403 | *  semaphore before using this texture. | 
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| 404 | */ | 
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| 405 | virtual std::unique_ptr<GrSemaphore> prepareTextureForCrossContextUsage(GrTexture*) = 0; | 
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| 406 |  | 
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| 407 | /////////////////////////////////////////////////////////////////////////// | 
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| 408 | // Debugging and Stats | 
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| 409 |  | 
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| 410 | class Stats { | 
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| 411 | public: | 
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| 412 | enum class ProgramCacheResult { | 
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| 413 | kHit,       // the program was found in the cache | 
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| 414 | kMiss,      // the program was not found in the cache (and was, thus, compiled) | 
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| 415 | kPartial,   // a precompiled version was found in the persistent cache | 
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| 416 |  | 
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| 417 | kLast = kPartial | 
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| 418 | }; | 
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| 419 |  | 
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| 420 | static const int kNumProgramCacheResults = (int)ProgramCacheResult::kLast + 1; | 
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| 421 |  | 
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| 422 | #if GR_GPU_STATS | 
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| 423 | Stats() = default; | 
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| 424 |  | 
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| 425 | void reset() { *this = {}; } | 
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| 426 |  | 
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| 427 | int renderTargetBinds() const { return fRenderTargetBinds; } | 
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| 428 | void incRenderTargetBinds() { fRenderTargetBinds++; } | 
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| 429 |  | 
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| 430 | int shaderCompilations() const { return fShaderCompilations; } | 
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| 431 | void incShaderCompilations() { fShaderCompilations++; } | 
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| 432 |  | 
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| 433 | int textureCreates() const { return fTextureCreates; } | 
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| 434 | void incTextureCreates() { fTextureCreates++; } | 
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| 435 |  | 
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| 436 | int textureUploads() const { return fTextureUploads; } | 
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| 437 | void incTextureUploads() { fTextureUploads++; } | 
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| 438 |  | 
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| 439 | int transfersToTexture() const { return fTransfersToTexture; } | 
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| 440 | void incTransfersToTexture() { fTransfersToTexture++; } | 
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| 441 |  | 
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| 442 | int transfersFromSurface() const { return fTransfersFromSurface; } | 
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| 443 | void incTransfersFromSurface() { fTransfersFromSurface++; } | 
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| 444 |  | 
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| 445 | int stencilAttachmentCreates() const { return fStencilAttachmentCreates; } | 
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| 446 | void incStencilAttachmentCreates() { fStencilAttachmentCreates++; } | 
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| 447 |  | 
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| 448 | int numDraws() const { return fNumDraws; } | 
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| 449 | void incNumDraws() { fNumDraws++; } | 
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| 450 |  | 
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| 451 | int numFailedDraws() const { return fNumFailedDraws; } | 
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| 452 | void incNumFailedDraws() { ++fNumFailedDraws; } | 
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| 453 |  | 
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| 454 | int numSubmitToGpus() const { return fNumSubmitToGpus; } | 
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| 455 | void incNumSubmitToGpus() { ++fNumSubmitToGpus; } | 
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| 456 |  | 
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| 457 | int numScratchTexturesReused() const { return fNumScratchTexturesReused; } | 
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| 458 | void incNumScratchTexturesReused() { ++fNumScratchTexturesReused; } | 
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| 459 |  | 
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| 460 | int numInlineCompilationFailures() const { return fNumInlineCompilationFailures; } | 
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| 461 | void incNumInlineCompilationFailures() { ++fNumInlineCompilationFailures; } | 
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| 462 |  | 
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| 463 | int numInlineProgramCacheResult(ProgramCacheResult stat) const { | 
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| 464 | return fInlineProgramCacheStats[(int) stat]; | 
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| 465 | } | 
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| 466 | void incNumInlineProgramCacheResult(ProgramCacheResult stat) { | 
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| 467 | ++fInlineProgramCacheStats[(int) stat]; | 
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| 468 | } | 
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| 469 |  | 
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| 470 | int numPreCompilationFailures() const { return fNumPreCompilationFailures; } | 
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| 471 | void incNumPreCompilationFailures() { ++fNumPreCompilationFailures; } | 
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| 472 |  | 
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| 473 | int numPreProgramCacheResult(ProgramCacheResult stat) const { | 
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| 474 | return fPreProgramCacheStats[(int) stat]; | 
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| 475 | } | 
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| 476 | void incNumPreProgramCacheResult(ProgramCacheResult stat) { | 
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| 477 | ++fPreProgramCacheStats[(int) stat]; | 
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| 478 | } | 
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| 479 |  | 
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| 480 | int numCompilationFailures() const { return fNumCompilationFailures; } | 
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| 481 | void incNumCompilationFailures() { ++fNumCompilationFailures; } | 
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| 482 |  | 
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| 483 | int numPartialCompilationSuccesses() const { return fNumPartialCompilationSuccesses; } | 
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| 484 | void incNumPartialCompilationSuccesses() { ++fNumPartialCompilationSuccesses; } | 
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| 485 |  | 
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| 486 | int numCompilationSuccesses() const { return fNumCompilationSuccesses; } | 
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| 487 | void incNumCompilationSuccesses() { ++fNumCompilationSuccesses; } | 
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| 488 |  | 
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| 489 | #if GR_TEST_UTILS | 
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| 490 | void dump(SkString*); | 
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| 491 | void dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values); | 
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| 492 | #endif | 
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| 493 | private: | 
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| 494 | int fRenderTargetBinds = 0; | 
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| 495 | int fShaderCompilations = 0; | 
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| 496 | int fTextureCreates = 0; | 
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| 497 | int fTextureUploads = 0; | 
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| 498 | int fTransfersToTexture = 0; | 
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| 499 | int fTransfersFromSurface = 0; | 
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| 500 | int fStencilAttachmentCreates = 0; | 
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| 501 | int fNumDraws = 0; | 
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| 502 | int fNumFailedDraws = 0; | 
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| 503 | int fNumSubmitToGpus = 0; | 
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| 504 | int fNumScratchTexturesReused = 0; | 
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| 505 |  | 
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| 506 | int fNumInlineCompilationFailures = 0; | 
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| 507 | int fInlineProgramCacheStats[kNumProgramCacheResults] = { 0 }; | 
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| 508 |  | 
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| 509 | int fNumPreCompilationFailures = 0; | 
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| 510 | int fPreProgramCacheStats[kNumProgramCacheResults] = { 0 }; | 
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| 511 |  | 
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| 512 | int fNumCompilationFailures = 0; | 
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| 513 | int fNumPartialCompilationSuccesses = 0; | 
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| 514 | int fNumCompilationSuccesses = 0; | 
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| 515 |  | 
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| 516 | #else | 
|---|
| 517 |  | 
|---|
| 518 | #if GR_TEST_UTILS | 
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| 519 | void dump(SkString*) {} | 
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| 520 | void dumpKeyValuePairs(SkTArray<SkString>*, SkTArray<double>*) {} | 
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| 521 | #endif | 
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| 522 | void incRenderTargetBinds() {} | 
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| 523 | void incShaderCompilations() {} | 
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| 524 | void incTextureCreates() {} | 
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| 525 | void incTextureUploads() {} | 
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| 526 | void incTransfersToTexture() {} | 
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| 527 | void incStencilAttachmentCreates() {} | 
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| 528 | void incNumDraws() {} | 
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| 529 | void incNumFailedDraws() {} | 
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| 530 | void incNumSubmitToGpus() {} | 
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| 531 | void incNumInlineCompilationFailures() {} | 
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| 532 | void incNumInlineProgramCacheResult(ProgramCacheResult stat) {} | 
|---|
| 533 | void incNumPreCompilationFailures() {} | 
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| 534 | void incNumPreProgramCacheResult(ProgramCacheResult stat) {} | 
|---|
| 535 | void incNumCompilationFailures() {} | 
|---|
| 536 | void incNumPartialCompilationSuccesses() {} | 
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| 537 | void incNumCompilationSuccesses() {} | 
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| 538 | #endif | 
|---|
| 539 | }; | 
|---|
| 540 |  | 
|---|
| 541 | Stats* stats() { return &fStats; } | 
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| 542 | void dumpJSON(SkJSONWriter*) const; | 
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| 543 |  | 
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| 544 | /** Used to initialize a backend texture with either a constant color, pixmaps or | 
|---|
| 545 | *  compressed data. | 
|---|
| 546 | */ | 
|---|
| 547 | class BackendTextureData { | 
|---|
| 548 | public: | 
|---|
| 549 | enum class Type { kColor, kPixmaps, kCompressed }; | 
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| 550 | BackendTextureData() = default; | 
|---|
| 551 | BackendTextureData(const SkColor4f& color) : fType(Type::kColor), fColor(color) {} | 
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| 552 | BackendTextureData(const SkPixmap pixmaps[]) : fType(Type::kPixmaps), fPixmaps(pixmaps) { | 
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| 553 | SkASSERT(pixmaps); | 
|---|
| 554 | } | 
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| 555 | BackendTextureData(const void* data, size_t size) : fType(Type::kCompressed) { | 
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| 556 | SkASSERT(data); | 
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| 557 | fCompressed.fData = data; | 
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| 558 | fCompressed.fSize = size; | 
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| 559 | } | 
|---|
| 560 |  | 
|---|
| 561 | Type type() const { return fType; } | 
|---|
| 562 | SkColor4f color() const { | 
|---|
| 563 | SkASSERT(this->type() == Type::kColor); | 
|---|
| 564 | return fColor; | 
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| 565 | } | 
|---|
| 566 |  | 
|---|
| 567 | const SkPixmap& pixmap(int i) const { | 
|---|
| 568 | SkASSERT(this->type() == Type::kPixmaps); | 
|---|
| 569 | return fPixmaps[i]; | 
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| 570 | } | 
|---|
| 571 | const SkPixmap* pixmaps() const { | 
|---|
| 572 | SkASSERT(this->type() == Type::kPixmaps); | 
|---|
| 573 | return fPixmaps; | 
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| 574 | } | 
|---|
| 575 |  | 
|---|
| 576 | const void* compressedData() const { | 
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| 577 | SkASSERT(this->type() == Type::kCompressed); | 
|---|
| 578 | return fCompressed.fData; | 
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| 579 | } | 
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| 580 | size_t compressedSize() const { | 
|---|
| 581 | SkASSERT(this->type() == Type::kCompressed); | 
|---|
| 582 | return fCompressed.fSize; | 
|---|
| 583 | } | 
|---|
| 584 |  | 
|---|
| 585 |  | 
|---|
| 586 | private: | 
|---|
| 587 | Type fType = Type::kColor; | 
|---|
| 588 | union { | 
|---|
| 589 | SkColor4f fColor = {0, 0, 0, 0}; | 
|---|
| 590 | const SkPixmap* fPixmaps; | 
|---|
| 591 | struct { | 
|---|
| 592 | const void*  fData; | 
|---|
| 593 | size_t       fSize; | 
|---|
| 594 | } fCompressed; | 
|---|
| 595 | }; | 
|---|
| 596 | }; | 
|---|
| 597 |  | 
|---|
| 598 | /** | 
|---|
| 599 | * Creates a texture directly in the backend API without wrapping it in a GrTexture. | 
|---|
| 600 | * Must be matched with a call to deleteBackendTexture(). | 
|---|
| 601 | * | 
|---|
| 602 | * If data is null the texture is uninitialized. | 
|---|
| 603 | * | 
|---|
| 604 | * If data represents a color then all texture levels are cleared to that color. | 
|---|
| 605 | * | 
|---|
| 606 | * If data represents pixmaps then it must have a either one pixmap or, if mipmapping | 
|---|
| 607 | * is specified, a complete MIP hierarchy of pixmaps. Additionally, if provided, the mip | 
|---|
| 608 | * levels must be sized correctly according to the MIP sizes implied by dimensions. They | 
|---|
| 609 | * must all have the same color type and that color type must be compatible with the | 
|---|
| 610 | * texture format. | 
|---|
| 611 | */ | 
|---|
| 612 | GrBackendTexture createBackendTexture(SkISize dimensions, | 
|---|
| 613 | const GrBackendFormat&, | 
|---|
| 614 | GrRenderable, | 
|---|
| 615 | GrMipmapped, | 
|---|
| 616 | GrProtected); | 
|---|
| 617 |  | 
|---|
| 618 | bool updateBackendTexture(const GrBackendTexture&, | 
|---|
| 619 | sk_sp<GrRefCntedCallback> finishedCallback, | 
|---|
| 620 | const BackendTextureData*); | 
|---|
| 621 |  | 
|---|
| 622 | /** | 
|---|
| 623 | * Same as the createBackendTexture case except compressed backend textures can | 
|---|
| 624 | * never be renderable. | 
|---|
| 625 | */ | 
|---|
| 626 | GrBackendTexture createCompressedBackendTexture(SkISize dimensions, | 
|---|
| 627 | const GrBackendFormat&, | 
|---|
| 628 | GrMipmapped, | 
|---|
| 629 | GrProtected); | 
|---|
| 630 |  | 
|---|
| 631 | bool updateCompressedBackendTexture(const GrBackendTexture&, | 
|---|
| 632 | sk_sp<GrRefCntedCallback> finishedCallback, | 
|---|
| 633 | const BackendTextureData*); | 
|---|
| 634 |  | 
|---|
| 635 | virtual bool setBackendTextureState(const GrBackendTexture&, | 
|---|
| 636 | const GrBackendSurfaceMutableState&, | 
|---|
| 637 | sk_sp<GrRefCntedCallback> finishedCallback) { | 
|---|
| 638 | return false; | 
|---|
| 639 | } | 
|---|
| 640 |  | 
|---|
| 641 | virtual bool setBackendRenderTargetState(const GrBackendRenderTarget&, | 
|---|
| 642 | const GrBackendSurfaceMutableState&, | 
|---|
| 643 | sk_sp<GrRefCntedCallback> finishedCallback) { | 
|---|
| 644 | return false; | 
|---|
| 645 | } | 
|---|
| 646 |  | 
|---|
| 647 | /** | 
|---|
| 648 | * Frees a texture created by createBackendTexture(). If ownership of the backend | 
|---|
| 649 | * texture has been transferred to a context using adopt semantics this should not be called. | 
|---|
| 650 | */ | 
|---|
| 651 | virtual void deleteBackendTexture(const GrBackendTexture&) = 0; | 
|---|
| 652 |  | 
|---|
| 653 | /** | 
|---|
| 654 | * In this case we have a program descriptor and a program info but no render target. | 
|---|
| 655 | */ | 
|---|
| 656 | virtual bool compile(const GrProgramDesc&, const GrProgramInfo&) = 0; | 
|---|
| 657 |  | 
|---|
| 658 | virtual bool precompileShader(const SkData& key, const SkData& data) { return false; } | 
|---|
| 659 |  | 
|---|
| 660 | #if GR_TEST_UTILS | 
|---|
| 661 | /** Check a handle represents an actual texture in the backend API that has not been freed. */ | 
|---|
| 662 | virtual bool isTestingOnlyBackendTexture(const GrBackendTexture&) const = 0; | 
|---|
| 663 |  | 
|---|
| 664 | virtual GrBackendRenderTarget createTestingOnlyBackendRenderTarget(int w, int h, | 
|---|
| 665 | GrColorType) = 0; | 
|---|
| 666 |  | 
|---|
| 667 | virtual void deleteTestingOnlyBackendRenderTarget(const GrBackendRenderTarget&) = 0; | 
|---|
| 668 |  | 
|---|
| 669 | // This is only to be used in GL-specific tests. | 
|---|
| 670 | virtual const GrGLContext* glContextForTesting() const { return nullptr; } | 
|---|
| 671 |  | 
|---|
| 672 | // This is only to be used by testing code | 
|---|
| 673 | virtual void resetShaderCacheForTesting() const {} | 
|---|
| 674 |  | 
|---|
| 675 | /** | 
|---|
| 676 | * Flushes all work to the gpu and forces the GPU to wait until all the gpu work has completed. | 
|---|
| 677 | * This is for testing purposes only. | 
|---|
| 678 | */ | 
|---|
| 679 | virtual void testingOnly_flushGpuAndSync() = 0; | 
|---|
| 680 |  | 
|---|
| 681 | /** | 
|---|
| 682 | * Inserted as a pair around a block of code to do a GPU frame capture. | 
|---|
| 683 | * Currently only works with the Metal backend. | 
|---|
| 684 | */ | 
|---|
| 685 | virtual void testingOnly_startCapture() {} | 
|---|
| 686 | virtual void testingOnly_endCapture() {} | 
|---|
| 687 | #endif | 
|---|
| 688 |  | 
|---|
| 689 | // width and height may be larger than rt (if underlying API allows it). | 
|---|
| 690 | // Returns nullptr if compatible sb could not be created, otherwise the caller owns the ref on | 
|---|
| 691 | // the GrStencilAttachment. | 
|---|
| 692 | virtual GrStencilAttachment* createStencilAttachmentForRenderTarget( | 
|---|
| 693 | const GrRenderTarget*, int width, int height, int numStencilSamples) = 0; | 
|---|
| 694 |  | 
|---|
| 695 | void handleDirtyContext() { | 
|---|
| 696 | if (fResetBits) { | 
|---|
| 697 | this->resetContext(); | 
|---|
| 698 | } | 
|---|
| 699 | } | 
|---|
| 700 |  | 
|---|
| 701 | virtual void storeVkPipelineCacheData() {} | 
|---|
| 702 |  | 
|---|
| 703 | // http://skbug.com/9739 | 
|---|
| 704 | virtual void insertManualFramebufferBarrier() { | 
|---|
| 705 | SkASSERT(!this->caps()->requiresManualFBBarrierAfterTessellatedStencilDraw()); | 
|---|
| 706 | SK_ABORT( "Manual framebuffer barrier not supported."); | 
|---|
| 707 | } | 
|---|
| 708 |  | 
|---|
| 709 | // Called before certain draws in order to guarantee coherent results from dst reads. | 
|---|
| 710 | virtual void xferBarrier(GrRenderTarget*, GrXferBarrierType) = 0; | 
|---|
| 711 |  | 
|---|
| 712 | protected: | 
|---|
| 713 | static bool MipMapsAreCorrect(SkISize dimensions, GrMipmapped, const BackendTextureData*); | 
|---|
| 714 | static bool CompressedDataIsCorrect(SkISize dimensions, SkImage::CompressionType, | 
|---|
| 715 | GrMipmapped, const BackendTextureData*); | 
|---|
| 716 |  | 
|---|
| 717 | // Handles cases where a surface will be updated without a call to flushRenderTarget. | 
|---|
| 718 | void didWriteToSurface(GrSurface* surface, GrSurfaceOrigin origin, const SkIRect* bounds, | 
|---|
| 719 | uint32_t mipLevels = 1) const; | 
|---|
| 720 |  | 
|---|
| 721 | void setOOMed() { fOOMed = true; } | 
|---|
| 722 |  | 
|---|
| 723 | Stats                            fStats; | 
|---|
| 724 | std::unique_ptr<GrPathRendering> fPathRendering; | 
|---|
| 725 | // Subclass must initialize this in its constructor. | 
|---|
| 726 | sk_sp<const GrCaps>              fCaps; | 
|---|
| 727 |  | 
|---|
| 728 | private: | 
|---|
| 729 | virtual GrBackendTexture onCreateBackendTexture(SkISize dimensions, | 
|---|
| 730 | const GrBackendFormat&, | 
|---|
| 731 | GrRenderable, | 
|---|
| 732 | GrMipmapped, | 
|---|
| 733 | GrProtected) = 0; | 
|---|
| 734 |  | 
|---|
| 735 | virtual GrBackendTexture onCreateCompressedBackendTexture( | 
|---|
| 736 | SkISize dimensions, const GrBackendFormat&, GrMipmapped, GrProtected) = 0; | 
|---|
| 737 |  | 
|---|
| 738 | virtual bool onUpdateBackendTexture(const GrBackendTexture&, | 
|---|
| 739 | sk_sp<GrRefCntedCallback> finishedCallback, | 
|---|
| 740 | const BackendTextureData*) = 0; | 
|---|
| 741 |  | 
|---|
| 742 | virtual bool onUpdateCompressedBackendTexture(const GrBackendTexture&, | 
|---|
| 743 | sk_sp<GrRefCntedCallback> finishedCallback, | 
|---|
| 744 | const BackendTextureData*) = 0; | 
|---|
| 745 |  | 
|---|
| 746 | // called when the 3D context state is unknown. Subclass should emit any | 
|---|
| 747 | // assumed 3D context state and dirty any state cache. | 
|---|
| 748 | virtual void onResetContext(uint32_t resetBits) = 0; | 
|---|
| 749 |  | 
|---|
| 750 | // Implementation of resetTextureBindings. | 
|---|
| 751 | virtual void onResetTextureBindings() {} | 
|---|
| 752 |  | 
|---|
| 753 | // Queries the effective number of samples in use by the hardware for the given render target, | 
|---|
| 754 | // and queries the individual sample locations. | 
|---|
| 755 | virtual void querySampleLocations(GrRenderTarget*, SkTArray<SkPoint>*) = 0; | 
|---|
| 756 |  | 
|---|
| 757 | // overridden by backend-specific derived class to create objects. | 
|---|
| 758 | // Texture size, renderablility, format support, sample count will have already been validated | 
|---|
| 759 | // in base class before onCreateTexture is called. | 
|---|
| 760 | // If the ith bit is set in levelClearMask then the ith MIP level should be cleared. | 
|---|
| 761 | virtual sk_sp<GrTexture> onCreateTexture(SkISize dimensions, | 
|---|
| 762 | const GrBackendFormat&, | 
|---|
| 763 | GrRenderable, | 
|---|
| 764 | int renderTargetSampleCnt, | 
|---|
| 765 | SkBudgeted, | 
|---|
| 766 | GrProtected, | 
|---|
| 767 | int mipLevelCoont, | 
|---|
| 768 | uint32_t levelClearMask) = 0; | 
|---|
| 769 | virtual sk_sp<GrTexture> onCreateCompressedTexture(SkISize dimensions, | 
|---|
| 770 | const GrBackendFormat&, | 
|---|
| 771 | SkBudgeted, | 
|---|
| 772 | GrMipmapped, | 
|---|
| 773 | GrProtected, | 
|---|
| 774 | const void* data, size_t dataSize) = 0; | 
|---|
| 775 | virtual sk_sp<GrTexture> onWrapBackendTexture(const GrBackendTexture&, | 
|---|
| 776 | GrWrapOwnership, | 
|---|
| 777 | GrWrapCacheable, | 
|---|
| 778 | GrIOType) = 0; | 
|---|
| 779 |  | 
|---|
| 780 | virtual sk_sp<GrTexture> onWrapCompressedBackendTexture(const GrBackendTexture&, | 
|---|
| 781 | GrWrapOwnership, | 
|---|
| 782 | GrWrapCacheable) = 0; | 
|---|
| 783 |  | 
|---|
| 784 | virtual sk_sp<GrTexture> onWrapRenderableBackendTexture(const GrBackendTexture&, | 
|---|
| 785 | int sampleCnt, | 
|---|
| 786 | GrWrapOwnership, | 
|---|
| 787 | GrWrapCacheable) = 0; | 
|---|
| 788 | virtual sk_sp<GrRenderTarget> onWrapBackendRenderTarget(const GrBackendRenderTarget&) = 0; | 
|---|
| 789 | virtual sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&, | 
|---|
| 790 | int sampleCnt) = 0; | 
|---|
| 791 | virtual sk_sp<GrRenderTarget> onWrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo&, | 
|---|
| 792 | const GrVkDrawableInfo&); | 
|---|
| 793 |  | 
|---|
| 794 | virtual sk_sp<GrGpuBuffer> onCreateBuffer(size_t size, GrGpuBufferType intendedType, | 
|---|
| 795 | GrAccessPattern, const void* data) = 0; | 
|---|
| 796 |  | 
|---|
| 797 | // overridden by backend-specific derived class to perform the surface read | 
|---|
| 798 | virtual bool onReadPixels(GrSurface*, int left, int top, int width, int height, | 
|---|
| 799 | GrColorType surfaceColorType, GrColorType dstColorType, void* buffer, | 
|---|
| 800 | size_t rowBytes) = 0; | 
|---|
| 801 |  | 
|---|
| 802 | // overridden by backend-specific derived class to perform the surface write | 
|---|
| 803 | virtual bool onWritePixels(GrSurface*, int left, int top, int width, int height, | 
|---|
| 804 | GrColorType surfaceColorType, GrColorType srcColorType, | 
|---|
| 805 | const GrMipLevel texels[], int mipLevelCount, | 
|---|
| 806 | bool prepForTexSampling) = 0; | 
|---|
| 807 |  | 
|---|
| 808 | // overridden by backend-specific derived class to perform the texture transfer | 
|---|
| 809 | virtual bool onTransferPixelsTo(GrTexture*, int left, int top, int width, int height, | 
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| 810 | GrColorType textiueColorType, GrColorType bufferColorType, | 
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| 811 | GrGpuBuffer* transferBuffer, size_t offset, | 
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| 812 | size_t rowBytes) = 0; | 
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| 813 | // overridden by backend-specific derived class to perform the surface transfer | 
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| 814 | virtual bool onTransferPixelsFrom(GrSurface*, int left, int top, int width, int height, | 
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| 815 | GrColorType surfaceColorType, GrColorType bufferColorType, | 
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| 816 | GrGpuBuffer* transferBuffer, size_t offset) = 0; | 
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| 817 |  | 
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| 818 | // overridden by backend-specific derived class to perform the resolve | 
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| 819 | virtual void onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) = 0; | 
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| 820 |  | 
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| 821 | // overridden by backend specific derived class to perform mip map level regeneration. | 
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| 822 | virtual bool onRegenerateMipMapLevels(GrTexture*) = 0; | 
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| 823 |  | 
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| 824 | // overridden by backend specific derived class to perform the copy surface | 
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| 825 | virtual bool onCopySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect, | 
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| 826 | const SkIPoint& dstPoint) = 0; | 
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| 827 |  | 
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| 828 | virtual void prepareSurfacesForBackendAccessAndStateUpdates( | 
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| 829 | GrSurfaceProxy* proxies[], | 
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| 830 | int numProxies, | 
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| 831 | SkSurface::BackendSurfaceAccess access, | 
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| 832 | const GrBackendSurfaceMutableState* newState) {} | 
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| 833 |  | 
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| 834 | virtual bool onSubmitToGpu(bool syncCpu) = 0; | 
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| 835 |  | 
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| 836 | #ifdef SK_ENABLE_DUMP_GPU | 
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| 837 | virtual void onDumpJSON(SkJSONWriter*) const {} | 
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| 838 | #endif | 
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| 839 |  | 
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| 840 | sk_sp<GrTexture> createTextureCommon(SkISize, | 
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| 841 | const GrBackendFormat&, | 
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| 842 | GrRenderable, | 
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| 843 | int renderTargetSampleCnt, | 
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| 844 | SkBudgeted, | 
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| 845 | GrProtected, | 
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| 846 | int mipLevelCnt, | 
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| 847 | uint32_t levelClearMask); | 
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| 848 |  | 
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| 849 | void resetContext() { | 
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| 850 | this->onResetContext(fResetBits); | 
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| 851 | fResetBits = 0; | 
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| 852 | } | 
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| 853 |  | 
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| 854 | void callSubmittedProcs(bool success); | 
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| 855 |  | 
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| 856 | uint32_t fResetBits; | 
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| 857 | // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu. | 
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| 858 | GrDirectContext* fContext; | 
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| 859 | GrSamplePatternDictionary fSamplePatternDictionary; | 
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| 860 |  | 
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| 861 | struct SubmittedProc { | 
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| 862 | SubmittedProc(GrGpuSubmittedProc proc, GrGpuSubmittedContext context) | 
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| 863 | : fProc(proc), fContext(context) {} | 
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| 864 |  | 
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| 865 | GrGpuSubmittedProc fProc; | 
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| 866 | GrGpuSubmittedContext fContext; | 
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| 867 | }; | 
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| 868 | SkSTArray<4, SubmittedProc> fSubmittedProcs; | 
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| 869 |  | 
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| 870 | bool fOOMed = false; | 
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| 871 |  | 
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| 872 | friend class GrPathRendering; | 
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| 873 | typedef SkRefCnt INHERITED; | 
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| 874 | }; | 
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| 875 |  | 
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| 876 | #endif | 
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| 877 |  | 
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