| 1 | /* | 
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| 2 | * Copyright 2011 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 |  | 
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| 9 | #ifndef GrStencilAttachment_DEFINED | 
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| 10 | #define GrStencilAttachment_DEFINED | 
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| 11 |  | 
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| 12 | #include "src/core/SkClipStack.h" | 
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| 13 | #include "src/gpu/GrGpuResource.h" | 
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| 14 |  | 
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| 15 | class GrRenderTarget; | 
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| 16 | class GrResourceKey; | 
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| 17 |  | 
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| 18 | class GrStencilAttachment : public GrGpuResource { | 
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| 19 | public: | 
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| 20 | ~GrStencilAttachment() override { | 
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| 21 | // TODO: allow SB to be purged and detach itself from rts | 
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| 22 | } | 
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| 23 |  | 
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| 24 | int width() const { return fWidth; } | 
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| 25 | int height() const { return fHeight; } | 
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| 26 | int bits() const { return fBits; } | 
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| 27 | int numSamples() const { return fSampleCnt; } | 
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| 28 |  | 
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| 29 | bool hasPerformedInitialClear() const { return fHasPerformedInitialClear; } | 
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| 30 | void markHasPerformedInitialClear() { fHasPerformedInitialClear = true; } | 
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| 31 |  | 
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| 32 | // We create a unique stencil buffer at each width, height and sampleCnt and share it for | 
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| 33 | // all render targets that require a stencil with those params. | 
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| 34 | static void ComputeSharedStencilAttachmentKey(int width, int height, int sampleCnt, | 
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| 35 | GrUniqueKey* key); | 
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| 36 |  | 
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| 37 | protected: | 
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| 38 | GrStencilAttachment(GrGpu* gpu, int width, int height, int bits, int sampleCnt) | 
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| 39 | : INHERITED(gpu) | 
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| 40 | , fWidth(width) | 
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| 41 | , fHeight(height) | 
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| 42 | , fBits(bits) | 
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| 43 | , fSampleCnt(sampleCnt) { | 
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| 44 | } | 
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| 45 |  | 
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| 46 | private: | 
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| 47 | const char* getResourceType() const override { return "Stencil"; } | 
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| 48 |  | 
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| 49 | int fWidth; | 
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| 50 | int fHeight; | 
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| 51 | int fBits; | 
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| 52 | int fSampleCnt; | 
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| 53 | bool fHasPerformedInitialClear = false; | 
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| 54 |  | 
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| 55 | typedef GrGpuResource INHERITED; | 
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| 56 | }; | 
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| 57 |  | 
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| 58 | #endif | 
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| 59 |  | 
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