1 | /* |
2 | * Copyright 2016 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/gpu/GrClipStackClip.h" |
9 | |
10 | #include "include/gpu/GrDirectContext.h" |
11 | #include "include/private/SkTo.h" |
12 | #include "src/core/SkClipOpPriv.h" |
13 | #include "src/core/SkTaskGroup.h" |
14 | #include "src/core/SkTraceEvent.h" |
15 | #include "src/gpu/GrAppliedClip.h" |
16 | #include "src/gpu/GrContextPriv.h" |
17 | #include "src/gpu/GrDeferredProxyUploader.h" |
18 | #include "src/gpu/GrDrawingManager.h" |
19 | #include "src/gpu/GrGpuResourcePriv.h" |
20 | #include "src/gpu/GrProxyProvider.h" |
21 | #include "src/gpu/GrRecordingContextPriv.h" |
22 | #include "src/gpu/GrRenderTargetContextPriv.h" |
23 | #include "src/gpu/GrSWMaskHelper.h" |
24 | #include "src/gpu/GrStencilAttachment.h" |
25 | #include "src/gpu/GrStyle.h" |
26 | #include "src/gpu/GrTextureProxy.h" |
27 | #include "src/gpu/effects/GrBlendFragmentProcessor.h" |
28 | #include "src/gpu/effects/GrRRectEffect.h" |
29 | #include "src/gpu/effects/generated/GrDeviceSpaceEffect.h" |
30 | #include "src/gpu/geometry/GrStyledShape.h" |
31 | |
32 | typedef SkClipStack::Element Element; |
33 | typedef GrReducedClip::InitialState InitialState; |
34 | typedef GrReducedClip::ElementList ElementList; |
35 | |
36 | const char GrClipStackClip::kMaskTestTag[] = "clip_mask" ; |
37 | |
38 | GrClip::PreClipResult GrClipStackClip::preApply(const SkRect& drawBounds, GrAA aa) const { |
39 | SkIRect deviceRect = SkIRect::MakeSize(fDeviceSize); |
40 | SkRect rect = SkRect::Make(deviceRect); |
41 | if (!rect.intersect(drawBounds) || (fStack && fStack->isEmpty(deviceRect))) { |
42 | return Effect::kClippedOut; |
43 | } else if (!fStack || fStack->isWideOpen()) { |
44 | return Effect::kUnclipped; |
45 | } |
46 | |
47 | PreClipResult result(Effect::kClipped); |
48 | bool isAA; |
49 | if (fStack->isRRect(rect, &result.fRRect, &isAA)) { |
50 | result.fIsRRect = true; |
51 | result.fAA = GrAA(isAA); |
52 | } |
53 | return result; |
54 | } |
55 | |
56 | SkIRect GrClipStackClip::getConservativeBounds() const { |
57 | if (fStack) { |
58 | SkRect devBounds; |
59 | fStack->getConservativeBounds(0, 0, fDeviceSize.fWidth, fDeviceSize.fHeight, &devBounds); |
60 | return devBounds.roundOut(); |
61 | } else { |
62 | return SkIRect::MakeSize(fDeviceSize); |
63 | } |
64 | } |
65 | |
66 | //////////////////////////////////////////////////////////////////////////////// |
67 | // set up the draw state to enable the aa clipping mask. |
68 | static std::unique_ptr<GrFragmentProcessor> create_fp_for_mask(GrSurfaceProxyView mask, |
69 | const SkIRect& devBound, |
70 | const GrCaps& caps) { |
71 | GrSamplerState samplerState(GrSamplerState::WrapMode::kClampToBorder, |
72 | GrSamplerState::Filter::kNearest); |
73 | auto m = SkMatrix::Translate(-devBound.fLeft, -devBound.fTop); |
74 | auto subset = SkRect::Make(devBound.size()); |
75 | // We scissor to devBounds. The mask's texel centers are aligned to device space |
76 | // pixel centers. Hence this domain of texture coordinates. |
77 | auto domain = subset.makeInset(0.5, 0.5); |
78 | auto fp = GrTextureEffect::MakeSubset(std::move(mask), kPremul_SkAlphaType, m, samplerState, |
79 | subset, domain, caps); |
80 | fp = GrBlendFragmentProcessor::Make(std::move(fp), nullptr, SkBlendMode::kModulate); |
81 | return GrDeviceSpaceEffect::Make(std::move(fp)); |
82 | } |
83 | |
84 | // Does the path in 'element' require SW rendering? If so, return true (and, |
85 | // optionally, set 'prOut' to NULL. If not, return false (and, optionally, set |
86 | // 'prOut' to the non-SW path renderer that will do the job). |
87 | bool GrClipStackClip::PathNeedsSWRenderer(GrRecordingContext* context, |
88 | const SkIRect& scissorRect, |
89 | bool hasUserStencilSettings, |
90 | const GrRenderTargetContext* renderTargetContext, |
91 | const SkMatrix& viewMatrix, |
92 | const Element* element, |
93 | GrPathRenderer** prOut, |
94 | bool needsStencil) { |
95 | if (Element::DeviceSpaceType::kRect == element->getDeviceSpaceType()) { |
96 | // rects can always be drawn directly w/o using the software path |
97 | // TODO: skip rrects once we're drawing them directly. |
98 | if (prOut) { |
99 | *prOut = nullptr; |
100 | } |
101 | return false; |
102 | } else { |
103 | // We shouldn't get here with an empty clip element. |
104 | SkASSERT(Element::DeviceSpaceType::kEmpty != element->getDeviceSpaceType()); |
105 | |
106 | // the gpu alpha mask will draw the inverse paths as non-inverse to a temp buffer |
107 | SkPath path; |
108 | element->asDeviceSpacePath(&path); |
109 | if (path.isInverseFillType()) { |
110 | path.toggleInverseFillType(); |
111 | } |
112 | |
113 | // We only use this method when rendering coverage clip masks. |
114 | SkASSERT(renderTargetContext->numSamples() <= 1); |
115 | auto aaType = (element->isAA()) ? GrAAType::kCoverage : GrAAType::kNone; |
116 | |
117 | GrPathRendererChain::DrawType type = |
118 | needsStencil ? GrPathRendererChain::DrawType::kStencilAndColor |
119 | : GrPathRendererChain::DrawType::kColor; |
120 | |
121 | GrStyledShape shape(path, GrStyle::SimpleFill()); |
122 | GrPathRenderer::CanDrawPathArgs canDrawArgs; |
123 | canDrawArgs.fCaps = context->priv().caps(); |
124 | canDrawArgs.fProxy = renderTargetContext->asRenderTargetProxy(); |
125 | canDrawArgs.fClipConservativeBounds = &scissorRect; |
126 | canDrawArgs.fViewMatrix = &viewMatrix; |
127 | canDrawArgs.fShape = &shape; |
128 | canDrawArgs.fPaint = nullptr; |
129 | canDrawArgs.fAAType = aaType; |
130 | SkASSERT(!renderTargetContext->wrapsVkSecondaryCB()); |
131 | canDrawArgs.fTargetIsWrappedVkSecondaryCB = false; |
132 | canDrawArgs.fHasUserStencilSettings = hasUserStencilSettings; |
133 | |
134 | // the 'false' parameter disallows use of the SW path renderer |
135 | GrPathRenderer* pr = |
136 | context->priv().drawingManager()->getPathRenderer(canDrawArgs, false, type); |
137 | if (prOut) { |
138 | *prOut = pr; |
139 | } |
140 | return SkToBool(!pr); |
141 | } |
142 | } |
143 | |
144 | /* |
145 | * This method traverses the clip stack to see if the GrSoftwarePathRenderer |
146 | * will be used on any element. If so, it returns true to indicate that the |
147 | * entire clip should be rendered in SW and then uploaded en masse to the gpu. |
148 | */ |
149 | bool GrClipStackClip::UseSWOnlyPath(GrRecordingContext* context, |
150 | bool hasUserStencilSettings, |
151 | const GrRenderTargetContext* renderTargetContext, |
152 | const GrReducedClip& reducedClip) { |
153 | // TODO: right now it appears that GPU clip masks are strictly slower than software. We may |
154 | // want to revisit this assumption once we can test with render target sorting. |
155 | return true; |
156 | |
157 | // TODO: generalize this function so that when |
158 | // a clip gets complex enough it can just be done in SW regardless |
159 | // of whether it would invoke the GrSoftwarePathRenderer. |
160 | |
161 | // If we're avoiding stencils, always use SW. This includes drawing into a wrapped vulkan |
162 | // secondary command buffer which can't handle stencils. |
163 | if (context->priv().caps()->avoidStencilBuffers() || |
164 | renderTargetContext->wrapsVkSecondaryCB()) { |
165 | return true; |
166 | } |
167 | |
168 | // Set the matrix so that rendered clip elements are transformed to mask space from clip |
169 | // space. |
170 | SkMatrix translate; |
171 | translate.setTranslate(SkIntToScalar(-reducedClip.left()), SkIntToScalar(-reducedClip.top())); |
172 | |
173 | for (ElementList::Iter iter(reducedClip.maskElements()); iter.get(); iter.next()) { |
174 | const Element* element = iter.get(); |
175 | |
176 | SkClipOp op = element->getOp(); |
177 | bool invert = element->isInverseFilled(); |
178 | bool needsStencil = invert || |
179 | kIntersect_SkClipOp == op || kReverseDifference_SkClipOp == op; |
180 | |
181 | if (PathNeedsSWRenderer(context, reducedClip.scissor(), hasUserStencilSettings, |
182 | renderTargetContext, translate, element, nullptr, needsStencil)) { |
183 | return true; |
184 | } |
185 | } |
186 | return false; |
187 | } |
188 | |
189 | //////////////////////////////////////////////////////////////////////////////// |
190 | // sort out what kind of clip mask needs to be created: alpha, stencil, |
191 | // scissor, or entirely software |
192 | GrClip::Effect GrClipStackClip::apply(GrRecordingContext* context, |
193 | GrRenderTargetContext* renderTargetContext, |
194 | GrAAType aa, bool hasUserStencilSettings, |
195 | GrAppliedClip* out, SkRect* bounds) const { |
196 | SkASSERT(renderTargetContext->width() == fDeviceSize.fWidth && |
197 | renderTargetContext->height() == fDeviceSize.fHeight); |
198 | SkRect devBounds = SkRect::MakeIWH(fDeviceSize.fWidth, fDeviceSize.fHeight); |
199 | if (!devBounds.intersect(*bounds)) { |
200 | return Effect::kClippedOut; |
201 | } |
202 | |
203 | if (!fStack || fStack->isWideOpen()) { |
204 | return Effect::kUnclipped; |
205 | } |
206 | |
207 | // An default count of 4 was chosen because of the common pattern in Blink of: |
208 | // isect RR |
209 | // diff RR |
210 | // isect convex_poly |
211 | // isect convex_poly |
212 | // when drawing rounded div borders. |
213 | constexpr int kMaxAnalyticElements = 4; |
214 | |
215 | int maxWindowRectangles = renderTargetContext->priv().maxWindowRectangles(); |
216 | int maxAnalyticElements = kMaxAnalyticElements; |
217 | if (renderTargetContext->numSamples() > 1 || aa == GrAAType::kMSAA || hasUserStencilSettings) { |
218 | // Disable analytic clips when we have MSAA. In MSAA we never conflate coverage and opacity. |
219 | maxAnalyticElements = 0; |
220 | // We disable MSAA when avoiding stencil. |
221 | SkASSERT(!context->priv().caps()->avoidStencilBuffers()); |
222 | } |
223 | auto* ccpr = context->priv().drawingManager()->getCoverageCountingPathRenderer(); |
224 | |
225 | GrReducedClip reducedClip(*fStack, devBounds, context->priv().caps(), maxWindowRectangles, |
226 | maxAnalyticElements, ccpr ? maxAnalyticElements : 0); |
227 | if (InitialState::kAllOut == reducedClip.initialState() && |
228 | reducedClip.maskElements().isEmpty()) { |
229 | return Effect::kClippedOut; |
230 | } |
231 | |
232 | Effect effect = Effect::kUnclipped; |
233 | if (reducedClip.hasScissor() && !GrClip::IsInsideClip(reducedClip.scissor(), devBounds)) { |
234 | out->hardClip().addScissor(reducedClip.scissor(), bounds); |
235 | effect = Effect::kClipped; |
236 | } |
237 | |
238 | if (!reducedClip.windowRectangles().empty()) { |
239 | out->hardClip().addWindowRectangles(reducedClip.windowRectangles(), |
240 | GrWindowRectsState::Mode::kExclusive); |
241 | effect = Effect::kClipped; |
242 | } |
243 | |
244 | if (!reducedClip.maskElements().isEmpty()) { |
245 | if (!this->applyClipMask(context, renderTargetContext, reducedClip, hasUserStencilSettings, |
246 | out)) { |
247 | return Effect::kClippedOut; |
248 | } |
249 | effect = Effect::kClipped; |
250 | } |
251 | |
252 | // The opsTask ID must not be looked up until AFTER producing the clip mask (if any). That step |
253 | // can cause a flush or otherwise change which opstask our draw is going into. |
254 | uint32_t opsTaskID = renderTargetContext->getOpsTask()->uniqueID(); |
255 | if (auto clipFPs = reducedClip.finishAndDetachAnalyticElements(context, *fMatrixProvider, ccpr, |
256 | opsTaskID)) { |
257 | out->addCoverageFP(std::move(clipFPs)); |
258 | effect = Effect::kClipped; |
259 | } |
260 | |
261 | return effect; |
262 | } |
263 | |
264 | bool GrClipStackClip::applyClipMask(GrRecordingContext* context, |
265 | GrRenderTargetContext* renderTargetContext, |
266 | const GrReducedClip& reducedClip, bool hasUserStencilSettings, |
267 | GrAppliedClip* out) const { |
268 | #ifdef SK_DEBUG |
269 | SkASSERT(reducedClip.hasScissor()); |
270 | SkIRect rtIBounds = SkIRect::MakeWH(renderTargetContext->width(), |
271 | renderTargetContext->height()); |
272 | const SkIRect& scissor = reducedClip.scissor(); |
273 | SkASSERT(rtIBounds.contains(scissor)); // Mask shouldn't be larger than the RT. |
274 | #endif |
275 | |
276 | // MIXED SAMPLES TODO: We may want to explore using the stencil buffer for AA clipping. |
277 | if ((renderTargetContext->numSamples() <= 1 && reducedClip.maskRequiresAA()) || |
278 | context->priv().caps()->avoidStencilBuffers() || |
279 | renderTargetContext->wrapsVkSecondaryCB()) { |
280 | GrSurfaceProxyView result; |
281 | if (UseSWOnlyPath(context, hasUserStencilSettings, renderTargetContext, reducedClip)) { |
282 | // The clip geometry is complex enough that it will be more efficient to create it |
283 | // entirely in software |
284 | result = this->createSoftwareClipMask(context, reducedClip, renderTargetContext); |
285 | } else { |
286 | result = this->createAlphaClipMask(context, reducedClip); |
287 | } |
288 | |
289 | if (result) { |
290 | // The mask's top left coord should be pinned to the rounded-out top left corner of |
291 | // the clip's device space bounds. |
292 | out->addCoverageFP(create_fp_for_mask(std::move(result), reducedClip.scissor(), |
293 | *context->priv().caps())); |
294 | return true; |
295 | } |
296 | |
297 | // If alpha or software clip mask creation fails, fall through to the stencil code paths, |
298 | // unless stencils are disallowed. |
299 | if (context->priv().caps()->avoidStencilBuffers() || |
300 | renderTargetContext->wrapsVkSecondaryCB()) { |
301 | SkDebugf("WARNING: Clip mask requires stencil, but stencil unavailable. " |
302 | "Clip will be ignored.\n" ); |
303 | return false; |
304 | } |
305 | } |
306 | |
307 | reducedClip.drawStencilClipMask(context, renderTargetContext); |
308 | out->hardClip().addStencilClip(reducedClip.maskGenID()); |
309 | return true; |
310 | } |
311 | |
312 | //////////////////////////////////////////////////////////////////////////////// |
313 | // Create a 8-bit clip mask in alpha |
314 | |
315 | static void create_clip_mask_key(uint32_t clipGenID, const SkIRect& bounds, int numAnalyticElements, |
316 | GrUniqueKey* key) { |
317 | static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); |
318 | GrUniqueKey::Builder builder(key, kDomain, 4, GrClipStackClip::kMaskTestTag); |
319 | builder[0] = clipGenID; |
320 | // SkToS16 because image filters outset layers to a size indicated by the filter, which can |
321 | // sometimes result in negative coordinates from device space. |
322 | builder[1] = SkToS16(bounds.fLeft) | (SkToS16(bounds.fRight) << 16); |
323 | builder[2] = SkToS16(bounds.fTop) | (SkToS16(bounds.fBottom) << 16); |
324 | builder[3] = numAnalyticElements; |
325 | } |
326 | |
327 | static void add_invalidate_on_pop_message(GrRecordingContext* context, |
328 | const SkClipStack& stack, uint32_t clipGenID, |
329 | const GrUniqueKey& clipMaskKey) { |
330 | GrProxyProvider* proxyProvider = context->priv().proxyProvider(); |
331 | |
332 | SkClipStack::Iter iter(stack, SkClipStack::Iter::kTop_IterStart); |
333 | while (const Element* element = iter.prev()) { |
334 | if (element->getGenID() == clipGenID) { |
335 | element->addResourceInvalidationMessage(proxyProvider, clipMaskKey); |
336 | return; |
337 | } |
338 | } |
339 | SkDEBUGFAIL("Gen ID was not found in stack." ); |
340 | } |
341 | |
342 | static constexpr auto kMaskOrigin = kTopLeft_GrSurfaceOrigin; |
343 | |
344 | static GrSurfaceProxyView find_mask(GrProxyProvider* provider, const GrUniqueKey& key) { |
345 | return provider->findCachedProxyWithColorTypeFallback(key, kMaskOrigin, GrColorType::kAlpha_8, |
346 | 1); |
347 | } |
348 | |
349 | GrSurfaceProxyView GrClipStackClip::createAlphaClipMask(GrRecordingContext* context, |
350 | const GrReducedClip& reducedClip) const { |
351 | GrProxyProvider* proxyProvider = context->priv().proxyProvider(); |
352 | GrUniqueKey key; |
353 | create_clip_mask_key(reducedClip.maskGenID(), reducedClip.scissor(), |
354 | reducedClip.numAnalyticElements(), &key); |
355 | |
356 | if (auto cachedView = find_mask(context->priv().proxyProvider(), key)) { |
357 | return cachedView; |
358 | } |
359 | |
360 | auto rtc = GrRenderTargetContext::MakeWithFallback( |
361 | context, GrColorType::kAlpha_8, nullptr, SkBackingFit::kApprox, |
362 | {reducedClip.width(), reducedClip.height()}, 1, GrMipmapped::kNo, GrProtected::kNo, |
363 | kMaskOrigin); |
364 | if (!rtc) { |
365 | return {}; |
366 | } |
367 | |
368 | if (!reducedClip.drawAlphaClipMask(rtc.get())) { |
369 | return {}; |
370 | } |
371 | |
372 | GrSurfaceProxyView result = rtc->readSurfaceView(); |
373 | if (!result || !result.asTextureProxy()) { |
374 | return {}; |
375 | } |
376 | |
377 | SkASSERT(result.origin() == kMaskOrigin); |
378 | proxyProvider->assignUniqueKeyToProxy(key, result.asTextureProxy()); |
379 | add_invalidate_on_pop_message(context, *fStack, reducedClip.maskGenID(), key); |
380 | |
381 | return result; |
382 | } |
383 | |
384 | namespace { |
385 | |
386 | /** |
387 | * Payload class for use with GrTDeferredProxyUploader. The clip mask code renders multiple |
388 | * elements, each storing their own AA setting (and already transformed into device space). This |
389 | * stores all of the information needed by the worker thread to draw all clip elements (see below, |
390 | * in createSoftwareClipMask). |
391 | */ |
392 | class ClipMaskData { |
393 | public: |
394 | ClipMaskData(const GrReducedClip& reducedClip) |
395 | : fScissor(reducedClip.scissor()) |
396 | , fInitialState(reducedClip.initialState()) { |
397 | for (ElementList::Iter iter(reducedClip.maskElements()); iter.get(); iter.next()) { |
398 | fElements.addToTail(*iter.get()); |
399 | } |
400 | } |
401 | |
402 | const SkIRect& scissor() const { return fScissor; } |
403 | InitialState initialState() const { return fInitialState; } |
404 | const ElementList& elements() const { return fElements; } |
405 | |
406 | private: |
407 | SkIRect fScissor; |
408 | InitialState fInitialState; |
409 | ElementList fElements; |
410 | }; |
411 | |
412 | } // namespace |
413 | |
414 | static void draw_clip_elements_to_mask_helper(GrSWMaskHelper& helper, const ElementList& elements, |
415 | const SkIRect& scissor, InitialState initialState) { |
416 | // Set the matrix so that rendered clip elements are transformed to mask space from clip space. |
417 | SkMatrix translate; |
418 | translate.setTranslate(SkIntToScalar(-scissor.left()), SkIntToScalar(-scissor.top())); |
419 | |
420 | helper.clear(InitialState::kAllIn == initialState ? 0xFF : 0x00); |
421 | |
422 | for (ElementList::Iter iter(elements); iter.get(); iter.next()) { |
423 | const Element* element = iter.get(); |
424 | SkClipOp op = element->getOp(); |
425 | GrAA aa = GrAA(element->isAA()); |
426 | |
427 | if (kIntersect_SkClipOp == op || kReverseDifference_SkClipOp == op) { |
428 | // Intersect and reverse difference require modifying pixels outside of the geometry |
429 | // that is being "drawn". In both cases we erase all the pixels outside of the geometry |
430 | // but leave the pixels inside the geometry alone. For reverse difference we invert all |
431 | // the pixels before clearing the ones outside the geometry. |
432 | if (kReverseDifference_SkClipOp == op) { |
433 | SkRect temp = SkRect::Make(scissor); |
434 | // invert the entire scene |
435 | helper.drawRect(temp, translate, SkRegion::kXOR_Op, GrAA::kNo, 0xFF); |
436 | } |
437 | SkPath clipPath; |
438 | element->asDeviceSpacePath(&clipPath); |
439 | clipPath.toggleInverseFillType(); |
440 | helper.drawShape(GrShape(clipPath), translate, SkRegion::kReplace_Op, aa, 0x00); |
441 | continue; |
442 | } |
443 | |
444 | // The other ops (union, xor, diff) only affect pixels inside |
445 | // the geometry so they can just be drawn normally |
446 | if (Element::DeviceSpaceType::kRect == element->getDeviceSpaceType()) { |
447 | helper.drawRect(element->getDeviceSpaceRect(), translate, (SkRegion::Op)op, aa, 0xFF); |
448 | } else if (Element::DeviceSpaceType::kRRect == element->getDeviceSpaceType()) { |
449 | helper.drawRRect(element->getDeviceSpaceRRect(), translate, (SkRegion::Op)op, aa, 0xFF); |
450 | } else { |
451 | SkPath path; |
452 | element->asDeviceSpacePath(&path); |
453 | helper.drawShape(GrShape(path), translate, (SkRegion::Op)op, aa, 0xFF); |
454 | } |
455 | } |
456 | } |
457 | |
458 | GrSurfaceProxyView GrClipStackClip::createSoftwareClipMask( |
459 | GrRecordingContext* context, const GrReducedClip& reducedClip, |
460 | GrRenderTargetContext* renderTargetContext) const { |
461 | GrUniqueKey key; |
462 | create_clip_mask_key(reducedClip.maskGenID(), reducedClip.scissor(), |
463 | reducedClip.numAnalyticElements(), &key); |
464 | |
465 | GrProxyProvider* proxyProvider = context->priv().proxyProvider(); |
466 | |
467 | if (auto cachedView = find_mask(proxyProvider, key)) { |
468 | return cachedView; |
469 | } |
470 | |
471 | // The mask texture may be larger than necessary. We round out the clip bounds and pin the top |
472 | // left corner of the resulting rect to the top left of the texture. |
473 | SkIRect maskSpaceIBounds = SkIRect::MakeWH(reducedClip.width(), reducedClip.height()); |
474 | |
475 | SkTaskGroup* taskGroup = nullptr; |
476 | if (auto direct = context->asDirectContext()) { |
477 | taskGroup = direct->priv().getTaskGroup(); |
478 | } |
479 | |
480 | GrSurfaceProxyView view; |
481 | if (taskGroup && renderTargetContext) { |
482 | const GrCaps* caps = context->priv().caps(); |
483 | // Create our texture proxy |
484 | GrBackendFormat format = caps->getDefaultBackendFormat(GrColorType::kAlpha_8, |
485 | GrRenderable::kNo); |
486 | |
487 | GrSwizzle swizzle = context->priv().caps()->getReadSwizzle(format, GrColorType::kAlpha_8); |
488 | |
489 | // MDB TODO: We're going to fill this proxy with an ASAP upload (which is out of order wrt |
490 | // to ops), so it can't have any pending IO. |
491 | auto proxy = proxyProvider->createProxy(format, |
492 | maskSpaceIBounds.size(), |
493 | GrRenderable::kNo, |
494 | 1, |
495 | GrMipmapped::kNo, |
496 | SkBackingFit::kApprox, |
497 | SkBudgeted::kYes, |
498 | GrProtected::kNo); |
499 | |
500 | auto uploader = std::make_unique<GrTDeferredProxyUploader<ClipMaskData>>(reducedClip); |
501 | GrTDeferredProxyUploader<ClipMaskData>* uploaderRaw = uploader.get(); |
502 | auto drawAndUploadMask = [uploaderRaw, maskSpaceIBounds] { |
503 | TRACE_EVENT0("skia.gpu" , "Threaded SW Clip Mask Render" ); |
504 | GrSWMaskHelper helper(uploaderRaw->getPixels()); |
505 | if (helper.init(maskSpaceIBounds)) { |
506 | draw_clip_elements_to_mask_helper(helper, uploaderRaw->data().elements(), |
507 | uploaderRaw->data().scissor(), |
508 | uploaderRaw->data().initialState()); |
509 | } else { |
510 | SkDEBUGFAIL("Unable to allocate SW clip mask." ); |
511 | } |
512 | uploaderRaw->signalAndFreeData(); |
513 | }; |
514 | |
515 | taskGroup->add(std::move(drawAndUploadMask)); |
516 | proxy->texPriv().setDeferredUploader(std::move(uploader)); |
517 | |
518 | view = {std::move(proxy), kMaskOrigin, swizzle}; |
519 | } else { |
520 | GrSWMaskHelper helper; |
521 | if (!helper.init(maskSpaceIBounds)) { |
522 | return {}; |
523 | } |
524 | |
525 | draw_clip_elements_to_mask_helper(helper, reducedClip.maskElements(), reducedClip.scissor(), |
526 | reducedClip.initialState()); |
527 | |
528 | view = helper.toTextureView(context, SkBackingFit::kApprox); |
529 | } |
530 | |
531 | SkASSERT(view); |
532 | SkASSERT(view.origin() == kMaskOrigin); |
533 | proxyProvider->assignUniqueKeyToProxy(key, view.asTextureProxy()); |
534 | add_invalidate_on_pop_message(context, *fStack, reducedClip.maskGenID(), key); |
535 | return view; |
536 | } |
537 | |