1 | /* |
2 | * Copyright 2016 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef GrTextureProxy_DEFINED |
9 | #define GrTextureProxy_DEFINED |
10 | |
11 | #include "src/gpu/GrSamplerState.h" |
12 | #include "src/gpu/GrSurfaceProxy.h" |
13 | |
14 | class GrCaps; |
15 | class GrDeferredProxyUploader; |
16 | class GrProxyProvider; |
17 | class GrResourceProvider; |
18 | class GrTextureProxyPriv; |
19 | |
20 | // This class delays the acquisition of textures until they are actually required |
21 | class GrTextureProxy : virtual public GrSurfaceProxy { |
22 | public: |
23 | GrTextureProxy* asTextureProxy() override { return this; } |
24 | const GrTextureProxy* asTextureProxy() const override { return this; } |
25 | |
26 | // Actually instantiate the backing texture, if necessary |
27 | bool instantiate(GrResourceProvider*) override; |
28 | |
29 | // If we are instantiated and have a target, return the mip state of that target. Otherwise |
30 | // returns the proxy's mip state from creation time. This is useful for lazy proxies which may |
31 | // claim to not need mips at creation time, but the instantiation happens to give us a mipped |
32 | // target. In that case we should use that for our benefit to avoid possible copies/mip |
33 | // generation later. |
34 | GrMipmapped mipmapped() const; |
35 | |
36 | bool mipmapsAreDirty() const { |
37 | SkASSERT((GrMipmapped::kNo == fMipmapped) == |
38 | (GrMipmapStatus::kNotAllocated == fMipmapStatus)); |
39 | return GrMipmapped::kYes == fMipmapped && GrMipmapStatus::kValid != fMipmapStatus; |
40 | } |
41 | void markMipmapsDirty() { |
42 | SkASSERT(GrMipmapped::kYes == fMipmapped); |
43 | fMipmapStatus = GrMipmapStatus::kDirty; |
44 | } |
45 | void markMipmapsClean() { |
46 | SkASSERT(GrMipmapped::kYes == fMipmapped); |
47 | fMipmapStatus = GrMipmapStatus::kValid; |
48 | } |
49 | |
50 | // Returns the GrMipmapped value of the proxy from creation time regardless of whether it has |
51 | // been instantiated or not. |
52 | GrMipmapped proxyMipmapped() const { return fMipmapped; } |
53 | |
54 | GrTextureType textureType() const { return this->backendFormat().textureType(); } |
55 | |
56 | /** If true then the texture does not support MIP maps and only supports clamp wrap mode. */ |
57 | bool hasRestrictedSampling() const { |
58 | return GrTextureTypeHasRestrictedSampling(this->textureType()); |
59 | } |
60 | |
61 | // Returns true if the passed in proxies can be used as dynamic state together when flushing |
62 | // draws to the gpu. This accepts GrSurfaceProxy since the information needed is defined on |
63 | // that type, but this function exists in GrTextureProxy because it's only relevant when the |
64 | // proxies are being used as textures. |
65 | static bool ProxiesAreCompatibleAsDynamicState(const GrSurfaceProxy* first, |
66 | const GrSurfaceProxy* second); |
67 | |
68 | /** |
69 | * Return the texture proxy's unique key. It will be invalid if the proxy doesn't have one. |
70 | */ |
71 | const GrUniqueKey& getUniqueKey() const { |
72 | #ifdef SK_DEBUG |
73 | if (this->isInstantiated() && fUniqueKey.isValid() && fSyncTargetKey && |
74 | fCreatingProvider == GrDDLProvider::kNo) { |
75 | GrSurface* surface = this->peekSurface(); |
76 | SkASSERT(surface); |
77 | |
78 | SkASSERT(surface->getUniqueKey().isValid()); |
79 | // It is possible for a non-keyed proxy to have a uniquely keyed resource assigned to |
80 | // it. This just means that a future user of the resource will be filling it with unique |
81 | // data. However, if the proxy has a unique key its attached resource should also |
82 | // have that key. |
83 | SkASSERT(fUniqueKey == surface->getUniqueKey()); |
84 | } |
85 | #endif |
86 | |
87 | return fUniqueKey; |
88 | } |
89 | |
90 | /** |
91 | * Internal-only helper class used for manipulations of the resource by the cache. |
92 | */ |
93 | class CacheAccess; |
94 | inline CacheAccess cacheAccess(); |
95 | inline const CacheAccess cacheAccess() const; // NOLINT(readability-const-return-type) |
96 | |
97 | // Provides access to special purpose functions. |
98 | GrTextureProxyPriv texPriv(); |
99 | const GrTextureProxyPriv texPriv() const; // NOLINT(readability-const-return-type) |
100 | |
101 | SkDEBUGCODE(GrDDLProvider creatingProvider() const { return fCreatingProvider; }) |
102 | |
103 | protected: |
104 | // DDL TODO: rm the GrSurfaceProxy friending |
105 | friend class GrSurfaceProxy; // for ctors |
106 | friend class GrProxyProvider; // for ctors |
107 | friend class GrTextureProxyPriv; |
108 | friend class GrSurfaceProxyPriv; // ability to change key sync state after lazy instantiation. |
109 | |
110 | // Deferred version - no data. |
111 | GrTextureProxy(const GrBackendFormat&, |
112 | SkISize, |
113 | GrMipmapped, |
114 | GrMipmapStatus, |
115 | SkBackingFit, |
116 | SkBudgeted, |
117 | GrProtected, |
118 | GrInternalSurfaceFlags, |
119 | UseAllocator, |
120 | GrDDLProvider creatingProvider); |
121 | |
122 | // Lazy-callback version |
123 | // There are two main use cases for lazily-instantiated proxies: |
124 | // basic knowledge - width, height, config, origin are known |
125 | // minimal knowledge - only config is known. |
126 | // |
127 | // The basic knowledge version is used for DDL where we know the type of proxy we are going to |
128 | // use, but we don't have access to the GPU yet to instantiate it. |
129 | // |
130 | // The minimal knowledge version is used for CCPR where we are generating an atlas but we do not |
131 | // know the final size until flush time. |
132 | GrTextureProxy(LazyInstantiateCallback&&, |
133 | const GrBackendFormat&, |
134 | SkISize, |
135 | GrMipmapped, |
136 | GrMipmapStatus, |
137 | SkBackingFit, |
138 | SkBudgeted, |
139 | GrProtected, |
140 | GrInternalSurfaceFlags, |
141 | UseAllocator, |
142 | GrDDLProvider creatingProvider); |
143 | |
144 | // Wrapped version |
145 | GrTextureProxy(sk_sp<GrSurface>, UseAllocator, GrDDLProvider creatingProvider); |
146 | |
147 | ~GrTextureProxy() override; |
148 | |
149 | sk_sp<GrSurface> createSurface(GrResourceProvider*) const override; |
150 | |
151 | // By default uniqueKeys are propagated from a textureProxy to its backing GrTexture. |
152 | // Setting syncTargetKey to false disables this behavior and only keeps the unique key |
153 | // on the proxy. |
154 | void setTargetKeySync(bool sync) { fSyncTargetKey = sync; } |
155 | |
156 | private: |
157 | // WARNING: Be careful when adding or removing fields here. ASAN is likely to trigger warnings |
158 | // when instantiating GrTextureRenderTargetProxy. The std::function in GrSurfaceProxy makes |
159 | // each class in the diamond require 16 byte alignment. Clang appears to layout the fields for |
160 | // each class to achieve the necessary alignment. However, ASAN checks the alignment of 'this' |
161 | // in the constructors, and always looks for the full 16 byte alignment, even if the fields in |
162 | // that particular class don't require it. Changing the size of this object can move the start |
163 | // address of other types, leading to this problem. |
164 | |
165 | GrMipmapped fMipmapped; |
166 | |
167 | // This tracks the mipmap status at the proxy level and is thus somewhat distinct from the |
168 | // backing GrTexture's mipmap status. In particular, this status is used to determine when |
169 | // mipmap levels need to be explicitly regenerated during the execution of a DAG of opsTasks. |
170 | GrMipmapStatus fMipmapStatus; |
171 | // TEMPORARY: We are in the process of moving GrMipmapStatus from the texture to the proxy. |
172 | // We track the fInitialMipmapStatus here so we can assert that the proxy did indeed expect |
173 | // the correct mipmap status immediately after instantiation. |
174 | // |
175 | // NOTE: fMipmapStatus may no longer be equal to fInitialMipmapStatus by the time the texture |
176 | // is instantiated, since it tracks mipmaps in the time frame in which the DAG is being built. |
177 | SkDEBUGCODE(const GrMipmapStatus fInitialMipmapStatus;) |
178 | |
179 | bool fSyncTargetKey = true; // Should target's unique key be sync'ed with ours. |
180 | |
181 | // For GrTextureProxies created in a DDL recording thread it is possible for the uniqueKey |
182 | // to be cleared on the backing GrTexture while the uniqueKey remains on the proxy. |
183 | // A fCreatingProvider of DDLProvider::kYes loosens up asserts that the key of an instantiated |
184 | // uniquely-keyed textureProxy is also always set on the backing GrTexture. |
185 | GrDDLProvider fCreatingProvider = GrDDLProvider::kNo; |
186 | |
187 | GrUniqueKey fUniqueKey; |
188 | GrProxyProvider* fProxyProvider; // only set when fUniqueKey is valid |
189 | |
190 | LazySurfaceDesc callbackDesc() const override; |
191 | |
192 | // Only used for proxies whose contents are being prepared on a worker thread. This object |
193 | // stores the texture data, allowing the proxy to remain uninstantiated until flush. At that |
194 | // point, the proxy is instantiated, and this data is used to perform an ASAP upload. |
195 | std::unique_ptr<GrDeferredProxyUploader> fDeferredUploader; |
196 | |
197 | size_t onUninstantiatedGpuMemorySize(const GrCaps&) const override; |
198 | |
199 | // Methods made available via GrTextureProxy::CacheAccess |
200 | void setUniqueKey(GrProxyProvider*, const GrUniqueKey&); |
201 | void clearUniqueKey(); |
202 | |
203 | SkDEBUGCODE(void onValidateSurface(const GrSurface*) override;) |
204 | |
205 | typedef GrSurfaceProxy INHERITED; |
206 | }; |
207 | |
208 | #endif |
209 | |